UN_trusif
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Commander
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{"ops":[{"insert":"# 🕵️♂️ Rigo, Streetwise Mentor — Low-Power Aggro & Card Avalanche\n\nWelcome to the family! This Bant aggro-tempo deck is all about speed, high-value combat, and unbelievable resilience. Deploy a swarm of tiny evasive creatures, draw an avalanche of cards with **Rigo, Streetwise Mentor**, and keep the pressure on from start to finish!\n\nIt’s a strong, highly interactive deck that stays very fun to play with and against—never oppressive, but constantly generating value.\n\n---\n\n### 🛡️ Unmatched Wrath Resilience\n\nIf there is one thing this deck does better than almost any other aggro deck, it’s **bouncing back from board wipes**:\n\n- **Card Density:** Thanks to Rigo and your secondary draw engines (*Toski, Delney, Enduring Curiosity, Vnwxt*), your hand is almost always completely full.\n- **Instant Rebound:** After a wrath hits, you are always the first player back on their feet. In a single turn, you can redeploy 2 to 3 cheap 1-mana attackers, recast Rigo, and immediately start drawing 3 cards a turn again while opponents are still rebuilding.\n- **Asymmetric Sweepers:** *The Battle of Bywater* and *Dusk // Dawn* wipe out everyone else’s big threats while leaving your entire 1-power team intact (*Dawn* even brings back your graveyard!).\n- **Recursion:** Key pieces come right back with *Sun Titan* and *Patch Up*.\n\n---\n\n### ⚡ Gameplan & Core Mechanics\n\n- **Turn 1–2 (Set Up):** Drop early, unblockable or flying 1-power creatures (*Triton Shorestalker, Invisible Stalker, Faerie Seer, Guide of Souls, Silent Hallcreeper*).\n- **Turn 3 (Deploy Rigo & Draw):** Cast **Rigo, Streetwise Mentor** and swing at multiple players to draw up to **3 cards every single combat step**.\n- **Mid-Game (Bites & Interaction):** Maintain tempo using a heavy suite of low-cost, flexible interactions (*Flare of Denial, Doorkeeper Thrull, Mausoleum Wanderer, Giant Killer, Witness Protection*).\n- **Late-Game (Explosive Finishers):** Turn your tiny squad into lethal beatsticks or win through alternative lines.\n\n---\n\n### 💥 Winning Conditions\n\nWhen you're ready to close out the game, turn your card advantage into raw victory:\n\n1. **Mirror Entity & Baldin, Century Herdmaster:** Pump your entire team's power *after* attacks are declared to bypass Rigo's initial 1-power restriction.\n2. **Triskaidekaphile:** Win directly on your upkeep thanks to the massive hand size you hold.\n3. **Rabble Rousing, Scute Swarm & Jolrael, Mwonvuli Recluse:** Go wide with exponential token generation.\n4. **Tetsuko Umezawa, Fugitive:** Makes your entire board completely unblockable before you pump them.\n5. **Preposterous Proportions & Strength of the Harvest:** Turn a single unblockable creature into a lethal 1-shot threat.\n\n---\n\n### 🌟 Why It's Great to Play\n\n- **Strong, but never oppressive:** It wins through combat, value, and clever combat tricks rather than frustrating locks.\n- **Brimming with interaction:** Packed with versatile creature-based responses on 1-mana bodies.\n- **Pure fun:** Fast-paced, dynamic, and you'll never run out of options or cards in hand!\n"}]}
Commander
Rigo, Streetwise Mentor
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature - Cat Citizen

Commander
(CTRL to add secondary)
Boardwipe
Boardwipe
(CTRL to add secondary)
Card advantage
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer

Card advantage
(CTRL to add secondary)
Early Attacker
Azure Beastbinder
Vigilance
This creature can't be blocked by creatures with power 2 or greater.
Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
This creature can't be blocked by creatures with power 2 or greater.
Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
Creature - Rat Rogue

Guide of Souls
Whenever another creature you control enters, you gain 1 life and get (an energy counter).
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature - Human Cleric

