Aerdna0511
2.2k views53 days ago
Commander
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{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" deck focuses on artifact recursion loops and infinite combos using low-cost historic spells. It leverages sac outlets like "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and "},{"insert":{"card-link":"Grinding Station"}},{"insert":" to generate mana/effects while recurring creatures like "},{"insert":{"card-link":"Myr Retriever"}},{"insert":" via Teshar's ability. The deck aims to assemble deterministic wins through milling ("},{"insert":{"card-link":"Altar of Dementia"}},{"insert":"), damage ("},{"insert":{"card-link":"Blasting Station"}},{"insert":"), or infinite mana while maintaining redundancy through tutors and graveyard recursion.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Core Strategy:\nEarly Setup: Aim to ramp with mana rocks ("},{"insert":{"card-link":"Millikin"}},{"insert":") or cost-reduction artifacts ("},{"insert":{"card-link":"Voyager Quickwelder"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":") while putting on the board eggs and cheerios that give early value ("},{"insert":{"card-link":"Chromatic Star"}},{"insert":" , "},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":");"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combo Assembly: Find and cast the two key pieces needed for the combo: a sac outlet ("},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Krark-Clan Ironworks"}},{"attributes":{"color":"var(--color-card-name)"},"insert":","},{"insert":" "},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Arcbound Ravager"}},{"attributes":{"color":"var(--color-card-name)"},"insert":") and a retriever ("},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Scrap Trawler"}},{"attributes":{"color":"var(--color-card-name)"},"insert":");"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Teshar and begin the chaos, infinite loops:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Retriever + 0-cost artifact ("},{"insert":{"card-link":"Memnite"}},{"insert":") + sac outlet= infinite death/ETB triggers;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the sac outlet mills or deals damage the loop results in a win;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If there are cost-reduction artifacts on the board the loop can be demonstrated with more than 0-cost artifacts;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the 0/1-cost artifact is an egg that draws like "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":" the loop causes infinite card draw, consequentially a win if there is available mana or if the sac outlet produces infinite mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mulligan Priorities:\nKeep hands with 2–3 lands, a sac outlet, and a retriever (a protection piece like "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" is also recommended);"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize early artifacts that cantrip ("},{"insert":{"card-link":"Chromatic Star"}},{"insert":") or ramp ("},{"insert":{"card-link":"Arcane Signet"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Tips:\nSave the very few interactions in the deck for pieces of artifact stax or graveyard hate that can completely lock you out of the game. In case you know your opponents don't play such cards, don't be afraid to use removals like "},{"insert":{"card-link":"Path to Exile"}},{"insert":" or "},{"insert":{"card-link":"Erode"}},{"insert":" on your creatures to ramp;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" is an interesting card: "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and "},{"insert":{"card-link":"Krark-Clan Ironworks"}},{"insert":" both count as artifact with mana abilities, so you can use it to search for such cards or the ol' reliable "},{"insert":{"card-link":"Sol Ring"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avoid Traps:\nCasting Teshar without protection if key pieces are in the graveyard;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The retriever needs to retrieve on death trigger, retrievers with ETB triggers ("},{"insert":{"card-link":"Nurturing Pixie"}},{"insert":") don't create an infinite loop by themselves, they need a second egg/cheerio."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Graveyard hate ("},{"insert":{"card-link":"Rest in Peace"}},{"insert":") heavily shuts down recursion;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact hate ("},{"insert":{"card-link":"Collector Ouphe"}},{"insert":") heavily shuts down the whole deck;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Heavy reliance on 3–4 key artifacts vulnerable to removal;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Slow recovery from multiple commander removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Average Turn Win:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Can win T4-T5 with optimal hands, but needs the commander on the board at all costs.\n"}]}
Commander
Commander
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Cantrip
Ingenious Smith
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Human Artificer

Cantrip
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Card Advantage
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer

Card Advantage
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Cheerios
Cheerios
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Egg
Egg
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Interaction
Interaction
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Land
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land

Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Monumental Henge
This land enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land

