DendricTK
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Commander
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{"ops":[{"insert":"Ability Activate — A "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" Primer"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIntro"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do you like reading every creature's text box twice? Do you like turning your whole board into mana dorks? Do you like ending the game by tapping one creature over and over, a few hundred times? Then this is the deck for you.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" gives every creature you control the ability to tap for one mana of its own colors. That mana can only be spent on creature activated abilities, and only creatures with another activated ability can use it. This deck is built so almost every creature in the 99 qualifies. In practice, Tazri turns your board into a pool of extra mana that only creature abilities can spend.\n\nThat matters for one specific pattern: creatures whose ability untaps them as part of the cost (the {Q} symbol). If a creature can tap itself for mana and then spend that mana to untap itself, you have an infinite loop. The only thing standing in the way is the rest of the ability's cost. The deck runs several cost reducers to pay that part, so the loops come together quickly.\n\nTazri also has her own five-color ability ({W}{U}{B}{R}{G}, {T}): mill five and put every creature with a non-mana activated ability into your hand. In this deck that's most of the creatures you mill, so late in the game Tazri draws cards too.\n\n"},{"attributes":{"bold":true},"insert":"Power level:"},{"insert":" Archidekt rates the list Bracket 2 (Core) because it runs no Game Changers. Several of its combos, though, need only Tazri plus two cheap creatures, and they can go off around turn 4 or 5. Pitch it to your pod as "},{"attributes":{"bold":true},"insert":"Bracket 3"},{"insert":" so nobody is surprised.\n\n"},{"attributes":{"bold":true},"insert":"Companion:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22"},"insert":"Zirda, the Dawnwaker"},{"insert":" sits in the sideboard as a companion, and the deck meets her condition. Every permanent card has an activated ability, and lands' mana abilities count, so this checks out. That puts a third cost reducer outside the deck for {3}.\n\nWhy Tazri? (Tazri vs. Similar Decks)"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22","bold":true},"insert":"Kenrith, the Returned King"},{"insert":" is the classic five-color activated-ability commander, and he's in the 99 here. Kenrith *spends* mana on his abilities. Tazri *makes* mana for your abilities, and that makes her an engine rather than a mana sink. With Tazri in the command zone, Kenrith becomes one of several outlets instead of the whole plan.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22","bold":true},"insert":"Zirda, the Dawnwaker"},{"insert":" (Boros) runs the same untap-loop combos, but only in two colors and only with Zirda herself as the reducer. Tazri gets all five colors and several redundant reducers. She also has Zirda as a companion, so you get both.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22","bold":true},"insert":"Agatha of the Vile Cauldron"},{"insert":" (Gruul) is a cost reducer that needs her power pumped and has no mana engine of her own. Here she's a second copy of "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":".\n\nTazri's edge over all three is that she *is* the mana. Most creatures that hit the board become mana dorks for abilities right away, which helps the slower value turns as well as the combo turns.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Tazri + a cost reducer + an untap creature (main combo)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Engine:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" (command zone)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Reducer (any one):"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22"},"insert":"Agatha of the Vile Cauldron"},{"insert":" (needs power 1+, or 2+ for Hateflayer), or companion "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22"},"insert":"Zirda, the Dawnwaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Payoff (any one):"},{"insert":" see the table below"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Hateflayer%22","bold":true},"insert":"Hateflayer"},{"insert":" — Normal cost: {2}{R}, {Q}; Reduced cost: {R}, {Q}; Result: Infinite damage at any target, 5 per activation. "},{"attributes":{"bold":true},"insert":"Instant win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Knacksaw%20Clique%22","bold":true},"insert":"Knacksaw Clique"},{"insert":" — Normal cost: {1}{U}, {Q}; Reduced cost: {U}, {Q}; Result: Exile every opponent's library. They lose on their next draw, and you can play the exiled cards this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22","bold":true},"insert":"Patrol Signaler"},{"insert":" — Normal cost: {1}{W}, {Q}; Reduced cost: {W}, {Q}; Result: Infinite 1/1 Kithkin Soldier tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Duergar%20Mine-Captain%22","bold":true},"insert":"Duergar Mine-Captain"},{"insert":" — Normal cost: {1}{R/W}, {Q}; Reduced cost: {R/W}, {Q}; Result: Infinite +1/+0 to attacking creatures. Activate after you declare attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Loop:"},{"insert":"\nTap the payoff for one mana of its color with Tazri's granted ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend that mana on the payoff's reduced activation. The {Q} part of the cost untaps it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat as many times as you like."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Requirement:"},{"insert":" the payoff must not be summoning sick, because Tazri's mana ability needs {T}. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dynaheir%2C%20Invoker%20Adept%22"},"insert":"Dynaheir, Invoker Adept"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tyvar%2C%20Jubilant%20Brawler%22"},"insert":"Tyvar, Jubilant Brawler"},{"insert":" both let you activate creature abilities as though those creatures had haste. With either one out, you can go off the turn you play the payoff.\n\n"},{"attributes":{"bold":true},"insert":"Closing out the token and power lines:"},{"insert":"\nPatrol Signaler tokens are summoning sick. Make them precombat, then give them haste and trample with "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22"},"insert":"Kenrith, the Returned King"},{"insert":" ({R}: all creatures gain trample and haste). Agatha's {4}{R}{G} ability also gives +1/+1, trample and haste, and her own reduction makes it cheaper."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Duergar, swing with everything and activate it after blockers. