SSHaft
3k views9 days ago
Commander
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{"ops":[{"insert":"Self-mill rechantimator Control Toolbox"},{"attributes":{"header":2},"insert":"\n"},{"insert":"!!! HIGH QUALITY CARDS !!! NO BUDGET !!!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"No infinite combos included; creates overwhelming advantage w/ "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" as a hard wincon."},{"attributes":{"header":3},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#66b966","bold":true},"insert":"Play this if:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You like library digging (and tutors) to get the right cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like building a fortified farm and reaping per-turn benefits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like scaling into a late-game control/prison monster."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like stealing opponent's creatures from their graveyards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#f06666","bold":true},"insert":"Don't play this if:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You encounter lots of graveyard hate. "},{"insert":{"card-link":"Perpetual Timepiece"}},{"insert":" & "},{"insert":{"card-link":"Enhanced Surveillance"}},{"insert":" offer some protection, but not ideal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You want early game control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You want to end the game quickly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't want to use "},{"insert":{"card-link":"Rhystic Study"}},{"insert":", "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", and/or "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" as a crutch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#cce0f5","bold":true},"insert":"The Gist of It:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Main goal is to setup engines to start farming resources while gradually whittling away our library. Eventually, we want to land either "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" (best) or "},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" (alternative) to help keep us from dying. Admittedly, the biggest obstacle to our deck is mana; we cannot make a lot of it fast. That being said, "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" is the best at solving our mana problems if we can manage to find/copy it. Lastly, "},{"insert":{"card-link":"Leyline of Anticipation"}},{"insert":" unlocks our deck during our opponents' turns & enables us to play much more reactively."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We have multiple repeatable tutor lines (see Synergies 1, 2 & 3 below) to help setup our bunker. Alternatively, we can use mill/rhystic engines to see multiple cards each turn until we find something to our liking. We also have recurrable interaction, allowing us to repeatedly dip into: "},{"insert":{"card-link":"Seal of Cleansing"}},{"insert":", "},{"insert":{"card-link":"Seal of Removal"}},{"insert":", "},{"insert":{"card-link":"Sinister Concoction"}},{"insert":", "},{"insert":{"card-link":"Dress Down"}},{"insert":", & even "},{"insert":{"card-link":"Fear of Impostors"}},{"insert":" with some setup. We can also repeatedly recur counterspells."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We win on an empty library by reanimating LabMan, usually via "},{"insert":{"card-link":"Necromancy"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#66a3e0","bold":true},"insert":"Synergies (semi-exhaustive):"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Some require commander or other additional recursion)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Chakra Meditation"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Estrid's Invocation"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"return instant/sorcery from graveyard to hand at your upkeep"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, we can tutor for Chakra Meditation, play Chakra Meditation returning the tutor to hand, then tutor for Estrid's Invocation. Tutor has to be an instant/sorcery."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"A Copy Enchantment can copy Estrid's Invocation to gain Chakra Meditation's abilities in addition to the powerful flicker ability of Estrid's Invocation, allowing two instants and/or sorceries to be returned at upkeep."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Gravebreaker Lamia"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Estrid's Invocation"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"entomb for free at your upkeep, {2} mana reduction for GY casts"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, tutor Estrid's Invocation after Gravebreaker Lamia's first ETB."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Wishclaw Talisman"}},{"insert":" + "},{"insert":{"card-link":"Static Prison"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"tutor any-to-hand once on each of your turns"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Activate/resolve Wishclaw first, then play/escape Static Prison to exile it. Sacrifice Static Prison to its own triggered ability to return Wishclaw. Repeat."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, tutor Static Prison after Wishclaw's first activation."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Court of Ardenvale"}},{"insert":" + "},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" "},{"attributes":{"bold":true},"insert":"OR "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you become a wise king, live safely in a castle & your graveyard pays you taxes"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Queen of Dale"}},{"insert":" + "},{"insert":{"card-link":"Darkblast"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"rhystic/toll mill effect + chump blockers"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Dredge/discard Darkblast."