121 views47 hrs ago
Commander
Size: 100Salt sum: 24.83
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Hylind

121 views47 hrs ago
Commander
Size: 100Salt sum: 24.83

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{"ops":[{"attributes":{"italic":true,"bold":true},"insert":"\"Tricked out ride, isn't she!? Be sure to treat her well!\""},{"insert":"\n\nTLDR, this is a Golgari vehicles deck centered around artificially animating vehicles with the end step ability of "},{"insert":{"card-link":"Pizza Face, Gastromancer"}},{"insert":" alongside foods and lands to sacrifice for said end step ability.\n\n---------------------------------------------------------------------------------\n\nThere's an interesting saying in the world of racing, it goes something like \"the first step to crossing the finish line is having breakfast.\"\nI'm lying, rather blatantly, I entirely made that up just now. "},{"attributes":{"italic":true},"insert":"But "},{"insert":"it is not any less true because of that. Cars run on gasoline and you run on calories, it's imperative to keep "},{"attributes":{"italic":true},"insert":"both "},{"insert":"tanks full as often as possible, understand? And what better way to do that than with a sentient amalgamation of what can generously be called pizza fueling your cars for you? Pizza Face provides the treats, and eating those treats is how you trick your ride. Tricking your ride is how you leave all of your opponents in the dust.\n\nLet's start with our commander himself. Itself. I'm not sure how the pizza monster identifies, I've been too afraid to ask it. The main thing to note is that at your end step, if a permanent of yours has left the field this turn, "},{"insert":{"card-link":"Pizza Face, Gastromancer"}},{"insert":" gets to put three +1/+1 counters on an artifact or creature, and then if it isn't already a creature make it a 0/0 mutant. The good news is that this completely bypasses the need to crew my vehicles, instead already making them artifact creatures. The bad news is that, with an exception we'll get to shortly, this ability overwrites the existing P/T of that vehicle, though we still get any other abilities and attack triggers. It's a bummer, a speed bump you could say, but nothing that we cannot overcome through determination and raw horsepower. But lest we forget, this is a 5-mana commander, and we kind of do have to ramp into it.\n\nNow ramping in green/black is not hard, frankly you get mana by breathing in these colors, but that's not interesting. So on top of the expected "},{"insert":{"card-link":"Birds of Paradise"}},{"insert":" and "},{"insert":{"card-link":"Gilded Goose"}},{"insert":", I have brought along what I consider my \"1st Gear\". The preliminary pickups, the starter sedans, because the only thing better than ramp is ramp on wheels. In this pack is the duo of "},{"insert":{"card-link":"Cultivator's Caravan"}},{"insert":" and "},{"insert":{"card-link":"Veloheart Bike"}},{"insert":", normally underwhelming 3-drop mana rocks that here have the potential to punch someone in the face if you really need it. Also notable in this category is "},{"insert":{"card-link":"Smuggler's Copter"}},{"insert":", one of the few vehicles that actually becomes "},{"attributes":{"italic":true},"insert":"stronger"},{"insert":" after being overwritten by our commander, letting us loot and potentially bin a vehicle to bring back later. Finally in our first category of vehicles is "},{"insert":{"card-link":"Lumbering Worldwagon"}},{"insert":", and this is a special beast. Specifically, this is the exception previously mentioned that cannot have its power overwritten, meaning being pizza-fied (I'll workshop it) only helps its damage output.\n\nSo, we've theoretically ramped enough to get Pizza Face on the field. That lets us officially move to 2nd Gear, where a lot of our utility engines (hah) reside. "},{"insert":{"card-link":"Demonic Junker"}},{"insert":" and "},{"insert":{"card-link":"The Fire Nation Drill"}},{"insert":" specifically form a solid pair of removal spells. This is also where a lot of our best card advantage lies, with "},{"insert":{"card-link":"The Regalia"}},{"insert":" to hunt down lands and "},{"insert":{"card-link":"Weatherlight"}},{"insert":" to hunt down historic cards. And if you happen to have come across a "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" on your long and winding road to victory, keep in mind that your pizza-fied cars are all Mutants, and those incredibly valuable triggered abilities can indeed be doubled.\n\nFinally, our Third Gear. This is the home of our win-cons, the planes trains and automobiles that will bring home the gold. Starting off we have, begrudgingly, "},{"insert":{"card-link":"The Thanos-Copter"}},{"insert":". It brings me no joy to say that this is the strongest vehicle in the deck, and yet it still is. Thankfully it's backed up by the much more dignified "},{"insert":{"card-link":"Thunderhawk Gunship"}},{"insert":", which can be a tremendous finisher if an aerial assault is needed. Finally, we have the dream. If you manage to get an entire functioning fleet of "},{"insert":{"card-link":"Phoenix Fleet Airship"}},{"insert":", you won the game, regardless of the actual outcome. It's a level of fun that cannot be matched in my humble opinion.\n\nAnd that is my strongest advice of all on steering this deck, is just to have fun. Just as you get excited to trick-or-treat as a kid, it can be equally exciting to trick out your wheels with your treat of a commander. Go balls-to-the-walls, try and get to Max Speed, build that Phoenix Fleet, and "},{"attributes":{"italic":true,"bold":true},"insert":"never "},{"insert":"let them be heard dissing vehicles as an architype ever again.\n"}]}

