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Commander
Size: 100Salt sum: 63.64
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LucidTheory

102 views74 secs ago
Commander
Size: 100Salt sum: 63.64

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{"ops":[{"insert":"(WUBRG) Commander deck built around "},{"attributes":{"bold":true},"insert":"The First Sliver"},{"insert":". The core game plan is classic high-synergy Sliver tribal: flood the board with creatures that all share abilities, then turn that shared power into overwhelming combat damage (or occasional alternate wins like poison).\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Early Game: Fix Mana and Build the Hive"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You’re in all five colors, so the first few turns focus on ramping and color-fixing. Prioritize mana rocks (Sol Ring, Arcane Signet, Chromatic Lantern, Fellwar Stone) and land-based ramp (Cultivate, Kodama’s Reach, Farseek, Rampant Growth). The real stars of the early game are "},{"attributes":{"bold":true},"insert":"Gemhide Sliver"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Manaweft Sliver"},{"insert":"—once one of these is in play, every Sliver you control becomes a mana dork that can produce any color.\nAlso look to deploy cheap utility Slivers early:\n"},{"attributes":{"bold":true},"insert":"Sinew Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Predatory Sliver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Muscle Sliver"},{"insert":" for anthems"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Galerider Sliver"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Winged Sliver"},{"insert":" for flying"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heart Sliver"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Blur Sliver"},{"insert":" for haste"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These give you a functional board even before the commander arrives.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mid Game: Cast The First Sliver and Cascade"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once you have solid mana (ideally by turn 4–5), cast "},{"attributes":{"bold":true},"insert":"The First Sliver"},{"insert":". Its cascade triggers on itself, and then every Sliver spell you cast afterward also gets cascade. This is where the deck explodes. Casting even a modest 2- or 3-mana Sliver can free-cast another Sliver, which free-casts another, rapidly filling the board with stacked abilities.\nKey pieces to cascade into or hard-cast include:\n"},{"attributes":{"bold":true},"insert":"Cloudshredder Sliver"},{"insert":" (flying + haste)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Crystalline Sliver"},{"insert":" (shroud for the whole team)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Hivelord"},{"insert":" (indestructible)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bonescythe Sliver"},{"insert":" (double strike)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Legion"},{"insert":" (massive anthem that scales with every Sliver)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shifting Spilver"},{"insert":" (nearly unblockable)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Venom Sliver"},{"insert":" (deathtouch) or "},{"attributes":{"bold":true},"insert":"Virulent Sliver"},{"insert":" (poison)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protection is layered: "},{"attributes":{"bold":true},"insert":"Crystalline Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Diffusion Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Root Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hibernation Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Heroic Intervention"},{"insert":", "},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Eerie Interlude"},{"insert":" make your board extremely difficult to remove cleanly.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Late Game and Winning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once you have a critical mass of Slivers with overlapping keywords (flying, haste, first strike/double strike, trample, deathtouch, indestructible, shroud, etc.), you simply attack. "},{"attributes":{"bold":true},"insert":"Sliver Legion"},{"insert":", "},{"attributes":{"bold":true},"insert":"Megantic Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Coat of Arms"},{"insert":", and similar effects turn a handful of 1/1s into a lethal army.\nAdditional tools include:\nToken generation ("},{"attributes":{"bold":true},"insert":"Thrumming Hivepool"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lazotep Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sliver Hive"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Recursion ("},{"attributes":{"bold":true},"insert":"Sliver Gravemother"},{"insert":", "},{"attributes":{"bold":true},"insert":"Patriarch’s Bidding"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tutoring ("},{"attributes":{"bold":true},"insert":"Sliver Overlord"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Interaction and removal (Assassin’s Trophy, Swords to Plowshares, Harmonic Sliver, Necrotic Sliver, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck can also grind value with lifegain ("},{"attributes":{"bold":true},"insert":"Essence Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Syphon Sliver"},{"insert":") or close games via poison if "},{"attributes":{"bold":true},"insert":"Virulent Sliver"},{"insert":" sticks.\n\n"},{"attributes":{"bold":true},"insert":"Overall playstyle"},{"insert":": Ramp hard, protect the early board, resolve The First Sliver, then cascade into a synergistic hive that becomes nearly unstoppable in combat. It rewards careful sequencing of cascade triggers and knowing which ability layers (haste + flying + anthem + protection) are most important against the table. \n(manna could be better I'm working on shock lands & duel lands it is an irl deck for a bracket 2 group)\n"}]}

