Zeneth29
78 views3 hrs ago
Commander
Size: 100Salt sum: 27.77
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Jace, Multiverse Architect — Reality, Rewritten."},{"attributes":{"align":"center"},"insert":"\n\n"},{"attributes":{"italic":true},"insert":"I turn your little army into monsters. Then I let Dack decide who gets the presents."},{"attributes":{"align":"center"},"insert":"\n"},{"insert":"\nEver wanted to give your opponents something wonderful, only to watch it become their biggest problem? Welcome to Jace's little experiment.\n\n"},{"attributes":{"italic":true},"insert":"Game Plan"},{"attributes":{"align":"center"},"insert":"\n"},{"insert":"\nThe deck revolves around creating expendable tokens and turning them into something far more dangerous. "},{"insert":{"card-link":"Lingering Souls"}},{"insert":" , "},{"insert":{"card-link":"Secure the Wastes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv's Hive"}},{"insert":" , "},{"insert":{"card-link":"Elspeth, Sun's Champion"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Commander"}},{"insert":" provide the raw material. "},{"insert":{"card-link":"Mass Polymorph"}},{"insert":" , "},{"insert":{"card-link":"Synthetic Destiny"}},{"insert":" and "},{"insert":{"card-link":"Proteus Staff"}},{"insert":" then transform those humble creatures into heavyweight permanents.\n\nThe rewards are substantial. "},{"insert":{"card-link":"Archon of Cruelty"}},{"insert":" , "},{"insert":{"card-link":"Ashen Rider"}},{"insert":" , "},{"insert":{"card-link":"Sepulchral Primordial"}},{"insert":" , "},{"insert":{"card-link":"Serra's Emissary"}},{"insert":" and "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" bring powerful enters-the-battlefield effects, while "},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" and "},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" help squeeze even more value from them.\n\nThen there's "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" . Rather than keeping all the goodies to yourself, Dack lets you enjoy powerful creature ETBs before distributing those creatures among your opponents as goaded gifts. It's removal, disruption and political mischief wrapped into one very questionable act of generosity.\n\nNot to mention when it isctime to close out, you can get your creatures back with "},{"insert":{"card-link":"Slip On the Ring"}},{"insert":", "},{"insert":{"card-link":"Hallowed Respite"}},{"insert":" and most importantly "},{"insert":{"card-link":"Homeward Path"}},{"insert":".\n\nThe game plan is simple: build your token supply, find your transformation effects, unleash the monsters and let Dack handle the gift-wrapping.\n\n"},{"attributes":{"italic":true},"insert":"This deck isn't interested in playing fair with the battlefield. It's interested in changing what the battlefield means."},{"attributes":{"align":"center"},"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Polymorph the world. Share the gifts. Regret nothing."},{"attributes":{"align":"center"},"insert":"\n"}]}
Jace, Multiverse Architect
At the beginning of combat on each opponent's turn, they may pay . If they don't, creatures they control can't attack Jaces you control this turn.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander.
Legendary Planeswalker - Jace

Commander
(Ctrl to add secondary)
Hallowed Respite
Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Synthetic Destiny
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant

Blink
(Ctrl to add secondary)
Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

Venser, Fervent Forger
Flash
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
Legendary Creature - Human Sorcerer

Copy
(Ctrl to add secondary)
Curator of Destinies
This spell can't be countered.
Flying
When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Flying
When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Creature - Sphinx

Dack Fayden, Helping Hand
When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen.
Legendary Creature - Human Advisor

Jace, Cunning Castaway
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker - Jace

Nissa, Leyline Tamer
Deathtouch, vigilance
Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Wizard Elf

Draw
(Ctrl to add secondary)
Land
(Ctrl to add secondary)
Protection
(Ctrl to add secondary)
Alicia Masters, Skilled Sculptor
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Human Artificer

Ramp
(Ctrl to add secondary)
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Recursion
(Ctrl to add secondary)
Ob Nixilis, the Ascended
Flying
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
Legendary Creature - Angel

Proteus Staff
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Artifact

The Fall of Lord Konda
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


White Sun's Twilight
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Sorcery

Removal
(Ctrl to add secondary)
Malcator, Purity Overseer
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
Legendary Creature - Wizard Elephant Phyrexian

Overlord of the Mistmoors
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.
Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.
Creature Enchantment - Avatar Horror

Skrelv's Hive
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Enchantment

Tokens
(Ctrl to add secondary)
Tutor
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Jace, Multiverse Architect — Reality, Rewritten."},{"attributes":{"align":"center"},"insert":"\n\n"},{"attributes":{"italic":true},"insert":"I turn your little army into monsters. Then I let Dack decide who gets the presents."},{"attributes":{"align":"center"},"insert":"\n"},{"insert":"\nEver wanted to give your opponents something wonderful, only to watch it become their biggest problem? Welcome to Jace's little experiment.\n\n"},{"attributes":{"italic":true},"insert":"Game Plan"},{"attributes":{"align":"center"},"insert":"\n"},{"insert":"\nThe deck revolves around creating expendable tokens and turning them into something far more dangerous. "},{"insert":{"card-link":"Lingering Souls"}},{"insert":" , "},{"insert":{"card-link":"Secure the Wastes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv's Hive"}},{"insert":" , "},{"insert":{"card-link":"Elspeth, Sun's Champion"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Commander"}},{"insert":" provide the raw material. "},{"insert":{"card-link":"Mass Polymorph"}},{"insert":" , "},{"insert":{"card-link":"Synthetic Destiny"}},{"insert":" and "},{"insert":{"card-link":"Proteus Staff"}},{"insert":" then transform those humble creatures into heavyweight permanents.\n\nThe rewards are substantial. "},{"insert":{"card-link":"Archon of Cruelty"}},{"insert":" , "},{"insert":{"card-link":"Ashen Rider"}},{"insert":" , "},{"insert":{"card-link":"Sepulchral Primordial"}},{"insert":" , "},{"insert":{"card-link":"Serra's Emissary"}},{"insert":" and "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" bring powerful enters-the-battlefield effects, while "},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" and "},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" help squeeze even more value from them.\n\nThen there's "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" . Rather than keeping all the goodies to yourself, Dack lets you enjoy powerful creature ETBs before distributing those creatures among your opponents as goaded gifts. It's removal, disruption and political mischief wrapped into one very questionable act of generosity.\n\nNot to mention when it isctime to close out, you can get your creatures back with "},{"insert":{"card-link":"Slip On the Ring"}},{"insert":", "},{"insert":{"card-link":"Hallowed Respite"}},{"insert":" and most importantly "},{"insert":{"card-link":"Homeward Path"}},{"insert":".\n\nThe game plan is simple: build your token supply, find your transformation effects, unleash the monsters and let Dack handle the gift-wrapping.\n\n"},{"attributes":{"italic":true},"insert":"This deck isn't interested in playing fair with the battlefield. It's interested in changing what the battlefield means."},{"attributes":{"align":"center"},"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Polymorph the world. Share the gifts. Regret nothing."},{"attributes":{"align":"center"},"insert":"\n"}]}








































































