EpiicWiizard
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Commander
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Commander
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Legendary Creature - Elf Faerie Noble

Commander
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Counters
Counters
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Draw
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Protection
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional .
Whenever you tap a creature for mana, add an additional .
Creature - Mole Badger

Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman

Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid

Ramp
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Removal
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant

Removal
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Theft
Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery

Theft
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Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery

Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
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Primary wins include "},{"attributes":{"bold":true},"insert":"Thassa’s Oracle"},{"insert":" consult lines and powerful spell loops using "},{"attributes":{"bold":true},"insert":"Naru Meha, Master Wizard"},{"insert":" with "},{"attributes":{"bold":true},"insert":"Ghostly Flicker"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Saw in Half"},{"insert":", with Maralen’s exile engine providing both pressure and velocity.\n\n"},{"attributes":{"bold":true},"insert":"Deck Description / Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Maralen rewards you for doing what the deck already wants to do:\n "},{"attributes":{"bold":true},"insert":"play cheap Elves and Faeries, then snowball value."},{"insert":"\nEach Elf or Faerie entering:\nExiles cards from opponents’ libraries, applying real pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fuels Maralen’s once-per-turn "},{"attributes":{"bold":true},"insert":"free spell cast"},{"insert":" from those exiled cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As your creature count grows, Maralen turns into a pseudo-card-advantage engine that can:\nSteal interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast tutors or protection for free"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Convert board presence directly into combo velocity"},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Primary Win Conditions"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thassa’s Oracle + Demonic Consultation / Tainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" The most compact and deterministic win line. Easily assembled via the deck’s tutor density or protected using free interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Naru Meha, Master Wizard + Ghostly Flicker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" Cast "},{"attributes":{"bold":true},"insert":"Ghostly Flicker"},{"insert":" targeting Naru and a mana-positive permanent. Naru copies Flicker, blinking herself repeatedly to generate infinite mana and ETBs, which converts into a win via "},{"attributes":{"bold":true},"insert":"Thassa’s Oracle"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Brain Freeze"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Naru Meha, Master Wizard + Saw in Half"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" Casting "},{"attributes":{"bold":true},"insert":"Saw in Half"},{"insert":" on Naru creates two Naru tokens. Each token copies Saw in Half, creating an infinite loop of creature copies, ETBs, and spell copies. This loop converts into a win through "},{"attributes":{"bold":true},"insert":"Thassa’s Oracle"},{"insert":", "},{"attributes":{"bold":true},"insert":"Brain Freeze"},{"insert":", or by assembling another deterministic finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hullbreaker Horror Lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" With fast mana and cheap spells, Hullbreaker enables infinite bounce and mana loops that clear interaction and secure a winning line."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Creature Density & Synergy"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck runs a critical mass of:\n"},{"attributes":{"bold":true},"insert":"Elves"},{"insert":" for mana acceleration and count scaling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Faeries"},{"insert":" for interaction and tempo plays"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This ensures Maralen’s free-cast ability scales quickly while enabling explosive turns.\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Interaction & Protection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"To force wins and protect Maralen, the deck includes:\nFree counters: "},{"attributes":{"bold":true},"insert":"Force of Will, Force of Negation, Pact of Negation, Fierce Guardianship"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Efficient stack interaction: "},{"attributes":{"bold":true},"insert":"Flusterstorm, Swan Song, Mental Misstep"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Removal & protection: "},{"attributes":{"bold":true},"insert":"Veil of Summer, Abrupt Decay, Deadly Rollick"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flash enablers like "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" to convert exile value into instant-speed wins"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Why Maralen?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Maralen uniquely:\nTurns creature count into "},{"attributes":{"bold":true},"insert":"free spells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Applies passive pressure by exiling opponents’ libraries"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rewards proactive board development without sacrificing combo speed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The result is a deck that can "},{"attributes":{"bold":true},"insert":"pivot seamlessly between tempo, value, and explosive combo turns"},{"insert":", rewarding tight sequencing and smart target selection.\n"}]}





















































































