567
4/27/2024
Post Malone’s Villain Arc (Very Fun)
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $828.60
Salt Sum: 51.51
567
4/27/2024
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Commander

Quantity: 1Price: $16.99
Zur the Enchanter

Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (sld) 726
1

Burn

Quantity: 1Price: $13.99
Underworld Dreams

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Enchantment
Underworld Dreams (sld) 1298
1

Copy

Quantity: 4Price: $27.36
Copy Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Enchantment
Copy Enchantment (wot) 16
1
Estrid's Invocation

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
1
Mirrormade

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (peld) 55p
1
Spark Double

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (rvr) 421
1

Creature

Quantity: 6Price: $83.94
Codsworth, Handy Helper

Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Creature Artifact
Codsworth, Handy Helper (pip) 366
1
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 337
1
Eriette, the Beguiler

Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.

Creature
Eriette, the Beguiler (otj) 293
1
Ondu Spiritdancer

Whenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (cmm) 756
1
Roaming Throne

Ward {2} As Roaming Throne enters the battlefield, choose a creature type. Roaming Throne is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 344
1
Talion, the Kindly Lord

Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.

Creature
Talion, the Kindly Lord (woe) 301
1

Discard

Quantity: 2Price: $28.48
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (bro) 331
1
Thoughtseize

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Sorcery
Thoughtseize (2xm) 344
1

Draw

Quantity: 4Price: $36.26
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (sld) 282
1
Monastery Siege

As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
1
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (slc) 1995
1

Enchantment

Quantity: 5Price: $30.25
Court of Vantress

When Court of Vantress enters the battlefield, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 30
1
Ghoulish Impetus

Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.

Enchantment
Ghoulish Impetus (cmm) 732
1
Idolized

Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Enchantment
Idolized (pip) 327
1
Overencumbered

Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.

Enchantment
Overencumbered (pip) 895
1
Redemption Arc

Enchant creature Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}{W}: Exile enchanted creature.

Enchantment
Redemption Arc (mkc) 324
1

Evasion

Quantity: 2Price: $5.98
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Enchantment
Steel of the Godhead (ddi) 30
1

Finisher

Quantity: 2Price: $32.98
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (sld) 1035
1
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (sta) 22
1

Infect

Quantity: 1Price: $0.59
Phyresis

Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Phyresis (mbs) 49
1

Instant

Quantity: 1Price: $23.99
Final Showdown

Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Instant
Final Showdown (otj) 312
1

Land

Quantity: 35Price: $136.35
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dmu) 377
1
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (cmm) 985
1
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (znr) 285Brightclimb Pathway // Grimclimb Pathway (znr) 285
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (dmu) 378
1
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 286Clearwater Pathway // Murkwater Pathway (znr) 286
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (rex) 26
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (who) 493
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (who) 1092
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (woc) 162
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (sld) 123
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 293Hengegate Pathway // Mistgate Pathway (khm) 293
1
Island

({T}: Add {U}.)

Land
Island (bro) 281
4
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (pip) 500
1
Plains

({T}: Add {W}.)

Land
Plains (ltr) 273
10
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (who) 1099
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 663
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 605
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (who) 1113
1
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 274
3
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (bro) 300
1
Vault of Champions

Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
1

Lifegain

Quantity: 3Price: $69.97
Authority of the Consuls

Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

Enchantment
Authority of the Consuls (kld) 5
1
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (sld) 206
1
Heliod, Sun-Crowned

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.

Creature Enchantment
Heliod, Sun-Crowned (thb) 259
1

Protection

Quantity: 16Price: $118.84
Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment
Curator's Ward (dom) 49
1
Diplomatic Immunity

Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.

Enchantment
Diplomatic Immunity (mmq) 75
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (spg) 19
1
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
1
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (wot) 4
1
Karmic Justice

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Enchantment
Karmic Justice (wot) 65
1
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 360
1
No Mercy

Whenever a creature deals damage to you, destroy it.

Enchantment
No Mercy (dmr) 427
1
Pariah

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Enchantment
Pariah (otp) 5
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
1
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Enchantment
Shielded by Faith (c15) 8
1
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (sld) 588
1
Stuffy Doll

Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.

Creature Artifact
Stuffy Doll (tsr) 274
1
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (dmr) 415
1
Zur, Eternal Schemer

Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Creature
Zur, Eternal Schemer (dmu) 368
1

Pump

Quantity: 1Price: $1.99
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (cmm) 622
1

Ramp

Quantity: 10Price: $144.90
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (p30m) 1F
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (sld) 1040
1
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (2x2) 379
1
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (wot) 9
1
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 664
1
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (c21) 346
1
Revel in Riches

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Enchantment
Revel in Riches (xln) 117
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 342
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (sld) 249
1
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

Creature
Starfield Mystic (m20) 39
1

Removal

Quantity: 3Price: $12.77
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (cmm) 623
1
Grasp of Fate

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (wot) 3
1
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (sld) 1102
1

Tokens

Quantity: 1Price: $14.99
Luminarch Ascension

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Enchantment
Luminarch Ascension (a25) 23
1

Tutor

Quantity: 2Price: $27.98
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 301
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 421
1

Deck Stats

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Description

{"ops":[{"insert":"Super Fun build. No Counters, Little to none Unfun cards, No infinites and No R. Study! Tons of different wincons and ways of playing the deck with Post Malone leading the way. The mandatory line to any gameplay is a protection spell like Monastery Siege and then, of course, Necropotence Time! Once you have a full hand, it's time to look for Wincons. Most mid game is used to build a prison like Ghostly Prison, Propaganda and pillowfort cards. Many copy effects to speed up the process. Once you've located a win con, Greater Auramancy seals the deal if needed. Touchdown is my personal favorite!\n\nList of Win Cons:\n\nAngel Beatdown\nCommander Voltron (Commander Damage or Infect)\nTreasures with Revel in Riches\nEriette’s Personalities (Creature Stealing & Life Drain)\nTouchdown!!!! (Necropotence Win)\nFun Zur Ability (Turn Enchantments into creatures and go Voltron W lol)\nStuffy Doll/Pariah combo to delete a player\n\n"}]}
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