Lichling
795 views59 days ago
Commander
Size: 101Salt sum: 31.65
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"Together we are building a brain, a layered system that self assembles and cascades information across its network. Almost no human decisions should be required to pilot this machine. \n\"What happens next depends only on the state of affairs "},{"attributes":{"italic":true},"insert":"now"},{"insert":".\"\n\nWorking on my gauntlet and I figure I want a blink deck.\n\n"},{"insert":{"card-link":"Pantlaza, Sun-Favored"}},{"insert":" can put permanents into play on ETB.\n\n"},{"insert":{"card-link":"Squee, the Immortal"}},{"insert":" and "},{"insert":{"card-link":"Food Chain"}},{"insert":" can make all the creature mana and provide a sac outlet to cast your commander enough times to either put your win into play or draw and make the creature mana to cast it.\n\nETB doublers like "},{"insert":{"card-link":"Annie Joins Up"}},{"insert":", "},{"insert":{"card-link":"Panharmonicon"}},{"insert":", "},{"insert":{"card-link":"Roaming Throne"}},{"insert":", "},{"insert":{"card-link":"Elesh Norn, Mother of Machines"}},{"insert":" and "},{"insert":{"card-link":"Gandalf the White"}},{"insert":" all extend the value of our commander, enable combos and allows us to do more than 'go again' when using single use blink effects. THIS ACTUALLY DOES NOT WORK, YOU CANNOT DOUBLE THINGS CAN BE ACTIVATED ONLY ONCE. This can be used to get double blinks out of your blink creatures.\n\nPantlaza can only find cards with 4 or less cmc, it will never find "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" meaning this will be in the library when going through the traditional "},{"insert":{"card-link":"Birthing Pod"}},{"insert":" line. "},{"insert":{"card-link":"Felidar Guardian"}},{"insert":" is not just used in this line but is a recursive blink effect that can be used in a blink engine.\n\nWorking on a recursive blink engine using "},{"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"insert":", "},{"insert":{"card-link":"Glorious Protector"}},{"insert":" or "},{"insert":{"card-link":"Lumbering Battlement"}},{"insert":".\n"},{"insert":{"card-link":"Oblivion Ring"}},{"insert":" under Abdel and another blink or exile effect can be chained togeather. Exile the Abdel then with the oring etb target the card holding abdel. Now use the abdel to target the oring, this will get you back the starting condition.\n\nAny of those 3 mass blinkers and two etb blinkers can recursively blink Pantlaza. For example:\nGlorious Protector, Felidar Guardian and Oblivion Ring. Protector ETB put things under it. Oring ETB put protector under it getting back what was under the protector. Now play fguardian blinking the oring, this gets back the protector causing an etb putting things under him this time put the fguardian. With the Oring etb target the protector getting back your fguardian trigger. Trigger the Oring and this can be looped as many times as you want. With a commander in play you can get infinite etb triggers.\n\n"},{"insert":{"card-link":"Emiel the Blessed"}},{"insert":" can work as a blink engine if i can figure out how to make the mana.\n"},{"insert":{"card-link":"Prosperous Innkeeper"}},{"insert":", "},{"insert":{"card-link":"Jewel Thief"}},{"insert":", "},{"insert":{"card-link":"Patron of the Arts"}},{"insert":", "},{"insert":{"card-link":"Charming Scoundrel"}},{"insert":" all make a treasure on ETB, "},{"insert":{"card-link":"Burning-Tree Emissary"}},{"insert":" makes 2 mana on ETB.\nEmiel and Burning-Tree Emissary with Panharmonicon, Elish Norn or a Roaming Throne naming Human or Shaman makes you infinite red and green mana, you can then use that mana to blink Pantlaza.\nWith two etb doublers any treasure maker will make 1 -> 2 -> 4 treasures allowing you to loop Emiel and make a treasure per loop.\n\nPreston, Emiel and Burning-Tree Emissary makes infinite blink mana.