3.4k views11 days ago
Commander
Size: 100Salt sum: 59.02
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TribotCardCollector

3.4k views11 days ago
Commander
Size: 100Salt sum: 59.02

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{"ops":[{"insert":" You are untouchable. There are very little actions that can be done to remove you and your stuff. The few actions that can be done can be removed by you with no option for your opponents to respond. The game plan is to ramp out fast and can search your whole library out for certain by at most turn 6. Hopefully you'll play some protection along the way to prevent them from slowing you.\nI constantly update this deck with unique cards I find or newly released cards, so the information may not always be up to date and may mention cards and combos I don't have, as well as miss cards and combos I do have.\n\n"},{"insert":{"card-link":"Memnarch"}},{"insert":" - Turns your permanents into artifacts which sets up other cards.\n"},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" - Turns artifacts into copies of Hydro-Man and Ertai's Familiar.\n"},{"insert":{"card-link":"Hydro-Man, Fluid Felon"}},{"insert":" - Turns all permanents into noncreature lands which sets up a lot of the other cards and makes immune to creature specific removal and nonland removal.\n"},{"insert":{"card-link":"Rootpath Purifier"}},{"insert":" - Turns your lands basic so your lands can't be affected by most nonbasic land effects, like bloodmoon.\n"},{"insert":{"card-link":"Tomik, Distinguished Advokist"}},{"insert":" - Makes it so your lands can't be targeted by anything, and not even remove hexproof like effects can get around it.\n"},{"insert":{"card-link":"Guardian Beast"}},{"insert":" - Your noncreature artifacts have indestructible, can't be further enchanted, and can't be stolen.\n"},{"insert":{"card-link":"Moonlace"}},{"insert":" - Makes your stuff colorless which makes it immune to spells that effect colors. \n"},{"insert":{"card-link":"Tamiyo, Collector of Tales"}},{"insert":" - You can't sacrifice or discard to opponent's effects.\n"},{"insert":{"card-link":"Ertai's Familiar"}},{"insert":" - Your permanents can't be phased out.\n"},{"insert":{"card-link":"Kruphix, God of Horizons"}},{"insert":" - No maximum hand size, and you never lose mana making you immune to mana burn effects.\n"},{"insert":{"card-link":"Magosi, the Waterveil"}},{"insert":" - You skip your turns. Sets up other cards and makes you immune to phase/step specific removal.\n"},{"insert":{"card-link":"Chronomantic Escape"}},{"insert":" - You can't be attacked. \n"},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" - You have protection from everything and your life total can't change.\n"},{"insert":{"card-link":"Delaying Shield"}},{"insert":" - You can't take damage. If damage can't be prevented, then it'll be replaced with counters that make you lose life on your upkeep.\n"},{"insert":{"card-link":"Darksteel Angel"}},{"insert":" - You can't lose and your opponents can't win. Your creatures can't have -1/-1 counters put on them.\n--Interaction only--\n"},{"insert":{"card-link":"Abyssal Persecutor"}},{"insert":" - You can't win and your opponents can't lose.\n"},{"insert":{"card-link":"Grove of the Burnwillows"}},{"insert":" - Your opponents gain infinite life.\n"},{"insert":{"card-link":"Redshift, Rocketeer Chief"}},{"insert":" - Allows you to, at instant speed, put stuff down.\n"},{"insert":{"card-link":"Unyielding Gatekeeper"}},{"insert":" - Allows you to, at split second speed, bounce your stuff or exile opponents' nonland stuff allowing you to trigger enter abilities at split second speed.\n"},{"insert":{"card-link":"Shay Cormac"}},{"insert":" - Allows you to target any permanent, unless they have non keyworded protection (like I do).\n"},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" - Return any spell or permanent to hand.\n"},{"insert":{"card-link":"Riftsweeper"}},{"insert":" - Put any face up spell from exile to library. \n"},{"insert":{"card-link":"Smirking Spelljacker"}},{"insert":" - Allows you to counter spells if an opponent has a uncounterable, grand abolisher, or split second ability. Also lets you steal their spells as a bonus. \n"},{"insert":{"card-link":"Bane of the Living"}},{"insert":" - Allows you to kill enemy's protection creatures like a grand abolisher, tomik, shadow the hedgehog or other similar effect that can't be interacted with.\n"},{"insert":{"card-link":"Yedora, Grave Gardener"}},{"insert":" + "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" - Allows you to turn your creatures face down at split-second speed.\n"},{"insert":{"card-link":"Chromatic Orrery"}},{"insert":" - Allows you to spend mana as any color.\n\n--List\nYour life can't change, you can't be damaged, enchanted, targeted, milled, get counters, attacked, lose or win.\nYour opponents can't target, enchant, steal, destroy, phase, or sacrifice your permanents, discard your cards, counter your spells, can't do actions during your turn mostly, and can't win or lose.\nscryfall search to see most of the cards that still affect me if I don't ever interact\nf:c -((o:\"at the beginning of each player\") -t:sorcery) -otag:uninspired -otag:landfall-other -otag:banish-graveyard -otag:banish-hand ((otag:alternate-win-condition o:\"is a draw\") \n or (otag:removes-indestructible o:{1}) or (otag:animate o:/all|each/ otag:universal-type-change -o:control) or \"Titania's Song\" \n or ((otag:tapper -otag:kismet-effect -(otag:tap-creature -otag:tapper-land -otag:tap-artifact) or otag:removal -o:/phase|snow|destroy|nonland|provoke|damage|block/ -otag:removal-destroy -otag:edict -otag:removal-nonland -(otag:attack-trigger o:defending) -((otag:removal-creature or otag:removal-planeswalker or otag:removal-enchantment) -otag:removal-land -otag:removal-artifact)) -otag:saboteur) -o:target -t:aura)\nIf you can't search your library, and can't draw more than once, then you can always look at the top few cards from your library to get your creatures back. If you can't cast spells, then you can put them onto the battlefield, and if you can't activate abilities you can cast them.