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Commander
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Doogain

1.3k views26 days ago
Commander
Size: 100Salt sum: 33.05

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{"ops":[{"attributes":{"bold":true},"insert":"Dwarves and Dragons — A Thorin, King of Durin's Folk Prime"},{"insert":"r\n\n"},{"attributes":{"italic":true},"insert":"\"Far over the misty mountains cold...\""},{"insert":"\n\nThis is a flavor-first Boros deck built around "},{"attributes":{"italic":true},"insert":"Thorin, King of Durin's Folk"},{"insert":" and the story of The Hobbit. The Company of Thorin Oakenshield marches to the Lonely Mountain, piles up Treasure, arms itself with legendary Equipment — and yes, Smaug is here too.\n\n---\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Themes"},{"insert":"\n\nDwarf tribal + Treasure: Thorin creates a Treasure token whenever any Dwarf enters, and his second ability turns those Treasures into power — every artifact token gives your other Dwarves +1/+0. A board of 5 Dwarves and 6 Treasures suddenly represents lethal damage out of nowhere.\n\nEquipment: Orcrist, the Swords, and cheap value Equipment do double duty here: they buff attackers, generate even more Treasure, and count as artifacts for "},{"attributes":{"italic":true},"insert":"Storied cards"},{"insert":" (Balin, Kíli, Fíli, the Dáins) and for "},{"attributes":{"italic":true},"insert":"Hellkite Tyrant"},{"insert":"'s alternate win condition of controlling 20+ artifacts.\n\nGo wide, then go tall: Token doublers (Anointed Procession) and payoffs like Dáin of the Ancient Halls and Smaug reward you for flooding the board.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Restriction (Read This Before Suggesting Upgrades!)"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Only Dwarves and Dragons are allowed as creatures."},{"insert":" This is a deliberate flavor rule inspired by The Hobbit films. That means no Esper Sentry, no Mother of Runes, no \"staple\" white creatures — if it isn't a Dwarf swinging an axe or a Dragon guarding a hoard, it doesn't make the cut. The deck trades some raw power for identity, and it's better for it. Power level sits around Bracket 3.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Why only 34 Lands?"},{"insert":"\n\nThe deck is its own mana engine:\n\n- The average mana value is a lean "},{"attributes":{"bold":true},"insert":"3.09"},{"insert":", with the curve peaking at 2–3 mana.\n- Thorin, Magda, Glóin, Dori, Smaug, Diamond Pick-Axe, and friends generate a steady stream of "},{"attributes":{"bold":true},"insert":"Treasure"},{"insert":", which is ramp that also fuels the tribal buff.\n- Add Sol Ring, Arcane Signet, Boros Signet, and Commander's Sphere, and the deck effectively plays like it has 40+ mana sources — it just gets there through the theme instead of extra lands.\n\nFlooding out is worse for this deck than it looks, because every land drawn late is a card that didn't grow the board.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"What a Good Opening Hand Looks Like"},{"insert":"\n\nPriority order:\n\n1. "},{"attributes":{"bold":true},"insert":"2–3 lands"},{"insert":" (at least one producing white AND one producing red).\n2. "},{"attributes":{"bold":true},"insert":"Early ramp"},{"insert":" — Sol Ring, a Signet, or a cheap Treasure maker.\n3. "},{"attributes":{"bold":true},"insert":"One or two cheap Dwarves"},{"insert":" to start triggering Thorin the turn after he lands (Magda, Fíli the Pathfinder, and Glóin are all-stars here).\n4. "},{"attributes":{"bold":true},"insert":"A card advantage piece"},{"insert":" — Giott, Kíli the Resourceful, Mask of Memory, or Tocasia's Welcome. The deck runs out of gas without one.\n\nMulligan hands with 5+ lands or hands that are all top-end (Smaug, Hellkite Tyrant, big Equipment) with nothing to do before turn 4.\n\n"},{"attributes":{"bold":true},"insert":"Typical game plan"},{"insert":": Ramp turns 1–2, land Thorin or Magda turn 3, spend turns 4–5 deploying Dwarves and stacking Treasures, then swing big with an anthem-buffed board — holding up **Akroma's Will**, Flawless Maneuver, or Unbreakable Formation to blow out the inevitable board wipe.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Things Worth Knowing"},{"insert":"\n\n- "},{"attributes":{"italic":true},"insert":"Magda + 5 Treasures"},{"insert":" tutors any Dragon or artifact straight onto the battlefield. Smaug or Hellkite Tyrant at instant speed ends games.\n- "},{"attributes":{"italic":true},"insert":"Hellkite Tyrant"},{"insert":" is a real win condition here — between Treasures, Equipment, and Construct tokens, 20 artifacts happens faster than opponents expect.\n- "},{"attributes":{"italic":true},"insert":"Akroma's Will"},{"insert":" with Thorin out gives both modes: double strike and protection from everything. It's the single most explosive card in the deck.\n- "},{"attributes":{"italic":true},"insert":"Smaug the Magnificent"},{"insert":" scales with your Treasure count — he often hits for 10+ the turn he attacks, and Torbran adds another +2 to every red damage source.\n- The deck folds hard to repeated board wipes if you overextend — with 9 protection effects, try to keep one up once you're ahead.\n\nThanks for reading — comments and flavor-legal suggestions welcome. \n\nPrimer is a work in progress.\n"}]}

