24 views12 days ago
Commander
Size: 100Salt sum: 26.4
 avatar

jessicameleon

24 views12 days ago
Commander
Size: 100Salt sum: 26.4

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"Welcome to my new game show, \"Is It Niv-Mizzet?\" The ONLY rules-lawyer game show you can play at your commander table with dubious legality!\n\nHere's how you play:\nCast your commander and name \"Niv-Mizzet\"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Whenever you cast a spell, ask your table: \"Is It Niv-Mizzet?\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give them a hint! Such as, the name of the card, or the colors of the card, or something on the card's art, or the casting cost of the card!"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"If they guess right, congratulations! They guessed right! If they guessed wrong, congratulations! They guessed wrong!"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"If the answer to \"Is It Niv-Mizzet\" is YES, then congratulations! You get WUBRG off your casting cost!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the answer to \"Is It Niv-Mizzet\" is NO, then congratulations! You get a great time playing a game with your friends!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSometimes, the answer to \"Is It Niv-Mizzet\" will be unclear. That's where the fun part comes in: because this game has no consistent rulings due to the acorn commander, your table gets to decide what does and does not count as Niv-Mizzet. Put your debating skills to the test! Can you persuade your tablemates to considering your spell as Niv-Mizzet? The results change every game depending on who you're playing with!\n\nAll this and more on this episode of \"Is It Niv-Mizzet?\"!\n"}]}

Commander

Qty: 1 Price: $0.99
Vorthos, Steward of Myth
As Vorthos, Steward of Myth enters, choose a named Magic character.
Each spell you cast with the chosen character in its name, flavor text, or art costs
less to cast. This effect reduces only the amount of colored mana you pay.
Legendary Creature - Human Gamer
Vorthos, Steward of Myth (unf) 251

Commander

(CTRL to add secondary)

Is It Niv-Mizzet?

Qty: 9 Price: $6.51
Cerebral Vortex
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Instant
Cerebral Vortex (gpt) 107
Electrickery
Electrickery deals 1 damage to target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Electrickery (plst) GK1-29
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Izzet Chronarch
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Izzet Chronarch (c17) 175
Izzet Guildmage
(
can be paid with either
or
.)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Creature - Human Wizard
Izzet Guildmage (rvr) 191
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.)
Haste
: This creature deals 1 damage to target creature and each other creature with the same name as that creature.
Creature - Human Wizard
Izzet Staticaster (rtr) 173
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature - Human Wizard
Nivix Guildmage (c17) 186
Rising Populace
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Creature - Human
Rising Populace (war) 29
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 229

Is It Niv-Mizzet?

(CTRL to add secondary)

It Is Niv-Mizzet

Qty: 34 Price: $57.83
Blast of Genius
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Blast of Genius (uma) 197
Command the Storm
Command the Storm deals 5 damage to target creature.
Instant
Command the Storm (grn) 94
Contentious Plan
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Sorcery
Contentious Plan (war) 46
Crackling Perimeter
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Enchantment
Crackling Perimeter (gtc) 88
Electroduplicate
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Electroduplicate (fdn) 85
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (tdc) 287
Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Sorcery
Finale of Promise (otc) 166
Firemind Vessel
This artifact enters tapped.
: Add two mana of different colors.
Artifact
Firemind Vessel (cmm) 383
Firemind's Foresight
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Instant
Firemind's Foresight (dds) 21
Firemind's Research
Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment.
, Remove two charge counters from this enchantment: Draw a card.
, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Enchantment
Firemind's Research (grn) 171
Hypersonic Dragon
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature - Dragon
Hypersonic Dragon (clu) 196
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (fdn) 691
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (frc) 58
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (2x2) 242
Maze Rusher
Haste
Multicolored creatures you control have haste.
Creature - Elemental
Maze Rusher (dgm) 33
Mizzix, Replica Rider
Flying
Whenever you cast a spell from anywhere other than your hand, you may pay
. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Legendary Creature - Wizard Goblin
Mizzix, Replica Rider (j22) 35
Niv-Mizzet Reborn
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Dragon Avatar
Niv-Mizzet Reborn (rvr) 459
Niv-Mizzet, Dracogenius
Flying
Whenever Niv-Mizzet deals damage to a player, you may draw a card.
: Niv-Mizzet deals 1 damage to any target.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Dracogenius (c17) 184
Niv-Mizzet, Ghost Counsel
Flying
Whenever you gain life, you may pay that much life. If you do, draw that many cards.
: Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Dragon Spirit
Niv-Mizzet, Ghost Counsel (frc) 10
Niv-Mizzet, Guildpact
Flying, hexproof from multicolored
Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
Legendary Creature - Dragon Avatar
Niv-Mizzet, Guildpact (mkm) 220
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (otc) 235
Niv-Mizzet, Supreme
Flying, hexproof from monocolored
Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
Legendary Creature - Dragon Avatar
Niv-Mizzet, Supreme (mat) 40
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
: Draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, the Firemind (c20) 225
Niv-Mizzet, Visionary
Flying
You have no maximum hand size.
Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Visionary (fdn) 123
Nivix, Aerie of the Firemind
: Add
.
,
: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Land
Nivix, Aerie of the Firemind (plst) DDJ-36
Paralyzing Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Paralyzing Grasp (rtr) 46
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (sld) 226
Plasm Capture
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Plasm Capture (otc) 237
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Serene Remembrance
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Sorcery
Serene Remembrance (gtc) 132
Skinbrand Goblin
Bloodrush —
, Discard this card: Target attacking creature gets +2/+1 until end of turn.
Creature - Goblin Warrior
Skinbrand Goblin (2xm) 144
The Muckslinger Gang
Each other creature you control gets +3/+3 as long as it's not attacking or blocking.
Creature spells you control and creature cards you own in any zone other than the battlefield or the stack get +3/+3.
Legendary Creature - Beast Goblin Lizard
The Muckslinger Gang (mbc) 46
Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.
Creature - Soldier Elemental
Warmind Infantry (gtc) 111

