3.3k views2 days ago
Commander
Size: 100Salt sum: 37.25
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jank_rising

3.3k views2 days ago
Commander
Size: 100Salt sum: 37.25

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{"ops":[{"insert":"what began as a meme has evolved into a surprisingly consistent Rube Goldberg deck-shuffling machine, capable of infinitely burning out our opponents as early as the fourth turn cycle.\n\noh, and the deck is also capable of bricking horribly, leaving us twiddling our thumbs waiting for something to start our engine. \n\nwelcome to non-deterministic madness, Warp World edition.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Intro:"},{"insert":"\nthe original goal of this deck was to loop [[Warp World]] , because I thought it would be funny.\n\nby filling our deck with effects that return sorceries from our graveyard to our hand and a bunch of mountains, I figured it would be possible to cast Warp World multiple times in a row — as long as we had sufficient permanents on board to start with.\n\nas the deck continued to fill out, I realized that not only was it possible to loop Warp World forever, it could actually be a viable win condition to do so.\n\nbecause the vast majority (96 of 99) of the cards in our deck are permanents, we are not only likely to maintain our permanent count with every Warp World cast, but due to a large number of cards in the deck being capable of producing tokens, we are actually progressively likely to INCREASE our permanent count with every successfully cast Warp World.\n\nwhile our permanent count continues to increase, our opponents will likely experience the opposite effect.\n\nmost other decks which go through a Warp actually come out of it with fewer permanents than when they entered. Instants, Sorceries, Battles, Planeswalkers... every one of those cards that our opponents flip represents one fewer permanent that will be counted for future Warps.\n\nnow that you understand the vision of the deck, every card should be viewed through that lens. protect Warp World at all costs.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Why Ragavan:"},{"insert":"\nwhile there are certainly other commanders you could use for this strategy, to me Ragavan seems like the perfect fit.\n\nafter playing him on turn 1, we should hopefully generate at least a few bonus permanents before we attempt to Warp.\n\nI have found that opponents really do not like having the top cards of their library stolen. I very rarely actually cast the spells that Ragavan flips, so they will likely remain exiled. I would like to cast ramp spells if I hit them, but casting permanents off of our opponents libraries will likely only benefit them later as it will be an additional permanent for their count when we Warp World.\n\nunfortunately, Ragavan often catches quite a bit of aggro. should he perish however, do not be concerned. if he was able to generate even a couple treasures, he will have done his early-game job.\n\nnow, he will have another mission: being a 1cmc spell in the command zone. we are abusing Cascade and Discover, which allows us to access our second warp effect, the oft-forgotten [[Glimpse of Tomorrow]]. \n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Glimpse of Tomorrow:"},{"insert":"\nGlimpse of Tomorrow is actually a more powerful Warp effect in many ways.\n\nby deliberately running no cards in the 1cmc slot ("},{"attributes":{"italic":true},"insert":"screw you, [[Sol Ring]]"},{"insert":"), we ensure that Glimpse is our only viable hit when using our Cascade and Discover effects, of which we run almost every possible option.\n\nalso by only warping our own board at the start, we remove the risk of flipping our opponents into some unbeatable stax piece. that will still be possible later though, don't you worry.\n\nwe do want to loop Glimpse a few times as well, but we need to get creative to get around its null cmc restriction.\n\nour path to the next Glimpse will always vary, depending on what we have flipped into. you will need to determine whether Glimpse should be put from the graveyard on top of our library (via [[Biblioplex Assistant]]), on the bottom of our library (via [[Vessel of Endless Rest]], [[Tomb Trawler]], and [[Barkform Harvester]]), or back into our hand via one of the [[Anarchist]] creatures.\n\nthe correct choice will depend on what our next method to cast it will be.\n\ncan we cast off the top of our library with [[Sunbird's Invocation]] or [[Breaching Dragonstorm]]? if yes, likely pursue this line\n\nif we will need to cascade/discover into Glimpse again, of course put it on the bottom of the library.\n\nand if we have access to something that lets us cast it from hand, such as [[Twinning Glass]] or [[Electrodominance]], then we should pursue that route.\n\na number of permanent-based tutors in our deck make pursuing these options more consistent as well. if you flip in to a [[Ring of Three Wishes]] and you have 5 spare mana available, you may want to tutor Electrodominance or Warp World to your hand, just to reduce the number of bad hits the deck is capable of.\n\nevery successive warp makes the next one easier.\n\nthe more permanents we begin flipping with, the more likely we are to find some combination which enables the loop.\n\neventually we should flip into something from the 'many_tokens' category, and the fun can really begin.\n\n[wip]\n"}]}