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Oviya%2C%20Automech%20Artisan%22"},"insert":"Oviya, Automech Artisan"},{"insert":" gives trample to creatures attacking an opponent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combine them: Signaler tokens, then Kenrith haste, then attack, then Duergar for infinite power. That's lethal through most boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2. Tazri + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Leyline%20of%20Abundance%22"},"insert":"Leyline of Abundance"},{"insert":" + a one-generic untap creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one isn't listed on Commander Spellbook, but it works by the card text. Leyline adds an extra {G} whenever you tap a creature for mana, and that includes Tazri's granted ability. The {G} pays the generic {1}, and Tazri's restricted mana pays the colored part.\nWorks with "},{"attributes":{"bold":true},"insert":"Patrol Signaler"},{"insert":", "},{"attributes":{"bold":true},"insert":"Knacksaw Clique"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Duergar Mine-Captain"},{"insert":", all of which cost {1}{C}, {Q}."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doesn't work with Hateflayer alone ({2}{R} needs 3 mana and this gives 2). Add any reducer and it does."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLeyline can start the game on the battlefield from your opening hand. That makes it your fastest enabler.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"3. Saryth + Ioreth + a legendary mana creature (infinite mana)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Saryth%2C%20the%20Viper%27s%20Fang%22"},"insert":"Saryth, the Viper's Fang"},{"insert":" + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Ioreth%20of%20the%20Healing%20House%22"},"insert":"Ioreth of the Healing House"},{"insert":" + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Selvala%2C%20Eager%20Trailblazer%22"},"insert":"Selvala, Eager Trailblazer"},{"insert":" or "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Redshift%2C%20Rocketeer%20Chief%22"},"insert":"Redshift, Rocketeer Chief"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Loop:"},{"insert":"\nTap Selvala for mana. With Selvala (4 power), Saryth (3) and Ioreth (1) on board, that's at least three mana. Or tap Redshift for 2 mana that can only pay for activated abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay {1} and tap Saryth to untap Ioreth."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Ioreth (\"untap two other target legendary creatures\") to untap Saryth and Selvala (or Redshift)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat. You net at least +2 mana per loop with Selvala, or +1 with Redshift."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCommander Spellbook lists the Selvala version. The Redshift version follows from the card text, because Saryth's {1} is an activated-ability cost that Redshift's mana can pay.\n\n"},{"attributes":{"bold":true},"insert":"Outlets for infinite mana:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tazri + any {Q} creature above."},{"insert":" You don't need a reducer once you have infinite mana. Tap Hateflayer with Tazri, pay {2}{R} from your pool, untap, and repeat. That's the cleanest kill."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22"},"insert":"Kenrith, the Returned King"},{"insert":" draws your deck ({3}{U}), gains infinite life, gives haste and trample, and reanimates every creature in every graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Faerie%20Formation%22"},"insert":"Faerie Formation"},{"insert":" makes infinite 1/1 fliers and draws a card each time. Then Kenrith gives them haste."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zacama%2C%20Primal%20Calamity%22"},"insert":"Zacama, Primal Calamity"},{"insert":" wipes opposing creatures 3 damage at a time and destroys every artifact and enchantment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dark%20Impostor%22"},"insert":"Dark Impostor"},{"insert":" exiles every opposing creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"4. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Triskaidekaphile%22"},"insert":"Triskaidekaphile"},{"insert":" (alternate win)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If you have exactly thirteen cards in hand at the beginning of your upkeep, you win. Any infinite draw outlet (Kenrith, Faerie Formation, "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Mystic%20Archaeologist%22"},"insert":"Mystic Archaeologist"},{"insert":") lets you stop at thirteen. You still have to survive the turn cycle, so hold protection up.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Tutoring and digging"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Guardian%20Sunmare%22","bold":true},"insert":"Guardian Sunmare"},{"attributes":{"bold":true},"insert":":"},{"insert":" when it attacks while saddled, it puts a nonland permanent with mana value 3 or less onto the battlefield. Best targets are "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22"},"insert":"Agatha of the Vile Cauldron"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22"},"insert":"Patrol Signaler"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Duergar%20Mine-Captain%22"},"insert":"Duergar Mine-Captain"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Ioreth%20of%20the%20Healing%20House%22"},"insert":"Ioreth of the Healing House"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Emergent%20Ultimatum%22","bold":true},"insert":"Emergent Ultimatum"},{"attributes":{"bold":true},"insert":":"},{"insert":" it can only find *monocolored* cards. Familiar and Agatha are multicolored, so cast it when a reducer is already on board. Then grab three payoffs: "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Hateflayer%22"},"insert":"Hateflayer"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Knacksaw%20Clique%22"},"insert":"Knacksaw Clique"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22"},"insert":"Patrol Signaler"},{"insert":". Whichever one the opponent shuffles away, the other two each win. If you have no reducer, "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Leyline%20of%20Abundance%22"},"insert":"Leyline of Abundance"},{"insert":" is monocolored, so you can grab it as part of the package."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Plargg%2C%20Dean%20of%20Chaos%22","bold":true},"insert":"Plargg, Dean of Chaos"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Svella%2C%20Ice%20Shaper%22","bold":true},"insert":"Svella, Ice Shaper"},{"insert":" cast cards for free off the top of your library. Both abilities cost 4+ mana, so "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dynaheir%2C%20Invoker%20Adept%22"},"insert":"Dynaheir, Invoker Adept"},{"insert":" can copy them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"}]}
Commander
Tazri, Stalwart Survivor
Each creature you control has ": Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
, : Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
, : Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
Legendary Creature - Human Warrior

