SubwayEatThresh
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Commander
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{"ops":[{"insert":"Noctis, Prince of Lucis,\nIs an esper coloured commander deck focusing on repeated artifact themed reanimation to produce infinite mana, draws, and storm counts. The main win conditions this decklist has chosen is through either aetherflux reservoir from lifegain or mill based conditions via altar of the brood or grinding station encouraged by bouncing and repeated plays. \n\nThe strengths of this deck are espers \n\nImportant to note, the main weaknesses of this deck consist of niche stax pieces similar to null rod or collector ouphe, OR interaction based pieces such as orcish bowmasters, rhystic study, mystic remora, mindbreak trap or flusterstorm which punish repeated casting. \n\nEstimated turns to win with no setbacks is 4-5\n\nWin cons:\n1A. Win via Aetherflux reservoir utilizing artifact based toolset through a variety of options, these options include bouncing sacrifice based artifacts via Noctis' artifact reanimation effect eventually storming off to a profit of lifegain (minimum life required needed to begin process is 7). The main pieces to encourage a Noctis based storm include solemnity, hex parasite, and as a last resort power conduit to remove the finality counters. Alternatively vexing bauble can be used to counter 0 cost/reduced to 0 cost artifacts which puts them back into the graveyard before finality counters can apply due to not entering the battlefield, but still builds storm/aetherflux reservoir life gain count due to cast attempts.\n\n1B. As above from point 1A with the difference of utilizing pieces like hullbreaker horror or tidespout tyrant to bounce cheap artifacts repeatedly storming through hand instead of graveyard, no minimum life count required. The deck has some tools to encourage play without spending 7-8 mana for hard casting creatures, these include cards like entomb, reanimate, dance of the dead, buried alive, unmarked grave, and various tutors.\n\n1C. As above from point 1A with the difference of utilizing pieces like displacer kitten and teferi, time raveler to repeatedly bounce cheap artifacts and draw cards simultaneously to acquire infinite mana gain, draw power to acquire remaining pieces, and infinite storm count. \n\n1D. As above from point 1A with the difference of utilizing pieces like sensei's divining top, mystic forge/reality chip, and a cost reducer. This combo allowing for infinite draw where you can search for remaining pieces including cheap mana rocks to profit into mana gain to be able to play aetherflux reservoir, and of course gaining a storm count from replaying sensei's divining top.\n\n1E. Refer to above avenues for aetherflux reservoir win cons with the difference of only needing lifegain to 51+, tainted sigil is included in the toolset to be used as a way to recover overall life lost during the turn. This tool will allow you to regain the 50 life paid for aetherflux as well as the 50 damage dealt to opposing player, bringing life total to 101+ allowing you to deal with the remaining 2 players. Tainted sigil can also be used as a way to recover life before/after a resolving damage spell/ping.\n\n2. Deck includes mill based win cons including grinding station and altar of the brood to maintain theme of artifact based win cons including the fact they are cheap and easy enough to reduce further to 0 . Both cards rely on the theme of storming/bouncing cards repeatedly to either untap and activate grinding station or trigger altar of the brood. Altar of the brood exists as an alternative workaround to niche stax pieces such as null rod or collector ouphe removing the ability to activate artifact abilities since this altar of the brood triggered instead.\n\n3. Further elaborating on mill based win cons, the deck also includes brain freeze as a non artifact/off-field alternative to artifact/on-field disabling stax pieces, refer to notes above on upping storm counts through recursion or bouncing. Secondly could be used on opposing players turns if storm count can be built.\n\nHonourable mentions for piloting: \ndue to the flash enablers in the deck being emergence zone and borne upon a wind, if needed there is an inclusion to being able to win on opposing turns if needed to attempt a win on the top of the stack."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Utilize the ability to bounce spellseeker to search for further instant/sorcery utility when circumstances of having hullbreaker horror, tidespout tyrant, or displacer kitten occur"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMaybeboard:\nThe maybeboard list remains as references to past edits and possibly interchangeable pieces for which to tailor as needed to your meta/pods.\n"}]}
Commander
Commander
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Counters
Counters
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Creature
Creature
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Draw
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish

Draw
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Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Lifegain
Lifegain
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Mill
Mill
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Ramp
Ramp
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Recursion
Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
Enchantment - Aura

Recursion
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Removal
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant

Removal
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Stax
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi

Stax
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Tokens
Tokens
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Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery

Tutor
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Maybeboard
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Black Mage's Rod
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.
Equip
Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.
Equip
Artifact - Equipment

Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Emet-Selch of the Third Seat
Spells you cast from your graveyard cost less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Legendary Creature - Wizard Elder

Gandalf the White
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Avatar

Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer

Mm'menon, the Right Hand
Flying
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
Legendary Creature - Advisor Jellyfish

Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Noctis, Prince of Lucis,\nIs an esper coloured commander deck focusing on repeated artifact themed reanimation to produce infinite mana, draws, and storm counts. The main win conditions this decklist has chosen is through either aetherflux reservoir from lifegain or mill based conditions via altar of the brood or grinding station encouraged by bouncing and repeated plays. \n\nThe strengths of this deck are espers \n\nImportant to note, the main weaknesses of this deck consist of niche stax pieces similar to null rod or collector ouphe, OR interaction based pieces such as orcish bowmasters, rhystic study, mystic remora, mindbreak trap or flusterstorm which punish repeated casting. \n\nEstimated turns to win with no setbacks is 4-5\n\nWin cons:\n1A. Win via Aetherflux reservoir utilizing artifact based toolset through a variety of options, these options include bouncing sacrifice based artifacts via Noctis' artifact reanimation effect eventually storming off to a profit of lifegain (minimum life required needed to begin process is 7). The main pieces to encourage a Noctis based storm include solemnity, hex parasite, and as a last resort power conduit to remove the finality counters. Alternatively vexing bauble can be used to counter 0 cost/reduced to 0 cost artifacts which puts them back into the graveyard before finality counters can apply due to not entering the battlefield, but still builds storm/aetherflux reservoir life gain count due to cast attempts.\n\n1B. As above from point 1A with the difference of utilizing pieces like hullbreaker horror or tidespout tyrant to bounce cheap artifacts repeatedly storming through hand instead of graveyard, no minimum life count required. The deck has some tools to encourage play without spending 7-8 mana for hard casting creatures, these include cards like entomb, reanimate, dance of the dead, buried alive, unmarked grave, and various tutors.\n\n1C. As above from point 1A with the difference of utilizing pieces like displacer kitten and teferi, time raveler to repeatedly bounce cheap artifacts and draw cards simultaneously to acquire infinite mana gain, draw power to acquire remaining pieces, and infinite storm count. \n\n1D. As above from point 1A with the difference of utilizing pieces like sensei's divining top, mystic forge/reality chip, and a cost reducer. This combo allowing for infinite draw where you can search for remaining pieces including cheap mana rocks to profit into mana gain to be able to play aetherflux reservoir, and of course gaining a storm count from replaying sensei's divining top.\n\n1E. Refer to above avenues for aetherflux reservoir win cons with the difference of only needing lifegain to 51+, tainted sigil is included in the toolset to be used as a way to recover overall life lost during the turn. This tool will allow you to regain the 50 life paid for aetherflux as well as the 50 damage dealt to opposing player, bringing life total to 101+ allowing you to deal with the remaining 2 players. Tainted sigil can also be used as a way to recover life before/after a resolving damage spell/ping.\n\n2. Deck includes mill based win cons including grinding station and altar of the brood to maintain theme of artifact based win cons including the fact they are cheap and easy enough to reduce further to 0 . Both cards rely on the theme of storming/bouncing cards repeatedly to either untap and activate grinding station or trigger altar of the brood. Altar of the brood exists as an alternative workaround to niche stax pieces such as null rod or collector ouphe removing the ability to activate artifact abilities since this altar of the brood triggered instead.\n\n3. Further elaborating on mill based win cons, the deck also includes brain freeze as a non artifact/off-field alternative to artifact/on-field disabling stax pieces, refer to notes above on upping storm counts through recursion or bouncing. Secondly could be used on opposing players turns if storm count can be built.\n\nHonourable mentions for piloting: \ndue to the flash enablers in the deck being emergence zone and borne upon a wind, if needed there is an inclusion to being able to win on opposing turns if needed to attempt a win on the top of the stack."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Utilize the ability to bounce spellseeker to search for further instant/sorcery utility when circumstances of having hullbreaker horror, tidespout tyrant, or displacer kitten occur"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMaybeboard:\nThe maybeboard list remains as references to past edits and possibly interchangeable pieces for which to tailor as needed to your meta/pods.\n"}]}



















































































































