\n\n--Personal Notes\nThere are cards that give me full control over combat but since I'll usually never be in combat it wasn't necessary enough.\nUnfortunately there are no cards that prevent exiling, bouncing, losing or gaining abilities, tapping, and many other removal ways so countering is necessary. There are cards across other card games that do all of that though. Eventually I'll have that untouchable deck.\nThis was my first paper deck ever and is still my best deck. I first came from playing Arena, then wanting more turned to paper because of the limitations of Arena. This deck was originally an everything deck with omnath. Planeswalkers, mutate, keywords, random uniquely named counters. The idea was just to have everything. Then it turned into super friends when I started to like the idea of emblems. Then I switched to Sisay when I realized Omnath is garbage. I had every ability copier for her. Then eventually I got rid of planeswalkers when I realized how slow and inefficient they are. I switched to things that are more instant and can be done at any time instead of at sorcery speed. Eventually I started to turn my everything deck into a protection deck. To further protect myself it was required I add control and interaction because of the fact there is nothing against exiling, bouncing, and plenty other effects. I tried to avoid stax as much as possible so that people can actually play while I watch from the sidelines within the game. Unfortunately Tomik being my powerful anti-target card prevents my opponent's from also targeting lands and also playing lands from the graveyard. It essentially turns off landfall decks but that's how it is sometimes. What's the fun in another stax deck? Mycosynth Lattice also affects my opponents which isn't that great. I originally had Chromatic Orrery and march of the machines but I needed to switch them out to fit more cards. Guardian Beast requiring it to be artifacts also makes it so I am stuck with dealing with artifact removal. Ideally everything would be only a land, since most removal specify nonland or do not have an option to effect lands.\n\n\n--Effects I await protection from\nBouncing, shuffling, exiling, losing/gaining abilities, prevent activating/casting, turning face down/up, not/becoming un/tapped, turn/phase ending/skipping, color/type changing, being attacked (not the same as declare attack), cards in other zones and spells being targeted, opponent's activate from hand during my turn, opponent's triggered abilities during my turn, things that bypass targeting, target changing, and -1/-1 effects. Abilities can't being countered has been printed with spider punk but it's symmetrical and that would hurt me more so I didn't add it. I could just bounce it whenever but in a battle between infinites it wouldn't work so there's no point. Currently there are no cards that can turn my noncreature artifacts face down so that isn't much of a concern but it would be cool to have.\nAs time goes on I'm sure they'll print some of these, but I'm certain there will never be protection from bouncing/shuffling, tapping, or exiling because WOTC clearly loves blue. I also look forward to new unique types of removal/interaction and the protection that may come to stop that removal because of course the challenge is half the fun.\n\n--Possible future tech and hopes.\n"},{"insert":{"card-link":"Vesuvan Shapeshifter"}},{"insert":" and "},{"insert":{"card-link":"Weaver of Lies"}},{"insert":" allows me to infinitely turn my creatures face down in a state of split second, so I can have wars in fractions of a second. The only problem is that they require my morphers to be creatures, which they will not be. I am sure this is a well known combo. \nA version of "},{"insert":{"card-link":"Suncleanser"}},{"insert":" that lets me target myself. \nI am hoping for another "},{"insert":{"card-link":"Supper for Spiders"}},{"insert":" to remove ragost that doesn't require opponent's graveyard or to be a creature card. There are cards like supper for spiders that would work with coveted falcon when giving away but then it returns them as food artifact tokens which doesn't work with toph and opens it up to more interaction.\nI hope they do another morph/face down focused set so that I can get better and more condensed cards to open up slots. Hopefully the infinite morph combo can be reborn and possible for me.\nA huge fix would be if they did another text changing effect like in "},{"insert":{"card-link":"Artificial Evolution"}},{"insert":". If they did that but for card types instead, like land and creature, I could remove so many cards for new combos. I could remove Toph, Mycosynth Lattice, Clan Guildmage, change out Tom, fix Guardian Beast to remove the artifact requirement. Directly turning everything into lands, and making everything work with lands would streamline the deck to the top. It would remove the artifact type from my deck, keeping me safe from more interaction. This type of effect I can only imagine from UB sets because only there do they really dare with cool unique powerful effects, or at least is the most common.\n\n\n"}]}
Sisay, Weatherlight Captain
Sisay gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
Legendary Creature - Human Soldier
Sisay, Weatherlight Captain (mh1) 29

