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Pauper
Size: 60
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Ayzic

30 views13 hrs ago
Pauper
Size: 60

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{"ops":[{"insert":"This deck is part of a 6-deck Pauper Battle-Box designed to be low-power using cards already in my collection, and are meant to exclusively be played with each other. Check out the full Battle-Box "},{"attributes":{"link":"https://archidekt.com/folders/1913826"},"insert":"here"},{"insert":"!\n\n"},{"attributes":{"bold":true},"insert":"Overview"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Mono-Green Foundry"},{"insert":" is the sixth deck that rounds out the battle box. It is primarily green, but it has an artifact subtheme that gives it a distinct identity without turning it into an artifact combo deck.\nThe Foundry is about "},{"attributes":{"bold":true},"insert":"building resources gradually"},{"insert":". Small creatures become larger creatures, artifacts replace themselves, mana gets developed, and eventually the battlefield contains a collection of creatures that have benefited from all that preparation.\nThe deck deliberately contains several cards that might otherwise be overlooked in a higher-powered environment. "},{"attributes":{"bold":true},"insert":"Automatic Librarian"},{"insert":", "},{"attributes":{"bold":true},"insert":"Tocasia's Onulet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Salvaged Manaworker"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Energy Refractor"},{"insert":" are exactly the kinds of cards that make this deck feel like an ecosystem rather than a pile of individually optimized cards.\n\n"},{"attributes":{"bold":true},"insert":"Gameplan"},{"insert":"\nThe early turns are about mana and infrastructure. "},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":" can accelerate your mana development, while "},{"attributes":{"bold":true},"insert":"Citanul Stalwart"},{"insert":" offers another route to getting more out of your creatures and lands.\nYou do not need to rush toward a particular payoff. The Foundry becomes stronger simply by continuing to make land drops and deploy permanent types that support the rest of the deck.\n"},{"attributes":{"bold":true},"insert":"Iron Apprentice"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Vineshaper Prodigy"},{"insert":" supply the deck's +1/+1-counter element. They are especially interesting in a battle-box environment because their value develops naturally over time rather than demanding an immediate explosive turn.\n"},{"attributes":{"bold":true},"insert":"Salvaged Manaworker"},{"insert":" fits perfectly into the same plan. It is a simple artifact creature that contributes to the artifact count while giving the deck another body to develop. "},{"attributes":{"bold":true},"insert":"Tocasia's Onulet"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Automatic Librarian"},{"insert":" similarly provide useful bodies without demanding that the entire deck revolve around them.\n\n"},{"attributes":{"bold":true},"insert":"The Artifact Package"},{"insert":"\nThe artifacts serve several different purposes. "},{"attributes":{"bold":true},"insert":"Ichor Wellspring"},{"insert":" helps turn an artifact entering and leaving the battlefield into cards. "},{"attributes":{"bold":true},"insert":"Energy Refractor"},{"insert":" provides mana flexibility and replaces itself, making it a useful tool in a deck that occasionally wants to stretch its resources.\nThe important thing is that these cards are not meant to assemble an elaborate engine. They simply make your small resources go a little farther.\n"},{"attributes":{"bold":true},"insert":"Argothian Opportunist"},{"insert":" is the deck's most direct reward for having artifacts around. When it enters, it can create a "},{"attributes":{"bold":true},"insert":"Powerstone"},{"insert":", giving you another small resource to use later. That Powerstone is not intended to become an explosive mana engine; it is another incremental piece of the machine.\n\n"},{"attributes":{"bold":true},"insert":"Bigger Creatures"},{"insert":"\nOnce the deck has developed its board, "},{"attributes":{"bold":true},"insert":"Bannerhide Krushok"},{"insert":", "},{"attributes":{"bold":true},"insert":"Gaea's Protector"},{"insert":", and especially "},{"attributes":{"bold":true},"insert":"Annoyed Altisaur"},{"insert":" give you the ability to turn that preparation into meaningful pressure.\nThe deck's combat tricks and protection are deliberately modest. "},{"attributes":{"bold":true},"insert":"Bite Down"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bushwhack"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Tamiyo's Safekeeping"},{"insert":" allow you to interact without changing the basic character of the deck. You still want to win primarily by having developed a better collection of permanents over several turns.\n"},{"attributes":{"bold":true},"insert":"Blanchwood Prowler"},{"insert":" helps bridge the early and middle portions of the game, while the +1/+1-counter creatures provide another way for your smaller permanents to become relevant later.\n\n"},{"attributes":{"bold":true},"insert":"Playing the Deck"},{"insert":"\nMono-Green Foundry rewards patience. The temptation is to treat the acceleration pieces as a signal that you should race toward the biggest creature possible. Usually, the better approach is to ask what your battlefield needs next.\n"}]}