It Is Niv-Mizzet

(CTRL to add secondary)

It isn't Niv-Mizzet

Qty: 56 Price: $210.77
Acolyte of Bahamut
Commander creatures you own have "The first Dragon spell you cast each turn costs
less to cast."
Legendary Enchantment - Background
Acolyte of Bahamut (clb) 212
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fdc) 245
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (frc) 54
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (plst) A25-52
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Draconic Lore
This spell costs
less to cast if you control a Dragon.
Draw three cards.
Instant
Draconic Lore (tdc) 151
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Galazeth Prismari
Flying
When Galazeth Prismari enters, create a Treasure token.
Artifacts you control have "
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Legendary Creature - Elder Dragon
Galazeth Prismari (soc) 311
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Glint-Horn Buccaneer
Haste
Whenever you discard a card, this creature deals 1 damage to each opponent.
, Discard a card: Draw a card. Activate only if this creature is attacking.
Creature - Minotaur Pirate
Glint-Horn Buccaneer (j22) 539
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 200
Hardened Berserker
Whenever this creature attacks, the next spell you cast this turn costs
less to cast.
Creature - Human Berserker
Hardened Berserker (plst) DTK-139
Haven of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
,
, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Land
Haven of the Spirit Dragon (tdc) 370
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (otc) 170
Island
(
: Add
.)
Basic Land - Island
Island (gk1) 48
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Maelstrom of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Land
Maelstrom of the Spirit Dragon (tdm) 260
Mirrodin's Core
: Add
.
: Put a charge counter on this land.
, Remove a charge counter from this land: Add one mana of any color.
Land
Mirrodin's Core (jmp) 492
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (gk1) 49
Mox Jasper
: Add one mana of any color. Activate only if you control a Dragon.
Legendary Artifact
Mox Jasper (tdm) 246
Myth Unbound
Your commander costs
less to cast for each time it's been cast from the command zone this game.
Whenever your commander is put into the command zone from anywhere, draw a card.
Enchantment
Myth Unbound (c18) 32
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (frc) 77
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (2x2) 328
Planar Nexus
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.)
: Add
.
,
: Add one mana of any color.
Land
Planar Nexus (m3c) 132
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (pdmu) 252p
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (mkc) 135
Radagast of Rhosgobel
The first creature spell you cast each turn costs
less to cast and can be cast as though it had flash.
Legendary Creature - Wizard Avatar
Radagast of Rhosgobel (hob) 136
Raging Battle Mouse
The second spell you cast each turn costs
less to cast.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Creature - Mouse
Raging Battle Mouse (woe) 143
Rainbow Vale
: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.
Land
Rainbow Vale (me1) 179
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 266
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Shadow in the Warp
The first creature spell you cast each turn costs
less to cast.
Whenever an opponent casts their first noncreature spell each turn, this enchantment deals 2 damage to that player.
Enchantment
Shadow in the Warp (40k) 140
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (soc) 407
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (frc) 84
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (plst) HOU-184
Tendo Ice Bridge
This land enters with a charge counter on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Tendo Ice Bridge (m3c) 393
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
Thran Quarry
At the beginning of the end step, if you control no creatures, sacrifice this land.
: Add one mana of any color.
Land
Thran Quarry (plst) USG-329
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (cm2) 276
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (ncc) 444

It isn't Niv-Mizzet

(CTRL to add secondary)

Deck Info

Deck stats

8 pips - 7 cards
36 mana - 33 cards
35 pips - 26 cards
45 mana - 41 cards
8 pips - 7 cards
36 mana - 33 cards
50 pips - 39 cards
46 mana - 42 cards
13 pips - 11 cards
36 mana - 33 cards
0 pips - 0 cards
16 mana - 15 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Welcome to my new game show, \"Is It Niv-Mizzet?\" The ONLY rules-lawyer game show you can play at your commander table with dubious legality!\n\nHere's how you play:\nCast your commander and name \"Niv-Mizzet\"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Whenever you cast a spell, ask your table: \"Is It Niv-Mizzet?\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give them a hint! Such as, the name of the card, or the colors of the card, or something on the card's art, or the casting cost of the card!"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"If they guess right, congratulations! They guessed right! If they guessed wrong, congratulations! They guessed wrong!"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"If the answer to \"Is It Niv-Mizzet\" is YES, then congratulations! You get WUBRG off your casting cost!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the answer to \"Is It Niv-Mizzet\" is NO, then congratulations! You get a great time playing a game with your friends!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSometimes, the answer to \"Is It Niv-Mizzet\" will be unclear. That's where the fun part comes in: because this game has no consistent rulings due to the acorn commander, your table gets to decide what does and does not count as Niv-Mizzet. Put your debating skills to the test! Can you persuade your tablemates to considering your spell as Niv-Mizzet? The results change every game depending on who you're playing with!\n\nAll this and more on this episode of \"Is It Niv-Mizzet?\"!\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards