JohnnoCox
274 views2 months ago
Commander
Size: 100Salt sum: 30.44
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{"ops":[{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Archetype:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Pillowfort "},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🛡️ The Elevator Pitch"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":{"card-link":"Lin Sivvi, Defiant Hero"}},{"attributes":{"background":"transparent","color":"#000000"},"insert":" refuses to die. Instead of drawing cards hoping for an answer she tutors the perfect \"Silver Bullet\" creature directly from your deck into play at instant speed. The deck grinds the game to a halt using protection colors and damage redirection until you can alpha strike with one massive swing."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🦸♀️ The Commander: Lin Sivvi, Defiant Hero"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Recruiter"},{"attributes":{"background":"transparent","color":"#000000"},"insert":": {X}, {T}: Search for a Rebel card with MV X or less and put it onto the battlefield. This is your main engine. You can do this on your opponent's end step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Recycler"},{"attributes":{"background":"transparent","color":"#000000"},"insert":": {3}: Put a Rebel card from your graveyard on the bottom of your library. This prevents you from running out of threats (decking yourself) and lets you reuse your best removal pieces infinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"⚔️ Game Plan"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 1: The Recruitment (Turns 1-4)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your priority is mana and establishing the \"Chain.\""},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Opener:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Protect against early threats with rune of protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Setup:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Get "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Heartstone"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Thran Turbine"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" online. These reduce the cost of Lin Sivvi's abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 2: The Lock (Turns 5+)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Once Lin Sivvi is active, "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"do not tap out"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" on your turn. Pass with mana open. React to what opponents do:"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Big Attacker?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Bound in Silence"},{"attributes":{"background":"transparent","color":"#000000"},"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Red/Black Problem?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lawbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lightbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to exile the threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Taking Damage?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Children of Korlis"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", sacrifice it to gain the life back, then recycle it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Board Wipe?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" If they wipe the board, cast "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Dusk // Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" (the "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" half) to return all your small Rebels from the graveyard to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 3: The Mirror Win (The Finisher)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" This deck has one primary win condition: "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Tutor "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" onto the battlefield at the opponent's end step."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Untap."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Activate "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" for X = 10 (or however much mana you have)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"All your 1/1 Rebels become 10/10 Changelings. Attack for lethal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🧩 Maskwood Nexus"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", makes "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"every creature in your deck a Rebel"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"If this artifact is out, Lin Sivvi can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"ANY"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" creature in your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Flash Surprise:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Angel of the Dire Hour"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" in response to an attack to exile all attacking creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Removal:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Aurelia's Vindicator"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lawbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" at instant speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🏎️ Speed: 3/10 "},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Speed is completely irrelevant to this deck's success. Your goal isn't to win fast; it's to ensure your opponents "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"lose slow"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"This deck moves at a glacial pace, which is a feature, not a bug. Lin Sivvi requires mana to cast, usually has to survive a turn cycle to tap, and then requires "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"more"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" mana to tutor. Because your main win condition (Mirror Entity) requires an ocean of mana to pump your board for lethal damage, you realistically won't be closing out games until turn 10 or later. You are playing the long game."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🛡️ Resilience: 8.5/10 "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Physical combat against you is functionally impossible. Between "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Cho-Manno, Revolutionary"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Righteous Aura"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Story Circle"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", and an entire suite of "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Runes of Protection"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", you have an answer to almost any form of damage. If they do manage to hurt you, tutoring "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Children of Korlis"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", sacrificing it, and putting it back in your deck with Lin Sivvi completely undoes their turn. Plus, your board wipes ("},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Dusk // Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Fell the Mighty"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Citywide Bust"},{"attributes":{"background":"transparent","color":"#000000"},"insert":") are asymmetrical—they destroy your opponents' massive threats while ignoring your army of 1/1s and 2/2s."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You are heavily insulated against combat and targeted damage, but you are soft to mass exile (like "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Farewell"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Sunfall"},{"attributes":{"background":"transparent","color":"#000000"},"insert":") and non-damage life loss (like "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Blood Artist"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" loops or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Torment of Hailfire"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"). Since Runes and Circles only prevent \"damage,\" direct life-loss effects bypass your shields entirely."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"⚙️ Consistency: 9.5/10 "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" It is almost impossible for this deck to be inconsistent. When your Commander is a tutor on a stick, you effectively start the game with your entire deck in your hand. You will always have "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Bound in Silence"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" exactly when you need it. You will always find "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Defiant Falcon"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to keep the chain going. With "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" out, your consistency reaches terrifying levels as you can instantly pull out "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Angel of the Dire Hour"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Aurelia's Vindicator"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your consistency is entirely anchored to Lin Sivvi staying on the battlefield and having activated abilities. If an opponent drops a "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Cursed Totem"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or successfully hits Lin Sivvi with a "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Darksteel Mutation"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", the deck's engine completely stalls until you can find "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Solemn Offering"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Path to Exile"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to free her."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"☀️ Color Representation"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"If someone asked to see the mechanical identity of Mono-White summarized in 100 cards, this is the deck you hand them."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Weenie Swarm:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You are winning with an army of tiny, unassuming 1/1s and 2/2s that band together to become unstoppable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Law and Order:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You don't just destroy things; you arrest them, exile them, or lay down the law of the land so nobody can attack you."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Equality (On Your Terms):"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your board wipes perfectly encapsulate White's sense of \"fairness\" by punishing the biggest, greediest creatures on the board while leaving the meek intact."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Commander
(CTRL to add secondary)
Card Advantage
Enduring Renewal
Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Enchantment

Rinoa, Angel Wing
At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn.
Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn.
Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn.
Legendary Creature - Human Rebel Warlock

Card Advantage
(CTRL to add secondary)
Disruption
Aurelia's Vindicator
Flying, lifelink, ward
Disguise
When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Disguise
When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel

Divine Resilience
Kicker (You may pay an additional as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant

Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

White Sun's Twilight
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Sorcery

Disruption
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Life Gain
Life Gain
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment

Ramp
(CTRL to add secondary)
Rebels
Knight of the Holy Nimbus
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Knight Rebel

Riftmarked Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—
When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Suspend 3—
When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Creature - Human Knight Rebel

Zealot il-Vec
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Creature - Human Rebel

Rebels
(CTRL to add secondary)
Maybeboard
Speaker of the Heavens
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature - Human Cleric

Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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The deck grinds the game to a halt using protection colors and damage redirection until you can alpha strike with one massive swing."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🦸♀️ The Commander: Lin Sivvi, Defiant Hero"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Recruiter"},{"attributes":{"background":"transparent","color":"#000000"},"insert":": {X}, {T}: Search for a Rebel card with MV X or less and put it onto the battlefield. This is your main engine. You can do this on your opponent's end step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Recycler"},{"attributes":{"background":"transparent","color":"#000000"},"insert":": {3}: Put a Rebel card from your graveyard on the bottom of your library. This prevents you from running out of threats (decking yourself) and lets you reuse your best removal pieces infinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"⚔️ Game Plan"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 1: The Recruitment (Turns 1-4)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your priority is mana and establishing the \"Chain.\""},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Opener:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Protect against early threats with rune of protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Setup:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Get "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Heartstone"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Thran Turbine"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" online. These reduce the cost of Lin Sivvi's abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 2: The Lock (Turns 5+)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Once Lin Sivvi is active, "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"do not tap out"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" on your turn. Pass with mana open. React to what opponents do:"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Big Attacker?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Bound in Silence"},{"attributes":{"background":"transparent","color":"#000000"},"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Red/Black Problem?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lawbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lightbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to exile the threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Taking Damage?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Children of Korlis"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", sacrifice it to gain the life back, then recycle it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Board Wipe?"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" If they wipe the board, cast "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Dusk // Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" (the "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" half) to return all your small Rebels from the graveyard to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Phase 3: The Mirror Win (The Finisher)"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" This deck has one primary win condition: "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Tutor "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" onto the battlefield at the opponent's end step."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Untap."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Activate "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Mirror Entity"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" for X = 10 (or however much mana you have)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"All your 1/1 Rebels become 10/10 Changelings. Attack for lethal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🧩 Maskwood Nexus"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", makes "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"every creature in your deck a Rebel"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"If this artifact is out, Lin Sivvi can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"ANY"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" creature in your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Flash Surprise:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Angel of the Dire Hour"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" in response to an attack to exile all attacking creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Removal:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You can tutor "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Aurelia's Vindicator"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lawbringer"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" at instant speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🏎️ Speed: 3/10 "},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Speed is completely irrelevant to this deck's success. Your goal isn't to win fast; it's to ensure your opponents "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"lose slow"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"This deck moves at a glacial pace, which is a feature, not a bug. Lin Sivvi requires mana to cast, usually has to survive a turn cycle to tap, and then requires "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"more"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" mana to tutor. Because your main win condition (Mirror Entity) requires an ocean of mana to pump your board for lethal damage, you realistically won't be closing out games until turn 10 or later. You are playing the long game."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"🛡️ Resilience: 8.5/10 "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Physical combat against you is functionally impossible. Between "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Cho-Manno, Revolutionary"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Righteous Aura"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Story Circle"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", and an entire suite of "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Runes of Protection"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", you have an answer to almost any form of damage. If they do manage to hurt you, tutoring "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Children of Korlis"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", sacrificing it, and putting it back in your deck with Lin Sivvi completely undoes their turn. Plus, your board wipes ("},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Dusk // Dawn"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Fell the Mighty"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Citywide Bust"},{"attributes":{"background":"transparent","color":"#000000"},"insert":") are asymmetrical—they destroy your opponents' massive threats while ignoring your army of 1/1s and 2/2s."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You are heavily insulated against combat and targeted damage, but you are soft to mass exile (like "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Farewell"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Sunfall"},{"attributes":{"background":"transparent","color":"#000000"},"insert":") and non-damage life loss (like "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Blood Artist"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" loops or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Torment of Hailfire"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"). Since Runes and Circles only prevent \"damage,\" direct life-loss effects bypass your shields entirely."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"⚙️ Consistency: 9.5/10 "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" It is almost impossible for this deck to be inconsistent. When your Commander is a tutor on a stick, you effectively start the game with your entire deck in your hand. You will always have "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Bound in Silence"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" exactly when you need it. You will always find "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Defiant Falcon"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to keep the chain going. With "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" out, your consistency reaches terrifying levels as you can instantly pull out "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Angel of the Dire Hour"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Aurelia's Vindicator"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your consistency is entirely anchored to Lin Sivvi staying on the battlefield and having activated abilities. If an opponent drops a "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Cursed Totem"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or successfully hits Lin Sivvi with a "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Darksteel Mutation"},{"attributes":{"background":"transparent","color":"#000000"},"insert":", the deck's engine completely stalls until you can find "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Solemn Offering"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" or "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"Path to Exile"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to free her."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"☀️ Color Representation"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"If someone asked to see the mechanical identity of Mono-White summarized in 100 cards, this is the deck you hand them."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Weenie Swarm:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You are winning with an army of tiny, unassuming 1/1s and 2/2s that band together to become unstoppable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Law and Order:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" You don't just destroy things; you arrest them, exile them, or lay down the law of the land so nobody can attack you."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Equality (On Your Terms):"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your board wipes perfectly encapsulate White's sense of \"fairness\" by punishing the biggest, greediest creatures on the board while leaving the meek intact."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

















































































