200 views5 hrs ago
Commander
Size: 100Salt sum: 64.18
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Smotheringbirds

200 views5 hrs ago
Commander
Size: 100Salt sum: 64.18

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{"ops":[{"insert":"A CEDH Kinnan list that has multiple lines to win mostly using infinite mana to dump a combo piece onto the field. In the right pod this deck an turbo pretty well but small flips is a very easy strategy to pivot to. "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" +"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" /"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" or "},{"insert":{"card-link":"Knacksaw Clique"}},{"insert":" +"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" /"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" Are very easy to find and function best with a "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" on the feild.\n\nDetermining your opening hand: This deck does worse the more spells you have to cast, try and find a window to get "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" activations rolling, preferably through an X cost tutor for"},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" because you CAN NOT flip into him. "},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" and any three creatures from your deck will most likely create infinite mana such as "},{"insert":{"card-link":"Devoted Druid"}},{"insert":" +"},{"insert":{"card-link":"Incubation Druid"}},{"insert":" or using him as a second "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" for a sneaky "},{"insert":{"card-link":"Formidable Speaker"}},{"insert":" . \n\nIf against turbo: Try to make the pod focus on the turbo deck as most of your set-up is very un-assuming AND make sure you have at least one piece of counter magic or convince a control player to help ya out.\n\nIf against stax: cast your dorks early and quickly move into a flips strategy. Watch out for "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" and "},{"insert":{"card-link":"Grafdigger's Cage"}},{"insert":", keep counter magic up as most of the time these pieces wont effect another player who'd help you out in other situations. "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" will not be casting the stax pieces 80% of the time so "},{"insert":{"card-link":"Trickbind"}},{"insert":" and your own "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" can prove very helpful.\n\nIf against mid-range: try to outpace the slop by paying for "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" and flipping more frequently as to not give them cards, "},{"insert":{"card-link":"Mystic Remora"}},{"insert":" is a card you shouldn't have to worry about because of the high creature density of this deck.\n\ntop 5 decks in format (skipping you) and how to deal with them \n"},{"insert":{"card-link":"Tymna the Weaver"}},{"insert":" x"},{"insert":{"card-link":"Kraum, Ludevic's Opus"}},{"insert":" (Blue Farm) Make sure you can cut off any early win attempts, afterwards they'll move to midrange at which point you should be able to outpace and overwhelm them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" x"},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" Being honest I think you should keep an eye on them because of the free spells "},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" provides, but I don't see this as a major threat to your game plan as you can easily co-exist with this deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" x"},{"insert":{"card-link":"Silas Renn, Seeker Adept"}},{"insert":" Since our deck has a low density of counter magic make the other players very aware of this deck and try and get them to act against "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" /"},{"insert":{"card-link":"Necropotence"}},{"insert":" /"},{"insert":{"card-link":"Underworld Breach"}},{"insert":" as most of these cards will lead to a protected win for this deck. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sisay, Weatherlight Captain"}},{"insert":" There are two variants of this deck and the solution for both is "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" , but if it is clam chowder treat it more similar to (Blue Farm) in terms of its early game potential. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" x"},{"insert":{"card-link":"Tymna the Weaver"}},{"insert":" (TnT) This deck is midrange slop and can be scary if you get slowed down before they do. Be aware of any tutors to the battlefield for almost all of these decks run copy creatures and "},{"insert":{"card-link":"Gilded Drake"}},{"insert":" /"},{"insert":{"card-link":"Volatile Stormdrake"}},{"insert":" and will use your deck against you. Your only choice is to move faster than them or talk your way out of any removal via the (Removing x thing of of x players board will do more than removing one of my many dorks) method."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n On being a politician: your board is a collective threat and is hard to dismantle, never let anyone think otherwise. Tell them how easy it is to reassemble and always keep mana up for a reactionary"},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" flip because most likely if they know you could flip into a copy creature and just create a 2nd version of what they're trying to remove they'll feel less sure of themselves. Another tip is to make deals with slight work-arounds ONLY if the deal is involving an activated ability \"I won't activate "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" this turn\" is a not so surefire way to maybe escape with an activation the turn after, but it's always worth a shot. Also remember that counter-spells will effect you less as the game goes on further and if you can manage to build up a board state silently and draw attention to another that will always be preferable to a brazen drop of 15 dorks into play T3. \n\nOn "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" : this is the key card in a non-turbo strategy and should be protected, an easy way to make sure "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" is safe is through "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" and "},{"insert":{"card-link":"Nature's Rhythm"}},{"insert":" as these are repeatable and very cool. Raw casting "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" is allotted if you have a counter-spell in hand or a method of recursion in hand ("},{"insert":{"card-link":"Finale of Devastation"}},{"insert":" /"},{"insert":{"card-link":"Evolution Witness"}},{"insert":" )\n\nOn "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" /"},{"insert":{"card-link":"Knacksaw Clique"}},{"insert":" /"},{"insert":{"card-link":"Freed from the Real"}},{"insert":" /"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" These are very obvious combo pieces make sure when you put them into play the combo is practically assembled or already assembled to the point of winning the game on the spot.\n\nOn: "},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" This guy has plenty of lines and almost every single one goes best with "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" check the My Decks Combo's tab to see how this guy goes crazy\n\nOn: "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" \n"},{"insert":{"image":"https://media.discordapp.net/attachments/1412642517001965668/1557371665745191003/image.png?backend=b2&ex=6ac837a3&is=6ac6e623&hm=f5d31e69f70aab63f0334d2dc5ded5c9737a61a24adb444f4002c7096fc9dbe0&=&format=webp&quality=lossless&width=1280&height=320"}},{"insert":"\n\nOn: Artifact turbo lines "},{"insert":{"card-link":"Whir of Invention"}},{"insert":" /"},{"insert":{"card-link":"Drift of Phantasms"}},{"insert":"/"},{"insert":{"card-link":"Trophy Mage"}},{"insert":" will all find one of these 3 things \n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" this one is very simple and will generate infinite colorless to win the game with "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" or artifact 2"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" Only useful once one has "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" Activate "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" for 2 making it a land THEN activate again on the stack making it become "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" DO THIS ALOT use the infinite colorless to untap mirage mirror after it becomes a land then tap the land for another colored mana dump this into "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" until you find one of many wincons."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" Just have a dork that produces 5 or more mana and then use the "},{"insert":{"card-link":"Staff of Domination"}},{"insert":" to untap them both and repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n\n"}]}

