23 views3 days ago
Commander
Size: 100Salt sum: 30.44
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kelarys

23 views3 days ago
Commander
Size: 100Salt sum: 30.44

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Commander

Qty: 1 Price: $44.99
Galadriel, Light of Valinor
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Add
.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
Legendary Creature - Elf Noble
Galadriel, Light of Valinor (ltc) 498

Commander

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Scrandfall

Qty: 7 Price: $28.02
Elven Raft-Steerer
Landfall — Whenever a land you control enters, choose one —
• Tap target creature an opponent controls.
• Untap target creature you control.
Creature - Elf Pilot
Elven Raft-Steerer (hob) 37
Gandalf, Shadow's Foe
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Legendary Creature - Wizard Avatar
Gandalf, Shadow's Foe (hoc) 99
Llanowar Scout
: You may put a land card from your hand onto the battlefield.
Creature - Elf Scout
Llanowar Scout (dom) 170
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (sld) 407
Stone-Seeder Hierophant
Landfall — Whenever a land you control enters, untap this creature.
: Untap target land.
Creature - Human Druid
Stone-Seeder Hierophant (rav) 184
Tideforce Elemental
,
: You may tap or untap another target creature.
Landfall — Whenever a land you control enters, you may untap this creature.
Creature - Elemental
Tideforce Elemental (wwk) 41
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 210

Scrandfall

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Scrells

Qty: 8 Price: $8.82
Breaking Wave
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
Sorcery
Breaking Wave (inv) 48
Earth's Mightiest Heroes
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.)
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.
Sorcery
Earth's Mightiest Heroes (msh) 165
Harvest Season
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Harvest Season (scd) 188
Nissa's Revelation
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Sorcery
Nissa's Revelation (ori) 191
Scour for Scrap
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Instant
Scour for Scrap (eoe) 73
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 370
The Ring Goes South
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
The Ring Goes South (ltr) 186
Ugin's Insight
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
Sorcery
Ugin's Insight (m3c) 196

Scrells

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Screlves

Qty: 12 Price: $49.00
Arwen Undómiel
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
Legendary Creature - Elf Noble
Arwen Undómiel (ltr) 194
Dionus, Elvish Archdruid
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Legendary Creature - Elf Druid
Dionus, Elvish Archdruid (j25) 52
Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
,
, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf
Eladamri, Korvecdal (mh3) 149
Elrond, Lord of Rivendell
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Legendary Creature - Elf Noble
Elrond, Lord of Rivendell (ltr) 49
Elrond, Master of Healing
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
Legendary Creature - Elf Noble
Elrond, Master of Healing (ltr) 447
Emmara, Soul of the Accord
Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.
Legendary Creature - Cleric Elf
Emmara, Soul of the Accord (plst) GRN-168
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Galadriel of Lothlórien
Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
Legendary Creature - Elf Noble
Galadriel of Lothlórien (ltr) 446
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (fic) 306
Joraga Warcaller
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Creature - Warrior Elf
Joraga Warcaller (cma) 120
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (j25) 687
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (j25) 708

Screlves

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Scrin Conditions

Qty: 10 Price: $80.26
Concordant Crossroads
All creatures have haste.
World Enchantment
Concordant Crossroads (2x2) 141
Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Legendary Planeswalker - Elminster
Elminster (clb) 274
Elven Chorus
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color."
Enchantment
Elven Chorus (ltr) 364
Gandalf, White Rider
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Legendary Creature - Wizard Avatar
Gandalf, White Rider (ltr) 290
Kenessos, Priest of Thassa
If you would scry a number of cards, scry that many cards plus one instead.
: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Legendary Creature - Cleric Merfolk
Kenessos, Priest of Thassa (j22) 13
Lost Isle Calling
Whenever you scry, put a verse counter on this enchantment.
, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Enchantment
Lost Isle Calling (ltr) 61
Matoya, Archon Elder
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Warlock
Matoya, Archon Elder (fin) 62
Nissa, Steward of Elements
+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Legendary Planeswalker - Nissa
Nissa, Steward of Elements (m3c) 270
Political Triumph
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Enchantment - Plan
Political Triumph (msh) 31
Wan Shi Tong, All-Knowing
Flying
When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.
Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
Legendary Creature - Bird Spirit
Wan Shi Tong, All-Knowing (tle) 182