Commander

Qty: 1 Price: $39.99
The First Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.
Legendary Creature - Sliver
The First Sliver (h1r) 26

Commander

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Anthem

Qty: 5 Price: $35.35
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 484
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (h09) 29
Megantic Sliver
Sliver creatures you control get +3/+3.
Creature - Sliver
Megantic Sliver (m14) 185
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (cmm) 837

Anthem

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Draw

Qty: 2 Price: $9.48
For the Ancestors
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
For the Ancestors (cmm) 770
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (fdc) 294

Draw

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Evasion

Qty: 7 Price: $19.29
Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (cmm) 919
Galerider Sliver
Sliver creatures you control have flying.
Creature - Sliver
Galerider Sliver (m14) 57
Horned Sliver
All Sliver creatures have trample.
Creature - Sliver
Horned Sliver (plst) TMP-234
Shifting Sliver
Slivers can't be blocked except by Slivers.
Creature - Sliver
Shifting Sliver (cmm) 855
Striking Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature - Sliver
Striking Sliver (m14) 157
Venom Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Creature - Sliver
Venom Sliver (m15) 205
Winged Sliver
All Sliver creatures have flying.
Creature - Sliver
Winged Sliver (cmm) 860

Evasion

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Infect

Qty: 1 Price: $0.59
Virulent Sliver
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
Creature - Sliver
Virulent Sliver (plst) FUT-155

Infect

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Land

Qty: 37 Price: $1475.85
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (plst) C18-232
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (cmr) 349
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (msc) 237
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (fra) 176
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (frc) 71
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 490
Hidden Lair
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Hidden Lair (msh) 269
Island
(
: Add
.)
Basic Land - Island
Island (sld) 2117
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (pip) 270
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 252
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (unf) 489
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (pip) 275
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (pip) 278
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (pip) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 2116
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (frc) 23
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (fra) 186
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (fra) 189
Sliver Hive
: Add
.
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
,
: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land
Sliver Hive (m15) 247
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 2118
Training Compound
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Training Compound (msh) 275
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 380
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Lifegain

Qty: 2 Price: $16.48
Essence Sliver
Whenever a Sliver deals damage, its controller gains that much life.
Creature - Sliver
Essence Sliver (lgn) 13
Syphon Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Creature - Sliver
Syphon Sliver (m14) 117

Lifegain

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Protection

Qty: 9 Price: $72.91
Crystalline Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Creature - Sliver
Crystalline Sliver (cmm) 920
Diffusion Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Sliver
Diffusion Sliver (m15) 50
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (frc) 25
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Hibernation Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Creature - Sliver
Hibernation Sliver (cmm) 925
Root Sliver
This spell can't be countered.
Sliver spells can't be countered.
Creature - Sliver
Root Sliver (lgn) 137
Sentinel Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Sliver
Sentinel Sliver (plst) M14-30
Sliver Hivelord
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Sliver
Sliver Hivelord (sld) 276

Protection

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Pump

Qty: 6 Price: $57.60
Blur Sliver
Sliver creatures you control have haste. (They can attack and
as soon as they come under your control.)
Creature - Sliver
Blur Sliver (m14) 129
Bonescythe Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature - Sliver
Bonescythe Sliver (m14) 9
Heart Sliver
All Sliver creatures have haste.
Creature - Sliver
Heart Sliver (tmp) 182
Muscle Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Muscle Sliver (plst) TMP-238
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207
Sliver Legion
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature - Sliver
Sliver Legion (tsr) 261

Pump

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Ramp

Qty: 16 Price: $123.45
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (pgrn) 233p
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (pip) 196
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (pip) 197
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (cmm) 896
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (fdc) 264
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 418
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (plst) TMP-294
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (m14) 184
Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (m3c) 157
Mox Tantalite
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add one mana of any color.
Artifact
Mox Tantalite (mh1) 226
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (pip) 204
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2132
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297

Ramp

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Recursion

Qty: 2 Price: $44.48
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (mh2) 275
Sliver Gravemother
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore
, where X is its mana value.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature - Sliver
Sliver Gravemother (cmm) 777

