Us3ful
9.7k views45 days ago
Commander
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{"ops":[{"insert":"This deck pairs Thrasios, Triton Hero with Vial Smasher the Fierce to create a four-color Big Mana engine powered by Firebending combat mana and activated ability cost reduction. The early game focuses on accelerating mana with low-cost dorks and ramp spells, establishing Thrasios alongside cost reducers like Training Grounds or untap engines like Wilderness Reclamation. Once online, the deck churns through cards at instant speed, banking extra mana with Kruphix, God of Horizons or Leyline Tyrant. In the mid-to-late game, this mana advantage converts into overwhelming battlefield presence through Maelstrom Wanderer, Avatar Roku, Firebender, and Ozai, the Phoenix King. The primary win condition culminates through Thrasios activations to fish for the two silly hidden combos in the deck.\n\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\nDeploy 1-drop and 2-drop ramp spells early to cast Thrasios, Triton Hero ahead of curve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish an activation cost reducer like Training Grounds or Biomancer's Familiar to double the efficiency of Thrasios activations."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bank excess combat and firebending mana into storage permanents like Leyline Tyrant and Horizon Stone, or untap lands with Wilderness Reclamation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nHold open mana during opponents' turns and activate Thrasios, Triton Hero on the end step prior to your turn to maintain reactive options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remember that firebending mana generated during combat empties as combat ends unless preserved by cards like Leyline Tyrant or Ozai, the Phoenix King."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize protecting your cost reducers with Heroic Intervention or Counterspell, as they represent the primary multiplier for your card draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nKey Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thrasios, Triton Hero:"},{"insert":" Primary command-zone mana sink and card advantage engine that converts excess mana into lands and cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Training Grounds:"},{"insert":" Reduces Thrasios activation costs from {4} to {1}{U}, doubling the engine's velocity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Biomancer's Familiar:"},{"insert":" Redundant creature-based cost reducer that cuts creature activation costs by two."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Leyline Tyrant:"},{"insert":" Stores unspent red mana across phases and turns while serving as a direct-damage threat upon death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wilderness Reclamation:"},{"insert":" Untaps all lands at the beginning of the end step, fueling massive instant-speed Thrasios activations."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer:"},{"insert":" Top-end bomb that cascades twice into midgame threats and grants global haste to your attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avatar Roku, Firebender:"},{"insert":" Generates six red mana on attacks and acts as a repeatable team pump outlet."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ozai, the Phoenix King:"},{"insert":" Preserves unspent mana as red, gains flying and indestructible, and acts as an evasive combat threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heroic Intervention:"},{"insert":" Vital instant-speed protection spell granting hexproof and indestructible to defend the board against board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toxic Deluge:"},{"insert":" Low-cost scalable board wipe that cleanses opposing wide boards while bypassing indestructible."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Commander
Vial Smasher the Fierce
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Berserker

Commander
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Burn
Burn
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Copy
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment

Copy
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Drain
Drain
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Draw
Ashling, Flame Dancer
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Legendary Creature - Elemental Shaman

Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental

The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Draw
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Finisher
Finisher
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Land
Land
(CTRL to add secondary)
Landfall
Zimone, Mystery Unraveler
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Human Wizard

Landfall
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Protection
Protection
(CTRL to add secondary)
Ramp
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman

Fire Lord Ozai
Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end.
: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost.
: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost.
Legendary Creature - Human Noble

Iroh, Dragon of the West
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Legendary Creature - Human Ally Noble

Sozin's Comet
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery

Zuko, Firebending Master
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Legendary Creature - Human Ally Noble

Ramp
(CTRL to add secondary)
Recursion
Iroh, Grand Lotus
Firebending 2
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback .
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback .
Legendary Creature - Human Ally Noble

Recursion
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Removal
Removal
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Tokens
Tokens
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Untap
Untap
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This deck pairs Thrasios, Triton Hero with Vial Smasher the Fierce to create a four-color Big Mana engine powered by Firebending combat mana and activated ability cost reduction. The early game focuses on accelerating mana with low-cost dorks and ramp spells, establishing Thrasios alongside cost reducers like Training Grounds or untap engines like Wilderness Reclamation. Once online, the deck churns through cards at instant speed, banking extra mana with Kruphix, God of Horizons or Leyline Tyrant. In the mid-to-late game, this mana advantage converts into overwhelming battlefield presence through Maelstrom Wanderer, Avatar Roku, Firebender, and Ozai, the Phoenix King. The primary win condition culminates through Thrasios activations to fish for the two silly hidden combos in the deck.\n\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\nDeploy 1-drop and 2-drop ramp spells early to cast Thrasios, Triton Hero ahead of curve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish an activation cost reducer like Training Grounds or Biomancer's Familiar to double the efficiency of Thrasios activations."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bank excess combat and firebending mana into storage permanents like Leyline Tyrant and Horizon Stone, or untap lands with Wilderness Reclamation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nHold open mana during opponents' turns and activate Thrasios, Triton Hero on the end step prior to your turn to maintain reactive options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remember that firebending mana generated during combat empties as combat ends unless preserved by cards like Leyline Tyrant or Ozai, the Phoenix King."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize protecting your cost reducers with Heroic Intervention or Counterspell, as they represent the primary multiplier for your card draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nKey Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thrasios, Triton Hero:"},{"insert":" Primary command-zone mana sink and card advantage engine that converts excess mana into lands and cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Training Grounds:"},{"insert":" Reduces Thrasios activation costs from {4} to {1}{U}, doubling the engine's velocity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Biomancer's Familiar:"},{"insert":" Redundant creature-based cost reducer that cuts creature activation costs by two."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Leyline Tyrant:"},{"insert":" Stores unspent red mana across phases and turns while serving as a direct-damage threat upon death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wilderness Reclamation:"},{"insert":" Untaps all lands at the beginning of the end step, fueling massive instant-speed Thrasios activations."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer:"},{"insert":" Top-end bomb that cascades twice into midgame threats and grants global haste to your attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avatar Roku, Firebender:"},{"insert":" Generates six red mana on attacks and acts as a repeatable team pump outlet."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ozai, the Phoenix King:"},{"insert":" Preserves unspent mana as red, gains flying and indestructible, and acts as an evasive combat threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heroic Intervention:"},{"insert":" Vital instant-speed protection spell granting hexproof and indestructible to defend the board against board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toxic Deluge:"},{"insert":" Low-cost scalable board wipe that cleanses opposing wide boards while bypassing indestructible."},{"attributes":{"list":"bullet"},"insert":"\n"}]}








































































