Arklem
1.7k views17 days ago
Commander
Size: 100Salt sum: 60.96
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"Nerd Slasher"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yasharn, Implacable Earth — Selesnya Prison-Control / Hatebears Toolbox / Artifact-Free Stax"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Power Level:"},{"insert":" High-Power Casual / Focused Prison\n"},{"attributes":{"bold":true},"insert":"Estimated CEPS:"},{"insert":" 87/100\n"},{"attributes":{"bold":true},"insert":"Upgrade Ceiling:"},{"insert":" 90/100 without infinite combos\n"},{"attributes":{"bold":true},"insert":"Salt Level:"},{"insert":" High — 4/5\n"},{"attributes":{"bold":true},"insert":"Pilot Difficulty:"},{"insert":" 4/5\n"},{"attributes":{"bold":true},"insert":"Threat Window:"},{"insert":" Turns 2–4\n"},{"attributes":{"bold":true},"insert":"Primary Win Window:"},{"insert":" Turns 6–9\n"},{"attributes":{"bold":true},"insert":"Infinite Combos:"},{"insert":" None\n"},{"attributes":{"bold":true},"insert":"Hard Locks:"},{"insert":" None in the current mainboard\n"},{"attributes":{"bold":true},"insert":"Primary Win Conditions:"},{"insert":" Craterhoof Behemoth alpha strike, Beastmaster Ascension, Elesh Norn board domination and protected hatebear combat\n"},{"attributes":{"bold":true},"insert":"Primary Bottleneck:"},{"insert":" Matching the correct hate piece to the pod and converting control into a kill before opponents recover\nCEPS Snapshot"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Category | Score"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":"Identity and strategic cohesion"},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/10"},{"attributes":{"align":"right","table":"2"},"insert":"\n"},{"insert":"Mana, tempo and curve"},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"3"},"insert":"\n"},{"insert":"Card advantage and resource engines"},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"4"},"insert":"\n"},{"insert":"Consistency, redundancy and floor"},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"bold":true},"insert":"12/14"},{"attributes":{"align":"right","table":"5"},"insert":"\n"},{"insert":"Interaction and disruption"},{"attributes":{"table":"6"},"insert":"\n"},{"attributes":{"bold":true},"insert":"11/12"},{"attributes":{"align":"right","table":"6"},"insert":"\n"},{"insert":"Resilience and recovery"},{"attributes":{"table":"7"},"insert":"\n"},{"attributes":{"bold":true},"insert":"9/12"},{"attributes":{"align":"right","table":"7"},"insert":"\n"},{"insert":"Win conditions and closing power"},{"attributes":{"table":"8"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"8"},"insert":"\n"},{"insert":"Speed and threat window"},{"attributes":{"table":"9"},"insert":"\n"},{"attributes":{"bold":true},"insert":"6/8"},{"attributes":{"align":"right","table":"9"},"insert":"\n"},{"insert":"Mana base reliability"},{"attributes":{"table":"10"},"insert":"\n"},{"attributes":{"bold":true},"insert":"5/6"},{"attributes":{"align":"right","table":"10"},"insert":"\n"},{"insert":"Meta fit and flexibility"},{"attributes":{"table":"11"},"insert":"\n"},{"attributes":{"bold":true},"insert":"4/4"},{"attributes":{"align":"right","table":"11"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Total"},{"attributes":{"table":"12"},"insert":"\n"},{"attributes":{"bold":true},"insert":"87/100"},{"attributes":{"align":"right","table":"12"},"insert":"\n"},{"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher is a Selesnya prison-control and creature-toolbox deck built around "},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":".\nIt is not a generic Selesnya goodstuff deck, a conventional creature-stompy list or an infinite-combo prison deck.\nThe deck attacks several fundamental resources used by Commander decks:\nsacrificing nonland permanents;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"paying life as a cost;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"casting several spells in one turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"using artifact mana and artifact engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"casting commanders and spells from outside the hand;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"searching libraries;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activating creature abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"generating value from enter-the-battlefield triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Nerd Slasher does not normally create one complete hard lock.\nInstead, it layers several different restrictions until opposing decks become slower, less efficient and easier to predict.\nThe core sequence is:\nestablish mana through lands, mana creatures and land enchantments;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"identify which opposing strategy is most dangerous;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"deploy the hate piece that attacks that strategy;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast Yasharn when his land advantage or static ability becomes relevant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protect the restriction that matters most;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"build card advantage through creature deployment and combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use creature tutors to find another prison piece, protection card or finisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"convert the assembled battlefield into lethal combat through "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":", "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need every opponent to stop playing.\nIt needs every opponent’s best turn to become slower, narrower and easier to disrupt.\nWhy Yasharn?"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":" performs two major roles from the command zone.\nFirst, he searches for a basic Forest and a basic Plains when he enters the battlefield.\nThis provides:\nreliable future land drops;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection against mana screw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional resources after committing mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fuel for "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"material for rebuilding after removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"greater resilience to commander tax."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Second, Yasharn prevents players from paying life or sacrificing nonland permanents to cast spells or activate abilities.\nThis attacks many common Commander resources and engines:\nTreasure tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Clue tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Food tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blood tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Map tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"aristocrats engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact combo pieces requiring sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spells that use life instead of mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated abilities that require sacrificing creatures or artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn does not need to attack or survive a complete turn cycle before generating value.\nHis land-search trigger resolves immediately, and his static restriction begins functioning as soon as he enters.\nHe also allows the deck to play a basic-heavy mana base without running out of resources.\nThe central question is not always:\n"},{"attributes":{"bold":true},"insert":"How quickly can Yasharn enter?"},{"insert":"\nThe more important question is:\n"},{"attributes":{"bold":true},"insert":"Does the current battlefield need Yasharn, or does it need a more specific hate piece first?"},{"insert":"\nAgainst an artifact deck, "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Stony Silence"},{"insert":" may be more urgent.\nAgainst a commander-dependent deck, "},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"insert":" may be more urgent.\nAgainst a spell-chain deck, "},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rule of Law"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"insert":" may be more urgent.\nAgainst a graveyard deck, "},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"insert":" may be more urgent.\nYasharn is the foundation of the prison.\nHe does not need to be the first wall.\nCore Identity"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher is built on six main pillars:\nYasharn’s asymmetrical resource denial;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"layered hate instead of one universal lock;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact-free mana development;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a creature-based silver-bullet toolbox;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection, recovery and board discipline;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"conversion of a prison board into lethal combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"1. Yasharn’s Resource Denial"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn changes how players are allowed to use their resources.\nThe most important effect is not simply that certain permanents become weaker.\nEntire engines can stop functioning.\nExamples include:\nTreasures cannot be sacrificed for mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Clues cannot be sacrificed to draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Food cannot be sacrificed for life;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blood cannot be sacrificed for filtering;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Maps cannot be sacrificed for exploration;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creatures cannot be sacrificed to activated aristocrats outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifacts cannot be sacrificed to activated combo engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life cannot be paid to activate abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life cannot be paid as part of casting a spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is constructed to make this restriction highly asymmetrical.\nIt does not rely on:\nTreasure production;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fetchland-heavy sequencing;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"aristocrats value."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The main activated sacrifice effect in the deck is "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":", which sacrifices lands rather than nonland permanents and therefore works normally under Yasharn.\nThis is an important distinction.\nYasharn does not stop all sacrifice.\nHe only stops paying life or sacrificing nonland permanents as costs for spells and activated abilities.\n2. Layered Hate"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck attacks several strategic axes instead of relying on one form of prison.\nSpell-Volume Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary spell-volume pieces are:\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eidolon of Rhetoric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These cards are strongest against:\nstorm;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spellslinger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cascade;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cheap cantrip engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo lines requiring several spells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turns built around multiple protection spells."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck operates well under these restrictions because most of its battlefield development comes from individually meaningful creatures.\nCommander and Outside-the-Hand Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary pieces are:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith prevents opponents from casting commanders and other spells from outside their hands.\nAven Interrupter exiles a spell from the stack and turns it into a plotted card. It also taxes opposing spells cast from graveyards or exile.\nTogether, they create a powerful interaction:\nAven Interrupter exiles the spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell becomes plotted;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate prevents its owner from casting it from exile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell remains inaccessible until Drannith leaves the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Even without Drannith, Aven forces the opponent to wait for a later main phase and pay the additional tax created by Aven.\nArtifact Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary artifact-denial pieces are:\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe and Stony Silence stop activated abilities of artifacts, including artifact mana abilities.\nAura Shards turns every creature entering our battlefield into potential artifact or enchantment removal.\nThis allows the deck to attack both artifact activation and artifact survival.\nSearch Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"insert":" turns opposing library searches into searches of only the top four cards.\nThis is especially damaging against:\ntutors;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"land-ramp spells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fetchlands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commander-specific search effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo decks dependent on finding one precise card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor is strongest when flashed in after an opponent has already committed the search spell or activation.\nCreature-Ability Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"insert":" prevents opponents from activating abilities of creatures they control.\nThis attacks:\nmana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature-based combo pieces;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"tap abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala is asymmetrical.\nOur mana creatures, "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":", "},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Yisan"},{"insert":" remain functional.\nEnter-the-Battlefield Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"insert":" prevents opposing permanents entering the battlefield from triggering abilities of permanents opponents control.\nAt the same time, she doubles our own relevant enter-the-battlefield triggers.\nThis makes her both a hate piece and a value engine.\nCard-Type Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"insert":" can prevent all players from casting the chosen noncreature card type.\nThe available choices are:\nartifact;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"instant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sorcery;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"planeswalker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Naming artifacts is often the most asymmetrical option because the mainboard contains no artifacts.\nNaming instant or sorcery can create a protected closing window, but it also disables some of our own interaction.\nThe correct card type depends on which escape route remains available to the opponents.\n3. Artifact-Free Mana Development"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher intentionally plays no artifacts in the mainboard.\nThis means the deck does not rely on:\nSol Ring;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arcane Signet;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Talismans;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Signets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"equipment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact draw engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instead, the mana package consists of:\nfive one-mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn’s land-search trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"thirty-seven lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This structure makes "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Stony Silence"},{"insert":" close to one-sided.\nOpponents may lose access to:\nmana rocks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Treasures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"equipment activation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact sacrifice engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact combo pieces."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Nerd Slasher continues developing through lands and creatures.\nThe deck can therefore attack artifact infrastructure without accepting the normal symmetrical cost.\n4. Creature Toolbox and Silver Bullets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of the deck’s prison pieces are creatures.\nThis allows the tutor package to search for whichever effect the current table requires.\nThe primary tutors are:\n"},{"attributes":{"bold":true},"insert":"Eladamri’s Call"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Congregation at Dawn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yisan, the Wanderer Bard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Each tutor performs a different role.\n"},{"attributes":{"bold":true},"insert":"Eladamri’s Call"},{"insert":" provides immediate precision at instant speed.\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"insert":" converts an unnecessary creature in hand into a more relevant creature.\n"},{"attributes":{"bold":true},"insert":"Congregation at Dawn"},{"insert":" prepares three consecutive creature draws and can build a complete sequence of protection, disruption and closing power.\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"insert":" places the most relevant enchantment on top of the library.\n"},{"attributes":{"bold":true},"insert":"Yisan"},{"insert":" repeatedly places creatures directly onto the battlefield without casting them.\nThe toolbox can find:\nmana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"graveyard hate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact hate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"search restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated-ability restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"stack disruption;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"card advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanent removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"board protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat finishers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need to draw every silver bullet naturally.\nIt needs enough time to find the correct one.\n5. Protection and Board Discipline"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prison decks often lose when opponents remove the one permanent that is holding their strategy back.\nNerd Slasher therefore plays several overlapping forms of protection.\nTargeted Protection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The main targeted-protection cards are:\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda, Font of Blessings"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes protects creatures from coloured sources and can also create an unblockable attacker.\nSylvan Safekeeper gives shroud by sacrificing a land.\nSigarda gives our other permanents hexproof, protecting creatures, enchantments and lands from targeted opposing effects.\nSigarda does not give herself hexproof.\nProtection During Our Turn"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary cards are:\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil prevents opponents from casting spells during our turn.\nGrand Abolisher additionally prevents opponents from activating abilities of artifacts, creatures and enchantments during our turn.\nThese cards help protect:\na Craterhoof attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a Beastmaster Ascension attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an Aura Shards sequence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan activations during our turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deployment of another prison piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Board-Wipe Protection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary board-protection cards are:\n"},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver can protect all creatures for no mana while Yasharn is on the battlefield.\nUnbreakable Formation grants indestructible and can also place a +1/+1 counter on each creature and give vigilance when cast during our main phase.\nGuardian of Faith phases out any number of other creatures we control.