Artifact

Qty: 4 Price: $3.56
Energy Refractor
When this artifact enters, draw a card.
: Add one mana of any color.
Artifact
Energy Refractor (bro) 234
Ichor Wellspring
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Artifact
Ichor Wellspring (fdc) 265

Artifact

(CTRL to add secondary)

Creature

Qty: 29 Price: $12.07
Annoyed Altisaur
Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Dinosaur
Annoyed Altisaur (mh3) 284
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (ltc) 232
Argothian Opportunist
When this creature enters, create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Creature - Human Scout
Argothian Opportunist (bro) 167
Argothian Sprite
This creature can't be blocked by artifact creatures.
: Put two +1/+1 counters on this creature.
Creature - Faerie
Argothian Sprite (bro) 168
Automatic Librarian
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature Artifact - Construct
Automatic Librarian (dmu) 229
Bannerhide Krushok
Trample
Reinforce 2—
(
, Discard this card: Put two +1/+1 counters on target creature.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Beast
Bannerhide Krushok (mh2) 149
Blanchwood Prowler
When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature - Elemental
Blanchwood Prowler (bro) 172
Citanul Stalwart
, Tap an untapped artifact or creature you control: Add one mana of any color.
Creature - Soldier Elf Druid
Citanul Stalwart (bro) 175
Gaea's Protector
This creature must be blocked if able.
Creature - Warrior Elemental
Gaea's Protector (j22) 664
Iron Apprentice
This creature enters with a +1/+1 counter on it.
When this creature dies, if it had counters on it, put those counters on target creature you control.
Creature Artifact - Construct
Iron Apprentice (neo) 248
Salvaged Manaworker
: Add one mana of any color. Activate only once each turn.
Creature Artifact - Construct
Salvaged Manaworker (dmu) 237
Tocasia's Onulet
When this creature leaves the battlefield, you gain 2 life.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Construct
Tocasia's Onulet (bro) 39
Vineshaper Prodigy
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature - Elf Druid
Vineshaper Prodigy (dmu) 187

Creature

(CTRL to add secondary)

Enchantment

Qty: 2 Price: $5.98
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159

Enchantment

(CTRL to add secondary)

Instant

Qty: 4 Price: $8.04
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (fdn) 212
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (dft) 156
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (fdc) 233

Instant

(CTRL to add secondary)

Land

Qty: 20 Price: $9.80
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 326

Land

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $0.59
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (bro) 174