Recursion

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Removal

Qty: 8 Price: $24.33
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Atomize
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Atomize (pip) 94
Counterspell
Counter target spell.
Instant
Counterspell (ss1) 4
Harmonic Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Creature - Sliver
Harmonic Sliver (cmm) 924
Necrotic Sliver
All Slivers have "
, Sacrifice this permanent: Destroy target permanent."
Creature - Sliver
Necrotic Sliver (cmm) 932
Spiteful Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Creature - Sliver
Spiteful Sliver (cmm) 881
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sld) 2125
Vindicate
Destroy target permanent.
Sorcery
Vindicate (mh2) 294

Removal

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Tokens

Qty: 2 Price: $11.98
Lazotep Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature - Zombie Sliver
Lazotep Sliver (cmm) 733
Thrumming Hivepool
Affinity for Slivers (This spell costs
less to cast for each Sliver you control.)
Slivers you control have double strike and haste.
At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Artifact
Thrumming Hivepool (eoe) 247

Tokens

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Tutor

Qty: 2 Price: $39.48
Profane Tutor
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Profane Tutor (pmh2) 97s
Sliver Overlord
: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature - Mutant Sliver
Sliver Overlord (spg) 128

Tutor

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Sideboard

Qty: 26 Price: $108.30
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (khc) 106
Brood Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature - Sliver
Brood Sliver (lgn) 120
Clot Sliver
All Slivers have "
: Regenerate this permanent."
Creature - Sliver
Clot Sliver (tmp) 112
Coalition Relic
: Add one mana of any color.
: Put a charge counter on this artifact.
At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Artifact
Coalition Relic (tsr) 266
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c19) 212
Crypt Sliver
All Slivers have "
: Regenerate target Sliver."
Creature - Sliver
Crypt Sliver (plst) LGN-63
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (sld) 2123
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (pip) 230
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (40k) 239
Hatchery Sliver
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost.)
Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
Creature - Sliver
Hatchery Sliver (cmm) 771
Hivestone
Creatures you control are Slivers in addition to their other creature types.
Artifact
Hivestone (tsr) 268
Homing Sliver
Each Sliver card in each player's hand has slivercycling
.
Slivercycling
(
, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Creature - Sliver
Homing Sliver (tsr) 171
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (4ed) 34
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (pip) 233
Lotus Bloom
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
Artifact
Lotus Bloom (tsr) 411
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (pip) 237
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pip) 169
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (c21) 125
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (msc) 151
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (cmm) 907
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (tdc) 164
Samut, Hazoret's Champion
Creatures you control have haste.
Legendary Creature - Human Warrior Cleric
Samut, Hazoret's Champion (fra) 251
Samut, Tyrant of Naktamun
Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Human Wizard
Samut, Tyrant of Naktamun (fra) 220
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (sld) 2131
Synchronous Sliver
All Sliver creatures have vigilance.
Creature - Sliver
Synchronous Sliver (plc) 48
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (pip) 251

Sideboard

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Maybeboard

Qty: 18 Price: $1261.06
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (vma) 293
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (msc) 182
Belligerent Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Belligerent Sliver (m15) 129
Bonesplitter Sliver
All Sliver creatures get +2/+0.
Creature - Sliver
Bonesplitter Sliver (cmm) 874
Hollowhead Sliver
Sliver creatures you control have "
, Discard a card: Draw a card."
Creature - Sliver
Hollowhead Sliver (cmm) 878
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (msc) 156
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (vma) 313
Shadow Sliver
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
Creature - Sliver
Shadow Sliver (tsp) 76
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Tempered Sliver
Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
Creature - Sliver
Tempered Sliver (mh1) 183
Toxin Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature - Sliver
Toxin Sliver (plst) LGN-84
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (vma) 322
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (vma) 323
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (vma) 324
Ward Sliver
As this creature enters, choose a color.
All Slivers have protection from the chosen color.
Creature - Sliver
Ward Sliver (plst) LGN-25

