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Commander
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AWal

106 views5 days ago
Commander
Size: 100Salt sum: 47.95

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{"ops":[{"insert":"Deck Primer: Yidris, Maelstrom Wielder – Exponential Cascade Storm"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander:"},{"insert":" Yidris, Maelstrom Wielder\n"},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Sans-White / Glint-Eye ($\\text{UBRG}$)\n"},{"attributes":{"bold":true},"insert":"Archetype:"},{"insert":" Multi-Combat Cascade Storm / Free-Cast Velocity / Exponential Mana Scaling / Chaos Engine\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":" is an explosive four-color commander whose ability alters the fundamental cost structure of your entire deck: "},{"attributes":{"bold":true},"insert":"Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade."},{"insert":"\nTrue to your signature deckbuilding style, this list doesn't rely on generic \"goodstuff\" value or single-cascade triggers. Instead, it exploits a critical rules-layering mechanics loop: "},{"attributes":{"bold":true},"insert":"Yidris's combat damage trigger is cumulative, and Cascade triggers on CAST, not resolution."},{"insert":"\nBy stacking multiple combat steps ("},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scourge of the Throne"},{"insert":") and double-strike mechanics ("},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":"), Yidris can hit a player 2, 3, or 4 times in a single turn cycle. This grants "},{"attributes":{"bold":true},"insert":"Double, Triple, or Quadruple Cascade to every single spell cast from your hand"},{"insert":". Dropping a 0-mana "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" triggers four separate cascades for high mana values, dumping 20+ spells onto the stack in a single phase and storming off through your entire library.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Pillars of the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Evasion & Combat Connection] ──> [Multi-Combat Trigger Stacking] ──> [High-CMC Free Cascades] ──> [Exponential Untap Storm]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"(Whispersilk Cloak, Swiftfoot, (Seize the Day, Moraug, Karlach, (Ghalta, Maelstrom Wanderer, (Mana Geyser, Nature's Will,"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":" Sword of Hearth and Home) Bloodthirster, Overpowering) Profane/Inevitable Betrayal) Bear Umbra, Savage Ventmaw)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"1. Connecting Combat & Evasive Delivery"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Yidris must deal combat damage to trigger his cascade-granting emblem, securing a clear path to an opponent's face is paramount:\n"},{"attributes":{"bold":true},"insert":"Unblockable & Protection Evasion:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Winged Boots"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Sword of Hearth and Home"},{"insert":" ensure Yidris slips past flying, reach, and wide token boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Double-Strike Multipliers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":" force Yidris to deal combat damage twice in a single combat step—giving every spell you cast during Main Phase 2 "},{"attributes":{"bold":true},"insert":"Double Cascade"},{"insert":" right out of the gate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utility Evasion & Protection:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Torrent Elemental"},{"insert":" taps down opposing blockers on attack, while "},{"attributes":{"bold":true},"insert":"Saryth, the Viper's Fang"},{"insert":" provides defensive hexproof while granting deathtouch to make blocking Yidris completely unprofitable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Multi-Combat Trigger Stacking (Rules-Layering Core)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Under MTG Rule 603.2, each time Yidris connects with an opponent, he creates an independent delayed trigger instance that lasts until end of turn. "},{"attributes":{"bold":true},"insert":"These instances stack:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combat Engines:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach, Fury of Avernus"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug, Fury of Akoum"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hellkite Charger"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Overpowering Attack"},{"insert":" allow Yidris to attack 2 to 5 times per turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Math of Multi-Cascade:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 Attack Hit $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"2 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"3 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade Chain-Reaction:"},{"insert":" Paired with native cascade enablers ("},{"attributes":{"bold":true},"insert":"Imoti, Celebrant of Bounty"},{"insert":", "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Averna, the Chaos Bloom"},{"insert":", "},{"attributes":{"bold":true},"insert":"Wild-Magic Sorcerer"},{"insert":"), a single cast off your hand initiates cascading chains that branch off 6 to 12 times into your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Suspended 0-Mana Target Nukes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Cascade