jjwappa
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Commander
Size: 100Salt sum: 33.59
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Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
, , Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Creatures you control can attack as though they didn't have defender.
, , Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior

Commander
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Creature
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Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit

Draw
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Instant
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Land
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Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
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Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Recursion
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Removal
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Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege


Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

Tutor
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Tyvar, Jubilant Brawler
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker - Tyvar

Untap
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Goal is to churn through the deck while creating lots of mana to eventually put into a big finisher all in a single turn.\n\nThe basic plan is to generate some amount of mana from your creatures to then tap Felothar and sacrifice a creature to draw multiple cards, and in either those set of cards, or the cards you already have in your hand, you hope to find an untap effect that can be used to continue tapping for more mana and repeating the loop\n\n4 main things are necessary for the \"loop\" to work\n\nThe commander, who is used to draw the cards to allow you to continue going through the deck, and therefore must be non-summoning sick"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"insert":{"card-link":"Crashing Drawbridge"}},{"insert":" , "},{"insert":{"card-link":"Tyvar, Jubilant Brawler"}},{"insert":",or "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" are especially helpful as they can ensure that Felothar can tap, along with all of your creature mana"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"A creature or multiple creatures that can tap for more that 3 mana, preferably more like 6+ creature mana to be safer"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"One of the best cards for this is "},{"insert":{"card-link":"Arbor Adherent"}},{"insert":" , along with one of the high toughness creatures like "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" , "},{"insert":{"card-link":"Tree of Redemption"}},{"insert":" , or "},{"insert":{"card-link":"Indomitable Ancients"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"insert":{"card-link":"Selvala, Explorer Returned"}},{"insert":" and "},{"insert":{"card-link":"Faeburrow Elder"}},{"insert":" can also be helpful in producing more than one mana each, along with Selvala helping to draw you an extra card each time"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"In addition, there are multiple cards that let all your creatures tap for mana like "},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" , and "},{"insert":{"card-link":"Elven Chorus"}},{"insert":" , which allow you to go wide with cheap creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"A creature with high toughness to sacrifice to draw cards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These creatures don't necessarily have to be able to tap since you just need to sacrifice them, meaning that if you have not yet gotten a haste enabler as mentioned above, you can simply cast one of the creatures that you got from a previous Felothar sacrifice and cast it purely to be sacrificed."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Untap effects to untap both Felothar and your creature mana"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The creatures with this effect attached are particularly useful, like "},{"insert":{"card-link":"Great Oak Guardian"}},{"insert":" , and "},{"insert":{"card-link":"Village Bell-Ringer"}},{"insert":" because they can be bounced back to hand with something like "},{"insert":{"card-link":"Prehistoric Pet"}},{"insert":" , or returned from the graveyard after being sacrificed with Felothar with cards like "},{"insert":{"card-link":"Eerie Ultimatum"}},{"insert":" , "},{"insert":{"card-link":"Reunion of the House"}},{"insert":" , or "},{"insert":{"card-link":"Continue?"}},{"insert":" ."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"However, these effects are typically more expensive than the instant versions, meaning that you may need to use those for the first couple untaps before you get to a larger amount of mana gained per untap."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Finally, once you have gained enough mana, you just need one of the two finishers: "},{"insert":{"card-link":"Exsanguinate"}},{"insert":" or "},{"insert":{"card-link":"Debt to the Deathless"}},{"insert":" . However, you don't need either of them in your starting hand since you will likely dig enough into the deck to find one of the two by the time you have enough mana to fully wipe the table.\n\nAs for the gameplan, in the first couple of turns you want to be getting set up with as many creatures as possible, and making it so they can tap for mana, along with getting out Felothar right before you think you are ready to go off. You also preferably want to have at least one untap effect before the first Felothar sacrifice to give a bit of redundancy if you do miss on getting one.\n\nThe deck also still has a couple of cards that help with winning though combat damage by talking advantage of the other ability Felothar has as well, like "},{"insert":{"card-link":"Baldin, Century Herdmaster"}},{"insert":" , "},{"insert":{"card-link":"MacCready, Lamplight Mayor"}},{"insert":" , and "},{"insert":{"card-link":"Sidar Kondo of Jamuraa"}},{"insert":" if the original plan doesn't work out\n\n\n"}]}


















































