\n\nThe red duplication effects could be really good either getting another etb effect or potentially doubling roaming throne. "},{"insert":{"card-link":"Molten Duplication"}},{"insert":" can get panharmonicon. \n\n"},{"insert":{"card-link":"Preston, the Vanisher"}},{"insert":" makes my discovers create a 0/1 copy of that discovery. If Preston sees Pantlaza flicker it will create a 0/1 pantlaza that pantlaza will die to legend rule but you will still get the etb to discover for 1. If you hit "},{"insert":{"card-link":"Cloudshift"}},{"insert":" or "},{"insert":{"card-link":"Ephemerate"}},{"insert":" you can blink pantlaza getting another preston trigger, kill copy to legend and now you have a discover 1 trigger ontop of a discover 4 trigger. You can find "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" to setup whatever hit you want on your discover 4 trigger.\n\nExample, Preston in play, pantlaza in play, blink pantlaza discover 4 trigger and preston trigger, discover 1 trigger. Ephemerate off the 1 trigger blinking the og pant, discover 4 on the stack and discover 1 ontop of it. Etutor for birthing pod, then resolve your etb putting bpod in play and if your next pantlaza trigger is 3 cmc or a felidar guardian then do the bpod line. If else bpod the preston and or pantlaza.\n\nYou can find foodchain if thats better, you can stick with bpod, you can just go for a effect doubler to set yourself up for the next attempt or build a recursive blink engine.\n\n----------\n\nGameplan\n\nT1 serveil or scry\nT2 play a tapped ramp land or cycle a card.\nT3 play a ramp effect.\nT4 develop material\nT5 develop or flicker\nT6 win?\n\nFind depletion lands and ramp lands to get out 5-6 mana turn 4. Attempt to flicker pantlaza the deck will self assemble a win. We have almost no interaction and the interaction we have is pretty bad. We get shut out hard by cards like "},{"insert":{"card-link":"Drannith Magistrate"}},{"insert":".\n\nConsiderations\n\nI could have fewer cards that do exiling, I'm not sure yet on the exact math of the ratios.\nI'm on the lookout for more interaction that does not get hit from discover.\n"},{"insert":{"card-link":"Yannik, Scavenging Sentinel"}},{"insert":" , "},{"insert":{"card-link":"Werefox Bodyguard"}},{"insert":" , "},{"insert":{"card-link":"Oblivion Ring"}},{"insert":" and "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" are all cut considerations.\n\nIf I was going to cut any blink creature it would probably be "},{"insert":{"card-link":"Restoration Angel"}},{"insert":" as if I get two discover triggers first finding "},{"insert":{"card-link":"Glorious Protector"}},{"insert":" then the blink angel I won't be able to target my protector to loop.\nBest case I find the restoangel first I can use it as a go again or I can use it with the 5 drop mass exilers who are not angels and I can't hit off pantlaza.\n\nBurning tree Emissary could be taken out as many times it ends the go again loop, it feels like a worse squee when hit.\n\nThe same could be said about oblivion ring or touch the spirit realm, they have combo potential and interaction potential or flicker potential but can just end the loop when hit.\n\nRunning the top deck tutors can be great but they can also feel like they end your loop when hit without a preston.\n\nI could also consider cards like impact tremors or warpstorm surge as it opens us up to non combat wins and there are a few cards that make copies during combat we could run them for more support.\n\nThis deck is close enough to being playable that I am making it public. In a bit I'll remove some of the best in slot cards and display my true list using only the cards I own.\n\nConsider more or less serveil / scry lands.\nConsider bosaju and talon gates as interaction but also land slots.\n"}]}
Commander
Pantlaza, Sun-Favored
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature - Dinosaur

