Dan5576
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Commander
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{"ops":[{"insert":"The deck primarily aims to win by casting Doomsday from the graveyard with Uldaros; ideally, you'll want an instant-speed draw spell with it (e.g., Frantic Search or Careful Study). \nAlternate win cons would be Traumatize or Singularity Rupture along with Riverchurn Monument to mill everyone out. \n\nAs for the clones, there's an interesting interaction when cast from hand; it goes like this: cast the clone targeting Uldaros; on ETB, the clone (Uldaros) triggers; however, before that can resolve, the legend rule will apply, and you'll sac the clone. Now that the clone is in the graveyard, resolve its ETB, target the clone and whatever else you want. Once you cast the copy of the clone, sac it to the legend rule and resolve the second Uldaros trigger. \n\nThere are 3 suspend cards: Lotus Bloom, Mox Tantilite, and Profane Tutor. These cards are generically good, but even better when cast through Uldaros, circumventing the whole suspend mechanic. \n\nA typical Doomsday pile in this deck, from bottom to top, would consist of: \n\n5) Nexus of Fate (for infinite turns to swing out with Uldaros if all else fails; it also protects from mill strategies) \n\n4) Any card; circumstances may apply, but otherwise I would go for a mana rock in case Nexus of Fate is needed. (This card may be placed elsewhere if Careful Study is unavailable, so that it can be surveilled into the graveyard) \n\nNote: the next 2 are often interchangeable; it depends on how much mana you have and the draw spell used with Doomsday. \n\n3) Thoricle (for the win, duh). \n\n2) A mana rock or ritual, if necessary; otherwise, grab protection like Pact of Negation, Force of Will, or Fierce Guardianship. \n\n1) A cantrip; Careful Study or Frantic Search are great, but Consider works as well. \n\nI know I could add cards like Consultation or Tainted Pact, but that would undermine the whole idea of dooming up the place with Uldaros, so that's a no. Also, this deck intends to be a 4, so adding one of the best combos in the entire game might be a bit much. \n"}]}
Uldaros Theorix
Flying
When Uldaros Theorix enters, if you cast him, exile up to one target nonland card of each card type from your graveyard. Copy those cards. You may cast any number of spells with total mana value 6 or less from among the copies without paying their mana costs. (Permanent spells cast this way become tokens.)
When Uldaros Theorix enters, if you cast him, exile up to one target nonland card of each card type from your graveyard. Copy those cards. You may cast any number of spells with total mana value 6 or less from among the copies without paying their mana costs. (Permanent spells cast this way become tokens.)
Legendary Creature - Elder Sphinx

Commander
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Flesh Duplicate
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature - Shapeshifter Rebel

Clones
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The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Riverchurn Monument
, : Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Artifact

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Finisher
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Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Mill
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Lotus Bloom
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
, Sacrifice this artifact: Add three mana of any one color.
Artifact

Mox Tantalite
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add one mana of any color.
: Add one mana of any color.
Artifact

Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Ramp
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Recursion
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Removal
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Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"The deck primarily aims to win by casting Doomsday from the graveyard with Uldaros; ideally, you'll want an instant-speed draw spell with it (e.g., Frantic Search or Careful Study). \nAlternate win cons would be Traumatize or Singularity Rupture along with Riverchurn Monument to mill everyone out. \n\nAs for the clones, there's an interesting interaction when cast from hand; it goes like this: cast the clone targeting Uldaros; on ETB, the clone (Uldaros) triggers; however, before that can resolve, the legend rule will apply, and you'll sac the clone. Now that the clone is in the graveyard, resolve its ETB, target the clone and whatever else you want. Once you cast the copy of the clone, sac it to the legend rule and resolve the second Uldaros trigger. \n\nThere are 3 suspend cards: Lotus Bloom, Mox Tantilite, and Profane Tutor. These cards are generically good, but even better when cast through Uldaros, circumventing the whole suspend mechanic. \n\nA typical Doomsday pile in this deck, from bottom to top, would consist of: \n\n5) Nexus of Fate (for infinite turns to swing out with Uldaros if all else fails; it also protects from mill strategies) \n\n4) Any card; circumstances may apply, but otherwise I would go for a mana rock in case Nexus of Fate is needed. (This card may be placed elsewhere if Careful Study is unavailable, so that it can be surveilled into the graveyard) \n\nNote: the next 2 are often interchangeable; it depends on how much mana you have and the draw spell used with Doomsday. \n\n3) Thoricle (for the win, duh). \n\n2) A mana rock or ritual, if necessary; otherwise, grab protection like Pact of Negation, Force of Will, or Fierce Guardianship. \n\n1) A cantrip; Careful Study or Frantic Search are great, but Consider works as well. \n\nI know I could add cards like Consultation or Tainted Pact, but that would undermine the whole idea of dooming up the place with Uldaros, so that's a no. Also, this deck intends to be a 4, so adding one of the best combos in the entire game might be a bit much. \n"}]}


















































