Commander

Qty: 1 Price: $21.99
Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid
Kinnan, Bonder Prodigy (plst) IKO-192

Commander

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Anti Cedh Meta

Qty: 2 Price: $18.48
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (mh2) 157
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant
Trickbind (sld) 1774

Anti Cedh Meta

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Clones

Qty: 7 Price: $57.73
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (plst) KTK-34
Flesh Duplicate
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature - Shapeshifter Rebel
Flesh Duplicate (spg) 161
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Mirror Image
You may have this creature enter as a copy of a creature you control.
Creature - Shapeshifter
Mirror Image (j22) 62
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (eoc) 75
Progenitor Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Creature - Shapeshifter
Progenitor Mimic (2xm) 212
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (cmm) 856

Clones

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Counters

Qty: 8 Price: $398.92
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (tle) 307
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (plst) CMD-46
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 429
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 284
Mental Misstep
(
can be paid with either
or 2 life.)
Counter target spell with mana value 1.
Instant
Mental Misstep (nph) 38
Mindbreak Trap
If an opponent cast three or more spells this turn, you may pay
rather than pay this spell's mana cost.
Exile any number of target spells.
Instant - Trap
Mindbreak Trap (zen) 57
Pact of Negation
Counter target spell.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of Negation (tsr) 77
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46

Counters

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Land

Qty: 24 (25 w/ MDFC)Price: $3443.56
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (trk) 279
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 326
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Island
(
: Add
.)
Basic Land - Island
Island (trk) 320
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (plst) CHK-279
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 617
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 439
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (who) 331
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 441
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425

Land

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Mana Dump

Qty: 2 Price: $34.98
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (sld) 7025
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (fca) 58