Commander

(Ctrl to add secondary)
Abyssal Persecutor
Flying, trample
You can't win the game and your opponents can't lose the game.
Creature - Demon
Abyssal Persecutor (c14) 132
Bane of the Living
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
Creature - Insect
Bane of the Living (cm2) 58
Kruphix, God of Horizons
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Legendary Creature Enchantment - God
Kruphix, God of Horizons (plst) JOU-152
Riftsweeper
When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.
Creature - Elf Shaman
Riftsweeper (plst) MMA-159
Shay Cormac
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
Legendary Creature - Human Knight Rogue
Shay Cormac (acr) 153
Smirking Spelljacker
Flash
Flying
When this creature enters, exile target spell an opponent controls.
Whenever this creature attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.
Creature - Wizard Djinn Rogue
Smirking Spelljacker (otc) 52
Unyielding Gatekeeper
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Creature - Cleric Elephant
Unyielding Gatekeeper (mkm) 35
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (j25) 66
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (cmm) 333

Control

(Ctrl to add secondary)
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2

Draw

(Ctrl to add secondary)
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (ltc) 387z
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (olgc) 2016NA
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (olgc) 2021B
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (drc) 60
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (drc) 155
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (wc04) gn316
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 405
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (olgc) 2014
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (ltc) 394z
Gemstone Mine
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
Gemstone Mine (plst) WTH-164
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice this land.
: Add one mana of any color.
Land
Glimmervoid (mma) 223
Grove of the Burnwillows
: Add
.
: Add
or
. Each opponent gains 1 life.
Land
Grove of the Burnwillows (eos) 17
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (olgc) 2018A
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (msc) 255
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (frc) 23
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (olgc) 2017NA
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (olgc) 2022B
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (eoc) 183
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (olgc) 2017EU
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Tarnished Citadel
: Add
.
: Add one mana of any color. This land deals 3 damage to you.
Land
Tarnished Citadel (mb2) 112
Thran Quarry
At the beginning of the end step, if you control no creatures, sacrifice this land.
: Add one mana of any color.
Land
Thran Quarry (plst) USG-329
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (olgc) 2019
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (olgc) 2015
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (olgc) 2016EU
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (olgc) 2018NA
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (wc04) jn328
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Land

