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Commander
Size: 100Salt sum: 41.03
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tremobf

1.1k views4 months ago
Commander
Size: 100Salt sum: 41.03

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Commander

Qty: 2 Price: $7.48
Eligeth, Crossroads Augur
Flying
If you would scry a number of cards, draw that many cards instead.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Sphinx
Eligeth, Crossroads Augur (cmr) 556
Kamahl, Heart of Krosa
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Druid
Kamahl, Heart of Krosa (cmr) 581

Commander

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Anti-Mill

Qty: 1 Price: $2.79
Gaea's Blessing
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Gaea's Blessing (sld) 1303

Anti-Mill

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Buffs (Overruns)

Qty: 4 Price: $24.96
Echoing Equation
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
Sorcery
Augmenter Pugilist // Echoing Equation back (stx) 147Augmenter Pugilist // Echoing Equation back (stx) 147
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (ncc) 283
Mirror Box
The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Artifact
Mirror Box (neo) 403
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (mid) 206

Buffs (Overruns)

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Draw

Qty: 15 Price: $69.45
Augury Owl
Flying
When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Bird
Augury Owl (j22) 273
Condescend
Counter target spell unless its controller pays
. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Condescend (ima) 46
Crystal Ball
,
: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Artifact
Crystal Ball (m11) 203
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Faerie Seer
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Wizard Faerie
Faerie Seer (mh1) 51
Jace, Mirror Mage
Kicker

When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Legendary Planeswalker - Jace
Jace, Mirror Mage (znr) 281
Joint Exploration
Kicker
(You may pay an additional
as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Instant
Joint Exploration (dmu) 56
Mystic Speculation
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Mystic Speculation (fut) 41
Omen of the Sea
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Enchantment
Omen of the Sea (thb) 58
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (bro) 59
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (dom) 60
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (cmr) 84
Prognostic Sphinx
Flying
Discard a card: This creature gains hexproof until end of turn. Tap it.
Whenever this creature attacks, scry 3.
Creature - Sphinx
Prognostic Sphinx (cp1) 1
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (sld) 407
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (f15) 8

Draw

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Land

Qty: 20 (22 w/ MDFC)Price: $16.30
Forest
(
: Add
.)
Basic Land - Forest
Forest (bro) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (bro) 287
Island
(
: Add
.)
Basic Land - Island
Island (bro) 280
Island
(
: Add
.)
Basic Land - Island
Island (bro) 281

Land

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Land (Bounce)

Qty: 4 Price: $10.56
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (cmr) 480
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmr) 351
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (2x2) 331

Land (Bounce)

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Land (Fetch)

Qty: 2 Price: $1.28
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Shire Terrace
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Shire Terrace (ltr) 261

Land (Fetch)

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Land (Multi-Color)

Qty: 4 Price: $7.46
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dmr) 248
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (cp1) 6
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land (Multi-Color)

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Land (Utility)

Qty: 6 Price: $14.04
Crystal Grotto
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Land
Crystal Grotto (dmu) 246
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (plg20) 1
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 259
Rumble Arena
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Land
Rumble Arena (tla) 277
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (c21) 314
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255

Land (Utility)

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Land Animation

Qty: 3 Price: $15.27
Kamahl's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Instant
Kamahl's Will (cmr) 238
Rude Awakening
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Rude Awakening (5dn) 92
Sylvan Awakening
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Sorcery
Sylvan Awakening (dom) 183

Land Animation

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Protection

Qty: 7 Price: $44.23
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Bane's Contingency
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Instant
Bane's Contingency (clb) 57
Constant Mists
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Instant
Constant Mists (sth) 104
Counterspell
Counter target spell.
Instant
Counterspell (dmr) 45
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Dissolve (f14) 6
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (acr) 85

Protection

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Ramp

Qty: 19 Price: $245.31
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (sth) 102
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (sta) 51
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 339
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cmr) 225
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (mma) 151
Majestic Genesis
Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
Majestic Genesis (clb) 590
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (dmr) 170
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (ori) 190
Omen of the Hunt
Flash
When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this enchantment: Scry 2.
Enchantment
Omen of the Hunt (thb) 192
Omniscience
You may cast spells from your hand without paying their mana costs.
Enchantment
Omniscience (wot) 70
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (mat) 23
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (cns) 177
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant
Topiary Stomper (snc) 160
Turnabout
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Turnabout (dmr) 70
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (dci) 1
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (ogw) 147

Ramp

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Recursion

Qty: 4 Price: $20.46
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Colossal Skyturtle
Flying, ward

Channel —
, Discard this card: Return target card from your graveyard to your hand.
Channel —
, Discard this card: Return target creature to its owner's hand.
Creature Enchantment - Turtle
Colossal Skyturtle (neo) 216
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (p30a) 12
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (neo) 480

Recursion

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Removal (Mass)

Qty: 4 Price: $11.96
Bane of Progress
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature - Elemental
Bane of Progress (plst) C15-175
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (clb) 716
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (cmm) 287
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (pjou) 51★

Removal (Mass)

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Removal (Single)

Qty: 4 Price: $13.76
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (bbd) 190
Cankerbloom
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Fungus Phyrexian
Cankerbloom (one) 294
Capsize
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Capsize (tmp) 55
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (cmr) 248

Removal (Single)

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Tutor

Qty: 1 Price: $37.99
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (mir) 255

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
42 pips - 28 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
52 pips - 36 cards
22 mana - 22 cards
0 pips - 0 cards
12 mana - 11 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Why run creatures if our boy Kamahl can just make our lands hit face?\nThe gameplan: ramp, accumulate massive card advantage with Eligeth early- to mid-game to always have multiple land drops and late-game, run Kamahl with one of our mass land animation spells to hit for 80+ damage!\n\nWe run a lot of multiple landdrop-effects. Why?\nBecause Eligeth draws a ton of cards - so we always want to dump as many lands as possible onto the battlefield.\nWhen casting Eligeth, ideally we want to instanly be able to draw, so a good cast would be, e.g. on 7 mana with a Preordain.\nAfter accumulating enough advantage through draw and additional landdrops, we move from early/mid- game to late-game.\n\nWhile Kamahl is the central win-condition, we do not want to run him out to early and risk removal.\nWe either only run him out if...\nwe have enough protection, or..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"we have enough mana to animate lands with his ability, or..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"we have one of our three mass land animation spells (Kamahl Will, Sylvan Awakening, Rude Awakening)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAdvisedly, we only go for lethal if we have one of our overruns active. Most of them are self-explanatory, besides Mirror Box.\nIt is one of the sneakiest buffs in this deck - and it is one of the main reasons we run lots of basics. Why?\nwe have 8 Forests and 6 Islands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"we use e.g. Sylvan Awakening to make our lands to 2/2s"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"now we have 8 creatures named \"Forest\" and 6 creatures named \"Island\""},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"because of Mirror Box, each Forests now gets +7/+7 and each Island +5/+5"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"when we go into combat, Kamahl will buff them even more, resulting in..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"8 Forests with 12/12 and 6 Islands with 10/10, all with trample"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"add something like Unnatural Growth to that and we go even more bonkers!"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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