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
8 mana - 8 cards
27 pips - 25 cards
28 mana - 28 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This deck is part of a 6-deck Pauper Battle-Box designed to be low-power using cards already in my collection, and are meant to exclusively be played with each other. Check out the full Battle-Box "},{"attributes":{"link":"https://archidekt.com/folders/1913826"},"insert":"here"},{"insert":"!\n\n"},{"attributes":{"bold":true},"insert":"Overview"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Mono-Green Foundry"},{"insert":" is the sixth deck that rounds out the battle box. It is primarily green, but it has an artifact subtheme that gives it a distinct identity without turning it into an artifact combo deck.\nThe Foundry is about "},{"attributes":{"bold":true},"insert":"building resources gradually"},{"insert":". Small creatures become larger creatures, artifacts replace themselves, mana gets developed, and eventually the battlefield contains a collection of creatures that have benefited from all that preparation.\nThe deck deliberately contains several cards that might otherwise be overlooked in a higher-powered environment. "},{"attributes":{"bold":true},"insert":"Automatic Librarian"},{"insert":", "},{"attributes":{"bold":true},"insert":"Tocasia's Onulet"},{"insert":", "},{"attributes":{"bold":true},"insert":"Salvaged Manaworker"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Energy Refractor"},{"insert":" are exactly the kinds of cards that make this deck feel like an ecosystem rather than a pile of individually optimized cards.\n\n"},{"attributes":{"bold":true},"insert":"Gameplan"},{"insert":"\nThe early turns are about mana and infrastructure. "},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Utopia Sprawl"},{"insert":" can accelerate your mana development, while "},{"attributes":{"bold":true},"insert":"Citanul Stalwart"},{"insert":" offers another route to getting more out of your creatures and lands.\nYou do not need to rush toward a particular payoff. The Foundry becomes stronger simply by continuing to make land drops and deploy permanent types that support the rest of the deck.\n"},{"attributes":{"bold":true},"insert":"Iron Apprentice"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Vineshaper Prodigy"},{"insert":" supply the deck's +1/+1-counter element. They are especially interesting in a battle-box environment because their value develops naturally over time rather than demanding an immediate explosive turn.\n"},{"attributes":{"bold":true},"insert":"Salvaged Manaworker"},{"insert":" fits perfectly into the same plan. It is a simple artifact creature that contributes to the artifact count while giving the deck another body to develop. "},{"attributes":{"bold":true},"insert":"Tocasia's Onulet"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Automatic Librarian"},{"insert":" similarly provide useful bodies without demanding that the entire deck revolve around them.\n\n"},{"attributes":{"bold":true},"insert":"The Artifact Package"},{"insert":"\nThe artifacts serve several different purposes. "},{"attributes":{"bold":true},"insert":"Ichor Wellspring"},{"insert":" helps turn an artifact entering and leaving the battlefield into cards. "},{"attributes":{"bold":true},"insert":"Energy Refractor"},{"insert":" provides mana flexibility and replaces itself, making it a useful tool in a deck that occasionally wants to stretch its resources.\nThe important thing is that these cards are not meant to assemble an elaborate engine. They simply make your small resources go a little farther.\n"},{"attributes":{"bold":true},"insert":"Argothian Opportunist"},{"insert":" is the deck's most direct reward for having artifacts around. When it enters, it can create a "},{"attributes":{"bold":true},"insert":"Powerstone"},{"insert":", giving you another small resource to use later. That Powerstone is not intended to become an explosive mana engine; it is another incremental piece of the machine.\n\n"},{"attributes":{"bold":true},"insert":"Bigger Creatures"},{"insert":"\nOnce the deck has developed its board, "},{"attributes":{"bold":true},"insert":"Bannerhide Krushok"},{"insert":", "},{"attributes":{"bold":true},"insert":"Gaea's Protector"},{"insert":", and especially "},{"attributes":{"bold":true},"insert":"Annoyed Altisaur"},{"insert":" give you the ability to turn that preparation into meaningful pressure.\nThe deck's combat tricks and protection are deliberately modest. "},{"attributes":{"bold":true},"insert":"Bite Down"},{"insert":", "},{"attributes":{"bold":true},"insert":"Bushwhack"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Tamiyo's Safekeeping"},{"insert":" allow you to interact without changing the basic character of the deck. You still want to win primarily by having developed a better collection of permanents over several turns.\n"},{"attributes":{"bold":true},"insert":"Blanchwood Prowler"},{"insert":" helps bridge the early and middle portions of the game, while the +1/+1-counter creatures provide another way for your smaller permanents to become relevant later.\n\n"},{"attributes":{"bold":true},"insert":"Playing the Deck"},{"insert":"\nMono-Green Foundry rewards patience. The temptation is to treat the acceleration pieces as a signal that you should race toward the biggest creature possible. Usually, the better approach is to ask what your battlefield needs next.\n"}]}
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