61 views16 hrs ago
Commander
Size: 100Salt sum: 53.53
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ShawnzyP

61 views16 hrs ago
Commander
Size: 100Salt sum: 53.53

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{"ops":[{"insert":"Game plan by stage:\n\nMake Treasure. Spend Treasure. Punch face. Knuckles the Echidna heads a mono-red beatdown deck built around one simple loop: attack, make Treasure, spend Treasure on more attacks. Nearly every creature in the deck either creates Treasure when it deals combat damage or doubles the Treasure you make, so the board snowballs fast. Once the pile is big enough, the deck cashes it in through extra combat steps and massive X spells.\n\n- Early: deploy cheap Treasure generators like Ragavan, Nimble Pilferer and Captain Lannery Storm, and start swinging. Even small attacks build the stockpile, and cards like Sticky Fingers and Curse of Opulence reward aggression from turn two.\n- Mid: land your doublers. Xorn and Storm-Kiln Artist turn every Treasure trigger into two, and Goldspan Dragon and Ancient Copper Dragon can each generate a burst of mana in a single combat. Draw spells like Big Score and Wrenn's Resolve keep the pressure on.\n- Late: convert. Aggravated Assault turns Treasure into extra combats, Savage Beating and Seize the Day pile on more, and Crackle with Power or Hell to Pay ends the game outright. Brass's Bounty and Reckless Endeavor refill the tank mid-combo.\n\nKey engines:\n\n- Ragavan plus Professional Face-Breaker: early damage becomes Treasure and card advantage, funding everything else.\n- Magda, Brazen Outlaw plus Xorn: every Treasure trigger doubles, and Magda turns Treasure into tutoring for artifacts and Dragons.\n- Storm-Kiln Artist: every spell you cast makes a Treasure, which then pays for the next spell. Storm turns with extra combats get out of hand fast.\n- Goldspan Dragon and Ancient Copper Dragon: single attackers that can each produce a game's worth of mana in one swing.\n- Fable of the Mirror-Breaker: looting, a Treasure-making token, and a copy effect that doubles your best attacker.\n\nWin conditions:\n\nCombat damage backed by absurd mana. Extra combat steps from Aggravated Assault, Savage Beating, Seize the Day, and Storm's Will multiply your attackers while Treasure pays for each activation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"When combat is not enough, Crackle with Power and Hell to Pay spend the stockpile directly on lethal damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPiloting tips:\n\n- Attack early and often, even with small creatures. Treasure generators only work when they connect, and the deck needs the mana flowing by turn four.\n- Xorn doubles Treasure from any source, including your opponents' effects. It is the highest-priority non-Dragon creature to protect.\n- Ancient Tomb and Nykthos, Shrine to Nyx let you power out a Dragon or an extra-combat spell a turn early. Do not be afraid to spend life to get ahead.\n- Urza's Saga finds Sol Ring or a Treasure-maker early and becomes a construct late. It is never a dead land.\n\nHonest weakness:\n\nTreasure generators only work when they connect, and the deck needs the mana flowing by turn four. Xorn is the highest-priority non-Dragon creature to protect.\n"}]}
Knuckles the Echidna
Double strike, trample, haste
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
Legendary Creature - Warrior Echidna
Knuckles the Echidna (sld) 2082

Commander

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Crackle with Power
Crackle with Power deals five times X damage to each of up to X targets.
Sorcery
Crackle with Power (sld) 2769

Burn

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Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (sld) 7190
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (scd) 268
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (j25) 589
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (sld) 2556
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 791
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (sld) 2092
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (sld) 1300
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (plst) MOM-173

Draw

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Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (sld) 1026
Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Savage Beating (mar) 26
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (sld) 1172
World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
World at War (sld) 2208

Finisher

(Ctrl to add secondary)
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (puma) U31
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 351
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 345
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (sld) 1533
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (ltc) 364
Great Furnace
: Add
.
Artifact Land
Great Furnace (sld) 303
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (sld) 1735
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (sld) 924
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sld) 2418
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ths) 223
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (sld) 607
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 415
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (sld) 2818
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (khm) 372
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (slc) 21
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (who) 533

Land

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Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (pip) 482
Commander's Plate
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander

Equip
Artifact - Equipment
Commander's Plate (sld) 1733
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (c13) 240
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (sld) 1572
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (sld) 1552
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (sld) 2098
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 2099
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 379
Silent Arbiter
No more than one creature can attack each combat.
No more than one creature can block each combat.
Creature Artifact - Construct
Silent Arbiter (c20) 250
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (sld) 2096
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (sld) 1574