Commander

Qty: 1 Price: $229.99
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (fca) 43

Commander

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✨warp

Qty: 2 Price: $9.48
Glimpse of Tomorrow
Suspend 3—

Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Sorcery
Glimpse of Tomorrow (mh2) 407
Warp World
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Warp World (rav) 150

✨warp

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anarchists

Qty: 6 Price: $9.04
Anarchist
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Creature - Human Wizard
Anarchist (ody) 173
Ardent Elementalist
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Shaman
Ardent Elementalist (mid) 128
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Revolutionist
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Human Wizard
Revolutionist (mh2) 139
The Immortal Weapons
When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Legendary Creature - Human Warrior Hero
The Immortal Weapons (msc) 547
Zealous Lorecaster
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Giant Sorcerer
Zealous Lorecaster (sos) 137

anarchists

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draw

Qty: 6 Price: $34.24
Bitter Reunion
When this enchantment enters, you may discard a card. If you do, draw two cards.
, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Enchantment
Bitter Reunion (bro) 127
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135
Magus of the Wheel
,
, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Creature - Human Wizard
Magus of the Wheel (cmm) 544
Melded Moxite
When this artifact enters, you may discard a card. If you do, draw two cards.
, Sacrifice this artifact: Create a tapped 2/2 colorless Robot artifact creature token.
Artifact
Melded Moxite (eoe) 143
Pumpkin Bombs
, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact.
Artifact
Pumpkin Bombs (spe) 26
Seasoned Pyromancer
When this creature enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
, Exile this card from your graveyard: Create two 1/1 red Elemental creature tokens.
Creature - Human Shaman
Seasoned Pyromancer (2x2) 454

draw

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dupes

Qty: 1 Price: $19.99
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (v11) 4

dupes

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glimpse_enabler

Qty: 6 Price: $13.44
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Instant
Electrodominance (rna) 99
Embereth Shieldbreaker
Creature - Human Knight
Embereth Shieldbreaker // Battle Display (eld) 122
Goblin Glasswright
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Goblin Glasswright // Craft with Pride (sos) 117
Rimrock Knight
This creature can't block.
Creature - Knight Dwarf
Rimrock Knight // Boulder Rush (eld) 137
Twinning Glass
,
: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Artifact
Twinning Glass (lrw) 264
Vessel of Endless Rest
When this artifact enters, put target card from a graveyard on the bottom of its owner's library.
: Add one mana of any color.
Artifact
Vessel of Endless Rest (avr) 224

glimpse_enabler

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goblin_tutor

Qty: 1 Price: $1.49
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (7ed) 191

goblin_tutor

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Land

Qty: 36 (37 w/ MDFC)Price: $1579.14
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pal99) 5

Land

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many_tokens

Qty: 4 Price: $55.76
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (mh2) 219
Bucknard's Everfull Purse
,
: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Artifact
Bucknard's Everfull Purse (afc) 57
Monkey Cage
When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Artifact
Monkey Cage (mmq) 307
Toggo, Goblin Weaponsmith
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '
,
, Sacrifice Rock: This creature deals 2 damage to any target'" and equip
.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Artificer
Toggo, Goblin Weaponsmith (cmr) 576