Commander

Qty: 1 Price: $0.35
Pizza Face, Gastromancer
When Pizza Face enters, create a Food token.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types.
,
, Sacrifice Pizza Face: You gain 15 life.
Legendary Creature Artifact - Mutant Food
Pizza Face, Gastromancer (tmt) 163

Commander

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1st Gear

Qty: 6 Price: $28.96
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (drc) 127
Flywheel Racer
Vigilance
: Add one mana of any color. Activate only if this permanent is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Flywheel Racer (mom) 259
Lumbering Worldwagon
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
Artifact - Vehicle
Lumbering Worldwagon (dft) 528
Smuggler's Copter
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Smuggler's Copter (nec) 160
Thunderous Velocipede
Trample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
Artifact - Vehicle
Thunderous Velocipede (dft) 529
Veloheart Bike
When this Vehicle enters, you gain 2 life.
: Add one mana of any color.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Veloheart Bike (dft) 318

1st Gear

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2nd Gear

Qty: 9 Price: $74.31
Demonic Junker
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
Artifact - Vehicle
Demonic Junker (dft) 307
Esika's Chariot
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
Legendary Artifact - Vehicle
Esika's Chariot (sld) 1894
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hedge Shredder (dsk) 320
Lifecraft Engine
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
Artifact - Vehicle
Lifecraft Engine (dft) 531
Nautiloid Ship
Flying
When this Vehicle enters, exile target player's graveyard.
Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.
Crew 3
Artifact - Vehicle
Nautiloid Ship (clb) 373
Smuggler's Buggy
Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand.
Crew 2
Artifact - Vehicle
Smuggler's Buggy (ncc) 84
The Fire Nation Drill
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Legendary Artifact - Vehicle
The Fire Nation Drill (tla) 321
The Regalia
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
Legendary Artifact - Vehicle
The Regalia (fin) 267
Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle
Weatherlight (nec) 165

2nd Gear

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3rd Gear

Qty: 6 Price: $33.04
Mechtitan Core
, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
Artifact - Vehicle
Mechtitan Core (neo) 402
Phoenix Fleet Airship
Flying
At the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle.
As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature.
Crew 1
Artifact - Vehicle
Phoenix Fleet Airship (tla) 323
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Skysovereign, Consul Flagship (spg) 93
Surgehacker Mech
Menace
When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
Artifact - Vehicle
Surgehacker Mech (neo) 405
The Thanos-Copter
Flying, haste
When The Thanos-Copter enters, Vehicles you control become artifact creatures until end of turn.
Whenever a Vehicle you control deals combat damage to a player, draw a card.
Crew 2
Legendary Artifact - Vehicle
The Thanos-Copter (msc) 753
Thunderhawk Gunship
Flying
When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn.
Crew 2
Artifact - Vehicle
Thunderhawk Gunship (40k) 167