Commander

Qty: 1 Price: $12.99
Thorin, King of Durin's Folk
Whenever Thorin or another Dwarf you control enters, create a Treasure token.
Other Dwarves you control get +1/+0 for each artifact token you control.
Legendary Creature - Dwarf Noble
Thorin, King of Durin's Folk (hoc) 3

Commander

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Artifact

Qty: 1 Price: $9.99
The Arkenstone
Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
Legendary Artifact
The Arkenstone // Seek the Heart (hob) 170

Artifact

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Creature

Qty: 8 Price: $138.84
Balin, Loremaster
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
Whenever Balin or another Dwarf you control enters, you may discard your hand. Draw X cards, where X is the number of cards discarded this way. If you have an enduring story, Balin deals X damage to each opponent.
Legendary Creature - Dwarf Bard
Balin, Loremaster (hob) 301
Dáin Ironfoot
When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
. When you do, attach it to target creature you control.
Whenever Dáin attacks, each equipped attacking creature gains double strike until end of turn.
Legendary Creature - Warrior Dwarf
Dáin Ironfoot (hob) 302
Dáin of the Ancient Halls
Vigilance, haste
Whenever Dáin attacks, he deals damage equal to the number of Dwarves you control to each opponent.
Legendary Creature - Dwarf Noble
Dáin of the Ancient Halls (hoc) 104
Dáin, Lord of the Iron Hills
Vigilance
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures can't attack you unless their controller pays
for each of those creatures.
Legendary Creature - Dwarf Noble
Dáin, Lord of the Iron Hills (hob) 8
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (fic) 295
Kíli the Resourceful
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, you may pay
rather than pay the equip cost of the first equip ability you activate each turn.
Whenever another Dwarf or Equipment you control enters, draw a card. This ability triggers only once each turn.
Legendary Creature - Scout Dwarf
Kíli the Resourceful (hob) 17
Smaug the Magnificent
Flying, haste
Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target.
At the beginning of your upkeep, create a Treasure token.
Legendary Creature - Dragon
Smaug the Magnificent (hob) 229
Thorin Oakenshield
Trample
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, artifacts and creatures you control have ward
.
Legendary Creature - Dwarf Noble
Thorin Oakenshield (hob) 165

Creature

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Draw

Qty: 3 Price: $137.27
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (tdc) 319
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (soc) 181

Draw

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Dwarf

Qty: 16 Price: $56.58
Aerial Responder
Flying, vigilance, lifelink
Creature - Soldier Dwarf
Aerial Responder (plst) E01-2
Bofur, Reliable Guardian
Lifelink
Legendary Creature - Scout Dwarf
Bofur, Reliable Guardian // Concerted Care (hob) 215
Dáin's Company
This creature has lifelink as long as you control another Dwarf.
When this creature enters, look at the top four cards of your library. You may reveal a Dwarf or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Warrior Dwarf
Dáin's Company (hob) 152
Digsite Engineer
Whenever you cast an artifact spell, you may pay
. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Creature - Artificer Dwarf
Digsite Engineer (brc) 71
Dori, Bearer of Friends
Trample
When Dori enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Warrior Dwarf
Dori, Bearer of Friends (hob) 94
Fíli and Kíli, Joyous
Haste
: Add
. Spend this mana only to cast Dwarf, Equipment, and Saga spells.
Legendary Creature - Dwarf Bard
Fíli and Kíli, Joyous (hoc) 1
Fíli the Pathfinder
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures you control get +1/+1.
Whenever Fíli or another nontoken Dwarf you control enters, create a 2/2 red Dwarf creature token.
Legendary Creature - Scout Dwarf
Fíli the Pathfinder (hob) 14
Gimli of the Glittering Caves
Double strike
Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Legendary Creature - Warrior Dwarf
Gimli of the Glittering Caves (ltc) 32
Gimli, Counter of Kills
Trample
Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.
Legendary Creature - Warrior Dwarf
Gimli, Counter of Kills (ltr) 129
Giott, King of the Dwarves
Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
Legendary Creature - Dwarf Noble
Giott, King of the Dwarves (fin) 223
Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf
Glóin, Dwarf Emissary (ltr) 132
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature - Warrior Dwarf
Koll, the Forgemaster (khm) 220
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142
Plundering Barbarian
When this creature enters, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Barbarian Dwarf
Plundering Barbarian (afr) 158
Reyav, Master Smith
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Legendary Creature - Artificer Dwarf
Reyav, Master Smith (cmr) 290
Torbran, Thane of Red Fell
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Legendary Creature - Dwarf Noble
Torbran, Thane of Red Fell (eld) 147