Commander
(CTRL to add secondary)
Blink
Emiel the Blessed
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)
Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)
Legendary Creature - Unicorn

Blink
(CTRL to add secondary)
Burn
Quintorius Kand
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
+1: Create a 3/2 red and white Spirit creature token.
−3: Discover 4.
−6: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.
+1: Create a 3/2 red and white Spirit creature token.
−3: Discover 4.
−6: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.
Legendary Planeswalker - Quintorius

Burn
(CTRL to add secondary)
Copy
The Jolly Balloon Man
Haste
, : Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Legendary Creature - Human Clown

Copy
(CTRL to add secondary)
Cycler
Cycler
(CTRL to add secondary)
Flicker
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant

Flicker
(CTRL to add secondary)
Heart of the Cards
Etali, Primal Conqueror
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
Legendary Creature - Elder Dinosaur


Etali's Favor
Enchant creature you control
When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample.
When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample.
Enchantment - Aura

Geological Appraiser
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature - Human Artificer

Heart of the Cards
(CTRL to add secondary)
Jugglers
Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior

All-Fates Stalker
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Assassin Drix

Yannik, Scavenging Sentinel
Partner with Nikara, Lair Scavenger
Vigilance
When Yannik enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
Vigilance
When Yannik enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
Legendary Creature - Beast Hyena

Jugglers
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Mana Looping
Mana Looping
(CTRL to add secondary)
Ramp
Moldering Gym
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Ramp
(CTRL to add secondary)
Ramp Land
Branch of Vitu-Ghazi
: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Land

Ramp Land
(CTRL to add secondary)
Recursion
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Recursion
(CTRL to add secondary)
Removal
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment

Removal
(CTRL to add secondary)
Scry Land
Scry Land
(CTRL to add secondary)
Surveil Land
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land

