AWal
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Commander
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{"ops":[{"insert":"Deck Primer: Yidris, Maelstrom Wielder – Exponential Cascade Storm"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander:"},{"insert":" Yidris, Maelstrom Wielder\n"},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Sans-White / Glint-Eye ($\\text{UBRG}$)\n"},{"attributes":{"bold":true},"insert":"Archetype:"},{"insert":" Multi-Combat Cascade Storm / Free-Cast Velocity / Exponential Mana Scaling / Chaos Engine\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":" is an explosive four-color commander whose ability alters the fundamental cost structure of your entire deck: "},{"attributes":{"bold":true},"insert":"Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade."},{"insert":"\nTrue to your signature deckbuilding style, this list doesn't rely on generic \"goodstuff\" value or single-cascade triggers. Instead, it exploits a critical rules-layering mechanics loop: "},{"attributes":{"bold":true},"insert":"Yidris's combat damage trigger is cumulative, and Cascade triggers on CAST, not resolution."},{"insert":"\nBy stacking multiple combat steps ("},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scourge of the Throne"},{"insert":") and double-strike mechanics ("},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":"), Yidris can hit a player 2, 3, or 4 times in a single turn cycle. This grants "},{"attributes":{"bold":true},"insert":"Double, Triple, or Quadruple Cascade to every single spell cast from your hand"},{"insert":". Dropping a 0-mana "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" triggers four separate cascades for high mana values, dumping 20+ spells onto the stack in a single phase and storming off through your entire library.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Pillars of the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Evasion & Combat Connection] ──> [Multi-Combat Trigger Stacking] ──> [High-CMC Free Cascades] ──> [Exponential Untap Storm]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"(Whispersilk Cloak, Swiftfoot, (Seize the Day, Moraug, Karlach, (Ghalta, Maelstrom Wanderer, (Mana Geyser, Nature's Will,"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":" Sword of Hearth and Home) Bloodthirster, Overpowering) Profane/Inevitable Betrayal) Bear Umbra, Savage Ventmaw)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"1. Connecting Combat & Evasive Delivery"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Yidris must deal combat damage to trigger his cascade-granting emblem, securing a clear path to an opponent's face is paramount:\n"},{"attributes":{"bold":true},"insert":"Unblockable & Protection Evasion:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Winged Boots"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Sword of Hearth and Home"},{"insert":" ensure Yidris slips past flying, reach, and wide token boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Double-Strike Multipliers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":" force Yidris to deal combat damage twice in a single combat step—giving every spell you cast during Main Phase 2 "},{"attributes":{"bold":true},"insert":"Double Cascade"},{"insert":" right out of the gate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utility Evasion & Protection:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Torrent Elemental"},{"insert":" taps down opposing blockers on attack, while "},{"attributes":{"bold":true},"insert":"Saryth, the Viper's Fang"},{"insert":" provides defensive hexproof while granting deathtouch to make blocking Yidris completely unprofitable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Multi-Combat Trigger Stacking (Rules-Layering Core)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Under MTG Rule 603.2, each time Yidris connects with an opponent, he creates an independent delayed trigger instance that lasts until end of turn. "},{"attributes":{"bold":true},"insert":"These instances stack:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combat Engines:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach, Fury of Avernus"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug, Fury of Akoum"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hellkite Charger"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Overpowering Attack"},{"insert":" allow Yidris to attack 2 to 5 times per turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Math of Multi-Cascade:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 Attack Hit $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"2 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"3 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade Chain-Reaction:"},{"insert":" Paired with native cascade enablers ("},{"attributes":{"bold":true},"insert":"Imoti, Celebrant of Bounty"},{"insert":", "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Averna, the Chaos Bloom"},{"insert":", "},{"attributes":{"bold":true},"insert":"Wild-Magic Sorcerer"},{"insert":"), a single cast off your hand initiates cascading chains that branch off 6 to 12 times into your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Suspended 0-Mana Target Nukes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Cascade searches for a card with "},{"attributes":{"italic":true},"insert":"strictly lesser"},{"insert":" converted mana cost/mana value, running 0-mana spells with no mana cost allows high-value cascades to hit guaranteed game-ending targets:\n"},{"attributes":{"bold":true},"insert":"Inevitable Betrayal:"},{"insert":" Cascading into "},{"attributes":{"italic":true},"insert":"Inevitable Betrayal"},{"insert":" lets you search an opponent's library and put their best win-condition creature straight onto your battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Tutor:"},{"insert":" Functions as a 0-cost, instant-resolution tutor off any 1+ CMC spell cast under Yidris, grabbing "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":" directly to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger (The Cost-Reduction Machine):"},{"insert":" Ghalta costs 12 mana, but her cost is reduced by the total power of creatures you control. You can cast Ghalta for as little as $\\{G\\}\\{G\\}$ (2 mana), but Cascade checks her "},{"attributes":{"bold":true},"insert":"printed CMC of 12"},{"insert":". This triggers 1 to 4 Cascades searching for cards under 12 CMC ("},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aminatou's Augury"},{"insert":", "},{"attributes":{"bold":true},"insert":"Etali"},{"insert":"), cascading through almost your entire deck for 2 green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"💥 Winning the Game: The Storm & Mana Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Stack 3+ Yidris Hit Triggers] ──> [Cast Mana Untap Engine] ──> [Cascade 6-12 Times Free] ──> [Resolve Mind's Desire / Augury]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Combat Lock (Aggravated Assault + Nature's Will / Bear Umbra / Savage Ventmaw):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Attack with Yidris while "},{"attributes":{"bold":true},"insert":"Nature's Will"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bear Umbra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Savage Ventmaw"},{"insert":" is on board."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" Combat damage triggers un-tapping all your lands or generating $\\{2\\}\\{R\\}\\{G\\}\\{G\\}\\{W\\}$. Spend 5 mana to activate "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", untapping your creatures and granting an additional combat phase. Repeat infinitely for infinite attack steps, infinite Yidris triggers, and infinite cascades."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exponential Mana & Cast Storm (Mana Geyser / Turnabout / Neheb + Mind's Desire):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate $20+$ mana via "},{"attributes":{"bold":true},"insert":"Mana Geyser"},{"insert":", "},{"attributes":{"bold":true},"insert":"Neheb, the Eternal"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Zendikar Resurgent"},{"insert":". Cast "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" with a storm count of 15+ after cascading through your deck. Shuffle and exile the top 15 cards of your library to cast them all for free without paying their mana costs."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Asymmetrical Board Wipe & Theft (Baral's Expertise / River's Rebuke + Nalfeshnee):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nalfeshnee"},{"insert":" copies any spell you cast from exile. Because Cascade casts spells directly from exile, Nalfeshnee doubles every single cascaded spell ("},{"attributes":{"bold":true},"insert":"Casualties of War"},{"insert":", "},{"attributes":{"bold":true},"insert":"River's Rebuke"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rishkar's Expertise"},{"insert":"), wiping opponents' entire boards while copying your draw engines."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gameplan & Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Early Game (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy low-cost mana dorks and acceleration ("},{"attributes":{"bold":true},"insert":"Ignoble Hierarch"},{"insert":", "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nature's Lore"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Anarchomancer"},{"insert":"). Set up early haste or evasion infrastructure ("},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Temur Ascendancy"},{"insert":").\n2. Mid Game (Turns 4–5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":". Equip evasion/haste and swing at the player with the most open board. Connect for damage to establish your cascade emblem. Follow up during Main Phase 2 by casting mid-cost spells ("},{"attributes":{"bold":true},"insert":"Garruk's Uprising"},{"insert":", "},{"attributes":{"bold":true},"insert":"Harmonize"},{"insert":", "},{"attributes":{"bold":true},"insert":"Skyshroud Claim"},{"insert":") to start cascading out free ramp and draw engines.\n3. Late Game (Turns 6+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy extra combat engines ("},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":"). Swing with Yidris multiple times to stack 2x or 3x cascade emblems. Cast "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":" to fire off dozens of cascading spells, resolve "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":", and overrun the table in a single overwhelming turn.\n"}]}
Yidris, Maelstrom Wielder
Trample
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Legendary Creature - Wizard Ogre

