Alfwyn
68 views4 days ago
Commander
Size: 100Salt sum: 44.66
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Counterspell
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Icebreaker Kraken
Affinity for snow lands (This spell costs less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken

Creature
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Marit Lage's Slumber
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Enchantment

Draw
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Evasion
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Finisher
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Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land

Land
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Protection
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Ramp
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Removal
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Stax
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Shadow Puppeteers
Flying, ward
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Creature - Wizard Faerie

Tokens
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Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
: Untap target creature.
Legendary Creature - Human Wizard

Untap
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Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
Snow Artifact

Sideboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Heidar's Hoary Host"},{"insert":" was born from a temporary lack of ideas. I could not think of what deck I wanted to build next; however, I remembered there were tools to help one find a random commander. I was pleasantly surprised when I saw this deck that I just finished also qualified for this submission with (at the time of writing) only 98 decks on EDHRec.\n\nWhat an interesting card too! From design to mechanics, \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Heidar, Rimewind Master"},{"insert":"\" led me down the path to building a Mono-Blue Wizards typal deck. Blue has a wonderful amount of mechanics, and I love how it pairs with other colors. I wanted to challenge myself and build outside of the norm. This deck aims to overwhelm your enemies as your wizards shape and control the battlefield, from stax pieces like \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Harbinger of the Seas"},{"insert":"\" and \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Frozen Aether"},{"insert":"\", to time manipulators such as \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Samut, Tyrant of Naktamun"},{"insert":"\" and \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"High Fae Trickster"},{"insert":"\". You can be sure that this deck will showcase some of the more refined practices of magic found within the planes. \n\nHowever, when sophisticated \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Levitation"},{"insert":"\" fails, your gloved fists tire, and the ice itself no longer holds your enemies still; call upon the "},{"attributes":{"strike":true},"insert":"\""},{"attributes":{"underline":true,"background":"#cce0f5","strike":true},"insert":"Marit Lage"},{"attributes":{"strike":true},"insert":"\""},{"insert":" ancient beasts hidden deep in the rime to bring an end to your troubles.\n\nFinally, the sideboard has a few optional pieces, tagged with the color I would swap the cards with. e.g., \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Aqueous Form"},{"insert":"\" with \""},{"attributes":{"background":"#cce0f5","underline":true},"insert":"Faerie Seer"},{"insert":"\", and so on for the others.\n"}]}










































