Surveil Land
(CTRL to add secondary)
Tutor
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Together we are building a brain, a layered system that self assembles and cascades information across its network. Almost no human decisions should be required to pilot this machine. \n\"What happens next depends only on the state of affairs "},{"attributes":{"italic":true},"insert":"now"},{"insert":".\"\n\nWorking on my gauntlet and I figure I want a blink deck.\n\n"},{"insert":{"card-link":"Pantlaza, Sun-Favored"}},{"insert":" can put permanents into play on ETB.\n\n"},{"insert":{"card-link":"Squee, the Immortal"}},{"insert":" and "},{"insert":{"card-link":"Food Chain"}},{"insert":" can make all the creature mana and provide a sac outlet to cast your commander enough times to either put your win into play or draw and make the creature mana to cast it.\n\nETB doublers like "},{"insert":{"card-link":"Annie Joins Up"}},{"insert":", "},{"insert":{"card-link":"Panharmonicon"}},{"insert":", "},{"insert":{"card-link":"Roaming Throne"}},{"insert":", "},{"insert":{"card-link":"Elesh Norn, Mother of Machines"}},{"insert":" and "},{"insert":{"card-link":"Gandalf the White"}},{"insert":" all extend the value of our commander, enable combos and allows us to do more than 'go again' when using single use blink effects. THIS ACTUALLY DOES NOT WORK, YOU CANNOT DOUBLE THINGS CAN BE ACTIVATED ONLY ONCE. This can be used to get double blinks out of your blink creatures.\n\nPantlaza can only find cards with 4 or less cmc, it will never find "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" meaning this will be in the library when going through the traditional "},{"insert":{"card-link":"Birthing Pod"}},{"insert":" line. "},{"insert":{"card-link":"Felidar Guardian"}},{"insert":" is not just used in this line but is a recursive blink effect that can be used in a blink engine.\n\nWorking on a recursive blink engine using "},{"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"insert":", "},{"insert":{"card-link":"Glorious Protector"}},{"insert":" or "},{"insert":{"card-link":"Lumbering Battlement"}},{"insert":".\n"},{"insert":{"card-link":"Oblivion Ring"}},{"insert":" under Abdel and another blink or exile effect can be chained togeather. Exile the Abdel then with the oring etb target the card holding abdel. Now use the abdel to target the oring, this will get you back the starting condition.\n\nAny of those 3 mass blinkers and two etb blinkers can recursively blink Pantlaza. For example:\nGlorious Protector, Felidar Guardian and Oblivion Ring. Protector ETB put things under it. Oring ETB put protector under it getting back what was under the protector. Now play fguardian blinking the oring, this gets back the protector causing an etb putting things under him this time put the fguardian. With the Oring etb target the protector getting back your fguardian trigger. Trigger the Oring and this can be looped as many times as you want. With a commander in play you can get infinite etb triggers.\n\n"},{"insert":{"card-link":"Emiel the Blessed"}},{"insert":" can work as a blink engine if i can figure out how to make the mana.\n"},{"insert":{"card-link":"Prosperous Innkeeper"}},{"insert":", "},{"insert":{"card-link":"Jewel Thief"}},{"insert":", "},{"insert":{"card-link":"Patron of the Arts"}},{"insert":", "},{"insert":{"card-link":"Charming Scoundrel"}},{"insert":" all make a treasure on ETB, "},{"insert":{"card-link":"Burning-Tree Emissary"}},{"insert":" makes 2 mana on ETB.\nEmiel and Burning-Tree Emissary with Panharmonicon, Elish Norn or a Roaming Throne naming Human or Shaman makes you infinite red and green mana, you can then use that mana to blink Pantlaza.\nWith two etb doublers any treasure maker will make 1 -> 2 -> 4 treasures allowing you to loop Emiel and make a treasure per loop.\n\nPreston, Emiel and Burning-Tree Emissary makes infinite blink mana.\n\nThe red duplication effects could be really good either getting another etb effect or potentially doubling roaming throne. "},{"insert":{"card-link":"Molten Duplication"}},{"insert":" can get panharmonicon. \n\n"},{"insert":{"card-link":"Preston, the Vanisher"}},{"insert":" makes my discovers create a 0/1 copy of that discovery. If Preston sees Pantlaza flicker it will create a 0/1 pantlaza that pantlaza will die to legend rule but you will still get the etb to discover for 1. If you hit "},{"insert":{"card-link":"Cloudshift"}},{"insert":" or "},{"insert":{"card-link":"Ephemerate"}},{"insert":" you can blink pantlaza getting another preston trigger, kill copy to legend and now you have a discover 1 trigger ontop of a discover 4 trigger. You can find "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" to setup whatever hit you want on your discover 4 trigger.\n\nExample, Preston in play, pantlaza in play, blink pantlaza discover 4 trigger and preston trigger, discover 1 trigger. Ephemerate off the 1 trigger blinking the og pant, discover 4 on the stack and discover 1 ontop of it. Etutor for birthing pod, then resolve your etb putting bpod in play and if your next pantlaza trigger is 3 cmc or a felidar guardian then do the bpod line. If else bpod the preston and or pantlaza.\n\nYou can find foodchain if thats better, you can stick with bpod, you can just go for a effect doubler to set yourself up for the next attempt or build a recursive blink engine.\n\n----------\n\nGameplan\n\nT1 serveil or scry\nT2 play a tapped ramp land or cycle a card.\nT3 play a ramp effect.\nT4 develop material\nT5 develop or flicker\nT6 win?\n\nFind depletion lands and ramp lands to get out 5-6 mana turn 4. Attempt to flicker pantlaza the deck will self assemble a win. We have almost no interaction and the interaction we have is pretty bad. We get shut out hard by cards like "},{"insert":{"card-link":"Drannith Magistrate"}},{"insert":".\n\nConsiderations\n\nI could have fewer cards that do exiling, I'm not sure yet on the exact math of the ratios.\nI'm on the lookout for more interaction that does not get hit from discover.\n"},{"insert":{"card-link":"Yannik, Scavenging Sentinel"}},{"insert":" , "},{"insert":{"card-link":"Werefox Bodyguard"}},{"insert":" , "},{"insert":{"card-link":"Oblivion Ring"}},{"insert":" and "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" are all cut considerations.\n\nIf I was going to cut any blink creature it would probably be "},{"insert":{"card-link":"Restoration Angel"}},{"insert":" as if I get two discover triggers first finding "},{"insert":{"card-link":"Glorious Protector"}},{"insert":" then the blink angel I won't be able to target my protector to loop.\nBest case I find the restoangel first I can use it as a go again or I can use it with the 5 drop mass exilers who are not angels and I can't hit off pantlaza.\n\nBurning tree Emissary could be taken out as many times it ends the go again loop, it feels like a worse squee when hit.\n\nThe same could be said about oblivion ring or touch the spirit realm, they have combo potential and interaction potential or flicker potential but can just end the loop when hit.\n\nRunning the top deck tutors can be great but they can also feel like they end your loop when hit without a preston.\n\nI could also consider cards like impact tremors or warpstorm surge as it opens us up to non combat wins and there are a few cards that make copies during combat we could run them for more support.\n\nThis deck is close enough to being playable that I am making it public. In a bit I'll remove some of the best in slot cards and display my true list using only the cards I own.\n\nConsider more or less serveil / scry lands.\nConsider bosaju and talon gates as interaction but also land slots.\n"}]}
















































