searches for a card with "},{"attributes":{"italic":true},"insert":"strictly lesser"},{"insert":" converted mana cost/mana value, running 0-mana spells with no mana cost allows high-value cascades to hit guaranteed game-ending targets:\n"},{"attributes":{"bold":true},"insert":"Inevitable Betrayal:"},{"insert":" Cascading into "},{"attributes":{"italic":true},"insert":"Inevitable Betrayal"},{"insert":" lets you search an opponent's library and put their best win-condition creature straight onto your battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Tutor:"},{"insert":" Functions as a 0-cost, instant-resolution tutor off any 1+ CMC spell cast under Yidris, grabbing "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":" directly to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger (The Cost-Reduction Machine):"},{"insert":" Ghalta costs 12 mana, but her cost is reduced by the total power of creatures you control. You can cast Ghalta for as little as $\\{G\\}\\{G\\}$ (2 mana), but Cascade checks her "},{"attributes":{"bold":true},"insert":"printed CMC of 12"},{"insert":". This triggers 1 to 4 Cascades searching for cards under 12 CMC ("},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aminatou's Augury"},{"insert":", "},{"attributes":{"bold":true},"insert":"Etali"},{"insert":"), cascading through almost your entire deck for 2 green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"💥 Winning the Game: The Storm & Mana Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Stack 3+ Yidris Hit Triggers] ──> [Cast Mana Untap Engine] ──> [Cascade 6-12 Times Free] ──> [Resolve Mind's Desire / Augury]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Combat Lock (Aggravated Assault + Nature's Will / Bear Umbra / Savage Ventmaw):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Attack with Yidris while "},{"attributes":{"bold":true},"insert":"Nature's Will"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bear Umbra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Savage Ventmaw"},{"insert":" is on board."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" Combat damage triggers un-tapping all your lands or generating $\\{2\\}\\{R\\}\\{G\\}\\{G\\}\\{W\\}$. Spend 5 mana to activate "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", untapping your creatures and granting an additional combat phase. Repeat infinitely for infinite attack steps, infinite Yidris triggers, and infinite cascades."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exponential Mana & Cast Storm (Mana Geyser / Turnabout / Neheb + Mind's Desire):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate $20+$ mana via "},{"attributes":{"bold":true},"insert":"Mana Geyser"},{"insert":", "},{"attributes":{"bold":true},"insert":"Neheb, the Eternal"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Zendikar Resurgent"},{"insert":". Cast "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" with a storm count of 15+ after cascading through your deck. Shuffle and exile the top 15 cards of your library to cast them all for free without paying their mana costs."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Asymmetrical Board Wipe & Theft (Baral's Expertise / River's Rebuke + Nalfeshnee):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nalfeshnee"},{"insert":" copies any spell you cast from exile. Because Cascade casts spells directly from exile, Nalfeshnee doubles every single cascaded spell ("},{"attributes":{"bold":true},"insert":"Casualties of War"},{"insert":", "},{"attributes":{"bold":true},"insert":"River's Rebuke"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rishkar's Expertise"},{"insert":"), wiping opponents' entire boards while copying your draw engines."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gameplan & Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Early Game (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy low-cost mana dorks and acceleration ("},{"attributes":{"bold":true},"insert":"Ignoble Hierarch"},{"insert":", "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nature's Lore"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Anarchomancer"},{"insert":"). Set up early haste or evasion infrastructure ("},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Temur Ascendancy"},{"insert":").\n2. Mid Game (Turns 4–5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":". Equip evasion/haste and swing at the player with the most open board. Connect for damage to establish your cascade emblem. Follow up during Main Phase 2 by casting mid-cost spells ("},{"attributes":{"bold":true},"insert":"Garruk's Uprising"},{"insert":", "},{"attributes":{"bold":true},"insert":"Harmonize"},{"insert":", "},{"attributes":{"bold":true},"insert":"Skyshroud Claim"},{"insert":") to start cascading out free ramp and draw engines.\n3. Late Game (Turns 6+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy extra combat engines ("},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":"). Swing with Yidris multiple times to stack 2x or 3x cascade emblems. Cast "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":" to fire off dozens of cascading spells, resolve "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":", and overrun the table in a single overwhelming turn.\n"}]}
Yidris, Maelstrom Wielder
Trample
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Legendary Creature - Wizard Ogre
Yidris, Maelstrom Wielder (c16) 50