Scrin Conditions

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Scryrtifacts

Qty: 7 Price: $140.23
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 259
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (fic) 354
The Eternity Elevator
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ |
: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft
The Eternity Elevator (eoe) 241
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (ltc) 348
The Temporal Anchor
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Legendary Artifact
The Temporal Anchor (bro) 82

Scryrtifacts

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Scrytection

Qty: 4 Price: $49.16
Adept Watershaper
Other tapped creatures you control have indestructible.
Creature - Cleric Merfolk
Adept Watershaper (ecl) 3
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (hoc) 16
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (eoe) 35

Scrytection

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Tap You Bad

Qty: 7 Price: $20.99
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk
Champions of the Shoal (ecl) 46
Crashing Wave
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Tap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Crashing Wave (tla) 47
Elvish Mariner
Whenever this creature attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
Creature - Elf Pilot
Elvish Mariner (ltr) 283
Hylda of the Icy Crown
Whenever you tap an untapped creature an opponent controls, you may pay
. When you do, choose one —
• Create a 4/4 white and blue Elemental creature token.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
Legendary Creature - Human Warlock
Hylda of the Icy Crown (woe) 363
Lost in the Maze
Flash
When this enchantment enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tapped creatures you control have hexproof.
Enchantment
Lost in the Maze (mkm) 64
Mjölnir, Storm Hammer
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Legendary Artifact - Equipment
Mjölnir, Storm Hammer (acr) 74
Verity Circle
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
: Tap target creature without flying.
Enchantment
Verity Circle (voc) 116

Tap You Bad

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Untap Me Good

Qty: 13 Price: $101.84
Arbiter of the Ideal
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Creature - Sphinx
Arbiter of the Ideal (bng) 31
Brad Boimler, Eager Ensign
Lifelink
Whenever Brad Boimler becomes tapped, until end of turn, if one or more counters would be put on a permanent you control, that many plus one of each of those kinds of counters are put on that permanent instead.
Legendary Creature - Human Officer
Brad Boimler, Eager Ensign (trk) 5
Captain America, Living Legend
Vigilance
Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
Legendary Creature - Human Soldier Hero
Captain America, Living Legend (msh) 210
Captain of the Mists
Whenever another Human you control enters, untap this creature.
,
: You may tap or untap target permanent.
Creature - Human Wizard
Captain of the Mists (ddq) 24
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 3
Halo Fountain
,
, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
,
, Untap two tapped creatures you control: Draw a card.
,
, Untap fifteen tapped creatures you control: You win the game.
Artifact
Halo Fountain (snc) 15
Legolas's Quick Reflexes
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant
Legolas's Quick Reflexes (ltc) 493
Teferi, Who Slows the Sunset
+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Legendary Planeswalker - Teferi
Teferi, Who Slows the Sunset (mid) 245
Tui and La, Moon and Ocean
Whenever Tui and La become tapped, draw a card.
Whenever Tui and La become untapped, put a +1/+1 counter on them.
Legendary Creature - Spirit Fish
Tui and La, Moon and Ocean (tle) 96
Valley Floodcaller
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
Creature - Wizard Otter
Valley Floodcaller (blb) 79
Virtue of Loyalty
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38
Wylie Duke, Atiin Hero
Vigilance
Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.
Legendary Creature - Human Ranger
Wylie Duke, Atiin Hero (otj) 239
Yue, the Moon Spirit
Flying, vigilance
Waterbend
,
: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Spirit Ally
Yue, the Moon Spirit (tla) 338

Untap Me Good

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xLand

Qty: 31 Price: $343.13
Adagia, Windswept Bastion
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet
Adagia, Windswept Bastion (eoe) 250
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (trk) 279
Crystal Grotto
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Land
Crystal Grotto (woe) 254
Evendo, Waking Haven
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Land - Planet
Evendo, Waking Haven (eoe) 253
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 464
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (spg) 116
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (plg21) C3
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 344
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (sld) 1477
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (sld) 1474
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (sld) 1473
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 355
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (trk) 301
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (fic) 436
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 443
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215
Uthros, Titanic Godcore
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each artifact you control.
Land - Planet
Uthros, Titanic Godcore (eoe) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 360

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Deck Info

Deck stats

20 pips - 16 cards
17 mana - 16 cards
46 pips - 34 cards
21 mana - 19 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
35 pips - 28 cards
31 mana - 25 cards
0 pips - 0 cards
7 mana - 5 cards
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Description

