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Commander
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Chiss-Goria, Forge Tyrant
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Flying, haste
Whenever Chiss-Goria attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
Flying, haste
Whenever Chiss-Goria attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
Legendary Creature - Dragon

Commander
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Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Copy
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Breya's Apprentice
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.
, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.
Creature Artifact - Human Artificer

Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
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Protection
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Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Hexplate Wallbreaker
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment

Sword of Forge and Frontier
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact - Equipment

Pump
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Karn, Legacy Reforged
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature Artifact - Golem

Ramp
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Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti

Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Recursion
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Duplicant
Imprint — When this creature enters, you may exile target nontoken creature.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Creature Artifact - Shapeshifter

Removal
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Triplicate Titan
Flying, vigilance, trample
When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
Creature Artifact - Golem

Tokens
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Akki Battle Squad
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature - Goblin Samurai

Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling

Visions of Ruin
Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Sideboard
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Komainu Battle Armor
Menace
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Dog

Kusari-Gama
Equipped creature has ": This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Ugin, Eye of the Storms
When you cast this spell, exile up to one target permanent that's one or more colors.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add .
−11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add .
−11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
Legendary Planeswalker - Ugin

Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Still a work in progress but have been enjoying the deck in games with friends.\n\nThis Deck Revolves a LOT around its commander, but thankfully since he has affinity for artifacts protecting chiss is less important than the need to put more artifacts on the board. ergo the strategy falls to these basic principles;\n\nget as many artifacts on the board as you can."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"play chiss"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"punch your friends"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"repeat step 1."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe Plan:\n\nplaying artifacts from exile is going to mean we have to make hard choices, so here are some big hitters for making the deck sing.\n\n"},{"insert":{"card-link":"Mystic Forge"}},{"insert":" ,"},{"insert":{"card-link":"Kuldotha Forgemaster"}},{"insert":" ,"},{"insert":{"card-link":"Hammer of Nazahn"}},{"insert":" ,"},{"insert":{"card-link":"Roaming Throne"}},{"insert":" \n\nthese four make up the bulk of what our deck is trying to do, play artifacts, buff our commander, swing for the fences.\n\nThe Ramp:\n\n"},{"insert":{"card-link":"Everflowing Chalice"}},{"insert":" "},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"insert":{"card-link":"Arcane Signet"}},{"insert":" "},{"insert":{"card-link":"Iron Myr"}},{"insert":" "},{"insert":{"card-link":"Manakin"}},{"insert":" et al are all important cards to play, any 2 drop should be played immediately especially if its also a mana rock. getting the 1 off his cost along with 1 mana is a 2 for 1 and will go hard on getting chiss out early, ideally we want him out by the time we have 3 mountains, but later is fine.\n\n"},{"insert":{"card-link":"The Reaver Cleaver"}},{"insert":" allows Chiss to do the thing he loves most, HOARD TREASURE. doublestrike with this is a rude way to ensure nothing short of vandalblast is gonna keep chiss off the field.\n\nThe Draw:\n\n"},{"insert":{"card-link":"Big Score"}},{"insert":" "},{"insert":{"card-link":"Unexpected Windfall"}},{"insert":" "},{"insert":{"card-link":"Imposing Grandeur"}},{"insert":" make up our cards in hand draw, or refresh our hand.\n\n"},{"insert":{"card-link":"Scroll Rack"}},{"insert":" "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" "},{"insert":{"card-link":"Breya's Apprentice"}},{"insert":" let us work our topdeck out for answers. works well with the Mystic Forge.\n\nIdeally, we want to be getting the most out of Chiss, so "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" "},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" and "},{"insert":{"card-link":"Strionic Resonator"}},{"insert":" will also net us some decent ways to get thru our deck.\n\nHeavy Hitters:\n\nWe can't let Chiss have all the fun. "},{"insert":{"card-link":"Karn, Legacy Reforged"}},{"insert":" "},{"insert":{"card-link":"Triplicate Titan"}},{"insert":" "},{"insert":{"card-link":"Wurmcoil Engine"}},{"insert":" "},{"insert":{"card-link":"Stonecoil Serpent"}},{"insert":" "},{"insert":{"card-link":"Combustible Gearhulk"}},{"insert":" are all big brawny fighters with their own value in being threats and targets for our pump artifacts if worse comes to worse.\n\nHow we stay alive:\n\nLifelink, \n\n"},{"insert":{"card-link":"Basilisk Collar"}},{"insert":" and "},{"insert":{"card-link":"Batterskull"}},{"insert":" are important to keep us in game, being able to get life back on our big punchy dragon so they cant murder us. this deck is gonna burn thru cards fast so our deck size is gonna be a serious issue, life total can be too. this addresses that.\n\ncombined with Double Strike and trample this is an easy way to keep us alive.\n\n"},{"insert":{"card-link":"Hammer of Nazahn"}},{"insert":" and "},{"insert":{"card-link":"Champion's Helm"}},{"insert":" make Chiss a nightmare to remove from the board, as if he wasnt a problem already with his Affinity.\n\n"},{"insert":{"card-link":"The One Ring"}},{"insert":" gets us out of a pickle.\n\nCombos:\n\n"},{"insert":{"card-link":"Darksteel Forge"}},{"insert":" and "},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" basically allow us to "},{"insert":{"card-link":"Vandalblast"}},{"insert":" everyones boards.\n\n"},{"insert":{"card-link":"Hexplate Wallbreaker"}},{"insert":" and "},{"insert":{"card-link":"Embercleave"}},{"insert":" are going to end games quickly. \n"}]}
















































































