MTG_Savant
1k views12 months ago
Commander
Size: 100Salt sum: 61.1
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1) Ramp
Klauth, Unrivaled Ancient
Flying, haste
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Dragon

1) Ramp
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2) Draw / Advantage
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery


2) Draw / Advantage
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3) Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

3) Protection
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4) Removal / Interaction
4) Removal / Interaction
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5) Blink
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature - Spirit

Thassa, Deep-Dwelling
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
Legendary Creature Enchantment - God

5) Blink
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6) Clones / Copy
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue

Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion

Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

6) Clones / Copy
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7) Tokens / Multipliers
7) Tokens / Multipliers
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8) Combat Modifiers
8) Combat Modifiers
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9) Tutors
9) Tutors
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10) Other Synergy
Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot

10) Other Synergy
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11) Lands
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

11) Lands
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Swap Options
Scourge of the Throne
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon

Swap Options
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"⚙️ Deck Philosophy"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Miirym’s power lies in her copy engine. Every non-token Dragon ETB becomes two, and each copy doubles every subsequent trigger — from ETB burns to treasure rolls and draw bursts."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"This deck is built around three pillars:"},{"insert":"\n\nBlink and Copy Engines — Multiply your ETB effects, value, and win triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Treasure and Mana Conversion — Use Dragons that generate mana to chain out more Dragons or cast finishers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reflexive Finishes — End the game through deterministic burn, reflective damage, or amplified combat — no “maybe” lines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The deck avoids high-variance “win-more”, unnecessary and redundant cards. Every inclusion serves the same central purpose: accelerate, duplicate, and detonate."},{"insert":"\n\n\n\n"},{"attributes":{"bold":true},"insert":"💎 Core Gameplay Loop"},{"insert":"\n\nEarly Game (Turns 1–3)\nFocus on ramp: cheap two-mana accelerants (Nature’s Lore, Three Visits, Farseek)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Establish card advantage engines early (Sylvan Library, Mystic Remora)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Your ideal opening curve leads to Miirym on Turn 3–4 consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Midgame (Turns 4–6)"},{"insert":"\nDrop Miirym and immediately follow with clone/copy pieces or/then an impactful Dragon:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Roaming Throne, Spark Double or/then Goldspan Dragon, Ancient Copper Dragon, Wrathful Red Dragon, or Terror of the Peaks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Trigger explosive double-ETBs, gain treasures, or set up board snowballing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use blink pieces (Thassa, Deep-Dwelling, Deadeye Navigator) to multiply effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game (Turns 6+)"},{"insert":"\nWith Miirym active and 3+ Dragons on board, every new Dragon cast is a burst of damage or resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Close through burn triggers (Terror / Scourge), reflective kills (Wrathful + Blasphemous Act), or combat buffs (Atarka / Thrakus)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect your lead using Heroic Intervention, Deflecting Swat, and countermagic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔮 Copy Engines"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Function:"},{"insert":"\n\n> Miirym, Sentinel Wyrm => Core engine: doubles all non-token Dragon ETBs.\n> Spark Double / Sakashima(s) => Create nonlegendary Miirym copies → triple, quadruple Dragon duplication.\n> Roaming Throne / Panharmonicon => Double all ETB triggers → turns every Dragon cast into a mini-storm.\n> Starfield Vocalist / Glasspool Mimic => Early clone support; doubles ETB triggers at low cost.\n\n\n\n"},{"attributes":{"bold":true},"insert":"✴️ Blink Engines"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Function:"},{"insert":"\n\n> Thassa, Deep-Dwelling => End-step blink for continuous growth — exponential engine.\n> Deadeye Navigator => Instant-speed blink → enables infinite loops with treasure Dragons or ETB burns.\n> Ghostly Flicker => 1-shot double blink → protection or burst ETB scaling.\n\n\n\n"},{"attributes":{"bold":true},"insert":"💰 Ramp Core"},{"insert":"\n\nLow-curve accelerants (T1–2): Sol Ring, Arcane Signet, Farseek, Three Visits, Nature’s Lore, Fellwar Stone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creature ramp: Somberwald Sage, Tannuk, Steadfast Second, Cursed Mirror."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dragon-based bursts: Goldspan Dragon, Ancient Copper Dragon, Old Gnawbone, Klauth, Savage Ventmaw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ramp engines: Urza’s Incubator (universal -2 cost to Dragons)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Together, these allow Miirym to consistently enter play on turn 3–4, with explosive turns following."},{"insert":"\n\n\n\n"},{"attributes":{"bold":true},"insert":"📚 Draw Engines"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":">> All draw is either ETB-based, creature-based, or one-time bursts — no dead draw spells."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Mechanic:"},{"insert":"\n\n> Elemental Bond / Garruk’s Uprising / Temur Ascendancy => Auto-trigger on every Dragon ETB (and doubled by Miirym).\n> Kindred Discovery => Ultimate draw engine — triggers for both tokens and originals.\n> Rhystic Study / Mystic Remora => Early-game consistency tools.\n> Sylvan Library => Card filtering and topdeck control.\n> Rishkar’s Expertise => Converts power into hand reload.\n> Ancient Silver Dragon => Massive refill finisher.