943 views2 months ago
Commander
Size: 100Salt sum: 28.58
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WeirdMagic

943 views2 months ago
Commander
Size: 100Salt sum: 28.58

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Commander

Qty: 1 Price: $0.49
Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

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Burn

Qty: 1 Price: $0.79
Insult
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Sorcery
Insult // Injury (akh) 213

Burn

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Copy

Qty: 1 Price: $0.49
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (rvr) 243

Copy

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Draw

Qty: 7 Price: $3.17
Beck
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Beck // Call (plst) DGM-123
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (clu) 187
Fast
Discard a card, then draw two cards.
Instant
Fast // Furious (mh2) 123
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Give // Take (dgm) 129
Mouth
Create a 3/3 green Hippo creature token.
Sorcery
Mouth // Feed (akh) 214
Reason
Scry 3.
Sorcery
Reason // Believe (hou) 154
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133

Draw

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Instant

Qty: 8 Price: $3.38
Cease
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Instant
Cease // Desist (mkm) 246
Flotsam
Mill three cards. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Flotsam // Jetsam (mkm) 247
Fuss
Put a +1/+1 counter on each attacking creature you control.
Instant
Fuss // Bother (mkm) 248
Gallifrey Falls
Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Gallifrey Falls // No More (who) 131
Hit
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.
Instant
Hit // Run (dis) 152
Profit
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Profit // Loss (dgm) 130
Protect
Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Protect // Serve (dgm) 131
Research
Shuffle up to four cards you own from outside the game into your library.
Instant
Research // Development (dis) 155

Instant

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Land

Qty: 36 Price: $19.90
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (moc) 390
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (mkc) 252
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (mkc) 255
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (otc) 280
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Forest
(
: Add
.)
Basic Land - Forest
Forest (otj) 286
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (cmm) 997
Island
(
: Add
.)
Basic Land - Island
Island (otj) 279
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (otc) 303
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 284
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (cmm) 1014
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (otc) 306
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (otc) 307
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 277
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (mkc) 281
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (cmm) 1024
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (cmm) 1025
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (mkc) 288
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (otc) 321
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (otc) 325
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (otj) 281

Land

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Land Destruction

Qty: 1 Price: $0.99
Boom
Destroy target land you control and target land you don't control.
Sorcery
Boom // Bust (tsr) 156

Land Destruction

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Lifegain

Qty: 1 Price: $0.35
Alive
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Alive // Well (dgm) 121

Lifegain

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Mill

Qty: 1 Price: $0.59
Breaking
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Breaking // Entering (dgm) 124

Mill

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Protection

Qty: 3 Price: $1.43
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Destined
Target creature gets +1/+0 and gains indestructible until end of turn.
Instant
Destined // Lead (akh) 217
Ready
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Ready // Willing (dgm) 132

Protection

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Ramp

Qty: 4 Price: $2.54
Flower
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Flower // Flourish (grn) 226
Jadzi, Oracle of Arcavios
Discard a card: Return Jadzi to its owner's hand.
Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying
rather than paying its mana cost. If it's a land card, put it onto the battlefield.
Legendary Creature - Human Wizard
Jadzi, Oracle of Arcavios // Journey to the Oracle (stx) 151Jadzi, Oracle of Arcavios // Journey to the Oracle (stx) 151
Road
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Road // Ruin (mh2) 212
Spring
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Spring // Mind (akh) 219

Ramp

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Recursion

Qty: 5 Price: $2.47
Bound
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Instant
Bound // Determined (dis) 149
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (mkc) 203
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Down // Dirty (dgm) 126
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rvr) 241
Said
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Said // Done (mh2) 60

Recursion

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Removal

Qty: 25 Price: $11.17
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Carnival
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Instant
Carnival // Carnage (rna) 222
Catch
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Catch // Release (dgm) 125
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (lcc) 147
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Consign
Return target nonland permanent to its owner's hand.
Instant
Consign // Oblivion (plst) HOU-149
Crime
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Sorcery
Crime // Punishment (dis) 150
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Flesh
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Flesh // Blood (plst) DGM-128
Grind
Put a -1/-1 counter on each of up to two target creatures.
Sorcery
Grind // Dust (plst) HOU-155
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (clu) 198
Never
Destroy target creature or planeswalker.
Sorcery
Never // Return (akh) 212
Odds
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Instant
Odds // Ends (plst) DIS-153
Order
Exile target attacking creature.
Instant
Order // Chaos (dmr) 212
Prepare
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Instant
Prepare // Fight (akh) 220
Pure
Destroy target multicolored permanent.
Sorcery
Pure // Simple (dis) 154
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247
Rough
Rough deals 2 damage to each creature without flying.
Sorcery
Rough // Tumble (tsr) 186
Spite
Counter target noncreature spell.
Instant
Spite // Malice (dmr) 208
Start
Create two 1/1 white Warrior creature tokens with vigilance.
Instant
Start // Finish (akh) 215
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (clu) 210
Struggle
Struggle deals damage to target creature equal to the number of lands you control.
Instant
Struggle // Survive (moc) 339
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rvr) 246
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rvr) 240

Removal

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Sorcery

Qty: 2 Price: $0.70
Assault
Assault deals 2 damage to any target.
Sorcery
Assault // Battery (dmr) 210
Pain
Target player discards a card.
Sorcery
Pain // Suffering (dmr) 209

Sorcery

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Tokens

Qty: 1 Price: $0.35
Depose
Tap target creature.
Draw a card.
Instant
Depose // Deploy (clu) 185

Tokens

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Tutor

Qty: 3 Price: $2.53
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Instant
Invert // Invent (grn) 228
Reality Scramble
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Reality Scramble (plst) C18-25
Supply
Create X 1/1 green Saproling creature tokens.
Sorcery
Supply // Demand (dis) 157

Tutor

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Sideboard

Qty: 1 Price: $1.49
Zirda, the Dawnwaker
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Abilities you activate that aren't mana abilities cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
,
: Target creature can't block this turn.
Legendary Creature - Elemental Fox
Zirda, the Dawnwaker (iko) 233

Sideboard

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Maybeboard

Qty: 8 Price: $3.52
Farm
Destroy target attacking or blocking creature.
Instant
Farm // Market (c19) 192
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (m3c) 261
Hustle
Target creature attacks or blocks this turn if able.
Instant
Hustle // Bustle (mkm) 249
Indulge
Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.
Sorcery
Indulge // Excess (ncc) 46
Night
Target creature gets -1/-1 until end of turn.
Instant
Night // Day (dmr) 214
Push
Destroy target tapped creature.
Sorcery
Push // Pull (mkm) 250
Reduce
Counter target spell unless its controller pays
.
Instant
Reduce // Rubble (plst) AKH-216
Refuse
Refuse deals damage to target spell's controller equal to that spell's mana value.
Instant
Refuse // Cooperate (c19) 199

Maybeboard

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Deck Info

Deck stats

42 pips - 25 cards
14 mana - 14 cards
46 pips - 26 cards
14 mana - 14 cards
38 pips - 25 cards
14 mana - 14 cards
49 pips - 28 cards
14 mana - 14 cards
41 pips - 28 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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