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Commander
Size: 100Salt sum: 44.66
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Alfwyn

68 views4 days ago
Commander
Size: 100Salt sum: 44.66

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Heidar, Rimewind Master
,
: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
Legendary Creature - Human Wizard
Heidar, Rimewind Master (csp) 36

Commander

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Naban, Dean of Iteration
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Wizard
Naban, Dean of Iteration (dom) 58

Copy

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An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (slp) 7
Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (otp) 8
Counterspell
Counter target spell.
Instant
Counterspell (sld) 2497
Ice Out
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs
less to cast if it's bargained.
Counter target spell.
Instant
Ice Out (woe) 54
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of
equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Instant
Mana Sculpt (sos) 319
Wizard's Retort
This spell costs
less to cast if you control a Wizard.
Counter target spell.
Instant
Wizard's Retort (dom) 75

Counterspell

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Berg Strider
When this creature enters, tap target artifact or creature an opponent controls. If
was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (
is mana from a snow source.)
Snow Creature - Wizard Giant
Berg Strider (khm) 47
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 303
Icebreaker Kraken
Affinity for snow lands (This spell costs
less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken
Icebreaker Kraken (khm) 345
Icehide Golem
(
can be paid with one mana from a snow source.)
Snow Creature Artifact - Golem
Icehide Golem (mh1) 224
Queen of Ice
Whenever this creature deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
Creature - Human Wizard Noble
Queen of Ice // Rage of Winter (eld) 61
Rimewind Cryomancer
,
: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
Creature - Human Wizard
Rimewind Cryomancer (csp) 43
Sower of Temptation
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Creature - Wizard Faerie
Sower of Temptation (lrw) 88
Vendilion Clique
Flash
Flying
When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Legendary Creature - Wizard Faerie
Vendilion Clique (mor) 55
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (fut) 46

Creature

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Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (2xm) 338
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (voc) 103
Flow of Knowledge
Draw a card for each Island you control, then discard two cards.
Instant
Flow of Knowledge (bro) 381
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (ulg) 32
Gadwick, the Wizened
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature - Human Wizard
Gadwick, the Wizened (eld) 48
Graven Lore
Scry X, where X is the amount of
spent to cast this spell, then draw three cards. (
is mana from a snow source.)
Snow Instant
Graven Lore (khm) 61
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 357
Harmonized Trio
, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Merfolk Bard
Harmonized Trio // Brainstorm (sos) 317
Marit Lage's Slumber
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Enchantment
Marit Lage's Slumber (j22) 319
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (sld) 1783
Pondering Mage
When this creature enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Creature - Human Wizard
Pondering Mage (plst) MH1-63
Portent
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Portent (c18) 97
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (ddi) 24

Draw

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Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (bng) 32
Faerie Seer
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Wizard Faerie
Faerie Seer (mh1) 51
Levitation
Creatures you control have flying.
Enchantment
Levitation (m12) 61
Skyshaper
Sacrifice this artifact: Creatures you control gain flying until end of turn.
Artifact
Skyshaper (exo) 137

Evasion

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Avalanche Caller
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Snow Creature - Human Wizard
Avalanche Caller (khm) 45
Rimefeather Owl
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Snow Creature - Bird
Rimefeather Owl (csp) 42

Finisher

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Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (pw26) 9
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (vis) 160
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (csp) 145
Ice Floe
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Land
Ice Floe (ice) 355
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (sld) 7104
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (sld) 2851
Scrying Sheets
: Add
.
,
: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Land
Scrying Sheets (csp) 149
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (mb2) 117
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (gtc) 248

Land

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Deluge
Tap all creatures without flying.
Instant
Deluge (10e) 79
Dissipation Field
Whenever a permanent deals damage to you, return it to its owner's hand.
Enchantment
Dissipation Field (som) 32
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 453
Samut, Tyrant of Naktamun
Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Human Wizard
Samut, Tyrant of Naktamun (fra) 220
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (plst) IMA-75
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (pc2) 28

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Early Frost
Tap up to three target lands.
Instant
Early Frost (5dn) 29
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 419
Kefnet's Monument
Blue creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Legendary Artifact
Kefnet's Monument (akh) 231
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296
Sol Ring
: Add
.
Artifact
Sol Ring (pf19) 7
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (mor) 51

Ramp

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Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (m14) 43

Recursion

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Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (gtc) 29
Engulf the Shore
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Instant
Engulf the Shore (soi) 58
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (dds) 10
Succumb to the Cold
Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Succumb to the Cold (woe) 72
Winter's Rest
Enchant creature
When this Aura enters, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Snow Enchantment - Aura
Winter's Rest (j22) 374

Removal

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Fatespinner
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Creature - Human Wizard
Fatespinner (plst) MRD-36
Frozen Aether
Artifacts, creatures, and lands your opponents control enter tapped.
Enchantment
Frozen Aether (plc) 54
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 451

Stax

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Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Shadow Puppeteers
Flying, ward

When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Creature - Wizard Faerie
Shadow Puppeteers (woc) 48

Tokens

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Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66

Tutor

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Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (kld) 44
Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
Legendary Creature - Human Wizard
Hapatra, the Desert Frost (fra) 215
Puppeteer
,
: You may tap or untap target creature.
Creature - Human Wizard
Puppeteer (10e) 98
Rimewind Taskmage
,
: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
Creature - Human Wizard
Rimewind Taskmage (csp) 44

Untap

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Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Icebind Pillar
,
: Tap target artifact or creature. (
can be paid with one mana from a snow source.)
Snow Artifact
Icebind Pillar (j22) 308
Llawan, Cephalid Empress
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Legendary Creature - Octopus Noble
Llawan, Cephalid Empress (tor) 42
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "
: Add one mana of any color."
Snow Artifact
Replicating Ring (khm) 244

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
89 pips - 59 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Heidar's Hoary Host"},{"insert":" was born from a temporary lack of ideas. I could not think of what deck I wanted to build next; however, I remembered there were tools to help one find a random commander. I was pleasantly surprised when I saw this deck that I just finished also qualified for this submission with (at the time of writing) only 98 decks on EDHRec.\n\nWhat an interesting card too! From design to mechanics, \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Heidar, Rimewind Master"},{"insert":"\" led me down the path to building a Mono-Blue Wizards typal deck. Blue has a wonderful amount of mechanics, and I love how it pairs with other colors. I wanted to challenge myself and build outside of the norm. This deck aims to overwhelm your enemies as your wizards shape and control the battlefield, from stax pieces like \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Harbinger of the Seas"},{"insert":"\" and \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Frozen Aether"},{"insert":"\", to time manipulators such as \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Samut, Tyrant of Naktamun"},{"insert":"\" and \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"High Fae Trickster"},{"insert":"\". You can be sure that this deck will showcase some of the more refined practices of magic found within the planes. \n\nHowever, when sophisticated \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Levitation"},{"insert":"\" fails, your gloved fists tire, and the ice itself no longer holds your enemies still; call upon the "},{"attributes":{"strike":true},"insert":"\""},{"attributes":{"underline":true,"background":"#cce0f5","strike":true},"insert":"Marit Lage"},{"attributes":{"strike":true},"insert":"\""},{"insert":" ancient beasts hidden deep in the rime to bring an end to your troubles.\n\nFinally, the sideboard has a few optional pieces, tagged with the color I would swap the cards with. e.g., \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Aqueous Form"},{"insert":"\" with \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Faerie Seer"},{"insert":"\", and so on for the others.\n"}]}
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