\nThese cards do not solve every wipe.\nExile effects, forced sacrifice, bounce and toughness reduction may still bypass some forms of protection.\nGood protection begins with identifying the type of removal the opponent is likely to use.\n6. Combat Conversion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher does not win through an infinite combo.\nIt wins after restriction has created a favourable battlefield.\nThe main closing tools are:\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"accumulated hatebear combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"A battlefield containing mana creatures, tutors and hatebears may appear defensive.\nCraterhoof turns that battlefield into an immediate attack.\nBeastmaster Ascension turns seven attackers into a team-wide +5/+5 bonus.\nElesh Norn pumps our creatures while shrinking or destroying opposing blockers.\nOhran Frostfang forces opponents to choose between losing blockers and allowing card draw.\nKutzil rewards creatures whose power has been increased above their base power.\nThe deck’s most important strategic transition is recognising when another hate piece is less valuable than a finisher.\nGame Plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game: Turns 1–3"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The early game is about mana and the first relevant restriction.\nStrong opening cards include:\n"},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elvish Mystic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fyndhorn Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Llanowar Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yisan, the Wanderer Bard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Turn One"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The strongest turn-one plays are:\na one-mana mana creature;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"insert":" against a clearly spell-heavy table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mana development is normally the preferred opening because it enables a turn-two three-mana play or a turn-three Yasharn.\nMother of Runes and Sylvan Safekeeper are better when the hand already contains a high-impact creature that must survive.\nTurn Two"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Turn two usually wants one of three things:\nanother mana source;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the first relevant hatebear;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a protection or tutor engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Strong turn-two plays include:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not deploy a narrow hate piece merely because it is available.\nCollector Ouphe is excellent against artifact-heavy decks and modest against decks built almost entirely around lands and creatures.\nGaddock Teeg is exceptional against expensive noncreature spells and nearly irrelevant against creature-dense stompy.\nThe first restriction should attack the most dangerous visible plan.\nTurn Three"},{"attributes":{"header":3},"insert":"\n"},{"insert":"With turn-one acceleration, turn three may already be the Yasharn turn.\nWithout acceleration, turn three usually develops:\n"},{"attributes":{"bold":true},"insert":"Yisan"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another cheap hatebear plus protection."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan is strongest when deployed early enough to survive several turn cycles.\nA late Yisan is still useful, but he is not an immediate tutor unless he already has time to activate.\nThe ideal early game is not simply the fastest possible opening.\nIt is the opening in which every permanent remains relevant after the prison begins to form.\nYasharn Turn: Usually Turn Three or Four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn should usually enter when at least one of the following is true:\nhis land-search trigger is needed to secure future land drops;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an opponent relies on Treasures or sacrifice engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment abilities are becoming relevant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper needs additional land resources;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver should become free;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck wants a stable 4/4 body for combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commander tax is likely to matter later."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"A strong Yasharn turn often follows a turn-one mana creature.\nThis allows:\nturn one ramp;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn two hatebear or draw engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn three Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn four protection, tutor activation or another restriction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not automatically cast Yasharn before a more urgent answer.\nThe deck does not need the earliest possible Yasharn.\nIt needs the first strategically relevant Yasharn.\nMidgame: Turns 4–6"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The midgame is where the deck begins layering restrictions and generating card advantage.\nThe ideal position contains:\nYasharn or another high-impact prison piece;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one mana engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one protection effect;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one card-advantage engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"access to a tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enough creatures to begin applying combat pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before deploying another hate piece, ask:\nWhich opponent currently has the clearest route to victory?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which resource does that route depend on?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is that resource already restricted?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Does the next hate piece create a new axis or merely duplicate an existing effect?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which permanent will opponents attempt to remove first?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can the deck protect that permanent?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Does the battlefield now need cards rather than further restriction?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is it time to begin attacking?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avoid deploying every prison piece in hand.\nIf "},{"attributes":{"bold":true},"insert":"Rule of Law"},{"insert":" already stops a spell-chain deck, a second Rule of Law effect may be less valuable than "},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"insert":", "},{"attributes":{"bold":true},"insert":"Toski"},{"insert":" or protection.\nIf "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" has already disabled an artifact board, adding Stony Silence may be unnecessary until removal becomes likely.\nThe best prison boards contain enough restriction to control the table and enough unused resources to survive the attempt to break free.\nClosing the Game: Turns 6–9"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once opponents have been slowed, the deck must convert its creature count into damage.\nThe main closing transitions are:\ntutor for "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"place "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":" on the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"resolve "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"attack behind "},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast "},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"insert":" during the main phase;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use Grand Abolisher or Kutzil to protect the combat step;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"eliminate the player most capable of breaking the prison."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before attempting to close:\ncount every creature that will remain on the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"identify instant-speed removal and fog effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"determine whether Grand Abolisher or Kutzil is required;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"retain protection for Craterhoof or Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"remove blockers that negate trample damage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoid attacking every creature if one must remain available for protection or mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"consider whether the first attack should remove one opponent rather than damage all three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck should not remain in prison mode indefinitely.\nEvery additional turn gives opponents another opportunity to draw removal, a board wipe or a new route around the existing hate pieces.\nMulligan Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Keep Hands With"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A strong opening hand normally contains:\ntwo or three lands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"at least one untapped green source;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one early mana creature or ramp enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one relevant turn-two or turn-three play;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"either protection, interaction, card advantage or tutor access;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a functional path toward Yasharn by turn three or four."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Strong opening combinations include:\ntwo lands, a one-mana creature, Drannith Magistrate and protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Wild Growth, Yisan and a relevant hatebear;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Collector Ouphe, Tocasia’s Welcome and removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"two lands, Utopia Sprawl, Archon of Emeria and Eladamri’s Call;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Fauna Shaman, Guardian of Faith and a creature to discard;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Mother of Runes, Gaddock Teeg and a draw engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be Cautious With"},{"attributes":{"header":2},"insert":"\n"},{"insert":"hands without green mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands containing only tapped lands and no turn-one play;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with several five-, six-, seven- and eight-mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with Craterhoof but no early development;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands containing several narrow hate pieces but no ramp or card advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with only removal and no proactive permanent;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands that depend entirely on drawing the third land;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands whose only coloured source is Horizon Canopy and whose plan depends on keeping Yasharn in play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has thirty-seven lands and ten dedicated early ramp effects.\nIt should not keep speculative hands merely because Yasharn can eventually search for lands.\nYasharn must first be cast.\nPrison Sequencing"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher becomes significantly stronger when its restrictions are sequenced according to the battlefield rather than their raw power.\nThe First Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The first hate piece should attack the opponent most likely to snowball early.\nExamples include:\nCollector Ouphe against artifact acceleration;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate against commander-dependent decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deafening Silence against spell-chain decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace against graveyard setup;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor in response to an important search;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Thalia against noncreature-heavy decks."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Second Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The second hate piece should usually cover an escape route rather than duplicate the first effect.\nExamples include:\nCollector Ouphe followed by Archon of Emeria;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate followed by protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law followed by Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace followed by Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor followed by pressure or card advantage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Third Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once two relevant restrictions are active, the deck often needs one of the following more than another hatebear:\ncard advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a combat engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The objective is not to control the maximum number of resources.\nThe objective is to restrict the resources that matter and win before opponents rebuild.\nCard Advantage"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher uses several overlapping forms of card flow.\nYasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn does not draw cards, but his enter-the-battlefield trigger puts up to two lands into the hand.\nThis provides guaranteed material and prevents the deck from missing future land drops.\nWith "},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"insert":", Yasharn’s trigger occurs twice, potentially finding two basic Forests and two basic Plains.\nSmall-Creature Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main small-creature engines are:\n"},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck contains many creatures with power 2 or less, including:\nmana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Thalia;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fauna Shaman;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"several utility hatebears."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These engines reward the deck for performing its normal development.\nEach is limited to one trigger per turn, so flash creatures such as "},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"insert":" may generate cards during opposing turns.\nAugur of Autumn"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Augur of Autumn"},{"insert":" allows the top card of the library to be viewed and lands to be played from the top.\nWith coven active, creatures may also be cast from the top.\nThe deck naturally develops creatures with different powers, making coven achievable without dedicated support.\nAugur is especially useful when the hand contains few cards but the battlefield remains stable.\nSigarda, Font of Blessings"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sigarda allows the top card of the library to be viewed and permits Angel and Human spells to be cast from the top.\nMany important creatures are Humans, including:\nMother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"both Thalias;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Welcoming Vampire."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sigarda therefore combines protection with selective card advantage.\nCombat Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main combat-draw engines are:\n"},{"attributes":{"bold":true},"insert":"Toski, Bearer of Secrets"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minas Tirith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski rewards every creature that deals combat damage to a player.\nOhran Frostfang gives attacking creatures deathtouch, forcing opponents to trade blockers or allow cards to be drawn.\nKutzil draws when a creature whose power exceeds its base power deals combat damage to a player.\nThis becomes especially relevant after:\nBeastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof Behemoth;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the addendum mode of Unbreakable Formation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Horizon Canopy can be sacrificed to draw a card.\nBecause it is a land, Yasharn does not prevent this sacrifice.\nHowever, Yasharn does prevent paying one life to activate Horizon Canopy’s coloured mana ability.\nWhen Yasharn is on the battlefield, Horizon Canopy should normally be treated as:\na land that may already have produced mana earlier;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a colourless liability for future mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a card that can be sacrificed to draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"useful fuel for Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This interaction should be considered before choosing which land to play or sacrifice.\nProtection and Recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck is resilient, but its different protection cards answer different forms of removal.\nMother of Runes"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mother protects one creature from a chosen colour.\nHer most important uses are:\nprotecting Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Craterhoof before combat damage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"allowing a key attacker to pass coloured blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother cannot protect enchantments and does not protect against colourless sources.\nSylvan Safekeeper"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sylvan Safekeeper protects a creature without requiring mana.\nThe cost is sacrificing a land.\nUse Safekeeper when:\nthe protected creature is more important than the land;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal would immediately reopen an opposing combo line;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof must survive until combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan has accumulated valuable verse counters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck has surplus lands from Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the sacrificed land can later be recovered by Sevinne’s Reclamation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Safekeeper grants shroud rather than hexproof.\nAfter the ability resolves, neither opponents nor we can target that creature for the rest of the turn.\nSigarda, Font of Blessings"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sigarda gives other permanents we control hexproof.\nThis can protect:\ncreatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stony Silence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sigarda does not protect herself and does not stop untargeted board wipes.\nGuardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Guardian of Faith can phase out any number of other creatures we control.\nIt is one of the strongest answers to:\ndestroy-based board wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"exile-based creature wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"damage-based wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"temporary control-changing effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"targeted removal aimed at several creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian cannot phase itself out with its own trigger and does not protect enchantments.\nFlawless Maneuver and Unbreakable Formation"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Both cards grant indestructible to the creature board.\nFlawless Maneuver can be cast without paying mana while Yasharn is under our control.\nUnbreakable Formation can also become an offensive tool during our main phase by placing counters on the team and giving vigilance.\nNeither card protects against:\nexile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"bounce;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"forced sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"negative toughness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"mass phasing controlled by an opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recovery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main recovery tools are:\n"},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sevinne’s Reclamation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn’s land-search trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence returning as an enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the overlapping draw engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness can recover any card from the graveyard.