3rd Gear

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The Chop Shop

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Back on Track
Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Sorcery
Back on Track (dft) 76
Broodheart Engine
At the beginning of your upkeep, surveil 1.
,
, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Broodheart Engine (dft) 193
Defend the Rider
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Instant
Defend the Rider (dft) 157
Rise from the Wreck
Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.
Sorcery
Rise from the Wreck (dft) 178

The Chop Shop

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The Countermeasures

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Bake into a Pie
Destroy target creature. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Bake into a Pie (fdn) 169
Hellish Sideswipe
As an additional cost to cast this spell, sacrifice an artifact or creature.
Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.
Sorcery
Hellish Sideswipe (dft) 90
Run Over
This spell costs
less to cast if it targets a Mount or Vehicle you control.
Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
Run Over (dft) 179
Their Name Is Death
Destroy all nonartifact creatures.
Sorcery
Their Name Is Death (40k) 62

The Countermeasures

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The Drivers

Qty: 7 Price: $59.75
Fire Nation Engineer
Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.
Creature - Human Artificer
Fire Nation Engineer (tla) 99
Ginger, Queen of Sweets
When Ginger enters, you become the monarch.
,
, Sacrifice Ginger: You gain 6 life.
At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a
1/1 Food Golem artifact creature with haste, "
: This token can't be blocked this turn except by creatures with haste," and "
,
, Sacrifice this token: You gain 3 life.")
Legendary Creature Artifact - Noble Food
Ginger, Queen of Sweets (frc) 14
Iron Spider, Stark Upgrade
Vigilance
: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.
, Remove two +1/+1 counters from among artifacts you control: Draw a card.
Legendary Creature Artifact - Spider Hero
Iron Spider, Stark Upgrade (lmar) 4
Oviya, Automech Artisan
Each creature that's attacking one of your opponents has trample.
,
: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Legendary Creature - Human Artificer
Oviya, Automech Artisan (dft) 469
Pactdoll Terror
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
Creature Artifact - Toy
Pactdoll Terror (dft) 99
Sarinth Steelseeker
Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Human Artificer Scout
Sarinth Steelseeker (bro) 189
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food
Syr Ginger, the Meal Ender (woe) 252

The Drivers

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The Fuel

Qty: 10 Price: $50.10
Grim Bauble
When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn.
,
, Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Artifact
Grim Bauble (dft) 88
Guac & Marshmallow Pizza
Flash
When this artifact enters, target creature gets +2/+2 until end of turn. Untap it.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Guac & Marshmallow Pizza (tmt) 116
Heaped Harvest
When this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Heaped Harvest (blb) 175
Heroic Feast
When this enchantment enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever you gain life, choose up to that many target creatures you control. Put a +1/+1 counter on each of them.
Enchantment
Heroic Feast (msh) 172
Ice Cream Kitty
, Sacrifice another creature or token: Draw a card. Activate only as a sorcery.
,
, Sacrifice this creature: You gain 3 life.
Creature Artifact - Cat Mutant Food
Ice Cream Kitty (tmt) 150
Instant Ramen
Flash
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Instant Ramen (fin) 259
Nutrient Block
Indestructible (Effects that say "destroy" don't destroy this artifact.)
,
, Sacrifice this artifact: You gain 3 life.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact - Food
Nutrient Block (eoe) 243
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (ltc) 262
Tough Cookie
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
,
, Sacrifice this creature: You gain 3 life.
Creature Artifact - Golem Food
Tough Cookie (j25) 731

The Fuel

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The Ignition

Qty: 7 Price: $54.15
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (blc) 81
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (sld) 2106
Gilded Goose
Flying
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
: Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Creature - Bird
Gilded Goose (blc) 83
Hot Dog Cart
When this artifact enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
: Add one mana of any color.
Artifact
Hot Dog Cart (spm) 164
Intrepid Stablemaster
Reach
: Add
.
: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.
Creature - Human Scout
Intrepid Stablemaster (otj) 169
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 383
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 910

