Oblivion7845
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Commander
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{"ops":[{"insert":"Objective:\nWe're playing jeskai spellslinger BUT with some unique ways to end the game. "},{"insert":{"card-link":"Vraska, Soul of Stone"}},{"insert":" makes an artifact "},{"attributes":{"italic":true,"bold":true},"insert":"creature "},{"insert":"treasure tokens. The pros are that they're creatures! The cons are that they're creatures so they have summoning sickness. We have several ways to victory in this deck: resolving a "},{"insert":{"card-link":"Craterclaw Colossus"}},{"insert":" or "},{"insert":{"card-link":"Depthshaker Titan"}},{"insert":" , a "},{"insert":{"card-link":"Draconic Visitor"}},{"insert":" , or a combo line with "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" +"},{"insert":{"card-link":"Grinding Station"}},{"insert":" explained below.\n\nCombos:\n1. "},{"insert":{"card-link":"Transmute Artifact"}},{"insert":" -> Craterclaw Colossus or Depthshaker Titan. Since we only care about the ETB, we dont need either to stick around. This is essentially a 2 mana Natural Order. Even better, Transmute Artifact triggers our commander to replace the token we sacrifice.\n2. In a similar vein "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" can fetch up our finishers if we have 5 treasure tokens which should be pretty easy to do in this deck. I view Magda herself as a finisher rather than a turn 2 play.\n3. "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" + "},{"insert":{"card-link":"Grinding Station"}},{"insert":" . Since we're playing B3, I opted for no 0 cost cards that lead to an infinite combo with our commander (except for "},{"insert":{"card-link":"Gitaxian Probe"}},{"insert":" but that may kill us first). However if we have something that grants our team haste, we can go infinite with a single "},{"insert":{"card-link":"Opt"}},{"insert":" . \n\nKey Cards:\n"},{"insert":{"card-link":"Xorn"}},{"insert":" and "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" change our tokens into into pure treasure tokens as they are no longer creatures which is pseudo haste.\n\n"},{"insert":{"card-link":"Harmonic Prodigy"}},{"insert":" , "},{"insert":{"card-link":"Wizard's Staff"}},{"insert":" , and "},{"insert":{"card-link":"Veyran, Voice of Duality"}},{"insert":" all double our triggers which can lead to some explosive turns and can help with our Breach + Grindstone combo. \n\n"},{"insert":{"card-link":"Fateful Discovery"}},{"insert":" and "},{"insert":{"card-link":"Kindred Discovery"}},{"insert":" turn into "},{"insert":{"card-link":"Whirlwind of Thought"}},{"insert":" but trigger off of non creature spells so they're potentially better!\n\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" can also grant pseudo haste with the benefit of casting some free spells if our hand gets low. \n\n"},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" and friends allow us to make some blockers to survive until the late game or enable Grinding Station. \n\nOtherwise we're playing a standard jeskai spellslinger deck. Game changers are "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" because it gets 1 of our 2 combo pieces or a finisher, "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" because it's busted and makes artifact tokens, and as previously mentioned "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" .\n\nPowering Up:\nIf we wanted to push this to B4, we could go all in on Breach + Grinding Station. Throw in more artifact tutors to obtain this easier and consider playing baubles ( "},{"insert":{"card-link":"Urza's Bauble"}},{"insert":" ) and free mana rocks ( "},{"insert":{"card-link":"Lotus Petal"}},{"insert":" ). Then just play generic Jeskai B4 slop ("},{"insert":{"card-link":"Rhystic Study"}},{"insert":" , "},{"insert":{"card-link":"Fierce Guardianship"}},{"insert":" , "},{"insert":{"card-link":"Force of Will"}},{"insert":" - all the greats). You could also go all in on a Magda combo if that's more your speed.\n\n"}]}
Commander
Commander
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Cantrip
Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery

Cantrip
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Copy
Veyran, Voice of Duality
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Efreet

Copy
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Counter
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant

Counter
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Draw
Consult the Star Charts
Kicker (You may pay an additional as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Instant

The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Draw
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Finisher
Depthshaker Titan
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step.
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature Artifact - Robot