\nSevinne’s Reclamation can return a permanent with mana value three or less and produces additional value when cast with flashback.\nRest in Peace disables both of these recursion lines and prevents Enduring Innocence from dying normally.\nDeploy graveyard hate only when its effect on the opponents is more valuable than the recursion it removes from our own deck.\nInteraction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck uses removal to eliminate escape routes, not every permanent that appears threatening.\nStack Disruption"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"insert":" is the only direct mainboard interaction with a spell already on the stack.\nIt does not counter the spell.\nIt exiles the spell and causes it to become plotted.\nThis has several advantages:\nit can affect a spell that cannot be countered;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it delays the spell until a later main phase;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven taxes the later cast from exile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate can prevent the spell from being recast;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven leaves a flying creature on the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without Drannith Magistrate, Aven is usually temporary disruption rather than permanent removal.\nUse it when the gained turn or tempo is strategically meaningful.\nCreature Removal"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main creature answers are:\n"},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beast Within"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Generous Gift"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swords and Path are the cleanest answers to commanders and combo creatures.\nKenrith’s Transformation is strong against commanders whose static abilities matter more than returning them to the command zone.\nGrasp of Fate can remove one nonland permanent controlled by each opponent.\nBeast Within and Generous Gift answer almost any permanent type.\nArtifact and Enchantment Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary tools are:\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beast Within"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Generous Gift"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards should be treated as a repeatable engine.\nDo not destroy the first legal target automatically.\nPrioritise:\nmana engines enabling a winning turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"card-advantage engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo pieces;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"prison pieces preventing our attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection that prevents later removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Board Control"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary reset effects are:\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"overloaded "},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Slaughter the Strong allows every player to retain creatures with total power four or less.\nYasharn can be retained as the only chosen creature because his power is four.\nThe spell may also preserve several small hatebears instead, depending on which restriction matters most.\nWinds of Abandon is flexible spot removal for two mana or a one-sided creature reset through overload.\nGaddock Teeg does not stop either mode of Winds of Abandon.\nThe card’s mana value remains two regardless of whether its overload cost is paid.\nElesh Norn can function as a one-sided wipe against token armies, mana creatures and small utility boards.\nThe Yisan Ladder"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yisan is one of the deck’s most powerful long-game engines because he places creatures directly onto the battlefield.\nHis ability:\nis not a spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"does not count against Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"is not taxed by Thalia;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"is not stopped by Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"can be activated at instant speed;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoids conventional counterspells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"triggers enter-the-battlefield abilities normally."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The main limitation is speed.\nWithout haste or untap effects, Yisan normally advances by one verse per turn cycle.\nVerse One"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The one-mana options are:\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elvish Mystic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fyndhorn Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Llanowar Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Choose protection when an existing engine matters.\nChoose mana when the deck still needs development.\nVerse Two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The two-mana options include:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is the strongest general-purpose verse.\nIt can find:\ncommander restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"expensive-spell restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection for our turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"taxation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Three"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The three-mana options include:\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Augur of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse three is the deck’s most tactical level.\nWith Yisan currently on two counters, an activation in response to a spell can find:\nAven Interrupter to exile the spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith to protect the creature board;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor in response to a search;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn to remove an artifact or enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness to recover a required card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The four-mana options are:\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toski, Bearer of Secrets"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda, Font of Blessings"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This verse chooses between:\ncreature-ability denial;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection and topdeck access."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Five"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The five-mana options are:\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Choose Ohran when combat and card advantage are required.\nChoose Elesh Norn when opposing ETB engines must be disabled or our own ETB effects can be multiplied.\nVerse Six"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The six-mana target is:\n"},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archon can shut down the card type most likely to break the existing prison.\nVerse Seven"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The seven-mana target is:\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This often changes the creature battlefield immediately and prepares a lethal attack.\nVerse Eight"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The eight-mana target is:\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reaching verse eight without untap support is uncommon.\nHowever, if Yisan survives that long, the final activation can end the game directly.\nYisan should be evaluated by the number of useful activations he produces, not by whether he reaches Craterhoof.\nTwo or three activations already represent substantial card and mana advantage.\nTutor Sequencing"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Eladamri’s Call"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Eladamri’s Call is the cleanest emergency tutor.\nCommon targets include:\nDrannith Magistrate against commander or exile casting;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe against artifacts;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor against searching;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala against creature abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith against a board wipe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn against an artifact or enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper before a critical turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof when the battlefield is lethal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Because it is an instant, the decision can be delayed until the last responsible moment.\nFauna Shaman"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Fauna Shaman requires a creature to be discarded.\nGood cards to discard include:\na redundant mana creature in the late game;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a narrow hatebear that does not affect the current pod;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an expensive creature that can later be recovered;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a creature made redundant by another permanent already in play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not discard the only finisher unless the current board requires an immediate answer.\nCongregation at Dawn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Congregation at Dawn places three creatures on top of the library in any order.\nUseful packages include:\nprotection, card advantage, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith, Elesh Norn, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper, Ohran Frostfang, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate, Linvala, Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn, Eternal Witness, Craterhoof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The card becomes significantly stronger when an immediate draw trigger is available from:\nWelcoming Vampire;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tocasia’s Welcome;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Minas Tirith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without additional draw, Congregation commits the next three natural draw steps.\nBuild the pile according to what the game will require first, not according to raw card power.\nMoon-Blessed Cleric"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moon-Blessed Cleric can find:\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Cleric places the enchantment on top of the library rather than into the hand.\nWhenever possible, combine the trigger with an available draw effect.\nWith Elesh Norn, Mother of Machines, Moon-Blessed Cleric triggers twice and can prepare two enchantments in the desired order.\nKey Card Interactions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Aven Interrupter + Drannith Magistrate"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is one of the deck’s cleanest two-card control interactions.\nThe sequence is:\nan opponent casts an important spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter enters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell is exiled and becomes plotted;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate prevents the opponent from casting it from exile."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If Drannith remains on the battlefield, the plotted spell cannot be used.\nYisan + Rule of Law"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yisan’s ability puts a creature directly onto the battlefield.\nIt does not cast that creature.\nThis means the deck can:\ncast one spell during the turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activate Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"place another creature onto the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"continue developing while opponents remain restricted to one spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is one of the strongest reasons to play Yisan in the deck.\nYisan + Aven Interrupter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Yisan has two verse counters, he can be activated in response to a spell.\nThe activation adds the third verse counter and can find Aven Interrupter.\nAven then enters and exiles the spell from the stack.\nThis turns Yisan into delayed repeatable stack interaction.\nYisan + Guardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Yisan has two verse counters, an activation can also find Guardian of Faith in response to a board wipe.\nGuardian enters and phases out the other creatures we choose.\nThis creates a powerful protection line that does not require a protection card to be held in hand.\nElesh Norn, Mother of Machines + Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn doubles Yasharn’s enter-the-battlefield trigger.\nYasharn can therefore find:\ntwo basic Forests;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"two basic Plains."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This creates a substantial resource advantage and provides additional lands for Sylvan Safekeeper.\nElesh Norn, Mother of Machines + Aura Shards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Every creature entering our battlefield causes Aura Shards to trigger twice.\nA normal sequence of creature development can dismantle several opposing artifact and enchantment engines.\nElesh Norn, Mother of Machines + Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof’s enter-the-battlefield ability triggers twice.\nEach trigger separately counts the creatures we control as it resolves and gives the entire team +X/+X and trample.\nThis usually produces overwhelming damage even from a modest battlefield.\nElesh Norn, Mother of Machines + Utility Creatures"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn also doubles:\nAven Interrupter;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Moon-Blessed Cleric;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Welcoming Vampire;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tocasia’s Welcome;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This makes her one of the strongest value pieces in the deck even before her hate effect is relevant.\nSylvan Safekeeper + Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn does not prevent lands from being sacrificed.\nHe also puts additional lands into the hand.\nThis allows Safekeeper to protect critical creatures while the commander reduces the resource cost.\nThe strongest targets are usually:\nDrannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan with several counters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof before combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn when Flawless Maneuver must remain free."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards + Creature Density"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Almost every creature in the deck can become removal while Aura Shards is active.\nA mana creature can destroy a mana rock.\nA hatebear can destroy a draw engine.\nYasharn can destroy an artifact combo piece.\nCraterhoof can remove a prison piece before the lethal attack proceeds.\nThe trigger is mandatory, but selecting a target is optional because it says “you may.”\nDo not remove harmless permanents merely to use the trigger.\nBeastmaster Ascension + Hatebear Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Beastmaster Ascension gains one quest counter for each creature that attacks.\nOnce it has seven or more counters, creatures we control receive +5/+5.\nThe attack triggers resolve before blockers are declared.\nA board of seven small creatures can therefore become a lethal force during the same combat in which Ascension becomes active.\nCraterhoof + Grand Abolisher or Kutzil"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof is most reliable when opponents cannot disrupt the combat step.\nGrand Abolisher prevents opponents from casting spells and from activating abilities of artifacts, creatures and enchantments during our turn.\nKutzil prevents opponents from casting spells during our turn.\nDeploying one of these cards before Craterhoof greatly reduces the number of available defensive responses.\nImportant Rules Notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yasharn Does Not Stop Every Sacrifice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn stops paying life or sacrificing nonland permanents only when those actions are costs for casting spells or activating abilities.\nHe does not stop:\nsacrificing lands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrificing a permanent because a resolving spell instructs a player to do so;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrificing a permanent because a triggered ability instructs a player to do so;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanents being put into graveyards by state-based actions."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This means Slaughter the Strong resolves normally.\nIt also means Sylvan Safekeeper and Horizon Canopy can sacrifice lands normally.\nHorizon Canopy Under Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The coloured mana ability of Horizon Canopy requires paying one life.\nYasharn prevents this payment.\nWhile Yasharn is on the battlefield:\nHorizon Canopy cannot produce green or white mana through that ability;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be tapped or used if another effect grants it an ability;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be sacrificed to draw a card;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be sacrificed to Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Plan land sequencing accordingly.\nSylvan Safekeeper Gives Shroud"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Shroud prevents all players from targeting the creature.\nAfter Safekeeper’s ability resolves, the creature cannot be targeted by:\nopposing removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another protection ability we control;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"any other targeted spell or ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve other targeted protection or utility effects before granting shroud.\nAven Interrupter Does Not Counter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Aven Interrupter exiles the spell from the stack.\nThe spell becomes plotted and may normally be cast during a later main phase.\nThe interruption becomes much more permanent when supported by:\nDrannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter’s own exile tax;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional removal aimed at the card’s owner or engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gaddock Teeg and Winds of Abandon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gaddock Teeg does not stop Winds of Abandon.\nThe card’s mana value is two in every zone and remains two when overload is used.\nTeeg also does not stop:\nSlaughter the Strong;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Unbreakable Formation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The current list is constructed so that Gaddock Teeg creates very little internal conflict.\nRest in Peace and Our Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Rest in Peace interferes with:\nEternal Witness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sevinne’s Reclamation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence returning after death;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"future graveyard-based recovery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy it when the opposing graveyards are more dangerous than our lost recursion.\nGuardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Guardian of Faith phases out other creatures we control.\nIt does not phase itself out with its own enter-the-battlefield trigger.\nPhased-out creatures return during our next untap step and are treated as though they did not leave the battlefield.\nCraterhoof Counts Itself"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Craterhoof enters, it is already on the battlefield when its trigger resolves.\nIt therefore counts itself among the creatures we control.\nIf five creatures were controlled before Craterhoof entered, the trigger normally sees six creatures and gives the team +6/+6 and trample.\nArchon of Valor’s Reach"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Archon prevents all players from casting the chosen type of spell.\nThis includes us.\nBefore naming a type, consider which of our own cards become unavailable.