gollyjeepers1
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Commander
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{"ops":[{"insert":"this is a Jund landfall and land sacrificing deck; it sacrifices lands and brings them back triggering landfall abilities more than usual. the commander is"},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":", or"},{"insert":{"card-link":"Hearthhull, the Worldseed"}},{"insert":" both of them sacrifice lands while the rest of the deck creates tokens, counters and other abilities pairing with cards that say, \"you may play lands from your graveyard\". most of this deck is from the Outlaws of thunder junction edition because what better for a landfall deck than cactus outlaws like"},{"insert":{"card-link":"Hardbristle Bandit"}},{"insert":", "},{"insert":{"card-link":"Raucous Entertainer"}},{"insert":", and "},{"insert":{"card-link":"Cactusfolk Sureshot"}},{"insert":" ! the landfall triggers are very versatile creating tokens, counters, and some other triggers this all makes this deck a very fun and slightly competitive deck.\n\nHow to play this deck, early game play cards like "},{"insert":{"card-link":"Bristly Bill, Spine Sower"}},{"insert":", and "},{"insert":{"card-link":"Aloe Alchemist"}},{"insert":" to start off and wait for"},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":" where things really pick up. start sacrificing lands and attacking with "},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":" to return them for both sacrificing triggers and landfall triggers. mid-game play cards like "},{"insert":{"card-link":"Omnath, Locus of Rage"}},{"insert":","},{"insert":{"card-link":"Baloth Prime"}},{"insert":","},{"insert":{"card-link":"Rampaging Baloths"}},{"insert":", and "},{"insert":{"card-link":"Titania, Protector of Argoth"}},{"insert":", to get a lot of token triggers to overwhelm the enemies by getting up to 4 average of 4/4 tokens per turn. late game play big cards like "},{"insert":{"card-link":"Rumbleweed"}},{"insert":", "},{"insert":{"card-link":"Baloth Prime"}},{"insert":"(if untapped), and "},{"insert":{"card-link":"Korvold, Fae-Cursed King"}},{"insert":" to deal damage that's hard to block while still pumping out token to overwhelm because even one damage is a step in the right direction. finally with the amassed tokens full swing the opponent after getting a landfall trigger and casting "},{"insert":{"card-link":"Cast Down"}},{"insert":", and "},{"insert":{"card-link":"Baleful Mastery"}},{"insert":" on the strongest creatures to hopefully finish them, if that doesn't work then use "},{"insert":{"card-link":"Hearthhull, the Worldseed"}},{"insert":" to chip away at them with the sacrificing to deal damage ability.\n\na couple of other notable cards/strategies are pairing"},{"insert":{"card-link":"World Shaper"}},{"insert":" with "},{"insert":{"card-link":"Planetary Annihilation"}},{"insert":" destroying all land and most creatures but since world shaper dies you return all of your lands trigger your heartier landfall creatures many times. another strategy which doesn't fit the deck as much as other things but pairing a hearty card like "},{"insert":{"card-link":"Baloth Prime"}},{"insert":", or "},{"insert":{"card-link":"Rumbleweed"}},{"insert":" with bristly bill to create massive creatures which makes winning easier than it would be. lastly a great card to make use of is "},{"insert":{"card-link":"Tireless Provisioner"}},{"insert":" is a great card to make use of which creates food tokens almost every turn which can heal you when in a tough spot. thank you so much for reading please like and I hope you enjoy using, reading, or taking inspiration from this deck.\n"}]}
Commander
Soul of Windgrace
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
, Discard a land card: You gain 3 life.
, Discard a land card: Draw a card.
, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
, Discard a land card: You gain 3 life.
, Discard a land card: Draw a card.
, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Legendary Creature - Avatar Cat

Commander
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Anthem
Cactusfolk Sureshot
Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Creature - Plant Mercenary

Anthem
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Counters
Counters
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Creature
Creature
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Draw
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Hearthhull, the Worldseed
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
Legendary Artifact - Spacecraft

Lord Windgrace
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Legendary Planeswalker - Windgrace

Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary

Draw
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Finisher
Finisher
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Land
Land
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Landfall
Landfall
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Ramp
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Vraska, the Silencer
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Legendary Creature - Assassin Gorgon

Ramp
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Recursion
Nissa of Shadowed Boughs
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Legendary Planeswalker - Nissa

Recursion
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Removal
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Removal
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Tokens
Baloth Prime
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
, Sacrifice a land: You gain 2 life.
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
, Sacrifice a land: You gain 2 life.
Creature - Beast

Tokens
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"this is a Jund landfall and land sacrificing deck; it sacrifices lands and brings them back triggering landfall abilities more than usual. the commander is"},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":", or"},{"insert":{"card-link":"Hearthhull, the Worldseed"}},{"insert":" both of them sacrifice lands while the rest of the deck creates tokens, counters and other abilities pairing with cards that say, \"you may play lands from your graveyard\". most of this deck is from the Outlaws of thunder junction edition because what better for a landfall deck than cactus outlaws like"},{"insert":{"card-link":"Hardbristle Bandit"}},{"insert":", "},{"insert":{"card-link":"Raucous Entertainer"}},{"insert":", and "},{"insert":{"card-link":"Cactusfolk Sureshot"}},{"insert":" ! the landfall triggers are very versatile creating tokens, counters, and some other triggers this all makes this deck a very fun and slightly competitive deck.\n\nHow to play this deck, early game play cards like "},{"insert":{"card-link":"Bristly Bill, Spine Sower"}},{"insert":", and "},{"insert":{"card-link":"Aloe Alchemist"}},{"insert":" to start off and wait for"},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":" where things really pick up. start sacrificing lands and attacking with "},{"insert":{"card-link":"Soul of Windgrace"}},{"insert":" to return them for both sacrificing triggers and landfall triggers. mid-game play cards like "},{"insert":{"card-link":"Omnath, Locus of Rage"}},{"insert":","},{"insert":{"card-link":"Baloth Prime"}},{"insert":","},{"insert":{"card-link":"Rampaging Baloths"}},{"insert":", and "},{"insert":{"card-link":"Titania, Protector of Argoth"}},{"insert":", to get a lot of token triggers to overwhelm the enemies by getting up to 4 average of 4/4 tokens per turn. late game play big cards like "},{"insert":{"card-link":"Rumbleweed"}},{"insert":", "},{"insert":{"card-link":"Baloth Prime"}},{"insert":"(if untapped), and "},{"insert":{"card-link":"Korvold, Fae-Cursed King"}},{"insert":" to deal damage that's hard to block while still pumping out token to overwhelm because even one damage is a step in the right direction. finally with the amassed tokens full swing the opponent after getting a landfall trigger and casting "},{"insert":{"card-link":"Cast Down"}},{"insert":", and "},{"insert":{"card-link":"Baleful Mastery"}},{"insert":" on the strongest creatures to hopefully finish them, if that doesn't work then use "},{"insert":{"card-link":"Hearthhull, the Worldseed"}},{"insert":" to chip away at them with the sacrificing to deal damage ability.\n\na couple of other notable cards/strategies are pairing"},{"insert":{"card-link":"World Shaper"}},{"insert":" with "},{"insert":{"card-link":"Planetary Annihilation"}},{"insert":" destroying all land and most creatures but since world shaper dies you return all of your lands trigger your heartier landfall creatures many times. another strategy which doesn't fit the deck as much as other things but pairing a hearty card like "},{"insert":{"card-link":"Baloth Prime"}},{"insert":", or "},{"insert":{"card-link":"Rumbleweed"}},{"insert":" with bristly bill to create massive creatures which makes winning easier than it would be. lastly a great card to make use of is "},{"insert":{"card-link":"Tireless Provisioner"}},{"insert":" is a great card to make use of which creates food tokens almost every turn which can heal you when in a tough spot. thank you so much for reading please like and I hope you enjoy using, reading, or taking inspiration from this deck.\n"}]}
























































