Arristocrat
68 views2 months ago
Brawl
Size: 100Salt sum: 48.66
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{"ops":[{"insert":"Copy your favorite enchantments with this commander\n\n\nYou ramp up by putting auras on your lands and get an enchantress in for card draw and removing your opponents threats by sticking enchantments on them. Play your commander and make copies of those cards to set up your own board and remove your opponent's, then once your engine gets going, hit them with a big stick or a lot of very small ones.\n\nthese are my favorite interactions in this deck:\n\n\n"},{"attributes":{"italic":true},"insert":"Parallel lives² "},{"insert":"\nWhat is better than one Parallel lives on the board? Three Parallel lives! Make 16 copies of your enchantments.\nyou can do this with any enchantment. Pairs well with Sphere of safety, haunted procession and any kind of removal enchantment. If you do this with Anointed Procession it breaks MTG Arena because it grows exponentially like grain on a chessboard.\n\n"},{"attributes":{"italic":true},"insert":"An Exponential amount of Blind mice"},{"insert":"\nYou can make a token copy of Three Blind Mice with your commander. Now you have Six Blind Mice, at the start of you next turn, make two copies of these Blind mice, now you have twelve blind mice, on your next turn you can make even more blind mice. once you have enough blind mice to get the engine going you can use it's ability to make copies of token enchantments you made with Yenna \n\n"},{"attributes":{"italic":true},"insert":"Regular-ass Voltron but bigger"},{"insert":"\nPut two ethereal armours, two All That Glitters, an Angelic gift on preferably Calix Guided by fate and you have an excellent stick to hit your opponents with, use nylea for trample if you need it. Actually make that two, just for good measure.\n\n"},{"attributes":{"italic":true},"insert":"You aren't allowed to play magic anymore"},{"insert":"\nUse Curse of Silence so your opponent has to wait a turn or two to play their commander. Exile your opponents' threats with auras, Ramp up to play Overwhelming Splendor.\n\n"},{"attributes":{"italic":true},"insert":"Everywhere is Everywhere"},{"insert":"\nUse Springheart Nantuko on Overlord of the Hauntwoods. Everytime a land enters you can make a copy of Overlord by paying 2 mana, when a new overlord enters, you make a land called everywhere, springheart triggers and you can make a new copy and repeat this process untill you are satisfied\n\n\n"}]}
Commander
Yenna, Redtooth Regent
, : Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
Legendary Creature - Elf Noble

Commander
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Copy
Calix, Guided by Fate
Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Legendary Creature Enchantment - Human Druid

Copy
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Draw
Calix, Destiny's Hand
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
−7: Return all enchantment cards from your graveyard to the battlefield.
−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
−7: Return all enchantment cards from your graveyard to the battlefield.
Legendary Planeswalker - Calix

Draw
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Evasion
Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Legendary Creature Enchantment - God

Evasion
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Landfall
Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

Landfall
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Protection
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Pump
Pump
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Ramp
Nessian Wanderer
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Satyr

Overlord of the Hauntwoods
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Creature Enchantment - Avatar Horror

Ramp
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Removal
Chains of Custody
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchantment - Aura

Removal
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Stax
Stax
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Tokens
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon

Hallowed Haunting
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."
Enchantment

Three Blind Mice
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Mouse creature token.
II, III — Create a token that's a copy of target token you control.
IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
I — Create a 1/1 white Mouse creature token.
II, III — Create a token that's a copy of target token you control.
IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
Enchantment - Saga

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Copy your favorite enchantments with this commander\n\n\nYou ramp up by putting auras on your lands and get an enchantress in for card draw and removing your opponents threats by sticking enchantments on them. Play your commander and make copies of those cards to set up your own board and remove your opponent's, then once your engine gets going, hit them with a big stick or a lot of very small ones.\n\nthese are my favorite interactions in this deck:\n\n\n"},{"attributes":{"italic":true},"insert":"Parallel lives² "},{"insert":"\nWhat is better than one Parallel lives on the board? Three Parallel lives! Make 16 copies of your enchantments.\nyou can do this with any enchantment. Pairs well with Sphere of safety, haunted procession and any kind of removal enchantment. If you do this with Anointed Procession it breaks MTG Arena because it grows exponentially like grain on a chessboard.\n\n"},{"attributes":{"italic":true},"insert":"An Exponential amount of Blind mice"},{"insert":"\nYou can make a token copy of Three Blind Mice with your commander. Now you have Six Blind Mice, at the start of you next turn, make two copies of these Blind mice, now you have twelve blind mice, on your next turn you can make even more blind mice. once you have enough blind mice to get the engine going you can use it's ability to make copies of token enchantments you made with Yenna \n\n"},{"attributes":{"italic":true},"insert":"Regular-ass Voltron but bigger"},{"insert":"\nPut two ethereal armours, two All That Glitters, an Angelic gift on preferably Calix Guided by fate and you have an excellent stick to hit your opponents with, use nylea for trample if you need it. Actually make that two, just for good measure.\n\n"},{"attributes":{"italic":true},"insert":"You aren't allowed to play magic anymore"},{"insert":"\nUse Curse of Silence so your opponent has to wait a turn or two to play their commander. Exile your opponents' threats with auras, Ramp up to play Overwhelming Splendor.\n\n"},{"attributes":{"italic":true},"insert":"Everywhere is Everywhere"},{"insert":"\nUse Springheart Nantuko on Overlord of the Hauntwoods. Everytime a land enters you can make a copy of Overlord by paying 2 mana, when a new overlord enters, you make a land called everywhere, springheart triggers and you can make a new copy and repeat this process untill you are satisfied\n\n\n"}]}

































