(Ctrl to add secondary)
Chronomantic Escape
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Chronomantic Escape (fut) 4
Darksteel Angel
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
Creature Artifact - Angel
Darksteel Angel (frc) 13
Delaying Shield
If damage would be dealt to you, put that many delay counters on this enchantment instead.
At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay
.
Enchantment
Delaying Shield (ody) 17
Ertai's Familiar
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When this creature phases out or leaves the battlefield, mill three cards.
: Until your next upkeep, this creature can't phase out.
Creature - Illusion
Ertai's Familiar (wth) 38
Guardian Beast
As long as this creature is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
Creature - Beast
Guardian Beast (arn) 26
Hydro-Man, Fluid Felon
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "
: Add
." (He's not a creature during that time.)
Legendary Creature - Elemental Villain
Hydro-Man, Fluid Felon (spm) 33
Magosi, the Waterveil
This land enters tapped.
: Add
.
,
: Put an eon counter on this land. Skip your next turn.
, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Land
Magosi, the Waterveil (zen) 218
Memnarch
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)
Legendary Creature Artifact - Wizard
Memnarch (dst) 129
Moonlace
Target spell or permanent becomes colorless.
Instant
Moonlace (plst) TSP-68
Rootpath Purifier
Lands you control and land cards in your library are basic.
Creature - Elf Druid
Rootpath Purifier (brc) 24
Shuri, Wakandan Inventor
Artifact spells you cast cost
less to cast.
,
: Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero
Shuri, Wakandan Inventor (msh) 75
Tamiyo, Collector of Tales
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.
Legendary Planeswalker - Tamiyo
Tamiyo, Collector of Tales (war) 220
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (mar) 51
Tomik, Distinguished Advokist
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Legendary Creature - Human Advisor
Tomik, Distinguished Advokist (war) 34

Protection

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 333
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (slz) 192
Black Market Tycoon
At the beginning of your upkeep, this creature deals 2 damage to you for each Treasure you control.
: Create a Treasure token.
Creature - Rogue Cat
Black Market Tycoon (snc) 167
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (2x2) 138
Chromatic Orrery
You may spend mana as though it were mana of any color.
: Add
.
,
: Draw a card for each color among permanents you control.
Legendary Artifact
Chromatic Orrery (m21) 228
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (slz) 340
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (mkc) 150
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 158
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (cmr) 518
Elvish Spirit Guide
Exile this card from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (dmr) 157
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (ecc) 52
Ioreth of the Healing House
: Untap another target permanent.
: Untap two other target legendary creatures.
Legendary Creature - Human Cleric
Ioreth of the Healing House (ltr) 56
Katilda, Dawnhart Prime
Protection from Werewolves
Human creatures you control have "
: Add one mana of any of this creature's colors."
,
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Human Warlock
Katilda, Dawnhart Prime (mid) 309
Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid
Kinnan, Bonder Prodigy (plst) IKO-192
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (ltr) 213
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (mb2) 226
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (sum) 263
Marvin, Murderous Mimic
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Legendary Creature Artifact - Toy
Marvin, Murderous Mimic (pdsk) 253p
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 98z
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (fic) 311
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Human Druid
Noble Hierarch (plst) MM2-151
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (plst) UMA-232
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mul) 151z
Redshift, Rocketeer Chief
Vigilance
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust —
: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Legendary Creature - Goblin Pilot
Redshift, Rocketeer Chief (pdft) 218p
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (fic) 354
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (woe) 212
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cn2) 70
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (slz) 68
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (2x2) 31
Sol Ring
: Add
.
Artifact
Sol Ring (slz) 356
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (fic) 315
Tyvar, Jubilant Brawler
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker - Tyvar
Tyvar, Jubilant Brawler (pone) 218p

Ramp

(Ctrl to add secondary)