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Finisher
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Haste
Haste
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Land
Land
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Protection
Galadriel's Dismissal
Kicker (You may pay an additional as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Protection
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Ramp
Ramp
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Removal
Removal
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Tokens
Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Saheeli, Sublime Artificer
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Legendary Planeswalker - Saheeli

Tokens
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Tutor
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery

Tutor
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Maybeboard
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Objective:\nWe're playing jeskai spellslinger BUT with some unique ways to end the game. "},{"insert":{"card-link":"Vraska, Soul of Stone"}},{"insert":" makes an artifact "},{"attributes":{"italic":true,"bold":true},"insert":"creature "},{"insert":"treasure tokens. The pros are that they're creatures! The cons are that they're creatures so they have summoning sickness. We have several ways to victory in this deck: resolving a "},{"insert":{"card-link":"Craterclaw Colossus"}},{"insert":" or "},{"insert":{"card-link":"Depthshaker Titan"}},{"insert":" , a "},{"insert":{"card-link":"Draconic Visitor"}},{"insert":" , or a combo line with "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" +"},{"insert":{"card-link":"Grinding Station"}},{"insert":" explained below.\n\nCombos:\n1. "},{"insert":{"card-link":"Transmute Artifact"}},{"insert":" -> Craterclaw Colossus or Depthshaker Titan. Since we only care about the ETB, we dont need either to stick around. This is essentially a 2 mana Natural Order. Even better, Transmute Artifact triggers our commander to replace the token we sacrifice.\n2. In a similar vein "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" can fetch up our finishers if we have 5 treasure tokens which should be pretty easy to do in this deck. I view Magda herself as a finisher rather than a turn 2 play.\n3. "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" + "},{"insert":{"card-link":"Grinding Station"}},{"insert":" . Since we're playing B3, I opted for no 0 cost cards that lead to an infinite combo with our commander (except for "},{"insert":{"card-link":"Gitaxian Probe"}},{"insert":" but that may kill us first). However if we have something that grants our team haste, we can go infinite with a single "},{"insert":{"card-link":"Opt"}},{"insert":" . \n\nKey Cards:\n"},{"insert":{"card-link":"Xorn"}},{"insert":" and "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" change our tokens into into pure treasure tokens as they are no longer creatures which is pseudo haste.\n\n"},{"insert":{"card-link":"Harmonic Prodigy"}},{"insert":" , "},{"insert":{"card-link":"Wizard's Staff"}},{"insert":" , and "},{"insert":{"card-link":"Veyran, Voice of Duality"}},{"insert":" all double our triggers which can lead to some explosive turns and can help with our Breach + Grindstone combo. \n\n"},{"insert":{"card-link":"Fateful Discovery"}},{"insert":" and "},{"insert":{"card-link":"Kindred Discovery"}},{"insert":" turn into "},{"insert":{"card-link":"Whirlwind of Thought"}},{"insert":" but trigger off of non creature spells so they're potentially better!\n\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" can also grant pseudo haste with the benefit of casting some free spells if our hand gets low. \n\n"},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" and friends allow us to make some blockers to survive until the late game or enable Grinding Station. \n\nOtherwise we're playing a standard jeskai spellslinger deck. Game changers are "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" because it gets 1 of our 2 combo pieces or a finisher, "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" because it's busted and makes artifact tokens, and as previously mentioned "},{"insert":{"card-link":"Underworld Breach"}},{"insert":" .\n\nPowering Up:\nIf we wanted to push this to B4, we could go all in on Breach + Grinding Station. Throw in more artifact tutors to obtain this easier and consider playing baubles ( "},{"insert":{"card-link":"Urza's Bauble"}},{"insert":" ) and free mana rocks ( "},{"insert":{"card-link":"Lotus Petal"}},{"insert":" ). Then just play generic Jeskai B4 slop ("},{"insert":{"card-link":"Rhystic Study"}},{"insert":" , "},{"insert":{"card-link":"Fierce Guardianship"}},{"insert":" , "},{"insert":{"card-link":"Force of Will"}},{"insert":" - all the greats). You could also go all in on a Magda combo if that's more your speed.\n\n"}]}















































































