Commander

(Ctrl to add secondary)
Aminatou's Augury
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Sorcery
Aminatou's Augury (dsc) 71
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (ths) 42
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (fdn) 194
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Lifestream's Blessing (fic) 67
Mind's Desire
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Mind's Desire (c21) 123
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (fdc) 226
Temur Ascendancy
Creatures you control have haste.
Whenever a creature you control with power 4 or greater enters, you may draw a card.
Enchantment
Temur Ascendancy (tdc) 305
Time Reversal
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Sorcery
Time Reversal (m12) 77
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (blc) 244

Card Draw

(Ctrl to add secondary)
Abaddon the Despoiler
Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Legendary Creature - Warrior Astartes
Abaddon the Despoiler (40k) 2
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (ons) 185
Bloodthirster
Flying, trample
Whenever this creature deals combat damage to a player, untap it. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Demon
Bloodthirster (40k) 73
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (soc) 123
Hellkite Charger
Flying, haste
Whenever this creature attacks, you may pay
. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Creature - Dragon
Hellkite Charger (fdc) 160
Imoti, Celebrant of Bounty
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Spells you cast with mana value 6 or greater have cascade.
Legendary Creature - Druid Snake
Imoti, Celebrant of Bounty (cmr) 280
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (clb) 507
Lizard Blades
Double strike
Equipped creature has double strike.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Lizard
Lizard Blades (neo) 153
Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental
Maelstrom Wanderer (ecc) 127
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (znr) 300
Overpowering Attack
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Sorcery
Overpowering Attack (acr) 37
Rage Reflection
Creatures you control have double strike.
Enchantment
Rage Reflection (plst) SHM-104
Scourge of the Throne
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon
Scourge of the Throne (cns) 35
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (msc) 166
Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment
Sunbird's Invocation (blc) 116
Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer
Wild-Magic Sorcerer (clb) 816

Cascade Triggers

(Ctrl to add secondary)
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Saryth, the Viper's Fang
Other tapped creatures you control have deathtouch.
Other untapped creatures you control have hexproof.
,
: Untap another target creature or land you control.
Legendary Creature - Human Warlock
Saryth, the Viper's Fang (mkc) 185
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Thunderfoot Baloth
Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
Creature - Beast
Thunderfoot Baloth (dsc) 201
Torrent Elemental
Flying
Whenever this creature attacks, tap all creatures defending player controls.
: Put this card from exile onto the battlefield tapped. Activate only as a sorcery.
Creature - Elemental
Torrent Elemental (frf) 56
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225
Winged Boots
Equipped creature has flying and ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Winged Boots (otc) 124

Evasiveness

(Ctrl to add secondary)
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (msc) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (msc) 237
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (soc) 383
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (frc) 77
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 260
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (frc) 83
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (msc) 266
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (msc) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425

Land

(Ctrl to add secondary)
Doors of Durin
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Legendary Artifact
Doors of Durin (ltr) 199
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (fdn) 222
Inevitable Betrayal
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Inevitable Betrayal (mh2) 390
Master of Predicaments
Flying
Whenever this creature deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Creature - Sphinx
Master of Predicaments (m15) 67
Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon
Nalfeshnee (clb) 678
Profane Tutor
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Profane Tutor (mh2) 401
Varragoth, Bloodsky Sire
Deathtouch
Boast —
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Demon Rogue
Varragoth, Bloodsky Sire (khm) 115

Other

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Averna, the Chaos Bloom
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
Legendary Creature - Elemental Shaman
Averna, the Chaos Bloom (j25) 80
Bear Umbra
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Bear Umbra (woc) 121
Birgi, God of Storytelling
Whenever you cast a spell, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
Legendary Creature - God
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 200
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (ecc) 52
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (m3c) 237
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Nature's Will
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Enchantment
Nature's Will (wot) 82
Neheb, the Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add
for each 1 life your opponents have lost this turn.
Legendary Creature - Warrior Minotaur Zombie
Neheb, the Eternal (mkc) 158
Prosper, Tome-Bound
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Legendary Creature - Warlock Tiefling
Prosper, Tome-Bound (afc) 2
Savage Ventmaw
Flying
Whenever this creature attacks, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creature - Dragon
Savage Ventmaw (fdn) 665
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
Turnabout
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Turnabout (usg) 105
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (plst) OGW-147

Ramp

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Aether Gale
Return six target nonland permanents to their owners' hands.
Sorcery
Aether Gale (soc) 186
Baral's Expertise
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Sorcery
Baral's Expertise (tdc) 146
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Sorcery
Casualties of War (soc) 300
River's Rebuke
Return all nonland permanents target player controls to their owner's hand.
Sorcery
River's Rebuke (fdn) 595
Trygon Predator
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature - Beast
Trygon Predator (fdn) 667

Removal

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Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soc) 302
Full Throttle
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Sorcery
Full Throttle (dft) 127
Harmonize
Draw three cards.
Sorcery
Harmonize (sta) 52
Ohran Frostfang
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Snow Creature - Snake
Ohran Frostfang (soc) 279
Temur Battlecrier
During your turn, spells you cast cost
less to cast for each creature you control with power 4 or greater.
Creature - Orc Ranger
Temur Battlecrier (tdm) 228