Deck Info

Deck stats

15 pips - 13 cards
42 mana - 39 cards
13 pips - 11 cards
44 mana - 41 cards
8 pips - 6 cards
43 mana - 40 cards
6 pips - 6 cards
45 mana - 42 cards
23 pips - 22 cards
47 mana - 44 cards
0 pips - 0 cards
19 mana - 11 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":" You are untouchable. There are very little actions that can be done to remove you and your stuff. The few actions that can be done can be removed by you with no option for your opponents to respond. The game plan is to ramp out fast and can search your whole library out for certain by at most turn 6. Hopefully you'll play some protection along the way to prevent them from slowing you.\nI constantly update this deck with unique cards I find or newly released cards, so the information may not always be up to date and may mention cards and combos I don't have, as well as miss cards and combos I do have.\n\n"},{"insert":{"card-link":"Memnarch"}},{"insert":" - Turns your permanents into artifacts which sets up other cards.\n"},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" - Turns artifacts into copies of Hydro-Man and Ertai's Familiar.\n"},{"insert":{"card-link":"Hydro-Man, Fluid Felon"}},{"insert":" - Turns all permanents into noncreature lands which sets up a lot of the other cards and makes immune to creature specific removal and nonland removal.\n"},{"insert":{"card-link":"Rootpath Purifier"}},{"insert":" - Turns your lands basic so your lands can't be affected by most nonbasic land effects, like bloodmoon.\n"},{"insert":{"card-link":"Tomik, Distinguished Advokist"}},{"insert":" - Makes it so your lands can't be targeted by anything, and not even remove hexproof like effects can get around it.\n"},{"insert":{"card-link":"Guardian Beast"}},{"insert":" - Your noncreature artifacts have indestructible, can't be further enchanted, and can't be stolen.\n"},{"insert":{"card-link":"Moonlace"}},{"insert":" - Makes your stuff colorless which makes it immune to spells that effect colors. \n"},{"insert":{"card-link":"Tamiyo, Collector of Tales"}},{"insert":" - You can't sacrifice or discard to opponent's effects.\n"},{"insert":{"card-link":"Ertai's Familiar"}},{"insert":" - Your permanents can't be phased out.\n"},{"insert":{"card-link":"Kruphix, God of Horizons"}},{"insert":" - No maximum hand size, and you never lose mana making you immune to mana burn effects.\n"},{"insert":{"card-link":"Magosi, the Waterveil"}},{"insert":" - You skip your turns. Sets up other cards and makes you immune to phase/step specific removal.\n"},{"insert":{"card-link":"Chronomantic Escape"}},{"insert":" - You can't be attacked. \n"},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" - You have protection from everything and your life total can't change.\n"},{"insert":{"card-link":"Delaying Shield"}},{"insert":" - You can't take damage. If damage can't be prevented, then it'll be replaced with counters that make you lose life on your upkeep.\n"},{"insert":{"card-link":"Darksteel Angel"}},{"insert":" - You can't lose and your opponents can't win. Your creatures can't have -1/-1 counters put on them.\n--Interaction only--\n"},{"insert":{"card-link":"Abyssal Persecutor"}},{"insert":" - You can't win and your opponents can't lose.\n"},{"insert":{"card-link":"Grove of the Burnwillows"}},{"insert":" - Your opponents gain infinite life.\n"},{"insert":{"card-link":"Redshift, Rocketeer Chief"}},{"insert":" - Allows you to, at instant speed, put stuff down.\n"},{"insert":{"card-link":"Unyielding Gatekeeper"}},{"insert":" - Allows you to, at split second speed, bounce your stuff or exile opponents' nonland stuff allowing you to trigger enter abilities at split second speed.\n"},{"insert":{"card-link":"Shay Cormac"}},{"insert":" - Allows you to target any permanent, unless they have non keyworded protection (like I do).\n"},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" - Return any spell or permanent to hand.\n"},{"insert":{"card-link":"Riftsweeper"}},{"insert":" - Put any face up spell from exile to library. \n"},{"insert":{"card-link":"Smirking Spelljacker"}},{"insert":" - Allows you to counter spells if an opponent has a uncounterable, grand abolisher, or split second ability. Also lets you steal their spells as a bonus. \n"},{"insert":{"card-link":"Bane of the Living"}},{"insert":" - Allows you to kill enemy's protection creatures like a grand abolisher, tomik, shadow the hedgehog or other similar effect that can't be interacted with.\n"},{"insert":{"card-link":"Yedora, Grave Gardener"}},{"insert":" + "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" - Allows you to turn your creatures face down at split-second speed.\n"},{"insert":{"card-link":"Chromatic Orrery"}},{"insert":" - Allows you to spend mana as any color.\n\n--List\nYour life can't change, you can't be damaged, enchanted, targeted, milled, get counters, attacked, lose or win.\nYour opponents can't target, enchant, steal, destroy, phase, or sacrifice your permanents, discard your cards, counter your spells, can't do actions during your turn mostly, and can't win or lose.\nscryfall search to see most of the cards that still affect me if I don't ever interact\nf:c -((o:\"at the beginning of each player\") -t:sorcery) -otag:uninspired -otag:landfall-other -otag:banish-graveyard -otag:banish-hand ((otag:alternate-win-condition o:\"is a draw\") \n or (otag:removes-indestructible o:{1}) or (otag:animate o:/all|each/ otag:universal-type-change -o:control) or \"Titania's Song\" \n or ((otag:tapper -otag:kismet-effect -(otag:tap-creature -otag:tapper-land -otag:tap-artifact) or otag:removal -o:/phase|snow|destroy|nonland|provoke|damage|block/ -otag:removal-destroy -otag:edict -otag:removal-nonland -(otag:attack-trigger o:defending) -((otag:removal-creature or otag:removal-planeswalker or otag:removal-enchantment) -otag:removal-land -otag:removal-artifact)) -otag:saboteur) -o:target -t:aura)\nIf you can't search your library, and can't draw more than once, then you can always look at the top few cards from your library to get your creatures back. If you can't cast spells, then you can put them onto the battlefield, and if you can't activate abilities you can cast them.