566 views20 days ago
Commander
Size: 100Salt sum: 33.98
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Soleface

566 views20 days ago
Commander
Size: 100Salt sum: 33.98

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{"ops":[{"insert":"The way this deck works is basically "},{"attributes":{"bold":true},"insert":"Cantrips"},{"insert":". \n\n"},{"attributes":{"bold":true},"insert":"Full disclosure: you can "},{"attributes":{"underline":true,"bold":true},"insert":"only"},{"attributes":{"bold":true},"insert":" reuse spells that"},{"attributes":{"underline":true,"bold":true},"insert":" target"},{"attributes":{"bold":true},"insert":" your own creatures, including your commander. "},{"insert":"\n\nYou would rely on your Commander Miku (Feather, the redeemed) to rush you to victory by slinging spells and reusing them to your advantage.\n\nSome spells also get triggered because of this, granting bonuses. \n\nNow, because of this, people would want to focus on destroying your commander as soon as possible. \n\n"},{"attributes":{"underline":true},"insert":"The solution? Spells that protect them, such as:"},{"insert":"\nBoon of Safety"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Valorous Stance"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blessed Hippogriff's Instant (You can reuse this)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swiftfoot Boots/Lightning Greaves (You'd equip greaves to protect, then equip to another creature to grant spells to your commander) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThese are just some of the many protection spells in your arsenal.\n\nYou will also have "},{"attributes":{"underline":true},"insert":"some"},{"insert":" equipment to help your commander stay buffed.\n\nDealing with an exile creature or exile all creatures? Not a problem; you have spells like Mana Tithe or Eerie Interlude that will protect you from these crippling plays.\n\nThere are also a few board wipes at your disposal. You can protect yourself from them, so why not give those players a taste of their own medicine? \n\n\"Wait, if I wanna save repeatable spells, how will that work against a max hand of 7 car-\" "},{"attributes":{"bold":true},"insert":"RELIQUARY TOWER"},{"insert":"\n\nOr dispose of stuff you don't need; you truly won't need everything for the whole game, but as mentioned, Reliquary Tower is there just in case you get anxious. \n\nNow, let's say you aren't able to protect your commander and it dies; there are some cheap graveyard recursion in the deck, so if you land them, send the commander to the graveyard and bring them back. Otherwise, that commander tax is REALLY going to hurt.\n\nThe goal is to save as much untapped mana as you can for your spells as long as possible and cast your commander as early as possible to stack commander damage. \n\nI will be updating this as it goes, so expect to see it change over time. Goodluck! \n"}]}

Commander

Qty: 1 Price: $0.00
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (sld) 1602★

Commander

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Artifact

Qty: 1 Price: $27.99
Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy
(A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment
Mjölnir, Hammer of Thor (msh) 146

Artifact

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Burn

Qty: 3 Price: $14.77
Chandra, Flame's Catalyst
+1: Chandra deals 3 damage to each opponent.
−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Legendary Planeswalker - Chandra
Chandra, Flame's Catalyst (sld) 1420
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (j25) 138
Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (cmr) 188

Burn

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Copy

Qty: 1 Price: $0.99
Leyline of Resonance
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.
Enchantment
Leyline of Resonance (dsk) 143

Copy

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Counters

Qty: 2 Price: $0.74
Ring of Thune
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Thune (cmr) 468
Ring of Valkas
Equipped creature has haste. (It can attack and
no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Valkas (cmr) 469

Counters

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Creature

Qty: 2 Price: $1.78
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 159
Stirring Hopesinger
Flying, lifelink
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.
Creature - Bird Bard
Stirring Hopesinger (sos) 35

Creature

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Draw

Qty: 4 Price: $2.18
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Rebellious Strike
Target creature gets +3/+0 until end of turn.
Draw a card.
Instant
Rebellious Strike (tdm) 20
Sazacap's Brew
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
As an additional cost to cast this spell, discard a card.
Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn.
Instant
Sazacap's Brew (blb) 151
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (plst) ELD-332

Draw

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Enchantment

Qty: 2 Price: $45.34
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 15
Graduation Day
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Enchantment
Graduation Day (sos) 16

Enchantment

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Finisher

Qty: 1 Price: $24.99
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (clb) 186

Finisher

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Instant

Qty: 1 Price: $10.99
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15

Instant

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Land

Qty: 34 Price: $202.29
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (peld) 238s
Castle Embereth
This land enters tapped unless you control a Mountain.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.
Land
Castle Embereth (tdc) 347
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 806
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (m19) 249
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (sld) 1605★
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 314
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 282
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (dsc) 300
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271

