AnthroSC
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Commander
Size: 100Salt sum: 36.25
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Commander
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Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Creature
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Instant
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Boseiju, Who Endures
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Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land

Land
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Tunnel Vision
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Sorcery

Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The Apocalypse is here for All!! \n\nAfter I saw the repeat of lands part of Sins ability I thought of how I could use the repeatability to its fullest potential and Hermit druid is the perfect card for the job.\n\nI have filled the deck with 80 nonbasic lands so when Hermit Druid effect is activated it will mill the entire deck. Sin will then eat up all these lands spitting copies of them on the field until it empties my graveyard or hits one of my win conditions aka Thassa's Oracle. \n\nI have also included some landfall payoffs to try and end the game while Sin is enjoying its tasty graveyard. \n\nOther cards in the deck and instant and sorceries to help find the combo pieces or ramp into Sin as quick as possible \n"}]}


































































