Commander
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Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Card Draw
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Imoti, Celebrant of Bounty
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Spells you cast with mana value 6 or greater have cascade.
Spells you cast with mana value 6 or greater have cascade.
Legendary Creature - Druid Snake

Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling

Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental

Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur

Overpowering Attack
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Sorcery

Scourge of the Throne
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon

Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment

Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer

Cascade Triggers
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment

Evasiveness
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Doors of Durin
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Legendary Artifact

Inevitable Betrayal
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery

Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon

Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

Other
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Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Prosper, Tome-Bound
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Legendary Creature - Warlock Tiefling

Ramp
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Removal
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Sideboard
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Deck Info
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Description
{"ops":[{"insert":"Deck Primer: Yidris, Maelstrom Wielder – Exponential Cascade Storm"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander:"},{"insert":" Yidris, Maelstrom Wielder\n"},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Sans-White / Glint-Eye ($\\text{UBRG}$)\n"},{"attributes":{"bold":true},"insert":"Archetype:"},{"insert":" Multi-Combat Cascade Storm / Free-Cast Velocity / Exponential Mana Scaling / Chaos Engine\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":" is an explosive four-color commander whose ability alters the fundamental cost structure of your entire deck: "},{"attributes":{"bold":true},"insert":"Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade."},{"insert":"\nTrue to your signature deckbuilding style, this list doesn't rely on generic \"goodstuff\" value or single-cascade triggers. Instead, it exploits a critical rules-layering mechanics loop: "},{"attributes":{"bold":true},"insert":"Yidris's combat damage trigger is cumulative, and Cascade triggers on CAST, not resolution."},{"insert":"\nBy stacking multiple combat steps ("},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scourge of the Throne"},{"insert":") and double-strike mechanics ("},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":"), Yidris can hit a player 2, 3, or 4 times in a single turn cycle. This grants "},{"attributes":{"bold":true},"insert":"Double, Triple, or Quadruple Cascade to every single spell cast from your hand"},{"insert":". Dropping a 0-mana "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" triggers four separate cascades for high mana values, dumping 20+ spells onto the stack in a single phase and storming off through your entire library.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Pillars of the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Evasion & Combat Connection] ──> [Multi-Combat Trigger Stacking] ──> [High-CMC Free Cascades] ──> [Exponential Untap Storm]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"(Whispersilk Cloak, Swiftfoot, (Seize the Day, Moraug, Karlach, (Ghalta, Maelstrom Wanderer, (Mana Geyser, Nature's Will,"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":" Sword of Hearth and Home) Bloodthirster, Overpowering) Profane/Inevitable Betrayal) Bear Umbra, Savage Ventmaw)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"1. Connecting Combat & Evasive Delivery"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Yidris must deal combat damage to trigger his cascade-granting emblem, securing a clear path to an opponent's face is paramount:\n"},{"attributes":{"bold":true},"insert":"Unblockable & Protection Evasion:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Winged Boots"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Sword of Hearth and Home"},{"insert":" ensure Yidris slips past flying, reach, and wide token boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Double-Strike Multipliers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":" force Yidris to deal combat damage twice in a single combat step—giving every spell you cast during Main Phase 2 "},{"attributes":{"bold":true},"insert":"Double Cascade"},{"insert":" right out of the gate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utility Evasion & Protection:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Torrent Elemental"},{"insert":" taps down opposing blockers on attack, while "},{"attributes":{"bold":true},"insert":"Saryth, the Viper's Fang"},{"insert":" provides defensive hexproof while granting deathtouch to make blocking Yidris completely unprofitable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Multi-Combat Trigger Stacking (Rules-Layering Core)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Under MTG Rule 603.2, each time Yidris connects with an opponent, he creates an independent delayed trigger instance that lasts until end of turn. "},{"attributes":{"bold":true},"insert":"These instances stack:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combat Engines:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach, Fury of Avernus"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug, Fury of Akoum"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hellkite Charger"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Overpowering Attack"},{"insert":" allow Yidris to attack 2 to 5 times per turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Math