Commander
(CTRL to add secondary)
Copy
Dynaheir, Invoker Adept
Haste
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
Legendary Creature - Human Wizard

Copy
(CTRL to add secondary)
Cost Reducer
Agatha of the Vile Cauldron
Activated abilities of creatures you control cost less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
Legendary Creature - Human Warlock

Cost Reducer
(CTRL to add secondary)
Draw
Kenrith, the Returned King
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Legendary Creature - Human Noble

Plargg, Dean of Chaos
, Discard a card: Draw a card.
, : Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
, : Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Legendary Creature - Shaman Orc


Draw
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Protection
Pippin, Guard of the Citadel
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling

Protection
(CTRL to add secondary)
Ramp
Biomechan Engineer
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
: Draw two cards and create a 2/2 colorless Robot artifact creature token.
: Draw two cards and create a 2/2 colorless Robot artifact creature token.
Creature - Artificer Insect

Huatli, Poet of Unity
When Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Bard


Ignis Scientia
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe! — , : Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
I've Come Up with a New Recipe! — , : Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
Legendary Creature - Human Advisor

Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
: Add . This mana can't be spent to pay generic mana costs.
: Add . This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk

Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Oviya, Automech Artisan
Each creature that's attacking one of your opponents has trample.
, : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
, : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Legendary Creature - Human Artificer

Redshift, Rocketeer Chief
Vigilance
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Legendary Creature - Goblin Pilot