{"ops":[{"insert":"Ever since the LOTR set came out I've wanted to do scry elves, (henceforth known as Screlves) but I wanted to do something INTERESTING with them, and not just play an elves tribal deck that had a scry subtheme. I wanted a SCRY deck with an elf subtheme. Which meant I needed more win conditions that centered around scry. Fortunately, ATLA came in clutch when it saw another UB deck in need, and it brought two things that tied everything together. I'll talk about them separately, since I want to go in depth with both and how they found their place in the deck. \n\n1: Wan Shi Tong, and surprisingly not"},{"insert":{"card-link":"Wan Shi Tong, Librarian"}},{"insert":"that everyone loves, I'm talking about"},{"insert":{"card-link":"Wan Shi Tong, All-Knowing"}},{"insert":"and"},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":". At first, all I cared about was Planetarium because it felt like the missing scry win condition I had been looking for. And it was, but shockingly, despite the word scry not appearing on"},{"insert":{"card-link":"Wan Shi Tong, All-Knowing"}},{"insert":", the thing about scry is that it removes cards and then instantly re-adds them to the library, which means every time you scry, you make tokens. And the deck scries a lot. (I'm sad that this is how the plural of scry is spelled, feels wrong) It also increased the value of any card that specified something going back to the library, although I still ended up cutting most of them, since he isn't the commander and if they aren't good enough when he isn't in play, they shouldn't be in the deck unless I wanted to make him the secret commander. Which I considered, but since he's already doing numbers with just scry, that's good enough. Keep in mind that at this point in the deckbuilding process, the deck was still blue/green with either"},{"insert":{"card-link":"Arwen Undómiel"}},{"insert":"or"},{"insert":{"card-link":"Elrond, Master of Healing"}},{"insert":"as the commander. It wasn't until I discovered the 2nd key that things changed.\n\n2: Waterbending. That might sound confusing at first, but I'll explain. Several scry cards care about being tapped or untapped, and that theme was also a big part of the UW colour wheel in ATLA because of waterbending. This resulted in me adding white to the deck to fully explore the tap/untap theme, which I split up into two sections, Tap You Bad, and Untap Me Good. I am very eloquent. Tap You Bad is helmed by "},{"insert":{"card-link":"Hylda of the Icy Crown"}},{"insert":"which does exactly what Screlves wanted to do in the first place, scry and/or add counters. She also does a 3rd thing that I guess is fine too if you have no board. She was good enough that I almost made her the commander and dropped green entirely, a thought that I had again when I saw"},{"insert":{"card-link":"Elminster"}},{"insert":", the other piece that confirmed I was right to include white in the deck. But in the end I chose not to cut the elves from Screlves, because that would be throwing away the reason I wanted to build the deck in the first place. No thank you! Although I would have still been able to keep the best elf for this subtheme, the one that ties the themes together:"},{"insert":{"card-link":"Elvish Mariner"}},{"insert":". Either way, I kept green in the deck, and Hylda can be considered the commander of the Tap You Bad subtheme.\nAs for the Untap Me Good subtheme, the piece that ties everything together is"},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":", alongside 2 non elves that came out after deck was built, "},{"insert":{"card-link":"Captain America, Living Legend"}},{"insert":" and "},{"insert":{"card-link":"Brad Boimler, Eager Ensign"}},{"insert":". Both very off theme, so ended up doing Galadriel alters for them. And as for how to tap? Waterbending!"},{"insert":{"card-link":"Crashing Wave"}},{"insert":","},{"insert":{"card-link":"Spirit Water Revival"}},{"insert":"and"},{"insert":{"card-link":"Yue, the Moon Spirit"}},{"insert":". Also "},{"insert":{"card-link":"Tui and La, Moon and Ocean"}},{"insert":", is the perfect tap/untap mascot. And stationing"},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":"so I can make hundreds of mana per turn is also pretty neat.