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Attunement"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Cost Reducers"},{"attributes":{"bold":true},"insert":" AND/OR "},{"attributes":{"bold":true},"insert":{"card-link":"Darkblast"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"boost a repeatable cantrip's power"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Dredge/discard Darkblast."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Cost Reducers"},{"insert":":"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravebreaker Lamia"}},{"insert":", "},{"insert":{"card-link":"Inquisitive Glimmer"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Starfield Mystic"}},{"insert":", "},{"insert":{"card-link":"Stenn, Paranoid Partisan"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Geist of Saint Thalia"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Enhanced Surveillance"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Doom Whisperer"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"double surveil value"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Solitary Confinement"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Greater Auramancy"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"resilient soft lock against damage threats"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Solitary Confinement has shroud that then gives us shroud. Resists very powerful effects against this deck (e.g. Bojuka Bog, Blood Artist, Mindslaver)."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Solitary Confinement is easy to maintain with any sort of card engine."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Greater Auramancy"}},{"attributes":{"bold":true},"insert":" + Copy Enchantment"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"each enchantment you control has shroud"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fear of Impostors"}},{"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Repeatable Removal"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"repeatable counterspell"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Play/escape Fear of Impostors, then bounce/destroy it. Repeat."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Repeatable Removal:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sinister Concoction"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"insert":{"card-link":"Seal of Cleansing"}},{"insert":", "},{"insert":{"card-link":"Seal of Removal"}},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Pain Land"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"mill"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Angel of Suffering can also be used as a one-turn fog effect with "},{"insert":{"card-link":"Necromancy"}},{"insert":" to aikido into a big mill."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Pain Lands:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Caves of Koilos"}},{"insert":", "},{"insert":{"card-link":"Adarkar Wastes"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"City of Brass"}},{"insert":", "},{"insert":{"card-link":"Underground River"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tarnished Citadel"}},{"insert":", "},{"insert":{"card-link":"Cephalid Coliseum"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Esper Sentinel"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Dance of the Dead"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"recursion an Esper Sentinel and boost its power to 2"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\nRidiculous Cards:"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Replenish"}},{"insert":", "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":", "},{"insert":{"card-link":"Rhystic Study"}},{"insert":", "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" (by proxy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dress Down"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\nOther Notes:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\"Target player\" effects don't work on us (including some of our self-mill cards) while we control "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Darkblast"}},{"insert":" can easily snipe a creature with 2 toughness (cast in upkeep, dredge, cast again). Scalable with card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Leyline of Anticipation"}},{"insert":" drastically enables our control potential."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Since this deck can steal creatures and clone enchantments/artifacts, it's possible to create an infinite using an opponent's card. Examples below (not exhaustive):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Steal "},{"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"insert":" with Animate Dead / Necromancy / Dance of the Dead."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Steal/clone "},{"insert":{"card-link":"Faerie Mastermind"}},{"insert":" OR "},{"insert":{"card-link":"Gleaming Splendor"}},{"insert":" with two Smothering Tithes in play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Clone "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" with Mesmeric Orb in play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"italic":true},"insert":"\"When they play pillow fort, they're just gonna be, you know, safe and zerking off cause no one's going to be bothering them.\""},{"insert":"\n—Quips&Guac\n\nMaster of Game Actions\n"}]}
The Master of Keys
Flying
When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.
Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.
Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
Legendary Creature Enchantment - Horror