\nExamples include:\nnaming instant disables Flawless Maneuver, Unbreakable Formation and instant interaction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming sorcery disables Slaughter the Strong and Winds of Abandon;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming enchantment disables future prison and draw enchantments;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming artifact is usually almost entirely asymmetrical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof is the deck’s primary immediate finisher.\nThe usual sequence is:\ndevelop mana creatures and hatebears;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"restrict the table;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protect the creature board;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"find Craterhoof through a creature tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"resolve the enter-the-battlefield trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"attack with the team."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof can be found by:\nEladamri’s Call;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fauna Shaman;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Congregation at Dawn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan at verse eight."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It does not require Soldier tokens or a dedicated token engine.\nThe deck naturally places enough creatures onto the battlefield for Craterhoof to become lethal.\n2. Beastmaster Ascension"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Beastmaster Ascension is the lower-cost combat finish.\nIt is strongest when:\nat least seven creatures can attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher or Kutzil protects the turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"opponents lack profitable blocks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang makes blocking unattractive;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck cannot yet generate eight mana for Craterhoof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Moon-Blessed Cleric can place Beastmaster Ascension on top of the library.\n3. Elesh Norn, Grand Cenobite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn functions as:\nan anthem;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a one-sided reduction effect;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a token sweeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a blocker-removal engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a two-turn combat clock."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"She is especially strong against:\ntoken decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility-creature boards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commanders with low toughness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"opponents attempting to stabilise with small blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"4. Protected Hatebear Combat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not every game requires a dedicated finisher.\nThe deck can win through accumulated attacks from:\nYasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"flying Aven creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Mother of Machines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility creatures enhanced by Unbreakable Formation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This path is slow but becomes realistic when opponents are unable to rebuild efficiently.\n5. Combat-Draw Snowball"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Toski, Ohran Frostfang and Kutzil can turn every successful attack into additional material.\nThe sequence is:\nrestrictions make opposing development inefficient;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck attacks with several small creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat damage generates cards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"new cards create another prison layer or protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the expanded battlefield eventually finds Craterhoof or Beastmaster Ascension."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck often begins winning several turns before the final lethal attack.\nThe signal is the moment when attacking no longer costs cards and instead produces them.\nPlaying Around Board Wipes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The creature count makes board wipes one of the deck’s most important vulnerabilities.\nA strong battlefield does not require every creature in hand to be deployed.\nTry to retain:\none creature capable of rebuilding;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one protection spell or Guardian of Faith line;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one card-advantage engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enough mana to recast Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one tutor or finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Against suspected mass removal:\navoid deploying multiple redundant Rule of Law creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"retain Guardian of Faith when Yisan can find it;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"keep Flawless Maneuver free by protecting Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoid sacrificing too many lands to Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"keep one draw engine in hand when possible;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use Sevinne’s Reclamation only after deciding whether Rest in Peace is required;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"do not expose Craterhoof before the lethal turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher and Kutzil protect our turn.\nThey do not protect the battlefield during an opponent’s turn.\nDo not mistake offensive protection for complete resilience.\nThreat Assessment"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Against Artifact Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe is usually the best creature-tutor target.\nStony Silence is usually the best Moon-Blessed Cleric target.\nDo not destroy every mana rock if a more dangerous artifact engine is likely to follow.\nAgainst Graveyard Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"insert":" on recursion commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal for sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"pressure before the graveyard can rebuild."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace also disables our recursion.\nIts timing should be deliberate.\nAgainst Spell Combo and Spellslinger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eidolon of Rhetoric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not deploy every Rule of Law effect immediately.\nOne restriction plus protection is often stronger than three redundant restrictions exposed to the same removal spell.\nAgainst Commander-Dependent Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect Drannith only when the commander is genuinely central to the opposing strategy.\nDoing so unnecessarily may make the deck the table’s immediate target.\nAgainst Creature-Ability Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yasharn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Determine whether the dangerous ability is activated, triggered or static.\nLinvala only stops activated abilities.\nAgainst ETB and Blink Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Torpor-like pressure through removal of engines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"insert":" when graveyard loops are involved;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal for blink engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn stops opposing ETB triggers caused by permanents entering.\nShe does not prevent the permanents themselves from entering.\nAgainst Go-Wide Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"overloaded "},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not attempt to win a fair creature race if a selective reset is available.\nAgainst Creature Stompy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Some stompy decks care very little about Rule of Law, Stony Silence or Rest in Peace.\nPrioritise:\nefficient removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Slaughter the Strong;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Winds of Abandon;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a faster Craterhoof line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is one of the matchups where narrow hate pieces should be held rather than deployed.\nAgainst Control and Board-Wipe Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"gradual rather than total board development."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force opponents to spend removal on individual engines before committing the complete creature board.\nMaybeboard Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The current maybeboard contains two physically owned tactical flex cards.\nHokori, Dust Drinker"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hokori, Dust Drinker"},{"insert":" prevents lands from untapping normally and allows each player to untap only one land during their upkeep.\nBring Hokori into the mainboard when:\nopponents rely heavily on lands rather than mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the pod uses greedy multicolour mana bases;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"large sorcery-speed turns are common;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana is already being disabled by Collector Ouphe or Stony Silence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck’s mana creatures can create a meaningful asymmetry."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori greatly increases the deck’s salt level.\nHe can also make it difficult for Nerd Slasher to:\nhold up protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activate Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"rebuild after removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"convert the prison into a timely kill."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori is not a universal upgrade.\nHe is a specialised land-prison card for pods where the additional restriction is worth the risk of extending the game.\nThe most natural swap is a narrow hate piece that is weak in the expected pod or "},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"insert":" when lowering the top end.\nLoxodon Gatekeeper"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Loxodon Gatekeeper"},{"insert":" makes opposing artifacts, creatures and lands enter tapped.\nBring it into the mainboard when opponents regularly use:\nhaste creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"token armies;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"landfall;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"greedy multicolour mana bases;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"blockers that must become available immediately;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanents with tap abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Loxodon overlaps with "},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"insert":", but it affects a broader range of opposing permanents.\nIt costs four mana and does not provide immediate card advantage.\nUse it when tempo denial is more important than another specialised hate effect.\nThe most natural swap is the narrowest prison piece for the expected pod.\nThe custom Nerd Slasher card is a deck marker and not a gameplay flex slot.\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The commander provides guaranteed land advantage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn disrupts sacrifice and life-payment engines from the command zone."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck attacks several unrelated strategic axes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Artifact denial is highly asymmetrical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The mana base is stable and basic-heavy."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ten early ramp effects allow fast development."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most prison pieces are creatures and can be tutored."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan functions under Rule of Law and Gaddock Teeg."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Yisan curve contains meaningful targets from one through eight."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter gives the deck rare stack interaction in Selesnya."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The protection package covers targeted removal and several types of wipes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has multiple independent card-advantage engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof provides a clear immediate finish."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension provides a cheaper alternative finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite combines control and closing pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not require Yasharn to remain in play to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The toolbox can adapt to varied metas."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are no infinite combos."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Some hate pieces are weak in particular matchups."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drawing the wrong half of the prison package can reduce pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is vulnerable to mass creature removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enchantments are less protected than creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace conflicts with the recursion package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy loses its coloured mana ability while Yasharn is active."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan is powerful but slow without haste or untap support."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Congregation at Dawn can lock several natural draw steps."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has only one true piece of stack interaction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Creature-heavy stompy can ignore several prison effects."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeated targeted removal can exhaust Mother of Runes and Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Excessive land sacrifice can prevent the Craterhoof turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof is weak when the creature board has already been cleared."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archon of Valor’s Reach is symmetrical and can disable our own answers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori would increase prison density but may prevent the deck from closing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Becoming the early archenemy can overwhelm the protection package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck requires accurate threat assessment."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The pilot must recognise when to stop controlling and start attacking."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule 0 Statement"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This is a high-power casual Selesnya prison-control and hatebears toolbox deck led by "},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":".\nThe deck restricts sacrifice, life payment, artifact abilities, graveyards, commanders, library searching, creature abilities, enter-the-battlefield triggers and the number of spells players can cast.\nIt does not contain infinite combos or a complete hard lock in the current mainboard.\nIt wins through creature combat, usually with "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":", "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":", "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":" or accumulated hatebear pressure.\nThe deck is intentionally disruptive.\nIt can be especially punishing for strategies that rely on:\nTreasures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"graveyard recursion;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spell chains;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated creature abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is designed for high-power casual and focused Commander tables.\nIt is stronger and more restrictive than a conventional upgraded preconstructed deck, but it does not attempt to win through an infinite combo or prevent every player from taking game actions.\nFinal Notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher rewards preparation, threat assessment and restraint.\nEvery hate piece should answer a specific question:\nWhich resource does this opponent need?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which permanent enables the most dangerous line?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which restriction creates the greatest asymmetry?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which creature must survive?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is the next card supposed to control the table or end the game?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is another prison layer necessary?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can the current battlefield already support Craterhoof?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is the deck still establishing control, or is it delaying its own victory?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need every restriction at the same time.\nIt needs the correct restriction at the correct moment.\nOne card disables the artifacts.\nOne card traps the commanders.\nOne card reduces every explosive turn to a single spell.\nOne card erases the graveyards.\nOne creature protects the entire structure.\nOne tutor finds the missing rule.\nThen Craterhoof arrives, and the prison becomes an execution.\nNerd Slasher does not ask whether opponents can still play Magic.\nIt asks which parts of their decks are still allowed to matter.\n"},{"attributes":{"bold":true},"insert":"You can still play Magic — just not the way you wanted."},{"attributes":{"header":3},"insert":"\n"}]}
Yasharn, Implacable Earth
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Legendary Creature - Elemental Boar

Commander
(Ctrl to add secondary)
Anthem
(Ctrl to add secondary)
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer

Draw
(Ctrl to add secondary)
Instant
(Ctrl to add secondary)
Land
(Ctrl to add secondary)
Protection
(Ctrl to add secondary)
Ramp
(Ctrl to add secondary)
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
(Ctrl to add secondary)
Removal
(Ctrl to add secondary)
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Sorcery
(Ctrl to add secondary)
Elesh Norn, Mother of Machines
Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
Legendary Creature - Praetor Phyrexian

Stax
(Ctrl to add secondary)
Tutor