Selvala, Eager Trailblazer
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Legendary Creature - Elf Scout

Shigeki, Jukai Visionary
, , Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake

Skyserpent Seeker
Flying, deathtouch
Exhaust — : Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Exhaust — : Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Creature - Snake

Svella, Ice Shaper
, : Create a colorless snow artifact token named Icy Manalith with ": Add one mana of any color."
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Snow Creature - Warrior Troll

The Wandering Minstrel
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
Legendary Creature - Human Bard

Ramp
(CTRL to add secondary)
Recursion
Chainer, Nightmare Adept
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Legendary Creature - Human Minion

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
(CTRL to add secondary)
Removal
Bronzebeak Foragers
When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield.
: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Creature - Dinosaur

Removal
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Tyvar, Jubilant Brawler
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker - Tyvar

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Sideboard
Zirda, the Dawnwaker
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
, : Target creature can't block this turn.
Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
, : Target creature can't block this turn.
Legendary Creature - Elemental Fox

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{"ops":[{"insert":"Ability Activate — A "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" Primer"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIntro"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do you like reading every creature's text box twice? Do you like turning your whole board into mana dorks? Do you like ending the game by tapping one creature over and over, a few hundred times? Then this is the deck for you.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" gives every creature you control the ability to tap for one mana of its own colors. That mana can only be spent on creature activated abilities, and only creatures with another activated ability can use it. This deck is built so almost every creature in the 99 qualifies. In practice, Tazri turns your board into a pool of extra mana that only creature abilities can spend.\n\nThat matters for one specific pattern: creatures whose ability untaps them as part of the cost (the {Q} symbol). If a creature can tap itself for mana and then spend that mana to untap itself, you have an infinite loop. The only thing standing in the way is the rest of the ability's cost. The deck runs several cost reducers to pay that part, so the loops come together quickly.\n\nTazri also has her own five-color ability ({W}{U}{B}{R}{G}, {T}): mill five and put every creature with a non-mana activated ability into your hand. In this deck that's most of the creatures you mill, so late in the game Tazri draws cards too.\n\n"},{"attributes":{"bold":true},"insert":"Power level:"},{"insert":" Archidekt rates the list Bracket 2 (Core) because it runs no Game Changers. Several of its combos, though, need only Tazri plus two cheap creatures, and they can go off around turn 4 or 5. Pitch it to your pod as "},{"attributes":{"bold":true},"insert":"Bracket 3"},{"insert":" so nobody is surprised.\n\n"},{"attributes":{"bold":true},"insert":"Companion:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22"},"insert":"Zirda, the Dawnwaker"},{"insert":" sits in the sideboard as a companion, and the deck meets her condition. Every permanent card has an activated ability, and lands' mana abilities count, so this checks out. That puts a third cost reducer outside the deck for {3}.\n\nWhy Tazri? (Tazri vs. Similar Decks)"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22","bold":true},"insert":"Kenrith, the Returned King"},{"insert":" is the classic five-color activated-ability commander, and he's in the 99 here. Kenrith *spends* mana on his abilities. Tazri *makes* mana for your abilities, and that makes her an engine rather than a mana sink. With Tazri in the command zone, Kenrith becomes one of several outlets instead of the whole plan.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22","bold":true},"insert":"Zirda, the Dawnwaker"},{"insert":" (Boros) runs the same untap-loop combos, but only in two colors and only with Zirda herself as the reducer. Tazri gets all five colors and several redundant reducers. She also has Zirda as a companion, so you get both.\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22","bold":true},"insert":"Agatha of the Vile Cauldron"},{"insert":" (Gruul) is a cost reducer that needs her power pumped and has no mana engine of her own. Here she's a second copy of "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":".\n\nTazri's edge over all three is that she *is* the mana. Most creatures that hit the board become mana dorks for abilities right away, which helps the slower value turns as well as the combo turns.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Tazri + a cost reducer + an untap creature (main combo)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Engine:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tazri%2C%20Stalwart%20Survivor%22"},"insert":"Tazri, Stalwart Survivor"},{"insert":" (command zone)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Reducer (any one):"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22"},"insert":"Agatha of the Vile Cauldron"},{"insert":" (needs power 1+, or 2+ for Hateflayer), or companion "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zirda%2C%20the%20Dawnwaker%22"},"insert":"Zirda, the Dawnwaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Payoff (any one):"},{"insert":" see the table below"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Hateflayer%22","bold":true},"insert":"Hateflayer"},{"insert":" — Normal cost: {2}{R}, {Q}; Reduced cost: {R}, {Q}; Result: Infinite damage at any target, 5 per activation. "},{"attributes":{"bold":true},"insert":"Instant win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Knacksaw%20Clique%22","bold":true},"insert":"Knacksaw Clique"},{"insert":" — Normal cost: {1}{U}, {Q}; Reduced cost: {U}, {Q}; Result: Exile every opponent's library. They lose on their next draw, and you can play the exiled cards this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22","bold":true},"insert":"Patrol Signaler"},{"insert":" — Normal cost: {1}{W}, {Q}; Reduced cost: {W}, {Q}; Result: Infinite 1/1 Kithkin Soldier tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Duergar%20Mine-Captain%22","bold":true},"insert":"Duergar Mine-Captain"},{"insert":" — Normal cost: {1}{R/W}, {Q}; Reduced cost: {R/W}, {Q}; Result: Infinite +1/+0 to attacking creatures. Activate after you declare attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Loop:"},{"insert":"\nTap the payoff for one mana of its color with Tazri's granted ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend that mana on the payoff's reduced activation. The {Q} part of the cost untaps it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat as many times as you like."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Requirement:"},{"insert":" the payoff must not be summoning sick, because Tazri's mana ability needs {T}. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dynaheir%2C%20Invoker%20Adept%22"},"insert":"Dynaheir, Invoker Adept"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Tyvar%2C%20Jubilant%20Brawler%22"},"insert":"Tyvar, Jubilant Brawler"},{"insert":" both let you activate creature abilities as though those creatures had haste. With either one out, you can go off the turn you play the payoff.\n\n"},{"attributes":{"bold":true},"insert":"Closing out the token and power lines:"},{"insert":"\nPatrol Signaler tokens are summoning sick. Make them precombat, then give them haste and trample with "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22"},"insert":"Kenrith, the Returned King"},{"insert":" ({R}: all creatures gain trample and haste). Agatha's {4}{R}{G} ability also gives +1/+1, trample and haste, and her own reduction makes it cheaper."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Duergar, swing with everything and activate it after blockers. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Oviya%2C%20Automech%20Artisan%22"},"insert":"Oviya, Automech Artisan"},{"insert":" gives trample to creatures attacking an opponent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combine them: Signaler tokens, then Kenrith haste, then attack, then Duergar for infinite power. That's lethal through most boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2. Tazri + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Leyline%20of%20Abundance%22"},"insert":"Leyline of Abundance"},{"insert":" + a one-generic untap creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one isn't listed on Commander Spellbook, but it works by the card text. Leyline adds an extra {G} whenever you tap a creature for mana, and that includes Tazri's granted ability. The {G} pays the generic {1}, and Tazri's restricted mana pays the colored part.\nWorks with "},{"attributes":{"bold":true},"insert":"Patrol Signaler"},{"insert":", "},{"attributes":{"bold":true},"insert":"Knacksaw Clique"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Duergar Mine-Captain"},{"insert":", all of which cost {1}{C}, {Q}."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doesn't work with Hateflayer alone ({2}{R} needs 3 mana and this gives 2). Add any reducer and it does."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLeyline can start the game on the battlefield from your opening hand. That makes it your fastest enabler.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"3. Saryth + Ioreth + a legendary mana creature (infinite mana)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":" "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Saryth%2C%20the%20Viper%27s%20Fang%22"},"insert":"Saryth, the Viper's Fang"},{"insert":" + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Ioreth%20of%20the%20Healing%20House%22"},"insert":"Ioreth of the Healing House"},{"insert":" + "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Selvala%2C%20Eager%20Trailblazer%22"},"insert":"Selvala, Eager Trailblazer"},{"insert":" or "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Redshift%2C%20Rocketeer%20Chief%22"},"insert":"Redshift, Rocketeer Chief"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Loop:"},{"insert":"\nTap Selvala for mana. With Selvala (4 power), Saryth (3) and Ioreth (1) on board, that's at least three mana. Or tap Redshift for 2 mana that can only pay for activated abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay {1} and tap Saryth to untap Ioreth."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Ioreth (\"untap two other target legendary creatures\") to untap Saryth and Selvala (or Redshift)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat. You net at least +2 mana per loop with Selvala, or +1 with Redshift."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCommander Spellbook lists the Selvala version. The Redshift version follows from the card text, because Saryth's {1} is an activated-ability cost that Redshift's mana can pay.\n\n"},{"attributes":{"bold":true},"insert":"Outlets for infinite mana:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tazri + any {Q} creature above."},{"insert":" You don't need a reducer once you have infinite mana. Tap Hateflayer with Tazri, pay {2}{R} from your pool, untap, and repeat. That's the cleanest kill."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Kenrith%2C%20the%20Returned%20King%22"},"insert":"Kenrith, the Returned King"},{"insert":" draws your deck ({3}{U}), gains infinite life, gives haste and trample, and reanimates every creature in every graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Faerie%20Formation%22"},"insert":"Faerie Formation"},{"insert":" makes infinite 1/1 fliers and draws a card each time. Then Kenrith gives them haste."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Zacama%2C%20Primal%20Calamity%22"},"insert":"Zacama, Primal Calamity"},{"insert":" wipes opposing creatures 3 damage at a time and destroys every artifact and enchantment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dark%20Impostor%22"},"insert":"Dark Impostor"},{"insert":" exiles every opposing creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"4. "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Triskaidekaphile%22"},"insert":"Triskaidekaphile"},{"insert":" (alternate win)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If you have exactly thirteen cards in hand at the beginning of your upkeep, you win. Any infinite draw outlet (Kenrith, Faerie Formation, "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Mystic%20Archaeologist%22"},"insert":"Mystic Archaeologist"},{"insert":") lets you stop at thirteen. You still have to survive the turn cycle, so hold protection up.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Tutoring and digging"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Guardian%20Sunmare%22","bold":true},"insert":"Guardian Sunmare"},{"attributes":{"bold":true},"insert":":"},{"insert":" when it attacks while saddled, it puts a nonland permanent with mana value 3 or less onto the battlefield. Best targets are "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Biomancer%27s%20Familiar%22"},"insert":"Biomancer's Familiar"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Agatha%20of%20the%20Vile%20Cauldron%22"},"insert":"Agatha of the Vile Cauldron"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22"},"insert":"Patrol Signaler"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Duergar%20Mine-Captain%22"},"insert":"Duergar Mine-Captain"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Ioreth%20of%20the%20Healing%20House%22"},"insert":"Ioreth of the Healing House"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Emergent%20Ultimatum%22","bold":true},"insert":"Emergent Ultimatum"},{"attributes":{"bold":true},"insert":":"},{"insert":" it can only find *monocolored* cards. Familiar and Agatha are multicolored, so cast it when a reducer is already on board. Then grab three payoffs: "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Hateflayer%22"},"insert":"Hateflayer"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Knacksaw%20Clique%22"},"insert":"Knacksaw Clique"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Patrol%20Signaler%22"},"insert":"Patrol Signaler"},{"insert":". Whichever one the opponent shuffles away, the other two each win. If you have no reducer, "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Leyline%20of%20Abundance%22"},"insert":"Leyline of Abundance"},{"insert":" is monocolored, so you can grab it as part of the package."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Plargg%2C%20Dean%20of%20Chaos%22","bold":true},"insert":"Plargg, Dean of Chaos"},{"insert":" and "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Svella%2C%20Ice%20Shaper%22","bold":true},"insert":"Svella, Ice Shaper"},{"insert":" cast cards for free off the top of your library. Both abilities cost 4+ mana, so "},{"attributes":{"link":"https://scryfall.com/search?q=%21%22Dynaheir%2C%20Invoker%20Adept%22"},"insert":"Dynaheir, Invoker Adept"},{"insert":" can copy them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"}]}







































