many_tokens

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path_to_warp

Qty: 12 Price: $177.89
Bloodbraid Marauder
This creature can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Human Berserker
Bloodbraid Marauder (pmh2) 116s
Cool but Rude
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.
: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Enchantment - Class
Cool but Rude (tmt) 89
Curse-Marred Demon
Flying, trample
When this creature enters, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Creature - Demon
Curse-Marred Demon (fra) 79
Dark Apostle
Gift of Chaos —
,
: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Warlock Astartes
Dark Apostle (40k) 75★
Flamekin Herald
Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Wizard Elemental
Flamekin Herald (cmr) 665
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Rain of Riches (pncc) 50p
Ring of Three Wishes
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put that card into your hand, then shuffle.
Artifact
Ring of Three Wishes (m14) 216
Smoldering Stagecoach
Smoldering Stagecoach's power is equal to the number of instant and sorcery cards in your graveyard.
Whenever this Vehicle attacks, the next instant spell and the next sorcery spell you cast this turn each have cascade.
Crew 2
Artifact - Vehicle
Smoldering Stagecoach (otc) 66
TARDIS
Flying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
TARDIS (who) 551
Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer
Wild-Magic Sorcerer (clb) 816
Zoyowa's Justice
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Instant
Zoyowa's Justice (lci) 173

path_to_warp

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ramp

Qty: 9 Price: $1379.61
_____ Goblin
When this creature enters, you may put a name sticker on it. Add
for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
Creature - Goblin Guest
_____ Goblin (unf) 393
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141
Gauntlet of Might
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional
.
Artifact
Gauntlet of Might (2ed) 245
Gauntlet of Power
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
Gauntlet of Power (tsp) 255
Koth, the Geomancer
Reach
Landfall — Whenever a land you control enters, Koth deals 1 damage to each opponent. If that land is a Mountain, add
.
Legendary Creature - Human Warrior
Koth, the Geomancer (fra) 248
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 150
Mana Flare
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Mana Flare (3ed) 164
Pyre Rhymer
Prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Elemental Sorcerer
Pyre Rhymer // Molten Tide (fra) 429
Treasonous Ogre
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add
.
Creature - Shaman Ogre
Treasonous Ogre (cns) 36

ramp

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small_tutor

Qty: 1 Price: $29.99
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (a25) 136

small_tutor

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spell_protection

Qty: 6 Price: $186.44
Apple of Eden, Isu Relic
, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
Legendary Artifact
Apple of Eden, Isu Relic (acr) 70
Dire Fleet Daredevil
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Creature - Human Pirate
Dire Fleet Daredevil (prix) 99s
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (j15) 6
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Price of Glory
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Enchantment
Price of Glory (ody) 214
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92

spell_protection

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time_lords

Qty: 4 Price: $2.46
Barkform Harvester
Changeling (This card is every creature type.)
Reach
: Put target card from your graveyard on the bottom of your library.
Creature Artifact - Shapeshifter
Barkform Harvester (blb) 243
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
Artifact Kindred - Shapeshifter
Firdoch Core (ecl) 255
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261

time_lords

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top_caster

Qty: 2 Price: $7.48
Breaching Dragonstorm
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand.
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Breaching Dragonstorm (tdm) 101
Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment
Sunbird's Invocation (pxln) 165s

top_caster

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top_stacker

Qty: 2 Price: $55.48
Biblioplex Assistant
Flying
When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.
Creature Artifact - Gargoyle
Biblioplex Assistant (stx) 251
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (tmp) 308

top_stacker

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win_while_warp

Qty: 1 Price: $24.99
Valakut, the Molten Pinnacle
This land enters tapped.
Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.
: Add
.
Land
Valakut, the Molten Pinnacle (pzen) 228★

win_while_warp

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Maybeboard

Qty: 13 Price: $41.23
Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
,
: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 458Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 458
Grinning Totem
,
, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Artifact
Grinning Totem (mir) 303
Hithlain Rope
This artifact can't be sacrificed.
,
: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
,
: Draw a card. The player to your right gains control of this artifact.
Artifact
Hithlain Rope (ltc) 76
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (c21) 174
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142
Naktamun Lorespinner
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Jackal
Naktamun Lorespinner // Wheel of Fortune (soc) 33
Nesting Dragon
Flying
Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '
: This token gets +1/+0 until end of turn.'"
Creature - Dragon
Nesting Dragon (cmm) 546
Quicksmith Genius
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
Creature - Human Artificer
Quicksmith Genius (c21) 178
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Tersa Lightshatter
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Legendary Creature - Wizard Orc
Tersa Lightshatter (tdm) 127
The Misty Mountains Cold
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Saga
The Misty Mountains Cold (hob) 321
Tomb Trawler
: Put target card from your graveyard on the bottom of your library.
Creature Artifact - Golem
Tomb Trawler (otj) 250
Weapons Manufacturing
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Enchantment
Weapons Manufacturing (eoe) 168