Mana Dump

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Ramp

Qty: 36 Price: $2788.00
Armored Scrapgorger
This creature gets +3/+0 as long as it has three or more oil counters on it.
: Add one mana of any color.
Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.
Creature - Beast Phyrexian
Armored Scrapgorger (one) 158
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 326
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (2xm) 232
Biomancer's Familiar
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature - Mutant
Biomancer's Familiar (rna) 158
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (blc) 81
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 324
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 176
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 189
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 158
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (spg) 138
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 648
Elvish Spirit Guide
Exile this card from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (dmr) 157
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Fanatic of Rhonas
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake
Fanatic of Rhonas (mh3) 152
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (fdc) 204
Gene Pollinator
, Tap an untapped permanent you control: Add one mana of any color.
Creature Artifact - Insect Robot
Gene Pollinator (eoe) 186
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (fic) 306
Ilysian Caryatid
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature - Plant
Ilysian Caryatid (fdc) 211
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (fic) 309
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Llanowar Loamspeaker
: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature - Elf Druid
Llanowar Loamspeaker (dmu) 428
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (plst) TMP-294
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 308
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (thb) 190
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (pwar) 171
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (usg) 270
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (mat) 155

Ramp

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Recursion

Qty: 1 Price: $0.99
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151

Recursion

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Tutor

Qty: 12 Price: $254.08
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 314
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 176
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 150
Prime Speaker Vannifar
, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Wizard Ooze Elf
Prime Speaker Vannifar (rna) 195
Summoner's Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Summoner's Pact (tsr) 234
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret
Tezzeret the Seeker (sld) 1111
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret
Tezzeret, Cruel Captain (eoe) 2
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (ddu) 42
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (spg) 86
Woodland Bellower
When this creature enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Beast
Woodland Bellower (ori) 207

Tutor

(CTRL to add secondary)

Untap

Qty: 6 Price: $49.44
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (plst) SOK-38
Knacksaw Clique
Flying
,
: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (
is the untap symbol.)
Creature - Rogue Faerie
Knacksaw Clique (shm) 42
Marvin, Murderous Mimic
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Legendary Creature Artifact - Toy
Marvin, Murderous Mimic (dsk) 367
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (2x2) 259
Pili-Pala
Flying
,
: Add one mana of any color. (
is the untap symbol.)
Creature Artifact - Scarecrow
Pili-Pala (plst) SHM-258
Staff of Domination
: Untap this artifact.
,
: You gain 1 life.
,
: Untap target creature.
,
: Tap target creature.
,
: Draw a card.
Artifact
Staff of Domination (brr) 119

