178 views20 days ago
Commander
Size: 100Salt sum: 44.67
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iQwertx

178 views20 days ago
Commander
Size: 100Salt sum: 44.67

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{"ops":[{"insert":"Every child remembers the end of Halloween night. The porch lights start turning off, the trek home begins, and eventually you get to dump your heavy bag of candy onto the floor with your friends. For a moment, everything is perfect. Then someone sees something they want.\n\n\"I want that one.\" \"That's mine.\" \"I'll trade you.\" \"No.\" \"PLEASE!\"\n\nThat's the goal of this deck. Take everyone's Treats and throw them into one big pile, then use whatever Tricks you can to get the ones you want. Share them, trade them, copy them, steal them, and cause as much chaos as possible. Because Halloween isn't really over until everyone is arguing over the candy.\n\nThe plan is simple: find "},{"insert":{"card-link":"Share the Spoils"}},{"insert":"(Your REAL commander, and a highly underrated Magic card,) then find more of it. Tutors and card selection dig for your one big candy bag, and then copy effects like"},{"insert":{"card-link":"Copy Enchantment"}},{"insert":","},{"insert":{"card-link":"Replication Technique"}},{"insert":", and "},{"insert":{"card-link":"Mirrormade"}},{"insert":" turn it into a whole pile. If you’d rather skip the line, "},{"insert":{"card-link":"Show and Tell"}},{"insert":" lets you cheat it in without paying full price, and get those Treats on the board even faster.\n\nThe MOST fun way to play this deck is to talk with your table about combining all the Share the Spoils piles into one big pile, instead of each copy having its own.\n\nWhile you hunt, the rest of the deck makes sure everyone is sharing, whether they like it or not. "},{"insert":{"card-link":"Thieves' Auction"}},{"insert":"and "},{"insert":{"card-link":"Wild Evocation"}},{"insert":"keep the goodies moving around the table, and "},{"insert":{"card-link":"Howling Mine"}},{"insert":" and similar effects keeps everyone’s hands full of things to argue over. "},{"insert":{"card-link":"Knowledge Pool"}},{"insert":" and "},{"insert":{"card-link":"Possibility Storm"}},{"insert":" are the enforcers. They make sure players have to play the cards in the "},{"insert":{"card-link":"Share the Spoils"}},{"insert":" pool instead of sticking to their own hands, so nobody gets to hoard their favorites. Counterspells like "},{"insert":{"card-link":"Counterspell"}},{"insert":", "},{"insert":{"card-link":"Swan Song"}},{"insert":", and "},{"insert":{"card-link":"Flusterstorm"}},{"insert":" are the Tricks that keep anyone from snatching your Treats.\n\nIn short: find the treat, copy the treat, protect the treat, and enjoy the argument that follows.\n"}]}
Ian Malcolm, Chaotician
Whenever a player draws their second card each turn, that player exiles the top card of their library.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, and mana of any type can be spent to cast it.
Legendary Creature - Human Scientist
Ian Malcolm, Chaotician (rex) 13

Commander

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Anvil of Bogardan
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Artifact
Anvil of Bogardan (vis) 141
Curse of Hospitality
Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Enchantment - Aura Curse
Curse of Hospitality (vow) 152
Dictate of Kruphix
Flash (You may cast this spell any time you could cast an instant.)
At the beginning of each player's draw step, that player draws an additional card.
Enchantment
Dictate of Kruphix (fdn) 587
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (fdn) 194
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (soc) 114
Fevered Visions
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
Enchantment
Fevered Visions (soi) 244
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (plst) CON-136
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (c16) 257
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (voc) 107
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (cmr) 401
Plargg and Nassari
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Legendary Creature - Orc Efreet
Plargg and Nassari (soc) 250
Vision Skeins
Each player draws two cards.
Instant
Vision Skeins (e01) 29
Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer
Wild-Magic Sorcerer (clb) 816

Draw

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Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (soc) 364
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (frc) 71
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (fdc) 303
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (c16) 301
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Riverglide Pathway
: Add
.
Land
Riverglide Pathway // Lavaglide Pathway (plst) ZNR-264Riverglide Pathway // Lavaglide Pathway (plst) ZNR-264
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (frc) 84
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434

Land

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Braids, Conjurer Adept
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
Legendary Creature - Human Wizard
Braids, Conjurer Adept (cmm) 76
Brand
Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling
(
, Discard this card: Draw a card.)
Instant
Brand (plst) USG-176
Gate to the Aether
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Artifact
Gate to the Aether (mrd) 174
Show and Tell
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Sorcery
Show and Tell (cn2) 121
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (plst) MMQ-218
Wild Evocation
At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Enchantment
Wild Evocation (m11) 160