Maybeboard

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Deck Info

Deck stats

18 pips - 18 cards
29 mana - 24 cards
14 pips - 13 cards
30 mana - 25 cards
15 pips - 14 cards
30 mana - 25 cards
11 pips - 11 cards
31 mana - 26 cards
27 pips - 24 cards
28 mana - 23 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"(WUBRG) Commander deck built around "},{"attributes":{"bold":true},"insert":"The First Sliver"},{"insert":". The core game plan is classic high-synergy Sliver tribal: flood the board with creatures that all share abilities, then turn that shared power into overwhelming combat damage (or occasional alternate wins like poison).\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Early Game: Fix Mana and Build the Hive"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You’re in all five colors, so the first few turns focus on ramping and color-fixing. Prioritize mana rocks (Sol Ring, Arcane Signet, Chromatic Lantern, Fellwar Stone) and land-based ramp (Cultivate, Kodama’s Reach, Farseek, Rampant Growth). The real stars of the early game are "},{"attributes":{"bold":true},"insert":"Gemhide Sliver"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Manaweft Sliver"},{"insert":"—once one of these is in play, every Sliver you control becomes a mana dork that can produce any color.\nAlso look to deploy cheap utility Slivers early:\n"},{"attributes":{"bold":true},"insert":"Sinew Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Predatory Sliver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Muscle Sliver"},{"insert":" for anthems"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Galerider Sliver"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Winged Sliver"},{"insert":" for flying"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heart Sliver"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Blur Sliver"},{"insert":" for haste"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These give you a functional board even before the commander arrives.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mid Game: Cast The First Sliver and Cascade"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once you have solid mana (ideally by turn 4–5), cast "},{"attributes":{"bold":true},"insert":"The First Sliver"},{"insert":". Its cascade triggers on itself, and then every Sliver spell you cast afterward also gets cascade. This is where the deck explodes. Casting even a modest 2- or 3-mana Sliver can free-cast another Sliver, which free-casts another, rapidly filling the board with stacked abilities.\nKey pieces to cascade into or hard-cast include:\n"},{"attributes":{"bold":true},"insert":"Cloudshredder Sliver"},{"insert":" (flying + haste)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Crystalline Sliver"},{"insert":" (shroud for the whole team)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Hivelord"},{"insert":" (indestructible)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bonescythe Sliver"},{"insert":" (double strike)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Legion"},{"insert":" (massive anthem that scales with every Sliver)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shifting Spilver"},{"insert":" (nearly unblockable)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Venom Sliver"},{"insert":" (deathtouch) or "},{"attributes":{"bold":true},"insert":"Virulent Sliver"},{"insert":" (poison)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protection is layered: "},{"attributes":{"bold":true},"insert":"Crystalline Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Diffusion Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Root Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hibernation Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Heroic Intervention"},{"insert":", "},{"attributes":{"bold":true},"insert":"Flawless Maneuver"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Eerie Interlude"},{"insert":" make your board extremely difficult to remove cleanly.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Late Game and Winning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once you have a critical mass of Slivers with overlapping keywords (flying, haste, first strike/double strike, trample, deathtouch, indestructible, shroud, etc.), you simply attack. "},{"attributes":{"bold":true},"insert":"Sliver Legion"},{"insert":", "},{"attributes":{"bold":true},"insert":"Megantic Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Coat of Arms"},{"insert":", and similar effects turn a handful of 1/1s into a lethal army.\nAdditional tools include:\nToken generation ("},{"attributes":{"bold":true},"insert":"Thrumming Hivepool"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lazotep Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sliver Hive"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Recursion ("},{"attributes":{"bold":true},"insert":"Sliver Gravemother"},{"insert":", "},{"attributes":{"bold":true},"insert":"Patriarch’s Bidding"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tutoring ("},{"attributes":{"bold":true},"insert":"Sliver Overlord"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Interaction and removal (Assassin’s Trophy, Swords to Plowshares, Harmonic Sliver, Necrotic Sliver, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck can also grind value with lifegain ("},{"attributes":{"bold":true},"insert":"Essence Sliver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Syphon Sliver"},{"insert":") or close games via poison if "},{"attributes":{"bold":true},"insert":"Virulent Sliver"},{"insert":" sticks.\n\n"},{"attributes":{"bold":true},"insert":"Overall playstyle"},{"insert":": Ramp hard, protect the early board, resolve The First Sliver, then cascade into a synergistic hive that becomes nearly unstoppable in combat. It rewards careful sequencing of cascade triggers and knowing which ability layers (haste + flying + anthem + protection) are most important against the table. \n(manna could be better I'm working on shock lands & duel lands it is an irl deck for a bracket 2 group)\n"}]}
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