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Nerd Slasher"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yasharn, Implacable Earth — Selesnya Prison-Control / Hatebears Toolbox / Artifact-Free Stax"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Power Level:"},{"insert":" High-Power Casual / Focused Prison\n"},{"attributes":{"bold":true},"insert":"Estimated CEPS:"},{"insert":" 87/100\n"},{"attributes":{"bold":true},"insert":"Upgrade Ceiling:"},{"insert":" 90/100 without infinite combos\n"},{"attributes":{"bold":true},"insert":"Salt Level:"},{"insert":" High — 4/5\n"},{"attributes":{"bold":true},"insert":"Pilot Difficulty:"},{"insert":" 4/5\n"},{"attributes":{"bold":true},"insert":"Threat Window:"},{"insert":" Turns 2–4\n"},{"attributes":{"bold":true},"insert":"Primary Win Window:"},{"insert":" Turns 6–9\n"},{"attributes":{"bold":true},"insert":"Infinite Combos:"},{"insert":" None\n"},{"attributes":{"bold":true},"insert":"Hard Locks:"},{"insert":" None in the current mainboard\n"},{"attributes":{"bold":true},"insert":"Primary Win Conditions:"},{"insert":" Craterhoof Behemoth alpha strike, Beastmaster Ascension, Elesh Norn board domination and protected hatebear combat\n"},{"attributes":{"bold":true},"insert":"Primary Bottleneck:"},{"insert":" Matching the correct hate piece to the pod and converting control into a kill before opponents recover\nCEPS Snapshot"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Category | Score"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":"Identity and strategic cohesion"},{"attributes":{"table":"2"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/10"},{"attributes":{"align":"right","table":"2"},"insert":"\n"},{"insert":"Mana, tempo and curve"},{"attributes":{"table":"3"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"3"},"insert":"\n"},{"insert":"Card advantage and resource engines"},{"attributes":{"table":"4"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"4"},"insert":"\n"},{"insert":"Consistency, redundancy and floor"},{"attributes":{"table":"5"},"insert":"\n"},{"attributes":{"bold":true},"insert":"12/14"},{"attributes":{"align":"right","table":"5"},"insert":"\n"},{"insert":"Interaction and disruption"},{"attributes":{"table":"6"},"insert":"\n"},{"attributes":{"bold":true},"insert":"11/12"},{"attributes":{"align":"right","table":"6"},"insert":"\n"},{"insert":"Resilience and recovery"},{"attributes":{"table":"7"},"insert":"\n"},{"attributes":{"bold":true},"insert":"9/12"},{"attributes":{"align":"right","table":"7"},"insert":"\n"},{"insert":"Win conditions and closing power"},{"attributes":{"table":"8"},"insert":"\n"},{"attributes":{"bold":true},"insert":"10/12"},{"attributes":{"align":"right","table":"8"},"insert":"\n"},{"insert":"Speed and threat window"},{"attributes":{"table":"9"},"insert":"\n"},{"attributes":{"bold":true},"insert":"6/8"},{"attributes":{"align":"right","table":"9"},"insert":"\n"},{"insert":"Mana base reliability"},{"attributes":{"table":"10"},"insert":"\n"},{"attributes":{"bold":true},"insert":"5/6"},{"attributes":{"align":"right","table":"10"},"insert":"\n"},{"insert":"Meta fit and flexibility"},{"attributes":{"table":"11"},"insert":"\n"},{"attributes":{"bold":true},"insert":"4/4"},{"attributes":{"align":"right","table":"11"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Total"},{"attributes":{"table":"12"},"insert":"\n"},{"attributes":{"bold":true},"insert":"87/100"},{"attributes":{"align":"right","table":"12"},"insert":"\n"},{"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher is a Selesnya prison-control and creature-toolbox deck built around "},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":".\nIt is not a generic Selesnya goodstuff deck, a conventional creature-stompy list or an infinite-combo prison deck.\nThe deck attacks several fundamental resources used by Commander decks:\nsacrificing nonland permanents;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"paying life as a cost;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"casting several spells in one turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"using artifact mana and artifact engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"casting commanders and spells from outside the hand;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"searching libraries;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activating creature abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"generating value from enter-the-battlefield triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Nerd Slasher does not normally create one complete hard lock.\nInstead, it layers several different restrictions until opposing decks become slower, less efficient and easier to predict.\nThe core sequence is:\nestablish mana through lands, mana creatures and land enchantments;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"identify which opposing strategy is most dangerous;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"deploy the hate piece that attacks that strategy;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast Yasharn when his land advantage or static ability becomes relevant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protect the restriction that matters most;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"build card advantage through creature deployment and combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use creature tutors to find another prison piece, protection card or finisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"convert the assembled battlefield into lethal combat through "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":", "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need every opponent to stop playing.\nIt needs every opponent’s best turn to become slower, narrower and easier to disrupt.\nWhy Yasharn?"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":" performs two major roles from the command zone.\nFirst, he searches for a basic Forest and a basic Plains when he enters the battlefield.\nThis provides:\nreliable future land drops;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection against mana screw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional resources after committing mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fuel for "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"material for rebuilding after removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"greater resilience to commander tax."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Second, Yasharn prevents players from paying life or sacrificing nonland permanents to cast spells or activate abilities.\nThis attacks many common Commander resources and engines:\nTreasure tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Clue tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Food tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blood tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Map tokens;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"aristocrats engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact combo pieces requiring sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spells that use life instead of mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated abilities that require sacrificing creatures or artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn does not need to attack or survive a complete turn cycle before generating value.\nHis land-search trigger resolves immediately, and his static restriction begins functioning as soon as he enters.\nHe also allows the deck to play a basic-heavy mana base without running out of resources.\nThe central question is not always:\n"},{"attributes":{"bold":true},"insert":"How quickly can Yasharn enter?"},{"insert":"\nThe more important question is:\n"},{"attributes":{"bold":true},"insert":"Does the current battlefield need Yasharn, or does it need a more specific hate piece first?"},{"insert":"\nAgainst an artifact deck, "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Stony Silence"},{"insert":" may be more urgent.\nAgainst a commander-dependent deck, "},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"insert":" may be more urgent.\nAgainst a spell-chain deck, "},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rule of Law"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"insert":" may be more urgent.\nAgainst a graveyard deck, "},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"insert":" may be more urgent.\nYasharn is the foundation of the prison.\nHe does not need to be the first wall.\nCore Identity"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher is built on six main pillars:\nYasharn’s asymmetrical resource denial;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"layered hate instead of one universal lock;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact-free mana development;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a creature-based silver-bullet toolbox;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection, recovery and board discipline;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"conversion of a prison board into lethal combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"1. Yasharn’s Resource Denial"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn changes how players are allowed to use their resources.\nThe most important effect is not simply that certain permanents become weaker.\nEntire engines can stop functioning.\nExamples include:\nTreasures cannot be sacrificed for mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Clues cannot be sacrificed to draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Food cannot be sacrificed for life;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blood cannot be sacrificed for filtering;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Maps cannot be sacrificed for exploration;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creatures cannot be sacrificed to activated aristocrats outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifacts cannot be sacrificed to activated combo engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life cannot be paid to activate abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life cannot be paid as part of casting a spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is constructed to make this restriction highly asymmetrical.\nIt does not rely on:\nTreasure production;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fetchland-heavy sequencing;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"aristocrats value."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The main activated sacrifice effect in the deck is "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":", which sacrifices lands rather than nonland permanents and therefore works normally under Yasharn.\nThis is an important distinction.\nYasharn does not stop all sacrifice.\nHe only stops paying life or sacrificing nonland permanents as costs for spells and activated abilities.\n2. Layered Hate"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck attacks several strategic axes instead of relying on one form of prison.\nSpell-Volume Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary spell-volume pieces are:\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eidolon of Rhetoric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These cards are strongest against:\nstorm;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spellslinger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cascade;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cheap cantrip engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo lines requiring several spells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turns built around multiple protection spells."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck operates well under these restrictions because most of its battlefield development comes from individually meaningful creatures.\nCommander and Outside-the-Hand Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary pieces are:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith prevents opponents from casting commanders and other spells from outside their hands.\nAven Interrupter exiles a spell from the stack and turns it into a plotted card. It also taxes opposing spells cast from graveyards or exile.\nTogether, they create a powerful interaction:\nAven Interrupter exiles the spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell becomes plotted;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate prevents its owner from casting it from exile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell remains inaccessible until Drannith leaves the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Even without Drannith, Aven forces the opponent to wait for a later main phase and pay the additional tax created by Aven.\nArtifact Restriction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary artifact-denial pieces are:\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe and Stony Silence stop activated abilities of artifacts, including artifact mana abilities.\nAura Shards turns every creature entering our battlefield into potential artifact or enchantment removal.\nThis allows the deck to attack both artifact activation and artifact survival.\nSearch Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"insert":" turns opposing library searches into searches of only the top four cards.\nThis is especially damaging against:\ntutors;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"land-ramp spells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"fetchlands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commander-specific search effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo decks dependent on finding one precise card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor is strongest when flashed in after an opponent has already committed the search spell or activation.\nCreature-Ability Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"insert":" prevents opponents from activating abilities of creatures they control.\nThis attacks:\nmana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature-based combo pieces;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"tap abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"creature engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala is asymmetrical.\nOur mana creatures, "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":", "},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Yisan"},{"insert":" remain functional.\nEnter-the-Battlefield Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"insert":" prevents opposing permanents entering the battlefield from triggering abilities of permanents opponents control.\nAt the same time, she doubles our own relevant enter-the-battlefield triggers.\nThis makes her both a hate piece and a value engine.\nCard-Type Restriction"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"insert":" can prevent all players from casting the chosen noncreature card type.\nThe available choices are:\nartifact;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"instant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sorcery;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"planeswalker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Naming artifacts is often the most asymmetrical option because the mainboard contains no artifacts.\nNaming instant or sorcery can create a protected closing window, but it also disables some of our own interaction.\nThe correct card type depends on which escape route remains available to the opponents.\n3. Artifact-Free Mana Development"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher intentionally plays no artifacts in the mainboard.\nThis means the deck does not rely on:\nSol Ring;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arcane Signet;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Talismans;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Signets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"equipment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact draw engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instead, the mana package consists of:\nfive one-mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn’s land-search trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"thirty-seven lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This structure makes "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Stony Silence"},{"insert":" close to one-sided.\nOpponents may lose access to:\nmana rocks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Treasures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"equipment activation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact sacrifice engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact combo pieces."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Nerd Slasher continues developing through lands and creatures.\nThe deck can therefore attack artifact infrastructure without accepting the normal symmetrical cost.\n4. Creature Toolbox and Silver Bullets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of the deck’s prison pieces are creatures.\nThis allows the tutor package to search for whichever effect the current table requires.\nThe primary tutors are:\n"},{"attributes":{"bold":true},"insert":"Eladamri’s Call"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Congregation at Dawn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yisan, the Wanderer Bard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Each tutor performs a different role.\n"},{"attributes":{"bold":true},"insert":"Eladamri’s Call"},{"insert":" provides immediate precision at instant speed.\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"insert":" converts an unnecessary creature in hand into a more relevant creature.\n"},{"attributes":{"bold":true},"insert":"Congregation at Dawn"},{"insert":" prepares three consecutive creature draws and can build a complete sequence of protection, disruption and closing power.\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"insert":" places the most relevant enchantment on top of the library.\n"},{"attributes":{"bold":true},"insert":"Yisan"},{"insert":" repeatedly places creatures directly onto the battlefield without casting them.\nThe toolbox can find:\nmana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"graveyard hate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact hate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"search restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated-ability restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"stack disruption;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"card advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanent removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"board protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat finishers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need to draw every silver bullet naturally.\nIt needs enough time to find the correct one.\n5. Protection and Board Discipline"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prison decks often lose when opponents remove the one permanent that is holding their strategy back.\nNerd Slasher therefore plays several overlapping forms of protection.\nTargeted Protection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The main targeted-protection cards are:\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda, Font of Blessings"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes protects creatures from coloured sources and can also create an unblockable attacker.\nSylvan Safekeeper gives shroud by sacrificing a land.\nSigarda gives our other permanents hexproof, protecting creatures, enchantments and lands from targeted opposing effects.\nSigarda does not give herself hexproof.\nProtection During Our Turn"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary cards are:\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil prevents opponents from casting spells during our turn.\nGrand Abolisher additionally prevents opponents from activating abilities of artifacts, creatures and enchantments during our turn.\nThese cards help protect:\na Craterhoof attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a Beastmaster Ascension attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an Aura Shards sequence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan activations during our turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deployment of another prison piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Board-Wipe Protection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The primary board-protection cards are:\n"},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver can protect all creatures for no mana while Yasharn is on the battlefield.\nUnbreakable Formation grants indestructible and can also place a +1/+1 counter on each creature and give vigilance when cast during our main phase.\nGuardian of Faith phases out any number of other creatures we control.\nThese cards do not solve every wipe.\nExile effects, forced sacrifice, bounce and toughness reduction may still bypass some forms of protection.\nGood protection begins with identifying the type of removal the opponent is likely to use.\n6. Combat Conversion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Nerd Slasher does not win through an infinite combo.\nIt wins after restriction has created a favourable battlefield.\nThe main closing tools are:\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"accumulated hatebear combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"A battlefield containing mana creatures, tutors and hatebears may appear defensive.\nCraterhoof turns that battlefield into an immediate attack.\nBeastmaster Ascension turns seven attackers into a team-wide +5/+5 bonus.\nElesh Norn pumps our creatures while shrinking or destroying opposing blockers.\nOhran Frostfang forces opponents to choose between losing blockers and allowing card draw.\nKutzil rewards creatures whose power has been increased above their base power.\nThe deck’s most important strategic transition is recognising when another hate piece is less valuable than a finisher.\nGame Plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game: Turns 1–3"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The early game is about mana and the first relevant restriction.