Maybeboard

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Stickers

Qty: 10 Price: $21.96
Ancestral Hot Dog Minotaur
— Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
— Flying
— 1/4
— 8/6
Stickers
Ancestral Hot Dog Minotaur (sunf) 23
Eldrazi Guacamole Tightrope
— Haste
— You may cast this card from your graveyard by paying 2 life in addition to paying its other costs.
— 1/4
— 5/3
Stickers
Eldrazi Guacamole Tightrope (sunf) 1
Misunderstood Trapeze Elf
— Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost.
— Hexproof
— 4/2
— 6/6
Stickers
Misunderstood Trapeze Elf (sunf) 5
Narrow-Minded Baloney Fireworks
— Whenever this creature attacks, you gain 2 life.
— Vigilance, reach
— 2/4
— 7/7
Stickers
Narrow-Minded Baloney Fireworks (sunf) 12
Phyrexian Midway Bamboozle
— Whenever this creature attacks, you get
.
— Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
— 4/2
— 6/9
Stickers
Phyrexian Midway Bamboozle (sunf) 18
Playable Delusionary Hydra
—
: Draw a card, then discard a card.
— Whenever this creature attacks, you gain 3 life and draw a card.
— 1/5
— 4/4
Stickers
Playable Delusionary Hydra (sunf) 30
Trained Blessed Mind
—
: Exile target card from a graveyard.
— Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
— 4/2
— 6/9
Stickers
Trained Blessed Mind (sunf) 44
Unassuming Gelatinous Serpent
— When this permanent dies, return target noncreature, nonland card from your graveyard to your hand.
— Whenever this creature deals combat damage to a player, that player mills twice that many cards.
— 2/3
— 7/2
Stickers
Unassuming Gelatinous Serpent (sunf) 36
Unglued Pea-Brained Dinosaur
—
: Add
. Spend this mana only to cast creature spells.
— At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn.
— 2/4
— 8/6
Stickers
Unglued Pea-Brained Dinosaur (sunf) 45
Unsanctioned Ancient Juggler
— Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
— Indestructible
— 3/2
— 5/4
Stickers
Unsanctioned Ancient Juggler (sunf) 13

Stickers

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Tokens & Extras

Qty: 10 Price: $35.26
Blood
,
, Discard a card, Sacrifice this token: Draw a card.
Artifact Token - Blood
Blood (tbig) 2
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (t2xm) 31
Dragon
Flying
: This creature gets +1/+0 until end of turn.
Creature Token - Dragon
Dragon (tcmm) 20
Dragon Egg
Defender
When this creature dies, create a 2/2 red Dragon creature token with flying and "
: This creature gets +1/+0 until end of turn."
Creature Token - Dragon Egg
Dragon Egg (tcmm) 22
Elemental
Creature Token - Elemental
Elemental (tdds) 2
Goblin Shaman
Whenever this creature attacks, create a Treasure token.
Creature Token - Goblin Shaman
Goblin Shaman (tneo) 8
Munitions
When this token leaves the battlefield, it deals 2 damage to any target.
Artifact Token
Munitions (teoe) 9
Rock
Equipped creature has "
,
, Sacrifice Rock: This creature deals 2 damage to any target."
Equip
Artifact Token - Equipment
Rock (tcmr) 11
Shapeshifter
Changeling
Creature Token - Shapeshifter
Shapeshifter (tlrw) 11
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (t2xm) 27