Commander
(Ctrl to add secondary)
Cemetery Tampering
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Enchantment

Mirror-Mad Phantasm
Flying
: This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
: This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Creature - Spirit

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Out of the Tombs
At the beginning of your upkeep, put two eon counters on this enchantment, then mill cards equal to the number of eon counters on it.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.
Enchantment

a) Card Economy
(Ctrl to add secondary)
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura

Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare

b) Removal
(Ctrl to add secondary)
c) Defense
(Ctrl to add secondary)
d) Land
(Ctrl to add secondary)
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment

Court of Ardenvale
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Enchantment

Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
Enchantment - Aura

Founding the Third Path
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Enchantment - Saga

Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

e) Recursion
(Ctrl to add secondary)
f) Copy Stuff
(Ctrl to add secondary)
g) Totor
(Ctrl to add secondary)
Stenn, Paranoid Partisan
As Stenn enters, choose a card type other than creature or land.
Spells you cast of the chosen type cost less to cast.
: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
Spells you cast of the chosen type cost less to cast.
: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Human Wizard

h) Ramp & "Ramp"
(Ctrl to add secondary)
Deck Info
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Description
{"ops":[{"insert":"Self-mill rechantimator Control Toolbox"},{"attributes":{"header":2},"insert":"\n"},{"insert":"!!! HIGH QUALITY CARDS !!! NO BUDGET !!!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"No infinite combos included; creates overwhelming advantage w/ "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" as a hard wincon."},{"attributes":{"header":3},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#66b966","bold":true},"insert":"Play this if:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You like library digging (and tutors) to get the right cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like building a fortified farm and reaping per-turn benefits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like scaling into a late-game control/prison monster."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You like stealing opponent's creatures from their graveyards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#f06666","bold":true},"insert":"Don't play this if:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You encounter lots of graveyard hate. "},{"insert":{"card-link":"Perpetual Timepiece"}},{"insert":" & "},{"insert":{"card-link":"Enhanced Surveillance"}},{"insert":" offer some protection, but not ideal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You want early game control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You want to end the game quickly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't want to use "},{"insert":{"card-link":"Rhystic Study"}},{"insert":", "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", and/or "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" as a crutch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#cce0f5","bold":true},"insert":"The Gist of It:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Main goal is to setup engines to start farming resources while gradually whittling away our library. Eventually, we want to land either "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" (best) or "},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" (alternative) to help keep us from dying. Admittedly, the biggest obstacle to our deck is mana; we cannot make a lot of it fast. That being said, "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" is the best at solving our mana problems if we can manage to find/copy it. Lastly, "},{"insert":{"card-link":"Leyline of Anticipation"}},{"insert":" unlocks our deck during our opponents' turns & enables us to play much more reactively."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We have multiple repeatable tutor lines (see Synergies 1, 2 & 3 below) to help setup our bunker. Alternatively, we can use mill/rhystic engines to see multiple cards each turn until we find something to our liking. We also have recurrable interaction, allowing us to repeatedly dip into: "},{"insert":{"card-link":"Seal of Cleansing"}},{"insert":", "},{"insert":{"card-link":"Seal of Removal"}},{"insert":", "},{"insert":{"card-link":"Sinister Concoction"}},{"insert":", "},{"insert":{"card-link":"Dress Down"}},{"insert":", & even "},{"insert":{"card-link":"Fear of Impostors"}},{"insert":" with some setup. We can also repeatedly recur counterspells."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We win on an empty library by reanimating LabMan, usually via "},{"insert":{"card-link":"Necromancy"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"color":"#66a3e0","bold":true},"insert":"Synergies (semi-exhaustive):"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Some require commander or other additional recursion)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Chakra Meditation"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Estrid's Invocation"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"return instant/sorcery from graveyard to hand at your upkeep"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, we can tutor for Chakra Meditation, play Chakra Meditation returning the tutor to hand, then tutor for Estrid's Invocation. Tutor has to be an instant/sorcery."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"A Copy Enchantment can copy Estrid's Invocation to gain Chakra Meditation's abilities in addition to the powerful flicker ability of Estrid's Invocation, allowing two instants and/or sorceries to be returned at upkeep."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Gravebreaker Lamia"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Estrid's Invocation"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"entomb for free at your upkeep, {2} mana reduction for GY casts"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, tutor Estrid's Invocation after Gravebreaker Lamia's first ETB."