Chromacaster
1.1k views5 months ago
Commander
Size: 100Salt sum: 60.45
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{"ops":[{"insert":"This is a High Power five-color control deck built around \"Indestructible Tribal\" and asymmetrical board wipes. The commander, Child of Alara (using the Miku, Child of Song Secret Lair art), acts as a nuclear deterrent in the command zone. By packing the deck with sacrifice outlets, indestructible beaters, indestructible gods, and land-based ramp, the goal is to detonate the commander to constantly wipe all non-land permanents from the board. While the opponents lose their entire board states (the \"Global Warming\" effect), your indestructible engines and lands remain completely untouched, allowing you to break parity and crush the table.\n\n"},{"attributes":{"bold":true},"insert":"WIN CONDITIONS:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Immortal Nuke Lock"},{"insert":" Cards: Child of Alara + Gift of Immortality + Any Sacrifice Outlet (Phyrexian Tower / High Market / Greater Good) Strategy: Enchant Child of Alara with Gift of Immortality and sacrifice it. The board blows up, but Gift of Immortality instantly brings your commander back to the battlefield, and the aura returns at the end step. You now have the ability to wipe the board on every single player's turn, completely locking opponents out of playing non-land permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Masochistic Infinity "},{"insert":"Cards: Brash Taunter / Stuffy Doll + Guilty Conscience Strategy: Enchant Brash Taunter or Stuffy Doll with Guilty Conscience. Tap the creature to deal 1 damage to itself. That triggers Guilty Conscience, which deals 1 damage to the creature, which triggers the creature to deal 1 damage to an opponent. This loops infinitely until your opponents are dead."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Pariah Wall"},{"insert":" Cards: Pariah / Pariah's Shield + Brash Taunter / Stuffy Doll / Avacyn, Angel of Hope Strategy: Attach the aura or equipment to one of your indestructible creatures. All damage that would be dealt to you is redirected to that creature instead. Because the creature is indestructible, you become immune to all damage for the rest of the game, giving you endless time to assemble your other win conditions."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Big Mana Drain"},{"insert":" Cards: Massive Land Ramp (Reshape the Earth / The World Tree / Skyshroud Claim) + Exsanguinate / Torment of Hailfire Strategy: Since Alara's board wipe spares lands, your land-based ramp will survive every explosion. Once you have accumulated massive amounts of mana, cast Exsanguinate or Torment of Hailfire for a massive value of X to drain the entire table of their life totals in one shot."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Untouchable Beaters"},{"insert":" Cards: Blightsteel Colossus / Ulamog, the Ceaseless Hunger / Avacyn, Angel of Hope Strategy: Use your asymmetrical board wipes to clear the path of all blockers and threats. Swing in with your massive, indestructible titans to close out the game through Commander damage, Infect, or Annihilator triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
Creatures
Athreos, Shroud-Veiled
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
Legendary Creature Enchantment - God

Darksteel Colossus
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Creature Artifact - Golem

Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God

Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God

Klothys, God of Destiny
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Legendary Creature Enchantment - God

Sab-Sunen, Luxa Embodied
Reach, trample, indestructible
Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.)
At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.)
At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
Legendary Creature - God

Ulamog, the Infinite Gyre
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi

Creatures
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Enchantments
Enchantments
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Equipment/Auras
Equipment/Auras
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Instants
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Instants
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Land
Land
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Mana Rocks
Mana Rocks
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Sorceries
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery

Sorceries
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Utility Artifacts
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Utility Artifacts
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This is a High Power five-color control deck built around \"Indestructible Tribal\" and asymmetrical board wipes. The commander, Child of Alara (using the Miku, Child of Song Secret Lair art), acts as a nuclear deterrent in the command zone. By packing the deck with sacrifice outlets, indestructible beaters, indestructible gods, and land-based ramp, the goal is to detonate the commander to constantly wipe all non-land permanents from the board. While the opponents lose their entire board states (the \"Global Warming\" effect), your indestructible engines and lands remain completely untouched, allowing you to break parity and crush the table.\n\n"},{"attributes":{"bold":true},"insert":"WIN CONDITIONS:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Immortal Nuke Lock"},{"insert":" Cards: Child of Alara + Gift of Immortality + Any Sacrifice Outlet (Phyrexian Tower / High Market / Greater Good) Strategy: Enchant Child of Alara with Gift of Immortality and sacrifice it. The board blows up, but Gift of Immortality instantly brings your commander back to the battlefield, and the aura returns at the end step. You now have the ability to wipe the board on every single player's turn, completely locking opponents out of playing non-land permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Masochistic Infinity "},{"insert":"Cards: Brash Taunter / Stuffy Doll + Guilty Conscience Strategy: Enchant Brash Taunter or Stuffy Doll with Guilty Conscience. Tap the creature to deal 1 damage to itself. That triggers Guilty Conscience, which deals 1 damage to the creature, which triggers the creature to deal 1 damage to an opponent. This loops infinitely until your opponents are dead."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Pariah Wall"},{"insert":" Cards: Pariah / Pariah's Shield + Brash Taunter / Stuffy Doll / Avacyn, Angel of Hope Strategy: Attach the aura or equipment to one of your indestructible creatures. All damage that would be dealt to you is redirected to that creature instead. Because the creature is indestructible, you become immune to all damage for the rest of the game, giving you endless time to assemble your other win conditions."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Big Mana Drain"},{"insert":" Cards: Massive Land Ramp (Reshape the Earth / The World Tree / Skyshroud Claim) + Exsanguinate / Torment of Hailfire Strategy: Since Alara's board wipe spares lands, your land-based ramp will survive every explosion. Once you have accumulated massive amounts of mana, cast Exsanguinate or Torment of Hailfire for a massive value of X to drain the entire table of their life totals in one shot."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Untouchable Beaters"},{"insert":" Cards: Blightsteel Colossus / Ulamog, the Ceaseless Hunger / Avacyn, Angel of Hope Strategy: Use your asymmetrical board wipes to clear the path of all blockers and threats. Swing in with your massive, indestructible titans to close out the game through Commander damage, Infect, or Annihilator triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}




















































































