135 views23 days ago
Commander
Size: 100Salt sum: 49.95
 avatar

Secra

135 views23 days ago
Commander
Size: 100Salt sum: 49.95

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"Chaos Theory (No Refunds)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"“Life finds a way. Unfortunately, so does chaos.”"},{"insert":"\nWelcome to "},{"attributes":{"bold":true},"insert":"Chaos Theory (No Refunds)"},{"insert":", a Commander deck led by Ian Malcolm, Chaotician, where everyone gets to draw cards, nobody knows what happens next, and somehow the consequences are always your problem.\n🌀 How It Works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The game plan is simple: "},{"attributes":{"bold":true},"insert":"give everyone more cards, turn that generosity into profit, and let chaos do the rest."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Group Hug & Group Draw:"},{"insert":" Cards like Howling Mine, Dictate of Kruphix, Font of Mythos, and Kami of the Crescent Moon keep the cards flowing around the table. With Ian Malcolm in play, your opponents drawing their second card each turn can reward you with Clue tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wheels & Punishment:"},{"insert":" Windfall, Wheel of Misfortune, and Jace's Archivist refill hands and disrupt carefully planned strategies. Psychosis Crawler, Niv-Mizzet, Parun, and Glint-Horn Buccaneer turn all that card movement into damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unpredictable Magic:"},{"insert":" Possibility Storm, Knowledge Pool, Neera, Wild Mage, Plargg and Nassari, and Wand of Wonder make every spell an experiment with questionable safety standards. You might get something incredible, or you might discover why the lab had warning signs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Chaos & Politics:"},{"insert":" Disrupt Decorum, Role Reversal, Perplexing Chimera, and your other interactive spells keep opponents guessing, encourage questionable alliances, and turn the table against itself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelming Payoffs:"},{"insert":" The Locust God, Homunculus Horde, Zurzoth, Chaos Rider, and your other threats transform all that card draw and spellcasting into an army capable of closing the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"🦖 The Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This isn't a traditional control deck, and it isn't quite Group Hug. It's more like handing everyone a loaded scientific experiment and hoping you're the only one who read the manual.\nYou provide the cards. You bend the rules. You let probability take the wheel.\nAnd when the entire table asks what just happened?\n"},{"attributes":{"bold":true},"insert":"“That's Chaos Theory.”"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"No refunds. No guarantees. Life finds a way."},{"insert":"\n"}]}
Ian Malcolm, Chaotician
Whenever a player draws their second card each turn, that player exiles the top card of their library.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, and mana of any type can be spent to cast it.
Legendary Creature - Human Scientist
Ian Malcolm, Chaotician (rex) 13

Commander

(Ctrl to add secondary)
Flaming Tyrannosaurus
Menace
Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to each opponent.
Creature - Dinosaur
Flaming Tyrannosaurus (who) 385
Keeper of Secrets
First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, this creature deals damage equal to that spell's mana value to target opponent.
Creature - Demon
Keeper of Secrets (40k) 78
Passionate Archaeologist
Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
Legendary Enchantment - Background
Passionate Archaeologist (clb) 656
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (c16) 267

Burn

(Ctrl to add secondary)
Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon
Nalfeshnee (clb) 678
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114
The Twelfth Doctor
The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)
Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
Legendary Creature - Doctor Time Lord
The Twelfth Doctor (who) 164

Copy

(Ctrl to add secondary)
Glint-Horn Buccaneer
Haste
Whenever you discard a card, this creature deals 1 damage to each opponent.
, Discard a card: Draw a card. Activate only if this creature is attacking.
Creature - Minotaur Pirate
Glint-Horn Buccaneer (j22) 539

Discard

(Ctrl to add secondary)
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (a25) 52
Dack Fayden
+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Legendary Planeswalker - Dack
Dack Fayden (ema) 199
Dakra Mystic
,
: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature - Wizard Merfolk
Dakra Mystic (plst) JOU-35
Dictate of Kruphix
Flash (You may cast this spell any time you could cast an instant.)
At the beginning of each player's draw step, that player draws an additional card.
Enchantment
Dictate of Kruphix (fdn) 587
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (mom) 58
Fevered Visions
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
Enchantment
Fevered Visions (soi) 244
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (ps11) 189
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (c16) 257
Jace Beleren
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Legendary Planeswalker - Jace
Jace Beleren (cmm) 850
Jace's Archivist
,
: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature - Wizard Vedalken
Jace's Archivist (c13) 48
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (voc) 107
Laelia, the Blade Reforged
Haste
Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Legendary Creature - Warrior Spirit
Laelia, the Blade Reforged (soc) 246
Minds Aglow
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Sorcery
Minds Aglow (cmm) 105
Neera, Wild Mage
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
Legendary Creature - Human Elf Shaman
Neera, Wild Mage (clb) 288
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (rvr) 207
Plargg and Nassari
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Legendary Creature - Orc Efreet
Plargg and Nassari (soc) 250
Scrawling Crawler
At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
Creature Artifact - Construct Phyrexian
Scrawling Crawler (fdn) 132
Share the Spoils
When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Enchantment
Share the Spoils (afc) 34
Teferi's Puzzle Box
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Artifact
Teferi's Puzzle Box (7ed) 321
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c13) 265
Vision Skeins
Each player draws two cards.
Instant
Vision Skeins (cmd) 67
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211
Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer
Wild-Magic Sorcerer (afc) 36
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (khc) 46

