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Commander
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{"ops":[{"insert":"High Perfect Morcant\n\nThis is a hybrid elfball / infect deck that aims to ultimately win through poison or combat damage. \n"},{"attributes":{"italic":true},"insert":"Note that this deck is "},{"attributes":{"italic":true,"bold":true},"insert":"incredibly "},{"attributes":{"italic":true},"insert":"green dominated. Avoid keeping hands with excess black mana."},{"insert":"\nGameplan: \nTurns 1-2: Ramp to aim for a turn 3 Morcant. We have 18 pieces of ramp across sorceries and artifacts. Also focus on playing elves, and if possible, cast or tutor for symmetrical poison enablers, like "},{"insert":{"card-link":"Vraska's Fall"}},{"insert":", "},{"insert":{"card-link":"Infectious Bite"}},{"insert":","},{"insert":{"card-link":"Infectious Inquiry"}},{"insert":", or "},{"insert":{"card-link":"Phyresis Outbreak"}},{"insert":". Cast them to give each opponent a poison counter, enabling you to proliferate them up for the rest of the game. It only takes one poison counter to get started, so this should be your "},{"attributes":{"bold":true},"insert":"highest priority."},{"insert":" \nTurn 3/4: Play Morcant and keep opponent's boards in check. Proliferate counters on problematic creatures and pump opponents poison counters closer to 10. \nTurns 5+: Play as many elves as possible and tap them using Morcant's ability (which does not require her or the elves she taps to have haste) to proliferate poison counters and win! If all else fails, "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" or "},{"insert":{"card-link":"Triumph of the Hordes"}},{"insert":" can close the game with a big board, or speed along your poison gameplan. \n\nNotes: Keep Morcant alive at all costs. Dont be afraid to use protection spells liberally. \n\nGame Changers: \n"},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":": Finding a poison enabler is critical for the gameplan. Even just two (of the best) tutors helps immensly.\n"},{"insert":{"card-link":"Demonic Tutor"}},{"insert":": See above\n"},{"insert":{"card-link":"Seedborn Muse"}},{"insert":": Untapping everything on opponents turn makes the poison clock 3x faster, going from 2-3 poison counters per cycle to being able to poison everyone out in just one cycle. \n"}]}
Commander
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble

Commander
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Anthem
Anthem
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Artifact
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Spells you cast of the chosen type cost less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Artifact

Artifact
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Counters
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class

Counters
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Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

Draw
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Finisher
Finisher
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Infect
Infect
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Proliferate
Vraska, Betrayal's Sting
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Planeswalker - Vraska

Proliferate
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Protection
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf

Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment


Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Ramp
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Removal
Removal
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Tokens
Lathril, Blade of the Elves
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Legendary Creature - Elf Noble

Tokens
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Tutor
Tutor
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Untap
Untap
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"High Perfect Morcant\n\nThis is a hybrid elfball / infect deck that aims to ultimately win through poison or combat damage. \n"},{"attributes":{"italic":true},"insert":"Note that this deck is "},{"attributes":{"italic":true,"bold":true},"insert":"incredibly "},{"attributes":{"italic":true},"insert":"green dominated. Avoid keeping hands with excess black mana."},{"insert":"\nGameplan: \nTurns 1-2: Ramp to aim for a turn 3 Morcant. We have 18 pieces of ramp across sorceries and artifacts. Also focus on playing elves, and if possible, cast or tutor for symmetrical poison enablers, like "},{"insert":{"card-link":"Vraska's Fall"}},{"insert":", "},{"insert":{"card-link":"Infectious Bite"}},{"insert":","},{"insert":{"card-link":"Infectious Inquiry"}},{"insert":", or "},{"insert":{"card-link":"Phyresis Outbreak"}},{"insert":". Cast them to give each opponent a poison counter, enabling you to proliferate them up for the rest of the game. It only takes one poison counter to get started, so this should be your "},{"attributes":{"bold":true},"insert":"highest priority."},{"insert":" \nTurn 3/4: Play Morcant and keep opponent's boards in check. Proliferate counters on problematic creatures and pump opponents poison counters closer to 10. \nTurns 5+: Play as many elves as possible and tap them using Morcant's ability (which does not require her or the elves she taps to have haste) to proliferate poison counters and win! If all else fails, "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" or "},{"insert":{"card-link":"Triumph of the Hordes"}},{"insert":" can close the game with a big board, or speed along your poison gameplan. \n\nNotes: Keep Morcant alive at all costs. Dont be afraid to use protection spells liberally. \n\nGame Changers: \n"},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":": Finding a poison enabler is critical for the gameplan. Even just two (of the best) tutors helps immensly.\n"},{"insert":{"card-link":"Demonic Tutor"}},{"insert":": See above\n"},{"insert":{"card-link":"Seedborn Muse"}},{"insert":": Untapping everything on opponents turn makes the poison clock 3x faster, going from 2-3 poison counters per cycle to being able to poison everyone out in just one cycle. \n"}]}










































