\nStrong opening cards include:\n"},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elvish Mystic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fyndhorn Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Llanowar Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yisan, the Wanderer Bard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Turn One"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The strongest turn-one plays are:\na one-mana mana creature;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"insert":" against a clearly spell-heavy table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mana development is normally the preferred opening because it enables a turn-two three-mana play or a turn-three Yasharn.\nMother of Runes and Sylvan Safekeeper are better when the hand already contains a high-impact creature that must survive.\nTurn Two"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Turn two usually wants one of three things:\nanother mana source;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the first relevant hatebear;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a protection or tutor engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Strong turn-two plays include:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Lore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Three Visits"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not deploy a narrow hate piece merely because it is available.\nCollector Ouphe is excellent against artifact-heavy decks and modest against decks built almost entirely around lands and creatures.\nGaddock Teeg is exceptional against expensive noncreature spells and nearly irrelevant against creature-dense stompy.\nThe first restriction should attack the most dangerous visible plan.\nTurn Three"},{"attributes":{"header":3},"insert":"\n"},{"insert":"With turn-one acceleration, turn three may already be the Yasharn turn.\nWithout acceleration, turn three usually develops:\n"},{"attributes":{"bold":true},"insert":"Yisan"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another cheap hatebear plus protection."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan is strongest when deployed early enough to survive several turn cycles.\nA late Yisan is still useful, but he is not an immediate tutor unless he already has time to activate.\nThe ideal early game is not simply the fastest possible opening.\nIt is the opening in which every permanent remains relevant after the prison begins to form.\nYasharn Turn: Usually Turn Three or Four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn should usually enter when at least one of the following is true:\nhis land-search trigger is needed to secure future land drops;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an opponent relies on Treasures or sacrifice engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"life-payment abilities are becoming relevant;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper needs additional land resources;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver should become free;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck wants a stable 4/4 body for combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commander tax is likely to matter later."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"A strong Yasharn turn often follows a turn-one mana creature.\nThis allows:\nturn one ramp;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn two hatebear or draw engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn three Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"turn four protection, tutor activation or another restriction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not automatically cast Yasharn before a more urgent answer.\nThe deck does not need the earliest possible Yasharn.\nIt needs the first strategically relevant Yasharn.\nMidgame: Turns 4–6"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The midgame is where the deck begins layering restrictions and generating card advantage.\nThe ideal position contains:\nYasharn or another high-impact prison piece;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one mana engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one protection effect;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one card-advantage engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"access to a tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enough creatures to begin applying combat pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before deploying another hate piece, ask:\nWhich opponent currently has the clearest route to victory?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which resource does that route depend on?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is that resource already restricted?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Does the next hate piece create a new axis or merely duplicate an existing effect?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which permanent will opponents attempt to remove first?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can the deck protect that permanent?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Does the battlefield now need cards rather than further restriction?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is it time to begin attacking?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avoid deploying every prison piece in hand.\nIf "},{"attributes":{"bold":true},"insert":"Rule of Law"},{"insert":" already stops a spell-chain deck, a second Rule of Law effect may be less valuable than "},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"insert":", "},{"attributes":{"bold":true},"insert":"Toski"},{"insert":" or protection.\nIf "},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"insert":" has already disabled an artifact board, adding Stony Silence may be unnecessary until removal becomes likely.\nThe best prison boards contain enough restriction to control the table and enough unused resources to survive the attempt to break free.\nClosing the Game: Turns 6–9"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once opponents have been slowed, the deck must convert its creature count into damage.\nThe main closing transitions are:\ntutor for "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"place "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":" on the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"resolve "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"attack behind "},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"insert":";"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast "},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"insert":" during the main phase;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use Grand Abolisher or Kutzil to protect the combat step;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"eliminate the player most capable of breaking the prison."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before attempting to close:\ncount every creature that will remain on the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"identify instant-speed removal and fog effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"determine whether Grand Abolisher or Kutzil is required;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"retain protection for Craterhoof or Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"remove blockers that negate trample damage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoid attacking every creature if one must remain available for protection or mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"consider whether the first attack should remove one opponent rather than damage all three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck should not remain in prison mode indefinitely.\nEvery additional turn gives opponents another opportunity to draw removal, a board wipe or a new route around the existing hate pieces.\nMulligan Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Keep Hands With"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A strong opening hand normally contains:\ntwo or three lands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"at least one untapped green source;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one early mana creature or ramp enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one relevant turn-two or turn-three play;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"either protection, interaction, card advantage or tutor access;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a functional path toward Yasharn by turn three or four."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Strong opening combinations include:\ntwo lands, a one-mana creature, Drannith Magistrate and protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Wild Growth, Yisan and a relevant hatebear;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Collector Ouphe, Tocasia’s Welcome and removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"two lands, Utopia Sprawl, Archon of Emeria and Eladamri’s Call;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Fauna Shaman, Guardian of Faith and a creature to discard;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"three lands, Mother of Runes, Gaddock Teeg and a draw engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be Cautious With"},{"attributes":{"header":2},"insert":"\n"},{"insert":"hands without green mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands containing only tapped lands and no turn-one play;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with several five-, six-, seven- and eight-mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with Craterhoof but no early development;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands containing several narrow hate pieces but no ramp or card advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands with only removal and no proactive permanent;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands that depend entirely on drawing the third land;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"hands whose only coloured source is Horizon Canopy and whose plan depends on keeping Yasharn in play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has thirty-seven lands and ten dedicated early ramp effects.\nIt should not keep speculative hands merely because Yasharn can eventually search for lands.\nYasharn must first be cast.\nPrison Sequencing"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher becomes significantly stronger when its restrictions are sequenced according to the battlefield rather than their raw power.\nThe First Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The first hate piece should attack the opponent most likely to snowball early.\nExamples include:\nCollector Ouphe against artifact acceleration;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate against commander-dependent decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deafening Silence against spell-chain decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace against graveyard setup;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor in response to an important search;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Thalia against noncreature-heavy decks."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Second Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The second hate piece should usually cover an escape route rather than duplicate the first effect.\nExamples include:\nCollector Ouphe followed by Archon of Emeria;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate followed by protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law followed by Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace followed by Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor followed by pressure or card advantage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Third Layer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once two relevant restrictions are active, the deck often needs one of the following more than another hatebear:\ncard advantage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a combat engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The objective is not to control the maximum number of resources.\nThe objective is to restrict the resources that matter and win before opponents rebuild.\nCard Advantage"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher uses several overlapping forms of card flow.\nYasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn does not draw cards, but his enter-the-battlefield trigger puts up to two lands into the hand.\nThis provides guaranteed material and prevents the deck from missing future land drops.\nWith "},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"insert":", Yasharn’s trigger occurs twice, potentially finding two basic Forests and two basic Plains.\nSmall-Creature Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main small-creature engines are:\n"},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck contains many creatures with power 2 or less, including:\nmana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Thalia;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fauna Shaman;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"several utility hatebears."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These engines reward the deck for performing its normal development.\nEach is limited to one trigger per turn, so flash creatures such as "},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"insert":" may generate cards during opposing turns.\nAugur of Autumn"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Augur of Autumn"},{"insert":" allows the top card of the library to be viewed and lands to be played from the top.\nWith coven active, creatures may also be cast from the top.\nThe deck naturally develops creatures with different powers, making coven achievable without dedicated support.\nAugur is especially useful when the hand contains few cards but the battlefield remains stable.\nSigarda, Font of Blessings"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sigarda allows the top card of the library to be viewed and permits Angel and Human spells to be cast from the top.\nMany important creatures are Humans, including:\nMother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"both Thalias;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Welcoming Vampire."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sigarda therefore combines protection with selective card advantage.\nCombat Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main combat-draw engines are:\n"},{"attributes":{"bold":true},"insert":"Toski, Bearer of Secrets"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minas Tirith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski rewards every creature that deals combat damage to a player.\nOhran Frostfang gives attacking creatures deathtouch, forcing opponents to trade blockers or allow cards to be drawn.\nKutzil draws when a creature whose power exceeds its base power deals combat damage to a player.\nThis becomes especially relevant after:\nBeastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof Behemoth;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the addendum mode of Unbreakable Formation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Horizon Canopy can be sacrificed to draw a card.\nBecause it is a land, Yasharn does not prevent this sacrifice.\nHowever, Yasharn does prevent paying one life to activate Horizon Canopy’s coloured mana ability.\nWhen Yasharn is on the battlefield, Horizon Canopy should normally be treated as:\na land that may already have produced mana earlier;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a colourless liability for future mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a card that can be sacrificed to draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"useful fuel for Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This interaction should be considered before choosing which land to play or sacrifice.\nProtection and Recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck is resilient, but its different protection cards answer different forms of removal.\nMother of Runes"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mother protects one creature from a chosen colour.\nHer most important uses are:\nprotecting Drannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protecting Craterhoof before combat damage;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"allowing a key attacker to pass coloured blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother cannot protect enchantments and does not protect against colourless sources.\nSylvan Safekeeper"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sylvan Safekeeper protects a creature without requiring mana.\nThe cost is sacrificing a land.\nUse Safekeeper when:\nthe protected creature is more important than the land;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal would immediately reopen an opposing combo line;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof must survive until combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan has accumulated valuable verse counters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck has surplus lands from Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the sacrificed land can later be recovered by Sevinne’s Reclamation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Safekeeper grants shroud rather than hexproof.\nAfter the ability resolves, neither opponents nor we can target that creature for the rest of the turn.\nSigarda, Font of Blessings"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sigarda gives other permanents we control hexproof.\nThis can protect:\ncreatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stony Silence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sigarda does not protect herself and does not stop untargeted board wipes.\nGuardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Guardian of Faith can phase out any number of other creatures we control.\nIt is one of the strongest answers to:\ndestroy-based board wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"exile-based creature wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"damage-based wipes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"temporary control-changing effects;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"targeted removal aimed at several creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian cannot phase itself out with its own trigger and does not protect enchantments.\nFlawless Maneuver and Unbreakable Formation"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Both cards grant indestructible to the creature board.\nFlawless Maneuver can be cast without paying mana while Yasharn is under our control.\nUnbreakable Formation can also become an offensive tool during our main phase by placing counters on the team and giving vigilance.\nNeither card protects against:\nexile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"bounce;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"forced sacrifice;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"negative toughness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"mass phasing controlled by an opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recovery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main recovery tools are:\n"},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sevinne’s Reclamation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn’s land-search trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence returning as an enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the overlapping draw engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness can recover any card from the graveyard.\nSevinne’s Reclamation can return a permanent with mana value three or less and produces additional value when cast with flashback.\nRest in Peace disables both of these recursion lines and prevents Enduring Innocence from dying normally.\nDeploy graveyard hate only when its effect on the opponents is more valuable than the recursion it removes from our own deck.\nInteraction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck uses removal to eliminate escape routes, not every permanent that appears threatening.\nStack Disruption"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"insert":" is the only direct mainboard interaction with a spell already on the stack.\nIt does not counter the spell.\nIt exiles the spell and causes it to become plotted.\nThis has several advantages:\nit can affect a spell that cannot be countered;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it delays the spell until a later main phase;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven taxes the later cast from exile;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate can prevent the spell from being recast;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven leaves a flying creature on the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without Drannith Magistrate, Aven is usually temporary disruption rather than permanent removal.