Drake_Soul
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Commander
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Commander
Atla Palani, Nest Tender
, : Create a 0/1 green Egg creature token with defender.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Human Shaman

Commander
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Artifact
Artifact
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Creature
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Anim Pakal, Thousandth Moon
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
Legendary Creature - Human Soldier

Flamerush Rider
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Warrior

Marisi, Breaker of the Coil
Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature - Warrior Cat

Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Creature - Dryad

Triumph of Saint Katherine
Lifelink
Praesidium Protectiva — When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Praesidium Protectiva — When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature - Human Warrior

Creature
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Enchantment
Mayael's Aria
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Enchantment

Rabble Rousing
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Enchantment

Enchantment
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Instant
Instant
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Land
Land
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Sorcery
Sorcery
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"In a realm where magics meet,\nA commander takes her seat,\nAtla Palani, Nest Tender, fair and strong,\nShe weaves a tale of creatures long.\n\nAdeline, Resplendent Cathar, brave and bright,\nLeads the charge in the heat of the fight,\nWith Wheel of Sun and Moon, secrets untold,\nA cycle of life, forever unfold.\n\nHull Breach and Fanatical Devotion in her wake,\nA force of nature, none can forsake,\nDeath Kiss, Rabble Rousing, chaos in the air,\nAs Atla's creations rise, beyond compare.\n\nRadiant Grove, a sanctuary of light,\nMayael's Aria, a symphony taking flight,\nWith Tendershoot Dryad, a verdant crown,\nAtla's army swells, never to drown.\n\nZetalpa, Primal Dawn, a colossal might,\nPurphoros, God of the Forge, burning bright,\nPhyrexian Vindicator, a relentless drive,\nTogether, they conquer, as passions thrive.\n\nBeneath the Golden Throne, destinies entwined,\nTribute to the World Tree, a world defined,\nHanweir Militia Captain, a leader's call,\nUnveiling The Westvale Cult, shadows fall.\n\nTriumph of Saint Katherine, a resounding cry,\nStorm Herd, a legion painted across the sky,\nAssemble the Legion, an army's birth,\nShielded by Faith, unyielding in its worth.\n\nGhostly Prison and Halo, protection stark,\nFountain Sandwurm Convergence, nature's mark,\nImpact Tremors, a fiery storm unleashed,\nEvolutionary Leap, revelations increased.\n\nChromatic Lantern guides the way,\nMaskwood Nexus, where illusions play,\nElixir of Immortality, a timeless core,\nGala Greeters welcome, forevermore.\n\nUlvenwald Oddity and Behemoth, wild and free,\nIroas, God of Victory, leading fiercely,\nWhite Plume Adventurer, a daring quest,\nManagorger Hydra, to manifest.\n\nSerra Ascendant, Gideon Blackblade, ascended might,\nSundown Pass, a sanctuary bathed in light,\nTemple of Triumph, a sacred shrine,\nBoros Guildgate, pathways intertwine.\n\nCabaretti Courtyard, Jetmir's Garden green,\nForest, Marisi, Breaker of the Coil, unseen,\nNaya Panorama, a land untamed,\nRugged Highlands, where fire is named.\n\nColossal Majesty, a monarch's grace,\nSong of the Worldsoul, harmony embrace,\nGruul Turf and Sungrass Prairie, lands combined,\nTrostani's Judgment, peace of mind.\n\nSol Ring, a beacon of power shining bright,\nGhired, Conclave Exile, a summoner's might,\nBoros Garrison, a stronghold of command,\nExotic Orchard, where alliances expand.\n\nWayfaring Temple, a path paved by growth,\nJungle Shrine, where life and death both clothe,\nDragonmaster Outcast, a legend's tale,\nDruid's Deliverance, nature shall prevail.\n\nGiant Adephage, a beast untamed,\nGraypelt Refuge, where safety is named,\nCliffside Rescuer, a guardian's oath,\nRootborn Defenses, a shield in growth.\n\nLightning Greaves, swiftness without compare,\nKazandu Refuge, a respite to share,\nRogue's Passage, a secret path untold,\nMountain, Plains, and Forest, a tapestry bold.\n\nBlossoming Sands, where life does bloom,\nCinder Glade, a fire's loom,\nSelesnya Sanctuary, a haven pure,\nCommand Tower, Atla's command secure.\n\nKrosan Verge, a journey through the wild,\nMyriad Landscape, where horizons compiled,\nHour of Reckoning, a balance restored,\nNaya Charm, three aspects, adored.\n\nCultivate, nurturing the land,\nGrowing Ranks, a legion's hand,\nSakura-Tribe Elder, wisdom's embrace,\nTrostani, Selesnya's Voice, compassion's grace.\n\nPhyrexian Rebirth, destruction reborn anew,\nSundering Growth, a choice of two,\nBeast Within, nature's wrath unfurled,\nHate Mirage, where illusions swirl.\n\nFlamerush Rider, echoes of flame,\nOhran Frostfang, icy whispers exclaim,\nAtla Palani, Nest Tender, a world to share,\nPlains, Mountain, Forest, love in the air.\n\nNesting Dovehawk, a hope-filled sight,\nParallel Lives, doubling life's delight,\nAnim Pakal, Thousandth Moon, secrets deep,\nWith Atla Palani's touch, wonders shall creep.\n\nIn the tapestry of cards, a deck takes shape,\nAtla Palani, Nest Tender, a tale to drape,\nMay her creatures rise, in strength and art,\nGuided by her spirit, never to depart.\n\n"}]}

















































