Dwarf

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Enchantment

Qty: 1 Price: $44.99
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 15

Enchantment

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Equipment

Qty: 7 Price: $105.49
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Gilded Pinions
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gilded Pinions (snc) 238
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (fdn) 253
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Orcrist, Goblin-cleaver
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip
Legendary Artifact - Equipment
Orcrist, Goblin-cleaver (hob) 177
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99
Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment
Sword of Wealth and Power (big) 26

Equipment

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Land

Qty: 34 Price: $35.49
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dragon-Cursed Halls
: Add
.
,
: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token."
Land
Dragon-Cursed Halls (hoc) 8
Dwarven Mine
(
: Add
.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.
Land - Mountain
Dwarven Mine (plst) ELD-243
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (j25) 766
Iron Hills
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.
Land
Iron Hills (hob) 185
Mines of Moria
Mines of Moria enters tapped unless you control a legendary creature.
: Add
.
,
, Exile three cards from your graveyard: Create two Treasure tokens.
Legendary Land
Mines of Moria (ltr) 257
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 293
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (soc) 417
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
The Lonely Mountain
(
: Add
.)
This land enters tapped unless you control an Equipment.
,
: Create a 2/2 red Dwarf creature token. This ability costs
less to activate for each Equipment you control. Activate only as a sorcery.
Land - Mountain
The Lonely Mountain (hob) 187

Land

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Protection

Qty: 6 Price: $55.24
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (c15) 72
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Protection

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Ramp

Qty: 9 Price: $64.37
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (m3c) 296
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Rain of Riches (blc) 200
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 295
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
There and Back Again
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."
Enchantment - Saga
There and Back Again (ltr) 151

Ramp

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Removal

Qty: 4 Price: $22.36
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Gimli's Reckless Might
Creatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Enchantment
Gimli's Reckless Might (ltc) 494
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132

Removal

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Tokens

Qty: 4 Price: $82.82
An Unexpected Party
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Enchantment
An Unexpected Party // At the Door (hob) 29
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Dwarven Reinforcements
Create two 2/1 red Dwarf Berserker creature tokens.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Dwarven Reinforcements (khm) 134
Hammers of Moradin
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.
Creature - Cleric Dwarf
Hammers of Moradin (clb) 25

Tokens

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Treasure

Qty: 4 Price: $86.96
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (msc) 802
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Spiteful Banditry
When this enchantment enters, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Enchantment
Spiteful Banditry (ltr) 149
The Misty Mountains Cold
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Saga
The Misty Mountains Cold (hob) 104

Treasure

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Tutor

Qty: 2 Price: $47.98
Dwarven Recruiter
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
Creature - Dwarf
Dwarven Recruiter (plst) ODY-186
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263