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
27 pips - 18 cards
18 mana - 18 cards
6 pips - 5 cards
14 mana - 14 cards
36 pips - 27 cards
24 mana - 22 cards
36 pips - 26 cards
22 mana - 20 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Deck Primer: Yidris, Maelstrom Wielder – Exponential Cascade Storm"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander:"},{"insert":" Yidris, Maelstrom Wielder\n"},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Sans-White / Glint-Eye ($\\text{UBRG}$)\n"},{"attributes":{"bold":true},"insert":"Archetype:"},{"insert":" Multi-Combat Cascade Storm / Free-Cast Velocity / Exponential Mana Scaling / Chaos Engine\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":" is an explosive four-color commander whose ability alters the fundamental cost structure of your entire deck: "},{"attributes":{"bold":true},"insert":"Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade."},{"insert":"\nTrue to your signature deckbuilding style, this list doesn't rely on generic \"goodstuff\" value or single-cascade triggers. Instead, it exploits a critical rules-layering mechanics loop: "},{"attributes":{"bold":true},"insert":"Yidris's combat damage trigger is cumulative, and Cascade triggers on CAST, not resolution."},{"insert":"\nBy stacking multiple combat steps ("},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scourge of the Throne"},{"insert":") and double-strike mechanics ("},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":"), Yidris can hit a player 2, 3, or 4 times in a single turn cycle. This grants "},{"attributes":{"bold":true},"insert":"Double, Triple, or Quadruple Cascade to every single spell cast from your hand"},{"insert":". Dropping a 0-mana "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" triggers four separate cascades for high mana values, dumping 20+ spells onto the stack in a single phase and storming off through your entire library.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Pillars of the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Evasion & Combat Connection] ──> [Multi-Combat Trigger Stacking] ──> [High-CMC Free Cascades] ──> [Exponential Untap Storm]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"(Whispersilk Cloak, Swiftfoot, (Seize the Day, Moraug, Karlach, (Ghalta, Maelstrom Wanderer, (Mana Geyser, Nature's Will,"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":" Sword of Hearth and Home) Bloodthirster, Overpowering) Profane/Inevitable Betrayal) Bear Umbra, Savage Ventmaw)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"1. Connecting Combat & Evasive Delivery"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Yidris must deal combat damage to trigger his cascade-granting emblem, securing a clear path to an opponent's face is paramount:\n"},{"attributes":{"bold":true},"insert":"Unblockable & Protection Evasion:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Winged Boots"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Sword of Hearth and Home"},{"insert":" ensure Yidris slips past flying, reach, and wide token boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Double-Strike Multipliers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Rage Reflection"},{"insert":" force Yidris to deal combat damage twice in a single combat step—giving every spell you cast during Main Phase 2 "},{"attributes":{"bold":true},"insert":"Double Cascade"},{"insert":" right out of the gate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utility Evasion & Protection:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Torrent Elemental"},{"insert":" taps down opposing blockers on attack, while "},{"attributes":{"bold":true},"insert":"Saryth, the Viper's Fang"},{"insert":" provides defensive hexproof while granting deathtouch to make blocking Yidris completely unprofitable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Multi-Combat Trigger Stacking (Rules-Layering Core)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Under MTG Rule 603.2, each time Yidris connects with an opponent, he creates an independent delayed trigger instance that lasts until end of turn. "},{"attributes":{"bold":true},"insert":"These instances stack:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combat Engines:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Karlach, Fury of Avernus"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug, Fury of Akoum"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hellkite Charger"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Overpowering Attack"},{"insert":" allow Yidris to attack 2 to 5 times per turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Math of Multi-Cascade:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 Attack Hit $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"2 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"3 Attack Hits $\\rightarrow$ All spells from hand have "},{"attributes":{"bold":true},"insert":"Cascade, Cascade, Cascade"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade Chain-Reaction:"},{"insert":" Paired with native cascade enablers ("},{"attributes":{"bold":true},"insert":"Imoti, Celebrant of Bounty"},{"insert":", "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Averna, the Chaos Bloom"},{"insert":", "},{"attributes":{"bold":true},"insert":"Wild-Magic Sorcerer"},{"insert":"), a single cast off your hand initiates cascading chains that branch off 6 to 12 times into your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Suspended 0-Mana Target Nukes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because Cascade searches for a card with "},{"attributes":{"italic":true},"insert":"strictly