Land
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Protection
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Protection
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Ramp
Ramp
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Retriever
Retriever
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Sac Outlet
Sac Outlet
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Tutor
Oswald Fiddlebender
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Artificer Gnome

Starfield Shepherd
Flying
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Angel

Tutor
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Adds
Adds
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" deck focuses on artifact recursion loops and infinite combos using low-cost historic spells. It leverages sac outlets like "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and "},{"insert":{"card-link":"Grinding Station"}},{"insert":" to generate mana/effects while recurring creatures like "},{"insert":{"card-link":"Myr Retriever"}},{"insert":" via Teshar's ability. The deck aims to assemble deterministic wins through milling ("},{"insert":{"card-link":"Altar of Dementia"}},{"insert":"), damage ("},{"insert":{"card-link":"Blasting Station"}},{"insert":"), or infinite mana while maintaining redundancy through tutors and graveyard recursion.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Core Strategy:\nEarly Setup: Aim to ramp with mana rocks ("},{"insert":{"card-link":"Millikin"}},{"insert":") or cost-reduction artifacts ("},{"insert":{"card-link":"Voyager Quickwelder"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":") while putting on the board eggs and cheerios that give early value ("},{"insert":{"card-link":"Chromatic Star"}},{"insert":" , "},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":");"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combo Assembly: Find and cast the two key pieces needed for the combo: a sac outlet ("},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Krark-Clan Ironworks"}},{"attributes":{"color":"var(--color-card-name)"},"insert":","},{"insert":" "},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Arcbound Ravager"}},{"attributes":{"color":"var(--color-card-name)"},"insert":") and a retriever ("},{"attributes":{"color":"var(--color-card-name)"},"insert":{"card-link":"Scrap Trawler"}},{"attributes":{"color":"var(--color-card-name)"},"insert":");"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Teshar and begin the chaos, infinite loops:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Retriever + 0-cost artifact ("},{"insert":{"card-link":"Memnite"}},{"insert":") + sac outlet= infinite death/ETB triggers;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the sac outlet mills or deals damage the loop results in a win;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If there are cost-reduction artifacts on the board the loop can be demonstrated with more than 0-cost artifacts;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the 0/1-cost artifact is an egg that draws like "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":" the loop causes infinite card draw, consequentially a win if there is available mana or if the sac outlet produces infinite mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mulligan Priorities:\nKeep hands with 2–3 lands, a sac outlet, and a retriever (a protection piece like "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" is also recommended);"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize early artifacts that cantrip ("},{"insert":{"card-link":"Chromatic Star"}},{"insert":") or ramp ("},{"insert":{"card-link":"Arcane Signet"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Tips:\nSave the very few interactions in the deck for pieces of artifact stax or graveyard hate that can completely lock you out of the game. In case you know your opponents don't play such cards, don't be afraid to use removals like "},{"insert":{"card-link":"Path to Exile"}},{"insert":" or "},{"insert":{"card-link":"Erode"}},{"insert":" on your creatures to ramp;"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" is an interesting card: "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and "},{"insert":{"card-link":"Krark-Clan Ironworks"}},{"insert":" both count as artifact with mana abilities, so you can use it to search for such cards or the ol' reliable "},{"insert":{"card-link":"Sol Ring"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Avoid Traps:\nCasting Teshar without protection if key pieces are in the graveyard;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The retriever needs to retrieve on death trigger, retrievers with ETB triggers ("},{"insert":{"card-link":"Nurturing Pixie"}},{"insert":") don't create an infinite loop by themselves, they need a second egg/cheerio."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Graveyard hate ("},{"insert":{"card-link":"Rest in Peace"}},{"insert":") heavily shuts down recursion;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact hate ("},{"insert":{"card-link":"Collector Ouphe"}},{"insert":") heavily shuts down the whole deck;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Heavy reliance on 3–4 key artifacts vulnerable to removal;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Slow recovery from multiple commander removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Average Turn Win:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Can win T4-T5 with optimal hands, but needs the commander on the board at all costs.\n"}]}























































