\n> Sea Gate Restoration / Turntimber Symbiosis => MDFC flexibility: early land or late draw burst.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🛡️ Protection and Interaction"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Role:"},{"insert":"\n\n> Deflecting Swat / Heroic Intervention => Free or wide protection.\n> Lightning Greaves / Swiftfoot Boots => Miirym safeguard from removal.\n> Fierce Guardianship / Mana Drain / Counterspell / Swan Song => Counter suite for noncreature threats.\n> Cyclonic Rift / Klauth’s Will / Blasphemous Act => Flexible board resets.\n> Wrathful Red Dragon => Reflective deterrent; converts damage into lethal board burn.\n> Dragon Tempest / Scourge of Valkas / Terror of the Peaks => Double as removal and win lines.\n> Steel Hellkite => Targeted artifact/enchantment cleanup.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧠 Tutors"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Use:"},{"insert":"\n\n> Worldly Tutor => Cheap instant setup for next-turn Dragon draw.\n> Sarkhan’s Triumph => Instant, direct-to-hand Dragon tutor — fetch exactly what you need.\n> Gamble => Explosive early game, risk-balanced tutor.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧬 Synergy & Utility"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Role:"},{"insert":"\n\n> Tannuk, Steadfast Second => -2 reduction on red/artifact spells; mini-Urza’s Incubator.\n> Hellkite Tyrant => Steals artifacts, alternate win condition, board breaker.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧨 Combat Modifiers"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Effect:"},{"insert":"\n\n> Atarka, World Render => Gives all Dragons double strike → instant lethal swing.\n> Thrakus the Butcher => Doubles Dragon power → stacks multiplicatively with Atarka.\n\nThese two are pure “end the game” pieces — drop and swing once.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🪓 Swap Options"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card => Purpose => Typical Swap For:"},{"insert":"\n\n> Cavern-Hoard Dragon => Extra ramp vs. artifact-heavy metas => Swap with Utvara Hellkite or Lathliss, Dragon Queen\n> Scourge of the Throne => Additional combat win line => Swap with Thrakkus, Atarka or Hellkite Tyrant\n\n\n\n"},{"attributes":{"bold":true},"insert":"💥 Primary Win Conditions"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"1️⃣ ETB Burn Win"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cards: Terror of the Peaks, Scourge of Valkas"},{"insert":"\n\nEach Dragon ETB deals damage equal to power or Dragon count."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Miirym, you get double triggers per Dragon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With clones (Spark Double, Sakashima), the damage becomes exponential."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Typical Output: 40–100+ total damage by turn 6–7.\n\n\n"},{"attributes":{"bold":true},"insert":"2️⃣ Reflective Burn Win"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cards: Wrathful Red Dragon + Blasphemous Act or Klauth’s Will"},{"insert":"\n\nWrathful reflects damage dealt to Dragons into non-Dragons."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Miirym makes two Wrathfuls → double reflections."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blasphemous Act (13 dmg) × 5 Dragons × 2 Wrathfuls = 130 damage spread."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Result: Table wipe or instant kill, even through lifegain.\n\n\n"},{"attributes":{"bold":true},"insert":"3️⃣ Combat Overwhelm Win"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cards: Atarka, World Render, Thrakus the Butcher"},{"insert":"\n\nEach multiplies your Dragon power exponentially."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Atarka gives all double strike; Thrakus doubles it again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Result: Miirym + 3 Dragons = 100+ damage in one attack step.\n\n\n"},{"attributes":{"bold":true},"insert":"4️⃣ Treasure → Infinite Mana Loops"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cards: Deadeye Navigator + Goldspan Dragon, Old Gnawbone or Ancient Copper Dragon"},{"insert":"\n\nGenerate large quantities of Treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blink a Dragon repeatedly → using Treasures (Goldspan doubles them)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Create burn triggers (Scourge / Terror) or large amount of copies of Dragons."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Result: Game ending ETB damage or enough dragons to win through combat.\n\n\n"},{"attributes":{"bold":true},"insert":"5️⃣ Alternate Win"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card: Hellkite Tyrant"},{"insert":"\n\nSteals all opponent artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If 20+ artifacts under your control, you win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Also sped up or outright achieved via Copper / Goldspan / Gnawbone Treasure overflow with Treasures.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧩 Playstyle Summary"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Phase => Gameplan:"},{"insert":"\n\n> Early => Ramp, fix colors, establish card draw (Library / Remora).\n> Mid => Deploy Miirym, clone and follow immediately with payoff Dragons.\n> Late => Blink and duplicate ETBs for overwhelming resource advantage or direct damage win.\n\n\n"},{"attributes":{"bold":true},"insert":"Strengths"},{"insert":"\n\nExplosive scaling — exponential board growth."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple independent win lines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent draw and protection density."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Perfect mana base and tempo curve."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Weaknesses"},{"insert":"\n\nSusceptible to exile wipes or heavy stax."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reliant on Miirym’s survival for full payoff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"No recursion for key noncreature pieces (minor)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🧠 Summary Verdict"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Optimized Miirym Deck is a perfectly balanced Temur Dragon engine — fast, lethal, and resilient."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"It embodies three virtues:"},{"insert":"\n\nSpeed: T3–T4 Miirym, deterministic wins by T6–T7."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Synergy: Every card compounds the same value loop."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flexibility: Can pivot between ETB, combat, and reflection kills depending on board state."},{"attributes":{"list":"ordered"},"insert":"\n"}]}























































































