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Commander
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{"ops":[{"insert":"This was one of my earlier commander decks and includes a bunch of cards that just happened to be in my collection at the time, so it's not as focused as some of my later decks, built after I discovered archidekt and scryfall...\n\nThe idea is to assemble "},{"insert":{"card-link":"Opposition Agent"}},{"insert":" "},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":" and "},{"insert":{"card-link":"Dark Deal"}},{"insert":" as subtly as possible, then cackle wildly while the table watches you search each of their libraries turn after turn, locking them out of meaningful action and using their own threats against them.\n\nOnce you find "},{"insert":{"card-link":"Dark Deal"}},{"insert":" you can cast "},{"insert":{"card-link":"Old Stickfingers"}},{"insert":" from the command zone with x = "},{"attributes":{"italic":true},"insert":"(5 minus the number of creatures you've drawn so far)"},{"insert":", then use "},{"insert":{"card-link":"Genesis"}},{"insert":" and/or "},{"insert":{"card-link":"Eerie Soultender"}},{"insert":" to complete your combo.\n\nUnfortunately what usually happens instead is that I assemble and successfully land the combo, but we're late enough into the game that I'm already down a few hit points and everyone has a pretty healthy board state. So it goes around for one or two rounds while the table beats me into a pulp and I desperately search their libraries for answers they failed to include in their decks. Then the rest of the pod finishes the game without me.\n\nI decided to take it apart in early 2026 so I could use the living weapons in "},{"attributes":{"link":"https://archidekt.com/decks/20043775/split_personalities"},"insert":"Split Personalities"},{"insert":".\n"}]}
Commander
Old Stickfingers
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Legendary Creature - Horror

Commander
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Creature
Vengeful Pharaoh
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Creature - Zombie

Creature
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Draw
Pillage the Bog
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery

Draw
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Land
Land
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Living Weapon
Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment

Scytheclaw
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment

Living Weapon
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Op
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Op
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Protection
Legolas's Quick Reflexes
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
Ramp
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Recursion
Recursion
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Removal
Gix's Command
Choose two —
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the greatest power among creatures they control.
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the greatest power among creatures they control.
Sorcery

Removal
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Stax
Stax
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"This was one of my earlier commander decks and includes a bunch of cards that just happened to be in my collection at the time, so it's not as focused as some of my later decks, built after I discovered archidekt and scryfall...\n\nThe idea is to assemble "},{"insert":{"card-link":"Opposition Agent"}},{"insert":" "},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":" and "},{"insert":{"card-link":"Dark Deal"}},{"insert":" as subtly as possible, then cackle wildly while the table watches you search each of their libraries turn after turn, locking them out of meaningful action and using their own threats against them.\n\nOnce you find "},{"insert":{"card-link":"Dark Deal"}},{"insert":" you can cast "},{"insert":{"card-link":"Old Stickfingers"}},{"insert":" from the command zone with x = "},{"attributes":{"italic":true},"insert":"(5 minus the number of creatures you've drawn so far)"},{"insert":", then use "},{"insert":{"card-link":"Genesis"}},{"insert":" and/or "},{"insert":{"card-link":"Eerie Soultender"}},{"insert":" to complete your combo.\n\nUnfortunately what usually happens instead is that I assemble and successfully land the combo, but we're late enough into the game that I'm already down a few hit points and everyone has a pretty healthy board state. So it goes around for one or two rounds while the table beats me into a pulp and I desperately search their libraries for answers they failed to include in their decks. Then the rest of the pod finishes the game without me.\n\nI decided to take it apart in early 2026 so I could use the living weapons in "},{"attributes":{"link":"https://archidekt.com/decks/20043775/split_personalities"},"insert":"Split Personalities"},{"insert":".\n"}]}
































































