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Commander
Size: 100Salt sum: 36.29
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lagger897

30 views13 hrs ago
Commander
Size: 100Salt sum: 36.29

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Lathril, Blade of the Elves
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Legendary Creature - Elf Noble
Lathril, Blade of the Elves (sld) 2681

Commander

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Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (sld) 2682
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (trc) 489
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature - Warrior Elf
Morcant's Loyalist (ecl) 236

Anthem

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Wildborn Preserver
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Whenever another non-Human creature you control enters, you may pay
. When you do, put X +1/+1 counters on this creature.
Creature - Elf Archer
Wildborn Preserver (fdn) 650

Counters

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Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (fdc) 189
Cast Away Doubt
Draw two cards. Cast Away Doubt deals 2 damage to each player.
Sorcery
Cast Away Doubt (fra) 51
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Warrior Elf
Champions of the Perfect (ecl) 171
Decode Transmissions
You draw two cards and lose 2 life.
Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life.
Sorcery
Decode Transmissions (eoe) 94
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Eclipsed Elf (ecl) 218
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (hoc) 206
Harmonize
Draw three cards.
Sorcery
Harmonize (msc) 175
Moldervine Reclamation
Whenever a creature you control dies, you gain 1 life and draw a card.
Enchantment
Moldervine Reclamation (soc) 320
Reverent Howl
Choose one —
• Target player draws two cards and loses 2 life.
• Target creature gets +2/+2 and gains lifelink until end of turn.
Instant
Reverent Howl (hob) 81
The Endstone
Whenever you play a land or cast a spell, draw a card.
At the beginning of your end step, your life total becomes half your starting life total, rounded up.
Legendary Artifact
The Endstone (eoe) 240
Wardens of the Cycle
Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
Creature - Elf Warlock
Wardens of the Cycle (fdn) 125
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Instant
Witherbloom Charm (sos) 244

Draw

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Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fdn) 173
Mirkwood Pathmaker
Mirkwood Pathmaker's power and toughness are each equal to the number of lands you control.
Creature - Elf Ranger
Mirkwood Pathmaker (hob) 129
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230

Finisher

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Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Formidable Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Formidable Commons (fra) 178
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (fdn) 689
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (sld) 2684
Roiling Canopy
This land enters tapped.
Whenever a Forest you control enters, if you control at least five other Forests, target creature you control gets +3/+3 until end of turn.
: Add
.
Land
Roiling Canopy (fra) 187
Room of Refuge
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Room of Refuge (fra) 188
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (soc) 413
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (msc) 582
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422

Land

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Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202

Lifegain

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Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Galadhrim Ambush
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Instant
Galadhrim Ambush (ltc) 38
Marwyn, the Preserver
Lands you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Return target land card from your graveyard to your hand.
Legendary Creature - Elf Druid
Marwyn, the Preserver (fra) 263
Royal Treatment
Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward
.)
Instant
Royal Treatment (soa) 56
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (trc) 501
Warg Tactics
Choose one —
• Destroy target creature with flying.
• Put a +1/+1 counter on target creature you control. It gains trample and hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Warg Tactics (hob) 139

Protection

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Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Sting, Bilbo's Sword
Flash
When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.)
Equip
Legendary Artifact - Equipment
Sting, Bilbo's Sword (hob) 237

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (sld) 2679
Dark Ritual
Add
.
Instant
Dark Ritual (sld) 2678
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (hoc) 204
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (hoc) 205
Elvish Rejuvenator
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Creature - Elf Druid
Elvish Rejuvenator (m3c) 226
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (fdc) 204
Gardenize
Whenever a creature you control dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Gardenize (fra) 103
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (sld) 7167
Lys Alana Dignitary
As an additional cost to cast this spell, behold an Elf or pay
. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
: Add
. Activate only if there is an Elf card in your graveyard.
Creature - Elf Advisor
Lys Alana Dignitary (ecl) 180
Simulacrum Shaper
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
Creature - Elf Druid
Simulacrum Shaper (fra) 113
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2683
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (hob) 142
Woodland Weavemaster
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Creature - Elf Druid
Woodland Weavemaster (hob) 143

Ramp

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Mirkwood Elk
Trample
Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.
Creature - Elk
Mirkwood Elk (hoc) 210
Unearth
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Unearth (2x2) 96

Recursion

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Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdc) 246
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (eoc) 52
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (soa) 26
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Sorcery
Casualties of War (soc) 300
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (dsc) 136
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (fdn) 712
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 229
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Sorcery
Maelstrom Pulse (inr) 244
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 340
The Black Arrow
Flash
When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it.
Equipped creature gets +1/+1 and has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
The Black Arrow (hob) 171
Thornweald Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Elf Archer
Thornweald Archer (fdn) 559
Windgrace's Judgment
For any number of opponents, destroy target nonland permanent that player controls.
Instant
Windgrace's Judgment (eoc) 129
Zero Point Ballad
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Sorcery
Zero Point Ballad (eoe) 128

Removal

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Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (fdn) 719

Tokens

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Fierce Empath
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Elf
Fierce Empath (fdn) 636
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (sld) 2680

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
26 pips - 21 cards
21 mana - 19 cards
0 pips - 0 cards
0 mana - 5 cards
57 pips - 43 cards
35 mana - 34 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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