\n\nAfter making the change to Bant, and not being able to run either of the two elves that make Screlves a functional archetype ("},{"insert":{"card-link":"Arwen Undómiel"}},{"insert":"/"},{"insert":{"card-link":"Elrond, Master of Healing"}},{"insert":") I had to decide on a new commander. For a while I actually went with"},{"insert":{"card-link":"Amareth, the Lustrous"}},{"insert":"before finally deciding that"},{"insert":{"card-link":"Path of Ancestry"}},{"insert":"is pretty good, and"},{"insert":{"card-link":"Galadriel, Light of Valinor"}},{"insert":"still does everything that Screlves wants, even if it's not as cool and thematic...whatever. This turned out to be the right choice, as I love her now and she's a huge part of how the deck runs. I've even made several alters turning cards that were...less thematically inclined into Galadriels. I mentioned Brad and Cap, but there's also"},{"insert":{"card-link":"Political Triumph"}},{"insert":". I also turned"},{"insert":{"card-link":"Wylie Duke, Atiin Hero"}},{"insert":"into Aragorn and"},{"insert":{"card-link":"Matoya, Archon Elder"}},{"insert":"into Celebrian, who I only discovered by googling Elvish names, having never read the Silmarillion and thusly having no idea that Arwen is Galadriel's granddaughter. I didn't know they were related at all! There was no reason that they had to be, but Celebrian, Galadriel's daughter, married Elrond, and gave birth to Arwen, and NONE OF THIS IS MENTIONED IN THE LORD OF THE RINGS! Poor Celebrian. As a Brian myself, this is a tragedy.\n\nI want to make one thing clear, this is first and foremost a scry deck. Not a counters deck. Scry makes counters? Great. Tap makes counters? Sure, let's do it. But just counters? Get outta here. Well, it's still an elf deck so I kept"},{"insert":{"card-link":"Marwyn, the Nurturer"}},{"insert":"and"},{"insert":{"card-link":"Joraga Warcaller"}},{"insert":", but that's it. Feels inappropriate to say that they got by based purely on the merit of their race despite not having the qualifications otherwise, but that is, unfortunately, the truth. Hurray for Affirmative Action? In a way though, it's the same as all the non elves that care about scrying. Kinda. I said the scry is more important than the elf part, but they're close enough. Even though I utterly refused to run any other elf tribal staples. If they don't scry, and they don't even care about counters? They ain't in the deck! Get outta here"},{"insert":{"card-link":"Imperious Perfect"}},{"insert":","},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":"and"},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":"! This isn't an Elves deck, it's a Screlves deck! \n\nAfter rereading this and realizing I didn't mention"},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":"once, I have to add that due to the large amount of cards who care about scrying or tap/untap that aren't elves, I decided I would rather they were elves. But while there are other cards that could do that, they couldn't also make all the elves into otters. And"},{"insert":{"card-link":"Valley Floodcaller"}},{"insert":"really wanted them to be, so my hands were tied. \n\nI was already running"},{"insert":{"card-link":"Retreat to Coralhelm"}},{"insert":"and"},{"insert":{"card-link":"Galadriel of Lothlórien"}},{"insert":", so when The Hobbit set came out it felt incredibly appropriate to add"},{"insert":{"card-link":"Gandalf, Shadow's Foe"}},{"insert":"and"},{"insert":{"card-link":"Elven Raft-Steerer"}},{"insert":"to the deck. Retriggering scry on"},{"insert":{"card-link":"The Grey Havens"}},{"insert":"or the various temples just seemed like a great bonus as well. I wanted to see if there was any tap based ramp I could do, and"},{"insert":{"card-link":"Llanowar Scout"}},{"insert":"was exactly what I was looking for. And ramp based tap? Ya, that exists too, "},{"insert":{"card-link":"Stone-Seeder Hierophant"}},{"insert":" and"},{"insert":{"card-link":"Tideforce Elemental"}},{"insert":". Nice.\n\nAlso, I already thought this deck was really good before"},{"insert":{"card-link":"Brad Boimler, Eager Ensign"}},{"insert":"showed up and became one of the deck's main wincons. I've said before that this deck isn't a counters deck, but "},{"insert":{"card-link":"Galadriel, Light of Valinor"}},{"insert":"and"},{"insert":{"card-link":"Hylda of the Icy Crown"}},{"insert":"being the commander and secret commander does mean that the deck gets a lot of counters anyway.\n\nFinally, sorry,"},{"insert":{"card-link":"Skrelv, Defector Mite"}},{"insert":"didn't make the cut, even though I found the idea very funny and since it has a tap ability it wouldn't be entirely off theme. Just wasn't good enough to justify the meme.\n"}]}
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