The Ignition

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The NOS

Qty: 7 Price: $245.89
Level Up
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Enchantment - Aura
Level Up (tmc) 31
Obsessive Pursuit
When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or more, that creature gains lifelink until end of turn.
Enchantment
Obsessive Pursuit (tla) 112
Okiba Reckoner Raid
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent loses 1 life and you gain 1 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Okiba Reckoner Raid // Nezumi Road Captain (neo) 117Okiba Reckoner Raid // Nezumi Road Captain (neo) 117
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (sld) 2415
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 312
The Aetherspark
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
Legendary Artifact Planeswalker - Equipment
The Aetherspark (dft) 496

The NOS

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The Speed

Qty: 6 Price: $18.82
Amonkhet Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Target creature gains haste until end of turn.
Land
Amonkhet Raceway (dft) 248
Muraganda Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Add
.
Land
Muraganda Raceway (dft) 502
Point the Way
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.
Enchantment
Point the Way (dft) 175
Racers' Scoreboard
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, draw two cards, then discard a card.
Max speed — Spells you cast cost
less to cast.
Artifact
Racers' Scoreboard (dft) 239
Starting Column
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add one mana of any color.
Max speed —
, Sacrifice this artifact: Draw two cards, then discard a card.
Artifact
Starting Column (dft) 244
The Speed Demon
Flying, trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Legendary Creature - Demon
The Speed Demon (dft) 453

The Speed

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The Track

Qty: 33 Price: $199.16
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (drc) 59
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 301
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (drc) 154
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (sld) 1534
Forest
(
: Add
.)
Basic Land - Forest
Forest (dft) 511
Foul Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Foul Roads (dft) 255
Gingerbread Cabin
(
: Add
.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Land - Forest
Gingerbread Cabin (c21) 290
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (2x2) 406
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (bro) 299
Mech Hangar
: Add
.
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
,
: Target Vehicle becomes an artifact creature until end of turn.
Land
Mech Hangar (neo) 270
Midgar, City of Mako
This land enters tapped.
: Add
.
Land - Town
Midgar, City of Mako // Reactor Raid (fin) 313
Overgrown Tomb
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: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 350
Restless Cottage
This land enters tapped.
: Add
or
.
: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.
Land
Restless Cottage (woe) 304
Swamp
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: Add
.)
Basic Land - Swamp
Swamp (dft) 509
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (dsc) 305
Turbulent Fen
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Swamp Forest
Turbulent Fen (soc) 103
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (spg) 113
Vernal Fen
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: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (tmc) 81
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 374
Wild Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Wild Roads (dft) 269
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (sld) 738