Let's "Share"

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Knowledge Pool
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Artifact
Knowledge Pool (plst) MBS-111
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34

No Cheating

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Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (frc) 58
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Ramp

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Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Blustersquall
Tap target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Blustersquall (c15) 89
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (msc) 164
Counterspell
Counter target spell.
Instant
Counterspell (fdc) 61
Fading Hope
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Fading Hope (mid) 51
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (ima) 55
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 68
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (dmr) 66
Stifle
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Stifle (cns) 108
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Removal

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Astral Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
Creature - Dragon
Astral Dragon (clb) 664
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (plst) KTK-34
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rvr) 312
Court of Vantress
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
Enchantment
Court of Vantress (woc) 22
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (mh3) 269
Inkwell Leviathan
Trample
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Shroud (This creature can't be the target of spells or abilities.)
Creature Artifact - Leviathan
Inkwell Leviathan (2xm) 55
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (dsc) 120
Replication Technique
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Create a token that's a copy of target permanent you control.
Sorcery
Replication Technique (soc) 200
Share the Spoils
When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Enchantment
Share the Spoils (afc) 34
Shared Fate
If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead.
Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards.
Enchantment
Shared Fate (plst) MRD-49
Venser, Fervent Forger
Flash
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
Legendary Creature - Human Sorcerer
Venser, Fervent Forger (frc) 9
Will of the Temur
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
• Target player draws cards equal to the greatest mana value among permanents you control.
Sorcery
Will of the Temur (tdc) 24

The Candy Bowl

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Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment
Archmage Ascension (zen) 42
Dizzy Spell
Target creature gets -3/-0 until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Dizzy Spell (rav) 43
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 314
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (plst) SCG-38
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Noble Benefactor
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
Creature - Human Cleric
Noble Benefactor (plst) WTH-44
Parallel Thoughts
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Enchantment
Parallel Thoughts (scg) 44

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
51 pips - 37 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 4 cards
24 pips - 17 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Every child remembers the end of Halloween night. The porch lights start turning off, the trek home begins, and eventually you get to dump your heavy bag of candy onto the floor with your friends. For a moment, everything is perfect. Then someone sees something they want.\n\n\"I want that one.\" \"That's mine.\" \"I'll trade you.\" \"No.\" \"PLEASE!\"\n\nThat's the goal of this deck. Take everyone's Treats and throw them into one big pile, then use whatever Tricks you can to get the ones you want. Share them, trade them, copy them, steal them, and cause as much chaos as possible. Because Halloween isn't really over until everyone is arguing over the candy.\n\nThe plan is simple: find "},{"insert":{"card-link":"Share the Spoils"}},{"insert":"(Your REAL commander, and a highly underrated Magic card,) then find more of it. Tutors and card selection dig for your one big candy bag, and then copy effects like"},{"insert":{"card-link":"Copy Enchantment"}},{"insert":","},{"insert":{"card-link":"Replication Technique"}},{"insert":", and "},{"insert":{"card-link":"Mirrormade"}},{"insert":" turn it into a whole pile. If you’d rather skip the line, "},{"insert":{"card-link":"Show and Tell"}},{"insert":" lets you cheat it in without paying full price, and get those Treats on the board even faster.\n\nThe MOST fun way to play this deck is to talk with your table about combining all the Share the Spoils piles into one big pile, instead of each copy having its own.\n\nWhile you hunt, the rest of the deck makes sure everyone is sharing, whether they like it or not. "},{"insert":{"card-link":"Thieves' Auction"}},{"insert":"and "},{"insert":{"card-link":"Wild Evocation"}},{"insert":"keep the goodies moving around the table, and "},{"insert":{"card-link":"Howling Mine"}},{"insert":" and similar effects keeps everyone’s hands full of things to argue over. "},{"insert":{"card-link":"Knowledge Pool"}},{"insert":" and "},{"insert":{"card-link":"Possibility Storm"}},{"insert":" are the enforcers. They make sure players have to play the cards in the "},{"insert":{"card-link":"Share the Spoils"}},{"insert":" pool instead of sticking to their own hands, so nobody gets to hoard their favorites. Counterspells like "},{"insert":{"card-link":"Counterspell"}},{"insert":", "},{"insert":{"card-link":"Swan Song"}},{"insert":", and "},{"insert":{"card-link":"Flusterstorm"}},{"insert":" are the Tricks that keep anyone from snatching your Treats.\n\nIn short: find the treat, copy the treat, protect the treat, and enjoy the argument that follows.\n"}]}
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