Draw

(Ctrl to add secondary)
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (soc) 364
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (frc) 71
Fiery Islet
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Fiery Islet (who) 278
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (fdc) 303
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 91
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c20) 301
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (frc) 83
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434

Land

(Ctrl to add secondary)
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c15) 257
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c16) 276

Protection

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eld) 331
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (gpt) 152
Red Death, Shipwrecker
Alluring Eyes —
: Goad target creature an opponent controls. That player draws a card. You add
. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Crab Mutant
Red Death, Shipwrecker (pip) 116
Sol Ring
: Add
.
Artifact
Sol Ring (cm2) 217
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (frc) 61
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cm2) 224

Ramp

(Ctrl to add secondary)
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (fca) 41

Recursion

(Ctrl to add secondary)
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdc) 59
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (woc) 84
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (c16) 120
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c18) 122
Counterspell
Counter target spell.
Instant
Counterspell (plst) A25-50
Delayed Blast Fireball
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Delayed Blast Fireball (clb) 676
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Dream Fracture
Counter target spell. Its controller draws a card.
Draw a card.
Instant
Dream Fracture (cns) 95
Invert Polarity
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Invert Polarity (mh3) 190
Perplexing Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Creature Enchantment - Chimera
Perplexing Chimera (bng) 48
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (c14) 120
Role Reversal
Exchange control of two target permanents that share a permanent type.
Sorcery
Role Reversal (war) 214
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (pkhm) 153p
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (voc) 152
Warp World
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Warp World (plst) RAV-150
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Removal

(Ctrl to add secondary)
Knowledge Pool
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Artifact
Knowledge Pool (plst) MBS-111
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34

Stax

(Ctrl to add secondary)
Homunculus Horde
Whenever you draw your second card each turn, create a token that's a copy of this creature.
Creature - Homunculus
Homunculus Horde (fdn) 41
The Locust God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature - God
The Locust God (moc) 335
Zurzoth, Chaos Rider
Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Legendary Creature - Devil
Zurzoth, Chaos Rider (ncc) 278

Tokens

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
40 pips - 29 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 3 cards
45 pips - 33 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Chaos Theory (No Refunds)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"“Life finds a way. Unfortunately, so does chaos.”"},{"insert":"\nWelcome to "},{"attributes":{"bold":true},"insert":"Chaos Theory (No Refunds)"},{"insert":", a Commander deck led by Ian Malcolm, Chaotician, where everyone gets to draw cards, nobody knows what happens next, and somehow the consequences are always your problem.\n🌀 How It Works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The game plan is simple: "},{"attributes":{"bold":true},"insert":"give everyone more cards, turn that generosity into profit, and let chaos do the rest."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Group Hug & Group Draw:"},{"insert":" Cards like Howling Mine, Dictate of Kruphix, Font of Mythos, and Kami of the Crescent Moon keep the cards flowing around the table. With Ian Malcolm in play, your opponents drawing their second card each turn can reward you with Clue tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wheels & Punishment:"},{"insert":" Windfall, Wheel of Misfortune, and Jace's Archivist refill hands and disrupt carefully planned strategies. Psychosis Crawler, Niv-Mizzet, Parun, and Glint-Horn Buccaneer turn all that card movement into damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Unpredictable Magic:"},{"insert":" Possibility Storm, Knowledge Pool, Neera, Wild Mage, Plargg and Nassari, and Wand of Wonder make every spell an experiment with questionable safety standards. You might get something incredible, or you might discover why the lab had warning signs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Chaos & Politics:"},{"insert":" Disrupt Decorum, Role Reversal, Perplexing Chimera, and your other interactive spells keep opponents guessing, encourage questionable alliances, and turn the table against itself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelming Payoffs:"},{"insert":" The Locust God, Homunculus Horde, Zurzoth, Chaos Rider, and your other threats transform all that card draw and spellcasting into an army capable of closing the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"🦖 The Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This isn't a traditional control deck, and it isn't quite Group Hug. It's more like handing everyone a loaded scientific experiment and hoping you're the only one who read the manual.\nYou provide the cards. You bend the rules. You let probability take the wheel.\nAnd when the entire table asks what just happened?\n"},{"attributes":{"bold":true},"insert":"“That's Chaos Theory.”"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"No refunds. No guarantees. Life finds a way."},{"insert":"\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards