TheDarkWizard
758 views13 days ago
Commander
Size: 100Salt sum: 36.56
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Anthem
Anthem
(CTRL to add secondary)
Artifact
Artifact
(CTRL to add secondary)
Creature
Old Flitterfang
Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
Legendary Creature - Rat Faerie

Creature
(CTRL to add secondary)
Discard
Discard
(CTRL to add secondary)
Draw
Nashi, Moon Sage's Scion
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature - Rat Ninja

Draw
(CTRL to add secondary)
Enchantment
Enchantment
(CTRL to add secondary)
Evasion
Evasion
(CTRL to add secondary)
Infect
Karumonix, the Rat King
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Rat Phyrexian

Infect
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Pump
Pump
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Maybeboard
Eye of Ojer Taq
: Add one mana of any color.
Craft with two that share a card type (, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with two that share a card type (, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact


Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"\tThis deck is all about "},{"attributes":{"underline":true},"insert":"tapping"},{"insert":" and "},{"attributes":{"underline":true},"insert":"untapping"},{"insert":" "},{"insert":{"card-link":"Marrow-Gnawer"}},{"insert":" to flood the board with "},{"insert":{"card-link":"Rat"}},{"insert":" tokens , most simply through equipping "},{"insert":{"card-link":"Thornbite Staff"}},{"insert":"and having at least 3 rats in play or 2 with light graveyard recursion. They enter "},{"attributes":{"underline":true},"insert":"summoning sick"},{"insert":" so having "},{"insert":{"card-link":"Pack Rat"}},{"insert":" or another power scaling creature is required for a kill that turn as there is no source of "},{"attributes":{"underline":true},"insert":"haste"},{"insert":" in the deck. \n\tThis deck is not designed to be competitive, it generally lacks utility, it has few sources of card draw, one situational board wipe, and weak removal overall. This deck plays as a race to create an unstoppable wave of rats, generally going from full health to game over in a single turn. "},{"insert":{"card-link":"Karumonix, the Rat King"}},{"insert":","},{"insert":{"card-link":"Blightbelly Rat"}},{"insert":", and "},{"insert":{"card-link":"Ichor Rats"}},{"insert":" can end games via poison counters, but this is rare. The "},{"attributes":{"underline":true},"insert":"Fear"},{"insert":" provided by the commander makes this deck stronger against non-black decks.\n\t\t\n"}]}











































































































