Old_School_Oni
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Commander
Size: 100Salt sum: 51.46
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{"ops":[{"insert":"SCP-7777 : Information Hazard\nObject Class: Keter\nDescription\nSCP-7777 is a self-propagating informational anomaly masquerading as a Commander deck.\nSubjects initially perceive SCP-7777 as beneficial. It offers additional cards, extra resources, and accelerated gameplay. Continued exposure reveals these benefits to be vectors for anomalous propagation. Knowledge acquisition rapidly becomes compulsive, with affected individuals unable to resist drawing additional cards despite mounting evidence that doing so is directly contributing to their own termination.\nFoundation researchers have concluded that SCP-7777 does not kill through combat.\nRather, victims succumb to unrestricted acquisition of information.\nContainment remains unsuccessful.\nDeck Philosophy\nThis is not a traditional Nekusar wheel deck.\nInstead of attempting to assemble a single deterministic combo, SCP-7777 creates an increasingly unstable game state in which every fundamental action of Commander begins working in its favor.\nDrawing cards.\nCasting spells.\nKeeping cards in hand.\nAttempting to answer threats.\nEach action advances the anomaly.\nThe deck functions less like a combo deck and more like a reactor. Every permanent added to the battlefield amplifies every permanent already present until the table reaches a critical point where normal gameplay can no longer be sustained.\nPrimary Objectives\nStage I — Exposure\nThe first objective is deceptively simple.\nEstablish mana.\nDeploy symmetrical draw effects.\nEncourage opponents to draw additional cards.\nCards such as:\nKami of the Crescent Moon\nHowling Mine\nFevered Visions\nMaster of the Feast\nFolio of Fancies\nconvince opponents that increased card flow benefits everyone equally.\nIt does not.\nStage II — Infection\nOnce opponents have accepted increased information flow, punishment effects begin entering containment.\nExamples include:\nNekusar, the Mindrazer\nUnderworld Dreams\nSheoldred, the Apocalypse\nFate Unraveler\nOb Nixilis, the Hate-Twisted\nPrice of Knowledge\nPsychosis Crawler\nAt this point the anomaly becomes self-sustaining.\nEvery card drawn accelerates the clock.\nStage III — Containment Failure\nThe final stage weaponizes mass card movement.\nWheel effects:\nWhispering Madness\nDragon Mage\nMagus of the Wheel\nTemporal Cascade\nCommit // Memory\nGame Plan\nWheel of Fate\nreset hands while simultaneously triggering every punishment engine already established.\nA single wheel often represents lethal damage across multiple permanents.\nEngine Cards\nThe deck is built around overlapping engines rather than singular combos.\nInformation Distribution\nThese cards increase global information flow.\nKami of the Crescent Moon\nHowling Mine\nMaster of the Feast\nFevered Visions\nFolio of Fancies\nInformation Weaponization\nThese convert card draw into damage.\nNekusar\nUnderworld Dreams\nSheoldred\nFate Unraveler\nOb Nixilis\nPrice of Knowledge\nPsychosis Crawler\nInformation Recycling\nThese continuously destabilize the game state.\nTeferi's Puzzle Box\nPossibility Storm\nCommit // Memory\nTemporal Cascade\nWhispering Madness\nAmplifiers\nThese dramatically increase lethality.\nSolphim, Mayhem Dominus\nHarmonic Prodigy\nGhyrson Starn, Kelermorph\nHelm of the Ghastlord\nGrafted Exoskeleton\nCopy Enchantment\nWin Conditions\nSCP-7777 intentionally avoids relying on a single combo.\nInstead, victory is achieved through layered pressure.\nAttrition\nIncremental damage from repeated card draw eventually overwhelms opponents.\nWheel Lethality\nResolving a wheel while multiple punishment effects are active frequently eliminates multiple players simultaneously.\nHand Punishment\nPrice of Knowledge and Helm of the Ghastlord ensure opponents are punished regardless of whether they keep or discard their cards.\nInfect\nGrafted Exoskeleton allows Nekusar to convert mandatory draws into poison counters, creating an alternative victory condition that can eliminate players surprisingly quickly.\nCommander Damage Through Information\nOccasionally the deck simply snowballs into a position where every spell cast and every card drawn advances an inevitable collapse.\nOpponents frequently defeat themselves attempting to recover.\nPolitical Strategy\nSCP-7777 is designed to appear helpful.\nDuring the opening turns, additional card draw benefits everyone.\nPlayers often prioritize more immediately threatening board states while the anomaly quietly develops.\nOnly after punishment effects are established do opponents recognize that every \"gift\" has become a liability.\nBy then, containment is frequently impossible.\nPilot Notes\nSuccess with SCP-7777 comes from restraint.\nAvoid becoming the table's immediate threat.\nResist wheeling too early.\nAllow opponents to build resources.\nEncourage interaction between other players.\nThen, once multiple punishment engines are assembled, initiate containment failure with a wheel effect.\nThe deck rewards patience far more than speed.\nContainment Assessment\nThreat Level: Severe\nRecovery Probability: Minimal\nRecommended Response: Do not draw additional cards.\nCurrent Status: Containment Failed.\n"}]}
Burn
Ghyrson Starn, Kelermorph
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn deals 2 damage to that permanent or player.
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn deals 2 damage to that permanent or player.
Legendary Creature - Human Tyranid

Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Burn
(CTRL to add secondary)
Copy
Copy
(CTRL to add secondary)
Discard
Discard
(CTRL to add secondary)
Draw
Helm of the Ghastlord
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
Enchantment - Aura