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Wishclaw Talisman"}},{"insert":" + "},{"insert":{"card-link":"Static Prison"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"tutor any-to-hand once on each of your turns"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Activate/resolve Wishclaw first, then play/escape Static Prison to exile it. Sacrifice Static Prison to its own triggered ability to return Wishclaw. Repeat."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"To setup fast, tutor Static Prison after Wishclaw's first activation."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Court of Ardenvale"}},{"insert":" + "},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" "},{"attributes":{"bold":true},"insert":"OR "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you become a wise king, live safely in a castle & your graveyard pays you taxes"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Queen of Dale"}},{"insert":" + "},{"insert":{"card-link":"Darkblast"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"rhystic/toll mill effect + chump blockers"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Dredge/discard Darkblast."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Attunement"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Cost Reducers"},{"attributes":{"bold":true},"insert":" AND/OR "},{"attributes":{"bold":true},"insert":{"card-link":"Darkblast"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"boost a repeatable cantrip's power"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Dredge/discard Darkblast."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Cost Reducers"},{"insert":":"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravebreaker Lamia"}},{"insert":", "},{"insert":{"card-link":"Inquisitive Glimmer"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Starfield Mystic"}},{"insert":", "},{"insert":{"card-link":"Stenn, Paranoid Partisan"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Geist of Saint Thalia"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Enhanced Surveillance"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Doom Whisperer"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"double surveil value"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Solitary Confinement"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Greater Auramancy"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"resilient soft lock against damage threats"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Solitary Confinement has shroud that then gives us shroud. Resists very powerful effects against this deck (e.g. Bojuka Bog, Blood Artist, Mindslaver)."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Solitary Confinement is easy to maintain with any sort of card engine."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Greater Auramancy"}},{"attributes":{"bold":true},"insert":" + Copy Enchantment"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"each enchantment you control has shroud"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fear of Impostors"}},{"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Repeatable Removal"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"repeatable counterspell"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Play/escape Fear of Impostors, then bounce/destroy it. Repeat."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Repeatable Removal:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sinister Concoction"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"insert":{"card-link":"Seal of Cleansing"}},{"insert":", "},{"insert":{"card-link":"Seal of Removal"}},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Angel of Suffering"}},{"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":"Pain Land"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"mill"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Angel of Suffering can also be used as a one-turn fog effect with "},{"insert":{"card-link":"Necromancy"}},{"insert":" to aikido into a big mill."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Pain Lands:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Caves of Koilos"}},{"insert":", "},{"insert":{"card-link":"Adarkar Wastes"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"City of Brass"}},{"insert":", "},{"insert":{"card-link":"Underground River"}},{"insert":","},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tarnished Citadel"}},{"insert":", "},{"insert":{"card-link":"Cephalid Coliseum"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Esper Sentinel"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Dance of the Dead"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"recursion an Esper Sentinel and boost its power to 2"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\nRidiculous Cards:"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Replenish"}},{"insert":", "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":", "},{"insert":{"card-link":"Rhystic Study"}},{"insert":", "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" (by proxy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dress Down"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\nOther Notes:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\"Target player\" effects don't work on us (including some of our self-mill cards) while we control "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Darkblast"}},{"insert":" can easily snipe a creature with 2 toughness (cast in upkeep, dredge, cast again). Scalable with card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Leyline of Anticipation"}},{"insert":" drastically enables our control potential."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Since this deck can steal creatures and clone enchantments/artifacts, it's possible to create an infinite using an opponent's card. Examples below (not exhaustive):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Steal "},{"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"insert":" with Animate Dead / Necromancy / Dance of the Dead."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Steal/clone "},{"insert":{"card-link":"Faerie Mastermind"}},{"insert":" OR "},{"insert":{"card-link":"Gleaming Splendor"}},{"insert":" with two Smothering Tithes in play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Clone "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" with Mesmeric Orb in play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"————————————————————————————————\n"},{"attributes":{"italic":true},"insert":"\"When they play pillow fort, they're just gonna be, you know, safe and zerking off cause no one's going to be bothering them.\""},{"insert":"\n—Quips&Guac\n\nMaster of Game Actions\n"}]}




















































