\nUse it when the gained turn or tempo is strategically meaningful.\nCreature Removal"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main creature answers are:\n"},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beast Within"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Generous Gift"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swords and Path are the cleanest answers to commanders and combo creatures.\nKenrith’s Transformation is strong against commanders whose static abilities matter more than returning them to the command zone.\nGrasp of Fate can remove one nonland permanent controlled by each opponent.\nBeast Within and Generous Gift answer almost any permanent type.\nArtifact and Enchantment Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary tools are:\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beast Within"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Generous Gift"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards should be treated as a repeatable engine.\nDo not destroy the first legal target automatically.\nPrioritise:\nmana engines enabling a winning turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"card-advantage engines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combo pieces;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"prison pieces preventing our attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection that prevents later removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Board Control"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary reset effects are:\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"overloaded "},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Slaughter the Strong allows every player to retain creatures with total power four or less.\nYasharn can be retained as the only chosen creature because his power is four.\nThe spell may also preserve several small hatebears instead, depending on which restriction matters most.\nWinds of Abandon is flexible spot removal for two mana or a one-sided creature reset through overload.\nGaddock Teeg does not stop either mode of Winds of Abandon.\nThe card’s mana value remains two regardless of whether its overload cost is paid.\nElesh Norn can function as a one-sided wipe against token armies, mana creatures and small utility boards.\nThe Yisan Ladder"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yisan is one of the deck’s most powerful long-game engines because he places creatures directly onto the battlefield.\nHis ability:\nis not a spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"does not count against Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"is not taxed by Thalia;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"is not stopped by Gaddock Teeg;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"can be activated at instant speed;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoids conventional counterspells;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"triggers enter-the-battlefield abilities normally."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The main limitation is speed.\nWithout haste or untap effects, Yisan normally advances by one verse per turn cycle.\nVerse One"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The one-mana options are:\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avacyn’s Pilgrim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elvish Mystic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fyndhorn Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Llanowar Elves"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Choose protection when an existing engine matters.\nChoose mana when the deck still needs development.\nVerse Two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The two-mana options include:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fauna Shaman"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Roots"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is the strongest general-purpose verse.\nIt can find:\ncommander restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"expensive-spell restriction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection for our turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"taxation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Three"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The three-mana options include:\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Mindcensor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Augur of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enduring Innocence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil, Malamet Exemplar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moon-Blessed Cleric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Welcoming Vampire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse three is the deck’s most tactical level.\nWith Yisan currently on two counters, an activation in response to a spell can find:\nAven Interrupter to exile the spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith to protect the creature board;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor in response to a search;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn to remove an artifact or enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness to recover a required card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The four-mana options are:\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toski, Bearer of Secrets"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda, Font of Blessings"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This verse chooses between:\ncreature-ability denial;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat draw;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protection and topdeck access."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verse Five"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The five-mana options are:\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Choose Ohran when combat and card advantage are required.\nChoose Elesh Norn when opposing ETB engines must be disabled or our own ETB effects can be multiplied.\nVerse Six"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The six-mana target is:\n"},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archon can shut down the card type most likely to break the existing prison.\nVerse Seven"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The seven-mana target is:\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This often changes the creature battlefield immediately and prepares a lethal attack.\nVerse Eight"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The eight-mana target is:\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reaching verse eight without untap support is uncommon.\nHowever, if Yisan survives that long, the final activation can end the game directly.\nYisan should be evaluated by the number of useful activations he produces, not by whether he reaches Craterhoof.\nTwo or three activations already represent substantial card and mana advantage.\nTutor Sequencing"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Eladamri’s Call"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Eladamri’s Call is the cleanest emergency tutor.\nCommon targets include:\nDrannith Magistrate against commander or exile casting;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe against artifacts;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Mindcensor against searching;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala against creature abilities;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith against a board wipe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn against an artifact or enchantment;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper before a critical turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof when the battlefield is lethal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Because it is an instant, the decision can be delayed until the last responsible moment.\nFauna Shaman"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Fauna Shaman requires a creature to be discarded.\nGood cards to discard include:\na redundant mana creature in the late game;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a narrow hatebear that does not affect the current pod;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"an expensive creature that can later be recovered;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a creature made redundant by another permanent already in play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not discard the only finisher unless the current board requires an immediate answer.\nCongregation at Dawn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Congregation at Dawn places three creatures on top of the library in any order.\nUseful packages include:\nprotection, card advantage, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Guardian of Faith, Elesh Norn, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan Safekeeper, Ohran Frostfang, Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate, Linvala, Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn, Eternal Witness, Craterhoof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The card becomes significantly stronger when an immediate draw trigger is available from:\nWelcoming Vampire;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tocasia’s Welcome;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kutzil;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Minas Tirith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without additional draw, Congregation commits the next three natural draw steps.\nBuild the pile according to what the game will require first, not according to raw card power.\nMoon-Blessed Cleric"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moon-Blessed Cleric can find:\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tocasia’s Welcome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Cleric places the enchantment on top of the library rather than into the hand.\nWhenever possible, combine the trigger with an available draw effect.\nWith Elesh Norn, Mother of Machines, Moon-Blessed Cleric triggers twice and can prepare two enchantments in the desired order.\nKey Card Interactions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Aven Interrupter + Drannith Magistrate"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is one of the deck’s cleanest two-card control interactions.\nThe sequence is:\nan opponent casts an important spell;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter enters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the spell is exiled and becomes plotted;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate prevents the opponent from casting it from exile."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If Drannith remains on the battlefield, the plotted spell cannot be used.\nYisan + Rule of Law"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yisan’s ability puts a creature directly onto the battlefield.\nIt does not cast that creature.\nThis means the deck can:\ncast one spell during the turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activate Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"place another creature onto the battlefield;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"continue developing while opponents remain restricted to one spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is one of the strongest reasons to play Yisan in the deck.\nYisan + Aven Interrupter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Yisan has two verse counters, he can be activated in response to a spell.\nThe activation adds the third verse counter and can find Aven Interrupter.\nAven then enters and exiles the spell from the stack.\nThis turns Yisan into delayed repeatable stack interaction.\nYisan + Guardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Yisan has two verse counters, an activation can also find Guardian of Faith in response to a board wipe.\nGuardian enters and phases out the other creatures we choose.\nThis creates a powerful protection line that does not require a protection card to be held in hand.\nElesh Norn, Mother of Machines + Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn doubles Yasharn’s enter-the-battlefield trigger.\nYasharn can therefore find:\ntwo basic Forests;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"two basic Plains."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This creates a substantial resource advantage and provides additional lands for Sylvan Safekeeper.\nElesh Norn, Mother of Machines + Aura Shards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Every creature entering our battlefield causes Aura Shards to trigger twice.\nA normal sequence of creature development can dismantle several opposing artifact and enchantment engines.\nElesh Norn, Mother of Machines + Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof’s enter-the-battlefield ability triggers twice.\nEach trigger separately counts the creatures we control as it resolves and gives the entire team +X/+X and trample.\nThis usually produces overwhelming damage even from a modest battlefield.\nElesh Norn, Mother of Machines + Utility Creatures"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn also doubles:\nAven Interrupter;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Knight of Autumn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Moon-Blessed Cleric;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Welcoming Vampire;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tocasia’s Welcome;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This makes her one of the strongest value pieces in the deck even before her hate effect is relevant.\nSylvan Safekeeper + Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn does not prevent lands from being sacrificed.\nHe also puts additional lands into the hand.\nThis allows Safekeeper to protect critical creatures while the commander reduces the resource cost.\nThe strongest targets are usually:\nDrannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan with several counters;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof before combat;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn when Flawless Maneuver must remain free."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards + Creature Density"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Almost every creature in the deck can become removal while Aura Shards is active.\nA mana creature can destroy a mana rock.\nA hatebear can destroy a draw engine.\nYasharn can destroy an artifact combo piece.\nCraterhoof can remove a prison piece before the lethal attack proceeds.\nThe trigger is mandatory, but selecting a target is optional because it says “you may.”\nDo not remove harmless permanents merely to use the trigger.\nBeastmaster Ascension + Hatebear Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Beastmaster Ascension gains one quest counter for each creature that attacks.\nOnce it has seven or more counters, creatures we control receive +5/+5.\nThe attack triggers resolve before blockers are declared.\nA board of seven small creatures can therefore become a lethal force during the same combat in which Ascension becomes active.\nCraterhoof + Grand Abolisher or Kutzil"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof is most reliable when opponents cannot disrupt the combat step.\nGrand Abolisher prevents opponents from casting spells and from activating abilities of artifacts, creatures and enchantments during our turn.\nKutzil prevents opponents from casting spells during our turn.\nDeploying one of these cards before Craterhoof greatly reduces the number of available defensive responses.\nImportant Rules Notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Yasharn Does Not Stop Every Sacrifice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Yasharn stops paying life or sacrificing nonland permanents only when those actions are costs for casting spells or activating abilities.\nHe does not stop:\nsacrificing lands;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrificing a permanent because a resolving spell instructs a player to do so;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrificing a permanent because a triggered ability instructs a player to do so;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanents being put into graveyards by state-based actions."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This means Slaughter the Strong resolves normally.\nIt also means Sylvan Safekeeper and Horizon Canopy can sacrifice lands normally.\nHorizon Canopy Under Yasharn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The coloured mana ability of Horizon Canopy requires paying one life.\nYasharn prevents this payment.\nWhile Yasharn is on the battlefield:\nHorizon Canopy cannot produce green or white mana through that ability;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be tapped or used if another effect grants it an ability;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be sacrificed to draw a card;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"it may still be sacrificed to Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Plan land sequencing accordingly.\nSylvan Safekeeper Gives Shroud"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Shroud prevents all players from targeting the creature.\nAfter Safekeeper’s ability resolves, the creature cannot be targeted by:\nopposing removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mother of Runes;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"another protection ability we control;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"any other targeted spell or ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve other targeted protection or utility effects before granting shroud.\nAven Interrupter Does Not Counter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Aven Interrupter exiles the spell from the stack.\nThe spell becomes plotted and may normally be cast during a later main phase.\nThe interruption becomes much more permanent when supported by:\nDrannith Magistrate;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter’s own exile tax;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule of Law;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"additional removal aimed at the card’s owner or engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gaddock Teeg and Winds of Abandon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gaddock Teeg does not stop Winds of Abandon.\nThe card’s mana value is two in every zone and remains two when overload is used.\nTeeg also does not stop:\nSlaughter the Strong;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flawless Maneuver;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Unbreakable Formation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aura Shards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The current list is constructed so that Gaddock Teeg creates very little internal conflict.\nRest in Peace and Our Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Rest in Peace interferes with:\nEternal Witness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sevinne’s Reclamation;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enduring Innocence returning after death;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"future graveyard-based recovery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy it when the opposing graveyards are more dangerous than our lost recursion.\nGuardian of Faith"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Guardian of Faith phases out other creatures we control.\nIt does not phase itself out with its own enter-the-battlefield trigger.\nPhased-out creatures return during our next untap step and are treated as though they did not leave the battlefield.\nCraterhoof Counts Itself"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Craterhoof enters, it is already on the battlefield when its trigger resolves.\nIt therefore counts itself among the creatures we control.\nIf five creatures were controlled before Craterhoof entered, the trigger normally sees six creatures and gives the team +6/+6 and trample.\nArchon of Valor’s Reach"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Archon prevents all players from casting the chosen type of spell.\nThis includes us.\nBefore naming a type, consider which of our own cards become unavailable.