The Track

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
0 mana - 14 cards
23 pips - 17 cards
29 mana - 28 cards
0 pips - 0 cards
0 mana - 14 cards
29 pips - 27 cards
37 mana - 35 cards
0 pips - 0 cards
11 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"italic":true,"bold":true},"insert":"\"Tricked out ride, isn't she!? Be sure to treat her well!\""},{"insert":"\n\nTLDR, this is a Golgari vehicles deck centered around artificially animating vehicles with the end step ability of "},{"insert":{"card-link":"Pizza Face, Gastromancer"}},{"insert":" alongside foods and lands to sacrifice for said end step ability.\n\n---------------------------------------------------------------------------------\n\nThere's an interesting saying in the world of racing, it goes something like \"the first step to crossing the finish line is having breakfast.\"\nI'm lying, rather blatantly, I entirely made that up just now. "},{"attributes":{"italic":true},"insert":"But "},{"insert":"it is not any less true because of that. Cars run on gasoline and you run on calories, it's imperative to keep "},{"attributes":{"italic":true},"insert":"both "},{"insert":"tanks full as often as possible, understand? And what better way to do that than with a sentient amalgamation of what can generously be called pizza fueling your cars for you? Pizza Face provides the treats, and eating those treats is how you trick your ride. Tricking your ride is how you leave all of your opponents in the dust.\n\nLet's start with our commander himself. Itself. I'm not sure how the pizza monster identifies, I've been too afraid to ask it. The main thing to note is that at your end step, if a permanent of yours has left the field this turn, "},{"insert":{"card-link":"Pizza Face, Gastromancer"}},{"insert":" gets to put three +1/+1 counters on an artifact or creature, and then if it isn't already a creature make it a 0/0 mutant. The good news is that this completely bypasses the need to crew my vehicles, instead already making them artifact creatures. The bad news is that, with an exception we'll get to shortly, this ability overwrites the existing P/T of that vehicle, though we still get any other abilities and attack triggers. It's a bummer, a speed bump you could say, but nothing that we cannot overcome through determination and raw horsepower. But lest we forget, this is a 5-mana commander, and we kind of do have to ramp into it.\n\nNow ramping in green/black is not hard, frankly you get mana by breathing in these colors, but that's not interesting. So on top of the expected "},{"insert":{"card-link":"Birds of Paradise"}},{"insert":" and "},{"insert":{"card-link":"Gilded Goose"}},{"insert":", I have brought along what I consider my \"1st Gear\". The preliminary pickups, the starter sedans, because the only thing better than ramp is ramp on wheels. In this pack is the duo of "},{"insert":{"card-link":"Cultivator's Caravan"}},{"insert":" and "},{"insert":{"card-link":"Veloheart Bike"}},{"insert":", normally underwhelming 3-drop mana rocks that here have the potential to punch someone in the face if you really need it. Also notable in this category is "},{"insert":{"card-link":"Smuggler's Copter"}},{"insert":", one of the few vehicles that actually becomes "},{"attributes":{"italic":true},"insert":"stronger"},{"insert":" after being overwritten by our commander, letting us loot and potentially bin a vehicle to bring back later. Finally in our first category of vehicles is "},{"insert":{"card-link":"Lumbering Worldwagon"}},{"insert":", and this is a special beast. Specifically, this is the exception previously mentioned that cannot have its power overwritten, meaning being pizza-fied (I'll workshop it) only helps its damage output.\n\nSo, we've theoretically ramped enough to get Pizza Face on the field. That lets us officially move to 2nd Gear, where a lot of our utility engines (hah) reside. "},{"insert":{"card-link":"Demonic Junker"}},{"insert":" and "},{"insert":{"card-link":"The Fire Nation Drill"}},{"insert":" specifically form a solid pair of removal spells. This is also where a lot of our best card advantage lies, with "},{"insert":{"card-link":"The Regalia"}},{"insert":" to hunt down lands and "},{"insert":{"card-link":"Weatherlight"}},{"insert":" to hunt down historic cards. And if you happen to have come across a "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" on your long and winding road to victory, keep in mind that your pizza-fied cars are all Mutants, and those incredibly valuable triggered abilities can indeed be doubled.\n\nFinally, our Third Gear. This is the home of our win-cons, the planes trains and automobiles that will bring home the gold. Starting off we have, begrudgingly, "},{"insert":{"card-link":"The Thanos-Copter"}},{"insert":". It brings me no joy to say that this is the strongest vehicle in the deck, and yet it still is. Thankfully it's backed up by the much more dignified "},{"insert":{"card-link":"Thunderhawk Gunship"}},{"insert":", which can be a tremendous finisher if an aerial assault is needed. Finally, we have the dream. If you manage to get an entire functioning fleet of "},{"insert":{"card-link":"Phoenix Fleet Airship"}},{"insert":", you won the game, regardless of the actual outcome. It's a level of fun that cannot be matched in my humble opinion.\n\nAnd that is my strongest advice of all on steering this deck, is just to have fun. Just as you get excited to trick-or-treat as a kid, it can be equally exciting to trick out your wheels with your treat of a commander. Go balls-to-the-walls, try and get to Max Speed, build that Phoenix Fleet, and "},{"attributes":{"italic":true,"bold":true},"insert":"never "},{"insert":"let them be heard dissing vehicles as an architype ever again.\n"}]}
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