of Multi-Cascade:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 Attack Hit $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"2 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"3 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade Chain-Reaction:"},{"insert":" Paired with native cascade enablers ("},{"attributes":{"bold":true},"insert":"Imoti, Celebrant of Bounty"},{"insert":", "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Averna, the Chaos Bloom"},{"insert":", "},{"attributes":{"bold":true},"insert":"Wild-Magic Sorcerer"},{"insert":"), a single cast off your hand initiates cascading chains that branch off 6 to 12 times into your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Suspended 0-Mana Target Nukes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Cascade searches for a card with "},{"attributes":{"italic":true},"insert":"strictly lesser"},{"insert":" converted mana cost/mana value, running 0-mana spells with no mana cost allows high-value cascades to hit guaranteed game-ending targets:\n"},{"attributes":{"bold":true},"insert":"Inevitable Betrayal:"},{"insert":" Cascading into "},{"attributes":{"italic":true},"insert":"Inevitable Betrayal"},{"insert":" lets you search an opponent's library and put their best win-condition creature straight onto your battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Tutor:"},{"insert":" Functions as a 0-cost, instant-resolution tutor off any 1+ CMC spell cast under Yidris, grabbing "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":" directly to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger (The Cost-Reduction Machine):"},{"insert":" Ghalta costs 12 mana, but her cost is reduced by the total power of creatures you control. You can cast Ghalta for as little as $\\{G\\}\\{G\\}$ (2 mana), but Cascade checks her "},{"attributes":{"bold":true},"insert":"printed CMC of 12"},{"insert":". This triggers 1 to 4 Cascades searching for cards under 12 CMC ("},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aminatou's Augury"},{"insert":", "},{"attributes":{"bold":true},"insert":"Etali"},{"insert":"), cascading through almost your entire deck for 2 green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"💥 Winning the Game: The Storm & Mana Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Stack 3+ Yidris Hit Triggers] ──> [Cast Mana Untap Engine] ──> [Cascade 6-12 Times Free] ──> [Resolve Mind's Desire / Augury]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Combat Lock (Aggravated Assault + Nature's Will / Bear Umbra / Savage Ventmaw):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Attack with Yidris while "},{"attributes":{"bold":true},"insert":"Nature's Will"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bear Umbra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Savage Ventmaw"},{"insert":" is on board."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" Combat damage triggers un-tapping all your lands or generating $\\{2\\}\\{R\\}\\{G\\}\\{G\\}\\{W\\}$. Spend 5 mana to activate "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", untapping your creatures and granting an additional combat phase. Repeat infinitely for infinite attack steps, infinite Yidris triggers, and infinite cascades."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exponential Mana & Cast Storm (Mana Geyser / Turnabout / Neheb + Mind's Desire):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate $20+$ mana via "},{"attributes":{"bold":true},"insert":"Mana Geyser"},{"insert":", "},{"attributes":{"bold":true},"insert":"Neheb, the Eternal"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Zendikar Resurgent"},{"insert":". Cast "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" with a storm count of 15+ after cascading through your deck. Shuffle and exile the top 15 cards of your library to cast them all for free without paying their mana costs."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Asymmetrical Board Wipe & Theft (Baral's Expertise / River's Rebuke + Nalfeshnee):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nalfeshnee"},{"insert":" copies any spell you cast from exile. Because Cascade casts spells directly from exile, Nalfeshnee doubles every single cascaded spell ("},{"attributes":{"bold":true},"insert":"Casualties of War"},{"insert":", "},{"attributes":{"bold":true},"insert":"River's Rebuke"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rishkar's Expertise"},{"insert":"), wiping opponents' entire boards while copying your draw engines."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gameplan & Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Early Game (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy low-cost mana dorks and acceleration ("},{"attributes":{"bold":true},"insert":"Ignoble Hierarch"},{"insert":", "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nature's Lore"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Anarchomancer"},{"insert":"). Set up early haste or evasion infrastructure ("},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Temur Ascendancy"},{"insert":").\n2. Mid Game (Turns 4–5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":". Equip evasion/haste and swing at the player with the most open board. Connect for damage to establish your cascade emblem. Follow up during Main Phase 2 by casting mid-cost spells ("},{"attributes":{"bold":true},"insert":"Garruk's Uprising"},{"insert":", "},{"attributes":{"bold":true},"insert":"Harmonize"},{"insert":", "},{"attributes":{"bold":true},"insert":"Skyshroud Claim"},{"insert":") to start cascading out free ramp and draw engines.\n3. Late Game (Turns 6+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy extra combat engines ("},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":"). Swing with Yidris multiple times to stack 2x or 3x cascade emblems. Cast "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":" to fire off dozens of cascading spells, resolve "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":", and overrun the table in a single overwhelming turn.\n"}]}









































