lesser"},{"insert":" converted mana cost/mana value, running 0-mana spells with no mana cost allows high-value cascades to hit guaranteed game-ending targets:\n"},{"attributes":{"bold":true},"insert":"Inevitable Betrayal:"},{"insert":" Cascading into "},{"attributes":{"italic":true},"insert":"Inevitable Betrayal"},{"insert":" lets you search an opponent's library and put their best win-condition creature straight onto your battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Tutor:"},{"insert":" Functions as a 0-cost, instant-resolution tutor off any 1+ CMC spell cast under Yidris, grabbing "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":" directly to your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger (The Cost-Reduction Machine):"},{"insert":" Ghalta costs 12 mana, but her cost is reduced by the total power of creatures you control. You can cast Ghalta for as little as $\\{G\\}\\{G\\}$ (2 mana), but Cascade checks her "},{"attributes":{"bold":true},"insert":"printed CMC of 12"},{"insert":". This triggers 1 to 4 Cascades searching for cards under 12 CMC ("},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aminatou's Augury"},{"insert":", "},{"attributes":{"bold":true},"insert":"Etali"},{"insert":"), cascading through almost your entire deck for 2 green mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"💥 Winning the Game: The Storm & Mana Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[Stack 3+ Yidris Hit Triggers] ──> [Cast Mana Untap Engine] ──> [Cascade 6-12 Times Free] ──> [Resolve Mind's Desire / Augury]"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Combat Lock (Aggravated Assault + Nature's Will / Bear Umbra / Savage Ventmaw):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Attack with Yidris while "},{"attributes":{"bold":true},"insert":"Nature's Will"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bear Umbra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Savage Ventmaw"},{"insert":" is on board."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" Combat damage triggers un-tapping all your lands or generating $\\{2\\}\\{R\\}\\{G\\}\\{G\\}\\{W\\}$. Spend 5 mana to activate "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":", untapping your creatures and granting an additional combat phase. Repeat infinitely for infinite attack steps, infinite Yidris triggers, and infinite cascades."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exponential Mana & Cast Storm (Mana Geyser / Turnabout / Neheb + Mind's Desire):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate $20+$ mana via "},{"attributes":{"bold":true},"insert":"Mana Geyser"},{"insert":", "},{"attributes":{"bold":true},"insert":"Neheb, the Eternal"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Zendikar Resurgent"},{"insert":". Cast "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":" with a storm count of 15+ after cascading through your deck. Shuffle and exile the top 15 cards of your library to cast them all for free without paying their mana costs."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Asymmetrical Board Wipe & Theft (Baral's Expertise / River's Rebuke + Nalfeshnee):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nalfeshnee"},{"insert":" copies any spell you cast from exile. Because Cascade casts spells directly from exile, Nalfeshnee doubles every single cascaded spell ("},{"attributes":{"bold":true},"insert":"Casualties of War"},{"insert":", "},{"attributes":{"bold":true},"insert":"River's Rebuke"},{"insert":", "},{"attributes":{"bold":true},"insert":"Rishkar's Expertise"},{"insert":"), wiping opponents' entire boards while copying your draw engines."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gameplan & Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Early Game (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy low-cost mana dorks and acceleration ("},{"attributes":{"bold":true},"insert":"Ignoble Hierarch"},{"insert":", "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nature's Lore"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Anarchomancer"},{"insert":"). Set up early haste or evasion infrastructure ("},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":", "},{"attributes":{"bold":true},"insert":"Temur Ascendancy"},{"insert":").\n2. Mid Game (Turns 4–5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Yidris, Maelstrom Wielder"},{"insert":". Equip evasion/haste and swing at the player with the most open board. Connect for damage to establish your cascade emblem. Follow up during Main Phase 2 by casting mid-cost spells ("},{"attributes":{"bold":true},"insert":"Garruk's Uprising"},{"insert":", "},{"attributes":{"bold":true},"insert":"Harmonize"},{"insert":", "},{"attributes":{"bold":true},"insert":"Skyshroud Claim"},{"insert":") to start cascading out free ramp and draw engines.\n3. Late Game (Turns 6+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deploy extra combat engines ("},{"attributes":{"bold":true},"insert":"Karlach"},{"insert":", "},{"attributes":{"bold":true},"insert":"Seize the Day"},{"insert":", "},{"attributes":{"bold":true},"insert":"Moraug"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aggravated Assault"},{"insert":"). Swing with Yidris multiple times to stack 2x or 3x cascade emblems. Cast "},{"attributes":{"bold":true},"insert":"Ghalta, Primal Hunger"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Maelstrom Wanderer"},{"insert":" to fire off dozens of cascading spells, resolve "},{"attributes":{"bold":true},"insert":"Mind's Desire"},{"insert":", and overrun the table in a single overwhelming turn.\n"}]}
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