Raubkatz
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Commander
Size: 100Salt sum: 42.12
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{"ops":[{"insert":"Rith is built as a Naya Saproling and token deck that turns a successful commander attack into a rapidly expanding board. The early game should focus on mana development through Birds of Paradise, Llanowar Elves, Sol Ring, land enchantments and green ramp. Rith costs six and still requires 2G when his combat-damage trigger resolves, so establishing mana before casting him is important.\nPainter's Servant is the strongest Rith-specific synergy. Choose a color with Painter; once Rith deals combat damage, choose the same color for Rith's trigger. Because Painter makes all permanents that color in addition to their other colors, Rith can create a Saproling for essentially every permanent on the battlefield.\nThe tokens are useful beyond combat. Cryptolith Rite and Citanul Hierophants turn them into mana; Skullclamp, Fecundity and Mentor of the Meek turn them into cards; Ashnod's Altar and Phyrexian Altar turn them into additional resources; Goblin Bombardment converts them directly into damage. Aura Shards makes every entering creature an artifact or enchantment removal trigger.\nSecond Harvest, Parallel Evolution and Saproling Symbiosis rapidly increase an established army. Wedding Announcement and Siege-Gang Commander provide additional bodies when Rith is unavailable. Fanatical Devotion, Sylvan Safekeeper, Swiftfoot Boots and Flare of Fortitude protect important creatures and help the deck survive interaction.\nThe principal finishers are Craterhoof Behemoth, Márton Stromgald, Mirror Entity, Coat of Arms and Overrun. Nemata can also sacrifice spare Saprolings to pump the remaining army, while Goblin Bombardment provides a noncombat finish.\nDo not commit every token generator into an obvious board wipe. Establish card advantage and protection first, then make one large Rith or token-production turn and convert that board into a win before opponents can rebuild.\n"}]}
Artifact
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Artifact
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Creature
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Legendary Creature - Human Knight

Creature
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Enchantment
Wedding Announcement
At the beginning of your end step, put an invitation counter on this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.
Enchantment


Enchantment
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Instant
Instant
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Land
Land
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Sorcery
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Rith is built as a Naya Saproling and token deck that turns a successful commander attack into a rapidly expanding board. The early game should focus on mana development through Birds of Paradise, Llanowar Elves, Sol Ring, land enchantments and green ramp. Rith costs six and still requires 2G when his combat-damage trigger resolves, so establishing mana before casting him is important.\nPainter's Servant is the strongest Rith-specific synergy. Choose a color with Painter; once Rith deals combat damage, choose the same color for Rith's trigger. Because Painter makes all permanents that color in addition to their other colors, Rith can create a Saproling for essentially every permanent on the battlefield.\nThe tokens are useful beyond combat. Cryptolith Rite and Citanul Hierophants turn them into mana; Skullclamp, Fecundity and Mentor of the Meek turn them into cards; Ashnod's Altar and Phyrexian Altar turn them into additional resources; Goblin Bombardment converts them directly into damage. Aura Shards makes every entering creature an artifact or enchantment removal trigger.\nSecond Harvest, Parallel Evolution and Saproling Symbiosis rapidly increase an established army. Wedding Announcement and Siege-Gang Commander provide additional bodies when Rith is unavailable. Fanatical Devotion, Sylvan Safekeeper, Swiftfoot Boots and Flare of Fortitude protect important creatures and help the deck survive interaction.\nThe principal finishers are Craterhoof Behemoth, Márton Stromgald, Mirror Entity, Coat of Arms and Overrun. Nemata can also sacrifice spare Saprolings to pump the remaining army, while Goblin Bombardment provides a noncombat finish.\nDo not commit every token generator into an obvious board wipe. Establish card advantage and protection first, then make one large Rith or token-production turn and convert that board into a win before opponents can rebuild.\n"}]}




















































































