579
4/21/2024
Spirit Squadron
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $124.38
Salt Sum: 30.06
579
4/21/2024
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Commander

Quantity: 1Price: $0.99
Millicent, Restless Revenant

This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Creature
Millicent, Restless Revenant (voc) 1
1

Artifact

Quantity: 15Price: $18.81
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (voc) 159
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (voc) 161
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (nec) 150
1
Horn of the Mark

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Horn of the Mark (ltr) 241
1
Icon of Ancestry

As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (cmm) 955
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (voc) 165
1
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (voc) 108
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (dmr) 232
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (voc) 168
1
Strixhaven Stadium

{T}: Add {C}. Put a point counter on Strixhaven Stadium. Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (clb) 339
1
The Irencrag

{T}: Add {C}. Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

Artifact
The Irencrag (woe) 248
1
The Key to the Vault

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Artifact
The Key to the Vault (otj) 373
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (who) 255
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (ltc) 289
1

Creature

Quantity: 32Price: $35.26
Abuelo, Ancestral Echo

Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Abuelo, Ancestral Echo (lci) 219
1
Angel of Flight Alabaster

Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

Creature
Angel of Flight Alabaster (voc) 77
1
Bygone Bishop

Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Bygone Bishop (voc) 80
1
Cemetery Illuminator

Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Creature
Cemetery Illuminator (vow) 50
1
Clarion Spirit

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Creature
Clarion Spirit (khm) 6
1
Donal, Herald of Wings

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Creature
Donal, Herald of Wings (voc) 3
1
Dreamshackle Geist

Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step.

Creature
Dreamshackle Geist (vow) 58
1
Drogskol Captain

Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Drogskol Captain (voc) 154
1
Drogskol Reaver

Flying, double strike, lifelink Whenever you gain life, draw a card.

Creature
Drogskol Reaver (2x2) 205
1
Drogskol Reinforcements

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control.

Creature
Drogskol Reinforcements (voc) 5
1
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (khc) 85
1
Ethereal Investigator

Flying When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

Creature
Ethereal Investigator (voc) 12
1
Hanged Executioner

Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature.

Creature
Hanged Executioner (voc) 89
1
Katilda, Dawnhart Martyr

Creature
Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21
1
Kira, Great Glass-Spinner

Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Creature
Kira, Great Glass-Spinner (sld) 421
1
Mausoleum Wanderer

Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.

Creature
Mausoleum Wanderer (emn) 69
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (voc) 94
1
Mirrorhall Mimic

Creature
Mirrorhall Mimic // Ghastly Mimicry (vow) 68Mirrorhall Mimic // Ghastly Mimicry (vow) 68
1
Nikko-Onna

When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Creature
Nikko-Onna (sok) 21
1
Oyobi, Who Split the Heavens

Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

Creature
Oyobi, Who Split the Heavens (voc) 95
1
Patrician Geist

Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature
Patrician Geist (mid) 69
1
Rattlechains

Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash.

Creature
Rattlechains (voc) 110
1
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sephara, Sky's Blade (m20) 36
1
Shacklegeist

Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control.

Creature
Shacklegeist (voc) 112
1
Sire of the Storm

Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.

Creature
Sire of the Storm (voc) 113
1
Skyclave Apparition

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Creature
Skyclave Apparition (znr) 39
1
Spectral Adversary

Flash Flying When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

Creature
Spectral Adversary (mid) 77
1
Spectral Arcanist

Flying When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Spectral Arcanist (voc) 15
1
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (voc) 114
1
Supreme Phantom

Flying Other Spirits you control get +1/+1.

Creature
Supreme Phantom (voc) 115
1
Watcher of the Spheres

Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.

Creature
Watcher of the Spheres (m21) 227
1
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (voc) 101
1

Enchantment

Quantity: 8Price: $26.74
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (pths) 42★
1
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (voc) 84
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
1
Haunted Library

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

Enchantment
Haunted Library (voc) 6
1
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (wot) 6
1
Kindred Discovery

As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

Enchantment
Kindred Discovery (wot) 69
1
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (j22) 322
1
Reflections of Littjara

As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (khm) 73
1

Instant

Quantity: 2Price: $4.58
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (voc) 99
1

Land

Quantity: 35Price: $29.77
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dmu) 243
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (voc) 172
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (voc) 173
1
Island

({T}: Add {U}.)

Land
Island (vow) 399
9
Moorland Haunt

{T}: Add {C}. {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Land
Moorland Haunt (voc) 175
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (voc) 177
1
Plains

({T}: Add {W}.)

Land
Plains (vow) 398
11
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (voc) 178
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (voc) 179
1
Restless Anchorage

Restless Anchorage enters the battlefield tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token.

Land
Restless Anchorage (lci) 347
1
Rivendell

Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 344
1
Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (voc) 182
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (voc) 185
1
The Grey Havens

When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.

Land
The Grey Havens (ltr) 255
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (voc) 188
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (md1) 18
1

Sorcery

Quantity: 7Price: $8.23
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (voc) 103
1
Everything Comes to Dust

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

Sorcery
Everything Comes to Dust (who) 19
1
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (woe) 13
1
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (voc) 85
1
Kayla's Reconstruction

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
Kayla's Reconstruction (bro) 10
1
Storm of Souls

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Sorcery
Storm of Souls (voc) 9
1
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (plst) IMA-210
1

Maybeboard

Quantity: 56Price: $66.12
Adaptive Automaton

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (brr) 1
1
Aether Vial

At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Artifact
Aether Vial (dst) 91
1
Anafenza, Kin-Tree Spirit

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Creature
Anafenza, Kin-Tree Spirit (dtk) 2
1
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (ncc) 193
1
Azorius Locket

{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.

Artifact
Azorius Locket (voc) 160
1
Blade of Shared Souls

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. Equip {2}

Artifact
Blade of Shared Souls (one) 42
1
Breath of the Sleepless

You may cast Spirit spells as though they had flash. Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

Enchantment
Breath of the Sleepless (voc) 11
1
Brine Comber

Creature
Brine Comber // Brinebound Gift (vow) 233Brine Comber // Brinebound Gift (vow) 233
1
Combat Research

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Enchantment
Combat Research (dmu) 44
1
Counterspell

Counter target spell.

Instant
Counterspell (plst) CMR-395
1
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (8ed) 72
1
Dennick, Pious Apprentice

Creature
Dennick, Pious Apprentice // Dennick, Pious Apparition (mid) 217Dennick, Pious Apprentice // Dennick, Pious Apparition (mid) 217
1
Departed Deckhand

When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.

Creature
Departed Deckhand (m19) 49
1
Drogskol Cavalry

Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying.

Creature
Drogskol Cavalry (soi) 15
1
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (mm2) 212
1
Field of Souls

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Enchantment
Field of Souls (voc) 86
1
Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Creature
Geist of Saint Traft (voc) 155
1
Geist of the Archives

Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Geist of the Archives (emn) 62
1
Ghostly Pilferer

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn.

Creature
Ghostly Pilferer (voc) 105
1
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (2x2) 221
1
Guardian of Faith

Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
1
Honden of Cleansing Fire

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Enchantment
Honden of Cleansing Fire (ema) 13
1
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (voc) 106
1
Keiga, the Tide Star

Flying When Keiga, the Tide Star dies, gain control of target creature.

Creature
Keiga, the Tide Star (chk) 72
1
Kirtar's Wrath

Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Sorcery
Kirtar's Wrath (voc) 91
1
Lofty Denial

Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.

Instant
Lofty Denial (m21) 56
1
Long-Forgotten Gohei

Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.

Artifact
Long-Forgotten Gohei (chk) 261
1
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (cmr) 32
1
March of Souls

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Sorcery
March of Souls (pls) 10
1
Mindshrieker

Flying {2}: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.

Creature
Mindshrieker (isd) 67
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (voc) 176
1
Nebelgast Herald

Flash (You may cast this spell any time you could cast an instant.) Flying Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

Creature
Nebelgast Herald (voc) 109
1
Negate

Counter target noncreature spell.

Instant
Negate (dmu) 58
1
Niblis of the Urn

Flying Whenever Niblis of the Urn attacks, you may tap target creature.

Creature
Niblis of the Urn (dka) 16
1
Priest of the Blessed Graf

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

Creature
Priest of the Blessed Graf (voc) 7
1
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsr) 272
1
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (voc) 111
1
Remorseful Cleric

Flying Sacrifice Remorseful Cleric: Exile target player's graveyard.

Creature
Remorseful Cleric (voc) 97
1
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (mm3) 21
1
Selfless Spirit

Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (clb) 706
1
Shire Terrace

{T}: Add {C}. {1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Shire Terrace (ltr) 261
1
Sky Diamond

Sky Diamond enters the battlefield tapped. {T}: Add {U}.

Artifact
Sky Diamond (voc) 167
1
Solar Tide

Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

Sorcery
Solar Tide (mrd) 24
1
Spectral Shepherd

Flying {1}{U}: Return target Spirit you control to its owner's hand.

Creature
Spectral Shepherd (voc) 98
1
Spell Queller

Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

Creature
Spell Queller (emn) 189
1
Spirit Bonds

Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Spirit Bonds (m15) 37
1
Thassa's Intervention

Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.

Instant
Thassa's Intervention (thb) 72
1
The Fair Basilica

The Fair Basilica enters the battlefield tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.

Land
The Fair Basilica (one) 252
1
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (ddq) 34
1
Triplicate Spirits

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)

Sorcery
Triplicate Spirits (j22) 258
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (cmr) 388
1
Unified Will

Counter target spell if you control more creatures than that spell's controller.

Instant
Unified Will (roe) 92
1
Unsettled Mariner

Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.

Creature
Unsettled Mariner (mh1) 216
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (c17) 230
1
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
1

Removed

Quantity: 14Price: $13.18
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (voc) 171
1
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (voc) 163
1
Custodi Soulbinders

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Creature
Custodi Soulbinders (voc) 82
1
Dorothea, Vengeful Victim

Creature
Dorothea, Vengeful Victim // Dorothea's Retribution (vow) 235Dorothea, Vengeful Victim // Dorothea's Retribution (vow) 235
1
Dovin, Grand Arbiter

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Planeswalker
Dovin, Grand Arbiter (voc) 153
1
Flood of Tears

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Sorcery
Flood of Tears (voc) 104
1
Hallowed Spiritkeeper

Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Creature
Hallowed Spiritkeeper (voc) 88
1
Haunting Imitation

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Sorcery
Haunting Imitation (voc) 13
1
Occult Epiphany

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

Instant
Occult Epiphany (voc) 14
1
Phantom General

Creature tokens you control get +1/+1.

Creature
Phantom General (rtr) 16
1
Promise of Bunrei

When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.

Enchantment
Promise of Bunrei (voc) 96
1
Twilight Drover

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.

Creature
Twilight Drover (voc) 100
1

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