\n\n--Personal Notes\nThere are cards that give me full control over combat but since I'll usually never be in combat it wasn't necessary enough.\nUnfortunately there are no cards that prevent exiling, bouncing, losing or gaining abilities, tapping, and many other removal ways so countering is necessary. There are cards across other card games that do all of that though. Eventually I'll have that untouchable deck.\nThis was my first paper deck ever and is still my best deck. I first came from playing Arena, then wanting more turned to paper because of the limitations of Arena. This deck was originally an everything deck with omnath. Planeswalkers, mutate, keywords, random uniquely named counters. The idea was just to have everything. Then it turned into super friends when I started to like the idea of emblems. Then I switched to Sisay when I realized Omnath is garbage. I had every ability copier for her. Then eventually I got rid of planeswalkers when I realized how slow and inefficient they are. I switched to things that are more instant and can be done at any time instead of at sorcery speed. Eventually I started to turn my everything deck into a protection deck. To further protect myself it was required I add control and interaction because of the fact there is nothing against exiling, bouncing, and plenty other effects. I tried to avoid stax as much as possible so that people can actually play while I watch from the sidelines within the game. Unfortunately Tomik being my powerful anti-target card prevents my opponent's from also targeting lands and also playing lands from the graveyard. It essentially turns off landfall decks but that's how it is sometimes. What's the fun in another stax deck? Mycosynth Lattice also affects my opponents which isn't that great. I originally had Chromatic Orrery and march of the machines but I needed to switch them out to fit more cards. Guardian Beast requiring it to be artifacts also makes it so I am stuck with dealing with artifact removal. Ideally everything would be only a land, since most removal specify nonland or do not have an option to effect lands.\n\n\n--Effects I await protection from\nBouncing, shuffling, exiling, losing/gaining abilities, prevent activating/casting, turning face down/up, not/becoming un/tapped, turn/phase ending/skipping, color/type changing, being attacked (not the same as declare attack), cards in other zones and spells being targeted, opponent's activate from hand during my turn, opponent's triggered abilities during my turn, things that bypass targeting, target changing, and -1/-1 effects. Abilities can't being countered has been printed with spider punk but it's symmetrical and that would hurt me more so I didn't add it. I could just bounce it whenever but in a battle between infinites it wouldn't work so there's no point. Currently there are no cards that can turn my noncreature artifacts face down so that isn't much of a concern but it would be cool to have.\nAs time goes on I'm sure they'll print some of these, but I'm certain there will never be protection from bouncing/shuffling, tapping, or exiling because WOTC clearly loves blue. I also look forward to new unique types of removal/interaction and the protection that may come to stop that removal because of course the challenge is half the fun.\n\n--Possible future tech and hopes.\n"},{"insert":{"card-link":"Vesuvan Shapeshifter"}},{"insert":" and "},{"insert":{"card-link":"Weaver of Lies"}},{"insert":" allows me to infinitely turn my creatures face down in a state of split second, so I can have wars in fractions of a second. The only problem is that they require my morphers to be creatures, which they will not be. I am sure this is a well known combo. \nA version of "},{"insert":{"card-link":"Suncleanser"}},{"insert":" that lets me target myself. \nI am hoping for another "},{"insert":{"card-link":"Supper for Spiders"}},{"insert":" to remove ragost that doesn't require opponent's graveyard or to be a creature card. There are cards like supper for spiders that would work with coveted falcon when giving away but then it returns them as food artifact tokens which doesn't work with toph and opens it up to more interaction.\nI hope they do another morph/face down focused set so that I can get better and more condensed cards to open up slots. Hopefully the infinite morph combo can be reborn and possible for me.\nA huge fix would be if they did another text changing effect like in "},{"insert":{"card-link":"Artificial Evolution"}},{"insert":". If they did that but for card types instead, like land and creature, I could remove so many cards for new combos. I could remove Toph, Mycosynth Lattice, Clan Guildmage, change out Tom, fix Guardian Beast to remove the artifact requirement. Directly turning everything into lands, and making everything work with lands would streamline the deck to the top. It would remove the artifact type from my deck, keeping me safe from more interaction. This type of effect I can only imagine from UB sets because only there do they really dare with cool unique powerful effects, or at least is the most common.\n\n\n"}]}
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