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
61 pips - 46 cards
45 mana - 45 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"what began as a meme has evolved into a surprisingly consistent Rube Goldberg deck-shuffling machine, capable of infinitely burning out our opponents as early as the fourth turn cycle.\n\noh, and the deck is also capable of bricking horribly, leaving us twiddling our thumbs waiting for something to start our engine. \n\nwelcome to non-deterministic madness, Warp World edition.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Intro:"},{"insert":"\nthe original goal of this deck was to loop [[Warp World]] , because I thought it would be funny.\n\nby filling our deck with effects that return sorceries from our graveyard to our hand and a bunch of mountains, I figured it would be possible to cast Warp World multiple times in a row — as long as we had sufficient permanents on board to start with.\n\nas the deck continued to fill out, I realized that not only was it possible to loop Warp World forever, it could actually be a viable win condition to do so.\n\nbecause the vast majority (96 of 99) of the cards in our deck are permanents, we are not only likely to maintain our permanent count with every Warp World cast, but due to a large number of cards in the deck being capable of producing tokens, we are actually progressively likely to INCREASE our permanent count with every successfully cast Warp World.\n\nwhile our permanent count continues to increase, our opponents will likely experience the opposite effect.\n\nmost other decks which go through a Warp actually come out of it with fewer permanents than when they entered. Instants, Sorceries, Battles, Planeswalkers... every one of those cards that our opponents flip represents one fewer permanent that will be counted for future Warps.\n\nnow that you understand the vision of the deck, every card should be viewed through that lens. protect Warp World at all costs.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Why Ragavan:"},{"insert":"\nwhile there are certainly other commanders you could use for this strategy, to me Ragavan seems like the perfect fit.\n\nafter playing him on turn 1, we should hopefully generate at least a few bonus permanents before we attempt to Warp.\n\nI have found that opponents really do not like having the top cards of their library stolen. I very rarely actually cast the spells that Ragavan flips, so they will likely remain exiled. I would like to cast ramp spells if I hit them, but casting permanents off of our opponents libraries will likely only benefit them later as it will be an additional permanent for their count when we Warp World.\n\nunfortunately, Ragavan often catches quite a bit of aggro. should he perish however, do not be concerned. if he was able to generate even a couple treasures, he will have done his early-game job.\n\nnow, he will have another mission: being a 1cmc spell in the command zone. we are abusing Cascade and Discover, which allows us to access our second warp effect, the oft-forgotten [[Glimpse of Tomorrow]]. \n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Glimpse of Tomorrow:"},{"insert":"\nGlimpse of Tomorrow is actually a more powerful Warp effect in many ways.\n\nby deliberately running no cards in the 1cmc slot ("},{"attributes":{"italic":true},"insert":"screw you, [[Sol Ring]]"},{"insert":"), we ensure that Glimpse is our only viable hit when using our Cascade and Discover effects, of which we run almost every possible option.\n\nalso by only warping our own board at the start, we remove the risk of flipping our opponents into some unbeatable stax piece. that will still be possible later though, don't you worry.\n\nwe do want to loop Glimpse a few times as well, but we need to get creative to get around its null cmc restriction.\n\nour path to the next Glimpse will always vary, depending on what we have flipped into. you will need to determine whether Glimpse should be put from the graveyard on top of our library (via [[Biblioplex Assistant]]), on the bottom of our library (via [[Vessel of Endless Rest]], [[Tomb Trawler]], and [[Barkform Harvester]]), or back into our hand via one of the [[Anarchist]] creatures.\n\nthe correct choice will depend on what our next method to cast it will be.\n\ncan we cast off the top of our library with [[Sunbird's Invocation]] or [[Breaching Dragonstorm]]? if yes, likely pursue this line\n\nif we will need to cascade/discover into Glimpse again, of course put it on the bottom of the library.\n\nand if we have access to something that lets us cast it from hand, such as [[Twinning Glass]] or [[Electrodominance]], then we should pursue that route.\n\na number of permanent-based tutors in our deck make pursuing these options more consistent as well. if you flip in to a [[Ring of Three Wishes]] and you have 5 spare mana available, you may want to tutor Electrodominance or Warp World to your hand, just to reduce the number of bad hits the deck is capable of.\n\nevery successive warp makes the next one easier.\n\nthe more permanents we begin flipping with, the more likely we are to find some combination which enables the loop.\n\neventually we should flip into something from the 'many_tokens' category, and the fun can really begin.\n\n[wip]\n"}]}
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