Land

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Protection

Qty: 19 Price: $132.66
Ajani's Presence
Strive — This spell costs
more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Ajani's Presence (jou) 2
Angelfire Ignition
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Angelfire Ignition (inr) 229
Blessed Hippogriff
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Hippogriff
Blessed Hippogriff // Tyr's Blessing (clb) 11
Boon of Safety
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.
Instant
Boon of Safety (snc) 4
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (cmr) 371
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (soa) 128
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (ltc) 500
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (cmm) 27
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (sld) 2098
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Rem Karolus, Stalwart Slayer
Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Legendary Creature - Human Knight
Rem Karolus, Stalwart Slayer (mid) 235
Serra's Emissary
Flying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.
Creature - Angel
Serra's Emissary (mh2) 333
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (sld) 1587★
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (msh) 348
Valor Made Real
Target creature can block any number of creatures this turn.
Instant
Valor Made Real (cns) 86

Protection

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Pump

Qty: 5 Price: $7.41
Amy Rose
Haste
Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power.
Legendary Creature - Warrior Hedgehog
Amy Rose (sld) 2083
Bulk Up
Double target creature's power until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Bulk Up (soa) 40
Invigorated Rampage
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Instant
Invigorated Rampage (j25) 567
Show of Confidence
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
Instant
Show of Confidence (stx) 28
Two-Handed Axe
Whenever equipped creature attacks, double its power until end of turn.
Equip
Artifact - Equipment
Two-Handed Axe // Sweeping Cleave (clb) 203

Pump

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Ramp

Qty: 7 Price: $130.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Beamtown Beatstick
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Beamtown Beatstick (mom) 131
Boros Signet
,
: Add
.
Artifact
Boros Signet (cmd) 243
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (snc) 116
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1604
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (stx) 115

Ramp

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Recursion

Qty: 3 Price: $63.97
Anti-Venom, Horrifying Healer
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
Legendary Creature - Hero Symbiote
Anti-Venom, Horrifying Healer (lmar) 1
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (soa) 135

Recursion

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Removal

Qty: 11 Price: $56.00
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (pip) 225
Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (sld) 1594★
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (who) 207
Mana Tithe
Counter target spell unless its controller pays
.
Instant
Mana Tithe (sta) 8
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (fic) 248
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Spectacular Showdown
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Spectacular Showdown (clb) 634
The Eternal Wanderer
No more than one creature can attack The Eternal Wanderer each combat.
+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
Legendary Planeswalker
The Eternal Wanderer (one) 11
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (fic) 298
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (plst) DGM-135
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (dmr) 279

Removal

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Tokens

Qty: 1 Price: $0.79
Frontline Heroism
When this enchantment enters, create a 1/1 red Soldier creature token with haste.
Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.
Enchantment
Frontline Heroism (j25) 15

Tokens

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Tutor

Qty: 1 Price: $5.49
Sunforger
Equipped creature gets +4/+0.
, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Artifact - Equipment
Sunforger (2xm) 293

Tutor

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Deck Info

Deck stats

46 pips - 34 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
32 pips - 27 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"The way this deck works is basically "},{"attributes":{"bold":true},"insert":"Cantrips"},{"insert":". \n\n"},{"attributes":{"bold":true},"insert":"Full disclosure: you can "},{"attributes":{"underline":true,"bold":true},"insert":"only"},{"attributes":{"bold":true},"insert":" reuse spells that"},{"attributes":{"underline":true,"bold":true},"insert":" target"},{"attributes":{"bold":true},"insert":" your own creatures, including your commander. "},{"insert":"\n\nYou would rely on your Commander Miku (Feather, the redeemed) to rush you to victory by slinging spells and reusing them to your advantage.\n\nSome spells also get triggered because of this, granting bonuses. \n\nNow, because of this, people would want to focus on destroying your commander as soon as possible. \n\n"},{"attributes":{"underline":true},"insert":"The solution? Spells that protect them, such as:"},{"insert":"\nBoon of Safety"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Valorous Stance"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blessed Hippogriff's Instant (You can reuse this)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swiftfoot Boots/Lightning Greaves (You'd equip greaves to protect, then equip to another creature to grant spells to your commander) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThese are just some of the many protection spells in your arsenal.\n\nYou will also have "},{"attributes":{"underline":true},"insert":"some"},{"insert":" equipment to help your commander stay buffed.\n\nDealing with an exile creature or exile all creatures? Not a problem; you have spells like Mana Tithe or Eerie Interlude that will protect you from these crippling plays.\n\nThere are also a few board wipes at your disposal. You can protect yourself from them, so why not give those players a taste of their own medicine? \n\n\"Wait, if I wanna save repeatable spells, how will that work against a max hand of 7 car-\" "},{"attributes":{"bold":true},"insert":"RELIQUARY TOWER"},{"insert":"\n\nOr dispose of stuff you don't need; you truly won't need everything for the whole game, but as mentioned, Reliquary Tower is there just in case you get anxious. \n\nNow, let's say you aren't able to protect your commander and it dies; there are some cheap graveyard recursion in the deck, so if you land them, send the commander to the graveyard and bring them back. Otherwise, that commander tax is REALLY going to hurt.\n\nThe goal is to save as much untapped mana as you can for your spells as long as possible and cast your commander as early as possible to stack commander damage. \n\nI will be updating this as it goes, so expect to see it change over time. Goodluck! \n"}]}
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