Tutor

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Deck Info

Deck stats

32 pips - 28 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
37 pips - 29 cards
34 mana - 33 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Dwarves and Dragons — A Thorin, King of Durin's Folk Prime"},{"insert":"r\n\n"},{"attributes":{"italic":true},"insert":"\"Far over the misty mountains cold...\""},{"insert":"\n\nThis is a flavor-first Boros deck built around "},{"attributes":{"italic":true},"insert":"Thorin, King of Durin's Folk"},{"insert":" and the story of The Hobbit. The Company of Thorin Oakenshield marches to the Lonely Mountain, piles up Treasure, arms itself with legendary Equipment — and yes, Smaug is here too.\n\n---\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Themes"},{"insert":"\n\nDwarf tribal + Treasure: Thorin creates a Treasure token whenever any Dwarf enters, and his second ability turns those Treasures into power — every artifact token gives your other Dwarves +1/+0. A board of 5 Dwarves and 6 Treasures suddenly represents lethal damage out of nowhere.\n\nEquipment: Orcrist, the Swords, and cheap value Equipment do double duty here: they buff attackers, generate even more Treasure, and count as artifacts for "},{"attributes":{"italic":true},"insert":"Storied cards"},{"insert":" (Balin, Kíli, Fíli, the Dáins) and for "},{"attributes":{"italic":true},"insert":"Hellkite Tyrant"},{"insert":"'s alternate win condition of controlling 20+ artifacts.\n\nGo wide, then go tall: Token doublers (Anointed Procession) and payoffs like Dáin of the Ancient Halls and Smaug reward you for flooding the board.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Restriction (Read This Before Suggesting Upgrades!)"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Only Dwarves and Dragons are allowed as creatures."},{"insert":" This is a deliberate flavor rule inspired by The Hobbit films. That means no Esper Sentry, no Mother of Runes, no \"staple\" white creatures — if it isn't a Dwarf swinging an axe or a Dragon guarding a hoard, it doesn't make the cut. The deck trades some raw power for identity, and it's better for it. Power level sits around Bracket 3.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Why only 34 Lands?"},{"insert":"\n\nThe deck is its own mana engine:\n\n- The average mana value is a lean "},{"attributes":{"bold":true},"insert":"3.09"},{"insert":", with the curve peaking at 2–3 mana.\n- Thorin, Magda, Glóin, Dori, Smaug, Diamond Pick-Axe, and friends generate a steady stream of "},{"attributes":{"bold":true},"insert":"Treasure"},{"insert":", which is ramp that also fuels the tribal buff.\n- Add Sol Ring, Arcane Signet, Boros Signet, and Commander's Sphere, and the deck effectively plays like it has 40+ mana sources — it just gets there through the theme instead of extra lands.\n\nFlooding out is worse for this deck than it looks, because every land drawn late is a card that didn't grow the board.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"What a Good Opening Hand Looks Like"},{"insert":"\n\nPriority order:\n\n1. "},{"attributes":{"bold":true},"insert":"2–3 lands"},{"insert":" (at least one producing white AND one producing red).\n2. "},{"attributes":{"bold":true},"insert":"Early ramp"},{"insert":" — Sol Ring, a Signet, or a cheap Treasure maker.\n3. "},{"attributes":{"bold":true},"insert":"One or two cheap Dwarves"},{"insert":" to start triggering Thorin the turn after he lands (Magda, Fíli the Pathfinder, and Glóin are all-stars here).\n4. "},{"attributes":{"bold":true},"insert":"A card advantage piece"},{"insert":" — Giott, Kíli the Resourceful, Mask of Memory, or Tocasia's Welcome. The deck runs out of gas without one.\n\nMulligan hands with 5+ lands or hands that are all top-end (Smaug, Hellkite Tyrant, big Equipment) with nothing to do before turn 4.\n\n"},{"attributes":{"bold":true},"insert":"Typical game plan"},{"insert":": Ramp turns 1–2, land Thorin or Magda turn 3, spend turns 4–5 deploying Dwarves and stacking Treasures, then swing big with an anthem-buffed board — holding up **Akroma's Will**, Flawless Maneuver, or Unbreakable Formation to blow out the inevitable board wipe.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Things Worth Knowing"},{"insert":"\n\n- "},{"attributes":{"italic":true},"insert":"Magda + 5 Treasures"},{"insert":" tutors any Dragon or artifact straight onto the battlefield. Smaug or Hellkite Tyrant at instant speed ends games.\n- "},{"attributes":{"italic":true},"insert":"Hellkite Tyrant"},{"insert":" is a real win condition here — between Treasures, Equipment, and Construct tokens, 20 artifacts happens faster than opponents expect.\n- "},{"attributes":{"italic":true},"insert":"Akroma's Will"},{"insert":" with Thorin out gives both modes: double strike and protection from everything. It's the single most explosive card in the deck.\n- "},{"attributes":{"italic":true},"insert":"Smaug the Magnificent"},{"insert":" scales with your Treasure count — he often hits for 10+ the turn he attacks, and Torbran adds another +2 to every red damage source.\n- The deck folds hard to repeated board wipes if you overextend — with 9 protection effects, try to keep one up once you're ahead.\n\nThanks for reading — comments and flavor-legal suggestions welcome. \n\nPrimer is a work in progress.\n"}]}
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