Untap

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 24 cards
39 pips - 28 cards
40 mana - 34 cards
0 pips - 0 cards
0 mana - 24 cards
0 pips - 0 cards
0 mana - 24 cards
51 pips - 39 cards
53 mana - 43 cards
0 pips - 0 cards
13 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"A CEDH Kinnan list that has multiple lines to win mostly using infinite mana to dump a combo piece onto the field. In the right pod this deck an turbo pretty well but small flips is a very easy strategy to pivot to. "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" +"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" /"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" or "},{"insert":{"card-link":"Knacksaw Clique"}},{"insert":" +"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" /"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" Are very easy to find and function best with a "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" on the feild.\n\nDetermining your opening hand: This deck does worse the more spells you have to cast, try and find a window to get "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" activations rolling, preferably through an X cost tutor for"},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" because you CAN NOT flip into him. "},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" and any three creatures from your deck will most likely create infinite mana such as "},{"insert":{"card-link":"Devoted Druid"}},{"insert":" +"},{"insert":{"card-link":"Incubation Druid"}},{"insert":" or using him as a second "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" for a sneaky "},{"insert":{"card-link":"Formidable Speaker"}},{"insert":" . \n\nIf against turbo: Try to make the pod focus on the turbo deck as most of your set-up is very un-assuming AND make sure you have at least one piece of counter magic or convince a control player to help ya out.\n\nIf against stax: cast your dorks early and quickly move into a flips strategy. Watch out for "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" and "},{"insert":{"card-link":"Grafdigger's Cage"}},{"insert":", keep counter magic up as most of the time these pieces wont effect another player who'd help you out in other situations. "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" will not be casting the stax pieces 80% of the time so "},{"insert":{"card-link":"Trickbind"}},{"insert":" and your own "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" can prove very helpful.\n\nIf against mid-range: try to outpace the slop by paying for "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" and flipping more frequently as to not give them cards, "},{"insert":{"card-link":"Mystic Remora"}},{"insert":" is a card you shouldn't have to worry about because of the high creature density of this deck.\n\ntop 5 decks in format (skipping you) and how to deal with them \n"},{"insert":{"card-link":"Tymna the Weaver"}},{"insert":" x"},{"insert":{"card-link":"Kraum, Ludevic's Opus"}},{"insert":" (Blue Farm) Make sure you can cut off any early win attempts, afterwards they'll move to midrange at which point you should be able to outpace and overwhelm them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" x"},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" Being honest I think you should keep an eye on them because of the free spells "},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" provides, but I don't see this as a major threat to your game plan as you can easily co-exist with this deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rograkh, Son of Rohgahh"}},{"insert":" x"},{"insert":{"card-link":"Silas Renn, Seeker Adept"}},{"insert":" Since our deck has a low density of counter magic make the other players very aware of this deck and try and get them to act against "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" /"},{"insert":{"card-link":"Necropotence"}},{"insert":" /"},{"insert":{"card-link":"Underworld Breach"}},{"insert":" as most of these cards will lead to a protected win for this deck. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sisay, Weatherlight Captain"}},{"insert":" There are two variants of this deck and the solution for both is "},{"insert":{"card-link":"Disruptor Flute"}},{"insert":" , but if it is clam chowder treat it more similar to (Blue Farm) in terms of its early game potential. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" x"},{"insert":{"card-link":"Tymna the Weaver"}},{"insert":" (TnT) This deck is midrange slop and can be scary if you get slowed down before they do. Be aware of any tutors to the battlefield for almost all of these decks run copy creatures and "},{"insert":{"card-link":"Gilded Drake"}},{"insert":" /"},{"insert":{"card-link":"Volatile Stormdrake"}},{"insert":" and will use your deck against you. Your only choice is to move faster than them or talk your way out of any removal via the (Removing x thing of of x players board will do more than removing one of my many dorks) method."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n On being a politician: your board is a collective threat and is hard to dismantle, never let anyone think otherwise. Tell them how easy it is to reassemble and always keep mana up for a reactionary"},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" flip because most likely if they know you could flip into a copy creature and just create a 2nd version of what they're trying to remove they'll feel less sure of themselves. Another tip is to make deals with slight work-arounds ONLY if the deal is involving an activated ability \"I won't activate "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" this turn\" is a not so surefire way to maybe escape with an activation the turn after, but it's always worth a shot. Also remember that counter-spells will effect you less as the game goes on further and if you can manage to build up a board state silently and draw attention to another that will always be preferable to a brazen drop of 15 dorks into play T3. \n\nOn "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" : this is the key card in a non-turbo strategy and should be protected, an easy way to make sure "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" is safe is through "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" and "},{"insert":{"card-link":"Nature's Rhythm"}},{"insert":" as these are repeatable and very cool. Raw casting "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" is allotted if you have a counter-spell in hand or a method of recursion in hand ("},{"insert":{"card-link":"Finale of Devastation"}},{"insert":" /"},{"insert":{"card-link":"Evolution Witness"}},{"insert":" )\n\nOn "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" /"},{"insert":{"card-link":"Knacksaw Clique"}},{"insert":" /"},{"insert":{"card-link":"Freed from the Real"}},{"insert":" /"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" These are very obvious combo pieces make sure when you put them into play the combo is practically assembled or already assembled to the point of winning the game on the spot.\n\nOn: "},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" This guy has plenty of lines and almost every single one goes best with "},{"insert":{"card-link":"Shang-Chi, Master of Kung Fu"}},{"insert":" check the My Decks Combo's tab to see how this guy goes crazy\n\nOn: "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" \n"},{"insert":{"image":"https://media.discordapp.net/attachments/1412642517001965668/1557371665745191003/image.png?backend=b2&ex=6ac837a3&is=6ac6e623&hm=f5d31e69f70aab63f0334d2dc5ded5c9737a61a24adb444f4002c7096fc9dbe0&=&format=webp&quality=lossless&width=1280&height=320"}},{"insert":"\n\nOn: Artifact turbo lines "},{"insert":{"card-link":"Whir of Invention"}},{"insert":" /"},{"insert":{"card-link":"Drift of Phantasms"}},{"insert":"/"},{"insert":{"card-link":"Trophy Mage"}},{"insert":" will all find one of these 3 things \n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" this one is very simple and will generate infinite colorless to win the game with "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" or artifact 2"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" Only useful once one has "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" Activate "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" for 2 making it a land THEN activate again on the stack making it become "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" DO THIS ALOT use the infinite colorless to untap mirage mirror after it becomes a land then tap the land for another colored mana dump this into "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" until you find one of many wincons."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" Just have a dork that produces 5 or more mana and then use the "},{"insert":{"card-link":"Staff of Domination"}},{"insert":" to untap them both and repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n\n"}]}
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