Wheel of Fate
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Each player discards their hand, then draws seven cards.
Sorcery

Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Draw
(CTRL to add secondary)
Infect
Grafted Exoskeleton
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact - Equipment

Infect
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Stax
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Stax
(CTRL to add secondary)
Tutor
Increasing Ambition
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"SCP-7777 : Information Hazard\nObject Class: Keter\nDescription\nSCP-7777 is a self-propagating informational anomaly masquerading as a Commander deck.\nSubjects initially perceive SCP-7777 as beneficial. It offers additional cards, extra resources, and accelerated gameplay. Continued exposure reveals these benefits to be vectors for anomalous propagation. Knowledge acquisition rapidly becomes compulsive, with affected individuals unable to resist drawing additional cards despite mounting evidence that doing so is directly contributing to their own termination.\nFoundation researchers have concluded that SCP-7777 does not kill through combat.\nRather, victims succumb to unrestricted acquisition of information.\nContainment remains unsuccessful.\nDeck Philosophy\nThis is not a traditional Nekusar wheel deck.\nInstead of attempting to assemble a single deterministic combo, SCP-7777 creates an increasingly unstable game state in which every fundamental action of Commander begins working in its favor.\nDrawing cards.\nCasting spells.\nKeeping cards in hand.\nAttempting to answer threats.\nEach action advances the anomaly.\nThe deck functions less like a combo deck and more like a reactor. Every permanent added to the battlefield amplifies every permanent already present until the table reaches a critical point where normal gameplay can no longer be sustained.\nPrimary Objectives\nStage I — Exposure\nThe first objective is deceptively simple.\nEstablish mana.\nDeploy symmetrical draw effects.\nEncourage opponents to draw additional cards.\nCards such as:\nKami of the Crescent Moon\nHowling Mine\nFevered Visions\nMaster of the Feast\nFolio of Fancies\nconvince opponents that increased card flow benefits everyone equally.\nIt does not.\nStage II — Infection\nOnce opponents have accepted increased information flow, punishment effects begin entering containment.\nExamples include:\nNekusar, the Mindrazer\nUnderworld Dreams\nSheoldred, the Apocalypse\nFate Unraveler\nOb Nixilis, the Hate-Twisted\nPrice of Knowledge\nPsychosis Crawler\nAt this point the anomaly becomes self-sustaining.\nEvery card drawn accelerates the clock.\nStage III — Containment Failure\nThe final stage weaponizes mass card movement.\nWheel effects:\nWhispering Madness\nDragon Mage\nMagus of the Wheel\nTemporal Cascade\nCommit // Memory\nGame Plan\nWheel of Fate\nreset hands while simultaneously triggering every punishment engine already established.\nA single wheel often represents lethal damage across multiple permanents.\nEngine Cards\nThe deck is built around overlapping engines rather than singular combos.\nInformation Distribution\nThese cards increase global information flow.\nKami of the Crescent Moon\nHowling Mine\nMaster of the Feast\nFevered Visions\nFolio of Fancies\nInformation Weaponization\nThese convert card draw into damage.\nNekusar\nUnderworld Dreams\nSheoldred\nFate Unraveler\nOb Nixilis\nPrice of Knowledge\nPsychosis Crawler\nInformation Recycling\nThese continuously destabilize the game state.\nTeferi's Puzzle Box\nPossibility Storm\nCommit // Memory\nTemporal Cascade\nWhispering Madness\nAmplifiers\nThese dramatically increase lethality.\nSolphim, Mayhem Dominus\nHarmonic Prodigy\nGhyrson Starn, Kelermorph\nHelm of the Ghastlord\nGrafted Exoskeleton\nCopy Enchantment\nWin Conditions\nSCP-7777 intentionally avoids relying on a single combo.\nInstead, victory is achieved through layered pressure.\nAttrition\nIncremental damage from repeated card draw eventually overwhelms opponents.\nWheel Lethality\nResolving a wheel while multiple punishment effects are active frequently eliminates multiple players simultaneously.\nHand Punishment\nPrice of Knowledge and Helm of the Ghastlord ensure opponents are punished regardless of whether they keep or discard their cards.\nInfect\nGrafted Exoskeleton allows Nekusar to convert mandatory draws into poison counters, creating an alternative victory condition that can eliminate players surprisingly quickly.\nCommander Damage Through Information\nOccasionally the deck simply snowballs into a position where every spell cast and every card drawn advances an inevitable collapse.\nOpponents frequently defeat themselves attempting to recover.\nPolitical Strategy\nSCP-7777 is designed to appear helpful.\nDuring the opening turns, additional card draw benefits everyone.\nPlayers often prioritize more immediately threatening board states while the anomaly quietly develops.\nOnly after punishment effects are established do opponents recognize that every \"gift\" has become a liability.\nBy then, containment is frequently impossible.\nPilot Notes\nSuccess with SCP-7777 comes from restraint.\nAvoid becoming the table's immediate threat.\nResist wheeling too early.\nAllow opponents to build resources.\nEncourage interaction between other players.\nThen, once multiple punishment engines are assembled, initiate containment failure with a wheel effect.\nThe deck rewards patience far more than speed.\nContainment Assessment\nThreat Level: Severe\nRecovery Probability: Minimal\nRecommended Response: Do not draw additional cards.\nCurrent Status: Containment Failed.\n"}]}









































