Protection

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Alchemist's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Enchantment - Class
Alchemist's Talent (blc) 22
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature - Elder Dragon
Ancient Copper Dragon (clb) 368
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2464
Atsushi, the Blazing Sky
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
Legendary Creature - Dragon Spirit
Atsushi, the Blazing Sky (sld) 2814
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (moc) 272
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (sld) 1409
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (plst) C17-24
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (sld) 2176
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44
Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue
Generous Plunderer (big) 41
Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf
Glóin, Dwarf Emissary (ltr) 360
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (sld) 1780
Guild Artisan
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Legendary Enchantment - Background
Guild Artisan (clb) 179
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (sld) 1744
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (sld) 1688
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (sld) 1706
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mh2) 315
Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Rain of Riches (prm) 99911
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 348
Shiny Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Aura
Shiny Impetus (sld) 7165
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 913
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (plst) SNC-124
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (sld) 2352
Strike It Rich
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Strike It Rich (mh2) 143
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (sld) 2095
Xorn
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Creature - Elemental
Xorn (sld) 2495

Ramp

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (sld) 2390
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (sld) 1998
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (sld) 741
Hell to Pay
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Sorcery
Hell to Pay (otj) 332
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (sld) 2707
Reckless Endeavor
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Sorcery
Reckless Endeavor (sld) 2177
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (sld) 7027
Untimely Malfunction
Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.
Instant
Untimely Malfunction (dsk) 161
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (sld) 1757

Removal

(Ctrl to add secondary)
Smoke
Players can't untap more than one creature during their untap steps.
Enchantment
Smoke (30a) 171

Stax

(Ctrl to add secondary)
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (sld) 188

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 17 cards
0 pips - 0 cards
0 mana - 17 cards
0 pips - 0 cards
0 mana - 17 cards
61 pips - 50 cards
43 mana - 39 cards
0 pips - 0 cards
0 mana - 17 cards
0 pips - 0 cards
16 mana - 14 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Game plan by stage:\n\nMake Treasure. Spend Treasure. Punch face. Knuckles the Echidna heads a mono-red beatdown deck built around one simple loop: attack, make Treasure, spend Treasure on more attacks. Nearly every creature in the deck either creates Treasure when it deals combat damage or doubles the Treasure you make, so the board snowballs fast. Once the pile is big enough, the deck cashes it in through extra combat steps and massive X spells.\n\n- Early: deploy cheap Treasure generators like Ragavan, Nimble Pilferer and Captain Lannery Storm, and start swinging. Even small attacks build the stockpile, and cards like Sticky Fingers and Curse of Opulence reward aggression from turn two.\n- Mid: land your doublers. Xorn and Storm-Kiln Artist turn every Treasure trigger into two, and Goldspan Dragon and Ancient Copper Dragon can each generate a burst of mana in a single combat. Draw spells like Big Score and Wrenn's Resolve keep the pressure on.\n- Late: convert. Aggravated Assault turns Treasure into extra combats, Savage Beating and Seize the Day pile on more, and Crackle with Power or Hell to Pay ends the game outright. Brass's Bounty and Reckless Endeavor refill the tank mid-combo.\n\nKey engines:\n\n- Ragavan plus Professional Face-Breaker: early damage becomes Treasure and card advantage, funding everything else.\n- Magda, Brazen Outlaw plus Xorn: every Treasure trigger doubles, and Magda turns Treasure into tutoring for artifacts and Dragons.\n- Storm-Kiln Artist: every spell you cast makes a Treasure, which then pays for the next spell. Storm turns with extra combats get out of hand fast.\n- Goldspan Dragon and Ancient Copper Dragon: single attackers that can each produce a game's worth of mana in one swing.\n- Fable of the Mirror-Breaker: looting, a Treasure-making token, and a copy effect that doubles your best attacker.\n\nWin conditions:\n\nCombat damage backed by absurd mana. Extra combat steps from Aggravated Assault, Savage Beating, Seize the Day, and Storm's Will multiply your attackers while Treasure pays for each activation."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"When combat is not enough, Crackle with Power and Hell to Pay spend the stockpile directly on lethal damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPiloting tips:\n\n- Attack early and often, even with small creatures. Treasure generators only work when they connect, and the deck needs the mana flowing by turn four.\n- Xorn doubles Treasure from any source, including your opponents' effects. It is the highest-priority non-Dragon creature to protect.\n- Ancient Tomb and Nykthos, Shrine to Nyx let you power out a Dragon or an extra-combat spell a turn early. Do not be afraid to spend life to get ahead.\n- Urza's Saga finds Sol Ring or a Treasure-maker early and becomes a construct late. It is never a dead land.\n\nHonest weakness:\n\nTreasure generators only work when they connect, and the deck needs the mana flowing by turn four. Xorn is the highest-priority non-Dragon creature to protect.\n"}]}
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