Silent Hallcreeper
This creature can't be blocked.
Whenever this creature deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on this creature.
• Draw a card.
• This creature becomes a copy of another target creature you control.
Whenever this creature deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on this creature.
• Draw a card.
• This creature becomes a copy of another target creature you control.
Creature Enchantment - Horror

Vnwxt, Verbose Host
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
You have no maximum hand size.
Max speed — If you would draw a card, draw two cards instead.
You have no maximum hand size.
Max speed — If you would draw a card, draw two cards instead.
Legendary Creature - Homunculus

Early Attacker
(CTRL to add secondary)
Finisher
Baldin, Century Herdmaster
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Human Warrior

Rabble Rousing
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Enchantment

Finisher
(CTRL to add secondary)
Interaction
Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare

Interaction
(CTRL to add secondary)
Land
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land

Land
(CTRL to add secondary)
Mana Acceleration
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble

Mana Acceleration
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Maybeboard
Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"# 🕵️♂️ Rigo, Streetwise Mentor — Low-Power Aggro & Card Avalanche\n\nWelcome to the family! This Bant aggro-tempo deck is all about speed, high-value combat, and unbelievable resilience. Deploy a swarm of tiny evasive creatures, draw an avalanche of cards with **Rigo, Streetwise Mentor**, and keep the pressure on from start to finish!\n\nIt’s a strong, highly interactive deck that stays very fun to play with and against—never oppressive, but constantly generating value.\n\n---\n\n### 🛡️ Unmatched Wrath Resilience\n\nIf there is one thing this deck does better than almost any other aggro deck, it’s **bouncing back from board wipes**:\n\n- **Card Density:** Thanks to Rigo and your secondary draw engines (*Toski, Delney, Enduring Curiosity, Vnwxt*), your hand is almost always completely full.\n- **Instant Rebound:** After a wrath hits, you are always the first player back on their feet. In a single turn, you can redeploy 2 to 3 cheap 1-mana attackers, recast Rigo, and immediately start drawing 3 cards a turn again while opponents are still rebuilding.\n- **Asymmetric Sweepers:** *The Battle of Bywater* and *Dusk // Dawn* wipe out everyone else’s big threats while leaving your entire 1-power team intact (*Dawn* even brings back your graveyard!).\n- **Recursion:** Key pieces come right back with *Sun Titan* and *Patch Up*.\n\n---\n\n### ⚡ Gameplan & Core Mechanics\n\n- **Turn 1–2 (Set Up):** Drop early, unblockable or flying 1-power creatures (*Triton Shorestalker, Invisible Stalker, Faerie Seer, Guide of Souls, Silent Hallcreeper*).\n- **Turn 3 (Deploy Rigo & Draw):** Cast **Rigo, Streetwise Mentor** and swing at multiple players to draw up to **3 cards every single combat step**.\n- **Mid-Game (Bites & Interaction):** Maintain tempo using a heavy suite of low-cost, flexible interactions (*Flare of Denial, Doorkeeper Thrull, Mausoleum Wanderer, Giant Killer, Witness Protection*).\n- **Late-Game (Explosive Finishers):** Turn your tiny squad into lethal beatsticks or win through alternative lines.\n\n---\n\n### 💥 Winning Conditions\n\nWhen you're ready to close out the game, turn your card advantage into raw victory:\n\n1. **Mirror Entity & Baldin, Century Herdmaster:** Pump your entire team's power *after* attacks are declared to bypass Rigo's initial 1-power restriction.\n2. **Triskaidekaphile:** Win directly on your upkeep thanks to the massive hand size you hold.\n3. **Rabble Rousing, Scute Swarm & Jolrael, Mwonvuli Recluse:** Go wide with exponential token generation.\n4. **Tetsuko Umezawa, Fugitive:** Makes your entire board completely unblockable before you pump them.\n5. **Preposterous Proportions & Strength of the Harvest:** Turn a single unblockable creature into a lethal 1-shot threat.\n\n---\n\n### 🌟 Why It's Great to Play\n\n- **Strong, but never oppressive:** It wins through combat, value, and clever combat tricks rather than frustrating locks.\n- **Brimming with interaction:** Packed with versatile creature-based responses on 1-mana bodies.\n- **Pure fun:** Fast-paced, dynamic, and you'll never run out of options or cards in hand!\n"}]}























































