\nExamples include:\nnaming instant disables Flawless Maneuver, Unbreakable Formation and instant interaction;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming sorcery disables Slaughter the Strong and Winds of Abandon;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming enchantment disables future prison and draw enchantments;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"naming artifact is usually almost entirely asymmetrical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Craterhoof is the deck’s primary immediate finisher.\nThe usual sequence is:\ndevelop mana creatures and hatebears;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"restrict the table;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"protect the creature board;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"find Craterhoof through a creature tutor;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"resolve the enter-the-battlefield trigger;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"attack with the team."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof can be found by:\nEladamri’s Call;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fauna Shaman;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Congregation at Dawn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan at verse eight."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It does not require Soldier tokens or a dedicated token engine.\nThe deck naturally places enough creatures onto the battlefield for Craterhoof to become lethal.\n2. Beastmaster Ascension"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Beastmaster Ascension is the lower-cost combat finish.\nIt is strongest when:\nat least seven creatures can attack;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher or Kutzil protects the turn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"opponents lack profitable blocks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang makes blocking unattractive;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck cannot yet generate eight mana for Craterhoof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Moon-Blessed Cleric can place Beastmaster Ascension on top of the library.\n3. Elesh Norn, Grand Cenobite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Elesh Norn functions as:\nan anthem;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a one-sided reduction effect;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a token sweeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a blocker-removal engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a two-turn combat clock."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"She is especially strong against:\ntoken decks;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility-creature boards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commanders with low toughness;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"opponents attempting to stabilise with small blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"4. Protected Hatebear Combat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not every game requires a dedicated finisher.\nThe deck can win through accumulated attacks from:\nYasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"flying Aven creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toski;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Linvala;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Mother of Machines;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"utility creatures enhanced by Unbreakable Formation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This path is slow but becomes realistic when opponents are unable to rebuild efficiently.\n5. Combat-Draw Snowball"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Toski, Ohran Frostfang and Kutzil can turn every successful attack into additional material.\nThe sequence is:\nrestrictions make opposing development inefficient;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck attacks with several small creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"combat damage generates cards;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"new cards create another prison layer or protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the expanded battlefield eventually finds Craterhoof or Beastmaster Ascension."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck often begins winning several turns before the final lethal attack.\nThe signal is the moment when attacking no longer costs cards and instead produces them.\nPlaying Around Board Wipes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The creature count makes board wipes one of the deck’s most important vulnerabilities.\nA strong battlefield does not require every creature in hand to be deployed.\nTry to retain:\none creature capable of rebuilding;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one protection spell or Guardian of Faith line;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one card-advantage engine;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"enough mana to recast Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"one tutor or finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Against suspected mass removal:\navoid deploying multiple redundant Rule of Law creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"retain Guardian of Faith when Yisan can find it;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"keep Flawless Maneuver free by protecting Yasharn;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"avoid sacrificing too many lands to Sylvan Safekeeper;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"keep one draw engine in hand when possible;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"use Sevinne’s Reclamation only after deciding whether Rest in Peace is required;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"do not expose Craterhoof before the lethal turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Grand Abolisher and Kutzil protect our turn.\nThey do not protect the battlefield during an opponent’s turn.\nDo not mistake offensive protection for complete resilience.\nThreat Assessment"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Against Artifact Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Collector Ouphe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stony Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aura Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Knight of Autumn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nature’s Claim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krosan Grip"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Collector Ouphe is usually the best creature-tutor target.\nStony Silence is usually the best Moon-Blessed Cleric target.\nDo not destroy every mana rock if a more dangerous artifact engine is likely to follow.\nAgainst Graveyard Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"insert":" on recursion commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal for sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"pressure before the graveyard can rebuild."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace also disables our recursion.\nIts timing should be deliberate.\nAgainst Spell Combo and Spellslinger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Deafening Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rule of Law"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Eidolon of Rhetoric"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaddock Teeg"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Guardian of Thraben"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not deploy every Rule of Law effect immediately.\nOne restriction plus protection is often stronger than three redundant restrictions exposed to the same removal spell.\nAgainst Commander-Dependent Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect Drannith only when the commander is genuinely central to the opposing strategy.\nDoing so unnecessarily may make the deck the table’s immediate target.\nAgainst Creature-Ability Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Linvala, Keeper of Silence"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yasharn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kenrith’s Transformation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grasp of Fate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Determine whether the dangerous ability is activated, triggered or static.\nLinvala only stops activated abilities.\nAgainst ETB and Blink Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Mother of Machines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Torpor-like pressure through removal of engines"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drannith Magistrate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rest in Peace"},{"insert":" when graveyard loops are involved;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removal for blink engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn stops opposing ETB triggers caused by permanents entering.\nShe does not prevent the permanents themselves from entering.\nAgainst Go-Wide Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Slaughter the Strong"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"overloaded "},{"attributes":{"bold":true},"insert":"Winds of Abandon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ohran Frostfang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Do not attempt to win a fair creature race if a selective reset is available.\nAgainst Creature Stompy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Some stompy decks care very little about Rule of Law, Stony Silence or Rest in Peace.\nPrioritise:\nefficient removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ohran Frostfang;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Slaughter the Strong;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Winds of Abandon;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"a faster Craterhoof line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is one of the matchups where narrow hate pieces should be held rather than deployed.\nAgainst Control and Board-Wipe Decks"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritise:\n"},{"attributes":{"bold":true},"insert":"Grand Abolisher"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian of Faith"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unbreakable Formation"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sigarda"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aven Interrupter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"gradual rather than total board development."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force opponents to spend removal on individual engines before committing the complete creature board.\nMaybeboard Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The current maybeboard contains two physically owned tactical flex cards.\nHokori, Dust Drinker"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hokori, Dust Drinker"},{"insert":" prevents lands from untapping normally and allows each player to untap only one land during their upkeep.\nBring Hokori into the mainboard when:\nopponents rely heavily on lands rather than mana creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the pod uses greedy multicolour mana bases;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"large sorcery-speed turns are common;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana is already being disabled by Collector Ouphe or Stony Silence;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"the deck’s mana creatures can create a meaningful asymmetry."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori greatly increases the deck’s salt level.\nHe can also make it difficult for Nerd Slasher to:\nhold up protection;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activate Yisan;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"cast Craterhoof;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"rebuild after removal;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"convert the prison into a timely kill."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori is not a universal upgrade.\nHe is a specialised land-prison card for pods where the additional restriction is worth the risk of extending the game.\nThe most natural swap is a narrow hate piece that is weak in the expected pod or "},{"attributes":{"bold":true},"insert":"Archon of Valor’s Reach"},{"insert":" when lowering the top end.\nLoxodon Gatekeeper"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Loxodon Gatekeeper"},{"insert":" makes opposing artifacts, creatures and lands enter tapped.\nBring it into the mainboard when opponents regularly use:\nhaste creatures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"token armies;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"landfall;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"greedy multicolour mana bases;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"blockers that must become available immediately;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"permanents with tap abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Loxodon overlaps with "},{"attributes":{"bold":true},"insert":"Thalia, Heretic Cathar"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Archon of Emeria"},{"insert":", but it affects a broader range of opposing permanents.\nIt costs four mana and does not provide immediate card advantage.\nUse it when tempo denial is more important than another specialised hate effect.\nThe most natural swap is the narrowest prison piece for the expected pod.\nThe custom Nerd Slasher card is a deck marker and not a gameplay flex slot.\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The commander provides guaranteed land advantage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yasharn disrupts sacrifice and life-payment engines from the command zone."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck attacks several unrelated strategic axes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Artifact denial is highly asymmetrical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The mana base is stable and basic-heavy."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ten early ramp effects allow fast development."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most prison pieces are creatures and can be tutored."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan functions under Rule of Law and Gaddock Teeg."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Yisan curve contains meaningful targets from one through eight."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aven Interrupter gives the deck rare stack interaction in Selesnya."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The protection package covers targeted removal and several types of wipes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has multiple independent card-advantage engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof provides a clear immediate finish."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beastmaster Ascension provides a cheaper alternative finisher."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite combines control and closing pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not require Yasharn to remain in play to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The toolbox can adapt to varied metas."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are no infinite combos."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Some hate pieces are weak in particular matchups."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drawing the wrong half of the prison package can reduce pressure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is vulnerable to mass creature removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enchantments are less protected than creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rest in Peace conflicts with the recursion package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Horizon Canopy loses its coloured mana ability while Yasharn is active."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yisan is powerful but slow without haste or untap support."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Congregation at Dawn can lock several natural draw steps."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has only one true piece of stack interaction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Creature-heavy stompy can ignore several prison effects."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeated targeted removal can exhaust Mother of Runes and Sylvan Safekeeper."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Excessive land sacrifice can prevent the Craterhoof turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Craterhoof is weak when the creature board has already been cleared."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archon of Valor’s Reach is symmetrical and can disable our own answers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hokori would increase prison density but may prevent the deck from closing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Becoming the early archenemy can overwhelm the protection package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck requires accurate threat assessment."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The pilot must recognise when to stop controlling and start attacking."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rule 0 Statement"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This is a high-power casual Selesnya prison-control and hatebears toolbox deck led by "},{"attributes":{"bold":true},"insert":"Yasharn, Implacable Earth"},{"insert":".\nThe deck restricts sacrifice, life payment, artifact abilities, graveyards, commanders, library searching, creature abilities, enter-the-battlefield triggers and the number of spells players can cast.\nIt does not contain infinite combos or a complete hard lock in the current mainboard.\nIt wins through creature combat, usually with "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":", "},{"attributes":{"bold":true},"insert":"Beastmaster Ascension"},{"insert":", "},{"attributes":{"bold":true},"insert":"Elesh Norn, Grand Cenobite"},{"insert":" or accumulated hatebear pressure.\nThe deck is intentionally disruptive.\nIt can be especially punishing for strategies that rely on:\nTreasures;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"sacrifice outlets;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact mana;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"graveyard recursion;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"commanders;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"spell chains;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"activated creature abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck is designed for high-power casual and focused Commander tables.\nIt is stronger and more restrictive than a conventional upgraded preconstructed deck, but it does not attempt to win through an infinite combo or prevent every player from taking game actions.\nFinal Notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Nerd Slasher rewards preparation, threat assessment and restraint.\nEvery hate piece should answer a specific question:\nWhich resource does this opponent need?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which permanent enables the most dangerous line?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which restriction creates the greatest asymmetry?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Which creature must survive?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is the next card supposed to control the table or end the game?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is another prison layer necessary?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can the current battlefield already support Craterhoof?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Is the deck still establishing control, or is it delaying its own victory?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck does not need every restriction at the same time.\nIt needs the correct restriction at the correct moment.\nOne card disables the artifacts.\nOne card traps the commanders.\nOne card reduces every explosive turn to a single spell.\nOne card erases the graveyards.\nOne creature protects the entire structure.\nOne tutor finds the missing rule.\nThen Craterhoof arrives, and the prison becomes an execution.\nNerd Slasher does not ask whether opponents can still play Magic.\nIt asks which parts of their decks are still allowed to matter.\n"},{"attributes":{"bold":true},"insert":"You can still play Magic — just not the way you wanted."},{"attributes":{"header":3},"insert":"\n"}]}














































































