c0rra_FinishHim
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Commander
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{"ops":[{"insert":"I recently rewatched Pirates of the Caribbean and remembered how much I love those movies, and then I saw this deckbuilding competition almost immediately afterwards. The stars aligned a little too perfectly, so I knew I wanted to build something piraty.\n\nAraumi ended up being perfect for it. She is not a Pirate and never mentions Pirates, but her actual MTG lore fits the deck almost suspiciously well: pirates attacked and plundered her home, and she eventually used her magic to drag them to their deaths and raise them again as undead servants. Mechanically, that turns the graveyard into Davy Jones’ Locker. The crew dies, Araumi calls them back with Encore, and suddenly the same Pirate is raiding every opponent at once.\n\nThe play pattern was something I really wanted to feel piraty too. Instead of just playing tribal lords and attacking, the deck is constantly looking for opportunities to raid, steal, loot, sacrifice, make Treasure, commandeer resources and reuse dead crew members. We can steal artifacts, creatures and other permanents, and Wrexial can even cast instants and sorceries out of an opponent’s graveyard. Sometimes the most Pirate thing the deck can do is simply take the best thing somebody else brought to the table and use it against them.\n\nEven the way the deck creates value fits the theme. The graveyard is not just a pile of dead cards; it is basically a second hand. Looting and sacrificing creatures stocks the Locker, spent spells become fuel for Araumi, dead Pirates can be returned to hand or battlefield, and the best ones can be turned into three temporary copies through Encore. So a card being discarded, sacrificed or killed often does not mean it has stopped being useful. The deck keeps squeezing value out of things that should already be gone, which feels very appropriate for a crew that refuses to stay dead.\n\nDespite being pretty creature-dense, the deck is intentionally very adaptable. The best line changes depending on what is in the Locker and what the table is doing. Merchant Raiders can turn an Encore into a huge tempo swing and clear blockers. Corsair Captain can return as three ghost Captains, leave behind three Treasures and temporarily strengthen the fleet. Gutless Plunderer rewards attacking first and then using Encore postcombat to sculpt the deck and stock the graveyard, while Fathom Fleet Cutthroat can turn damage dealt earlier in the turn into removal.\n\nThere are also plenty of ways to get extra value from creatures that are supposed to disappear. Plumb the Forbidden can turn an Encore board into cards before the ghosts are sacrificed. March of Swirling Mist can phase them out so they dodge the delayed sacrifice. Reins of Power can move them to another player when the sacrifice trigger resolves and let them return afterwards. Daring Thief, Treasures, sacrifice outlets and the tap/untap package also give smaller Pirates useful jobs when simply attacking is not the best line.\n\nThe deck can win in several different ways instead of following one scripted combo. Dire Fleet Ravager Encore can take enormous chunks out of everyone’s life total. Merchant Raiders can clear the way for a lethal fleet attack. Repeated Pirate ETBs with Forerunner of the Coalition can turn the crew into a drain engine. A Gyruda Encore can create three separate mill-and-reanimation waves and completely reshape the battlefield. Other games can be won by building a pile of Treasure, stealing the best resources around, or simply overwhelming the table with repeated value from the graveyard.\n\nAnd then there is the part that exists because I wanted the deck to have some actual pirate-movie soul. Skeleton Ship and Pirate Ship are here because a cursed navy should actually look cursed. The Ships give the crew something to operate, Treasure is both mana and literal plunder, and when all the careful raiding and scheming stops being enough, there is always the option to RELEASE THE KRAKEN with Wrexial, Gyruda, Rot-Tide Gargantua and the other things waiting in the Deep.\n\nSo the deck is basically a supernatural Pirate toolbox: build a crew, fill Davy Jones’ Locker, keep your options open, steal whatever is not nailed down, and figure out which kind of ghost raid causes the most tr\nouble this turn.\n"}]}
Commander
Araumi of the Dead Tide
, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature - Wizard Merfolk

Commander
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Anthem
Skeleton Crew
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return this card from your graveyard to the battlefield tapped.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Pirate

Anthem
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Blink
Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Blink
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Copy
Pirated Copy
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature - Shapeshifter Pirate

Copy
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Draw
Adéwalé, Breaker of Chains
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Legendary Creature - Human Assassin Pirate

Lochmere Serpent
Flash
, Sacrifice an Island: This creature can't be blocked this turn.
, Sacrifice a Swamp: You gain 1 life and draw a card.
: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
, Sacrifice an Island: This creature can't be blocked this turn.
, Sacrifice a Swamp: You gain 1 life and draw a card.
: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
Creature - Serpent

Sivriss, Nightmare Speaker
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Cleric Snake Warlock

Unctus, Grand Metatect
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."
Other artifact creatures you control get +1/+1.
: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ( can be paid with either or 2 life.)
Other artifact creatures you control get +1/+1.
: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Vedalken Phyrexian

Draw
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Land
Land
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Mill
Gutless Plunderer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Skeleton Pirate

Gyruda, Doom of Depths
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Legendary Creature - Demon Kraken

Mill
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Protection
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant

Protection
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Ramp
Conqueror's Galleon
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle


Malcolm, Keen-Eyed Navigator
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Legendary Creature - Pirate Siren

Treasure Map
, : Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Artifact


Ramp
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Recursion
Coffin Queen
You may choose not to untap this creature during your untap step.
, : Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
, : Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
Creature - Wizard Zombie

Recursion
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Removal
Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Pirate Salamander

Kitesail Larcenist
Flying, ward
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate

Removal
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Theft
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Kraken

Theft
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Tutor
Tutor
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Untap
Untap
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"I recently rewatched Pirates of the Caribbean and remembered how much I love those movies, and then I saw this deckbuilding competition almost immediately afterwards. The stars aligned a little too perfectly, so I knew I wanted to build something piraty.\n\nAraumi ended up being perfect for it. She is not a Pirate and never mentions Pirates, but her actual MTG lore fits the deck almost suspiciously well: pirates attacked and plundered her home, and she eventually used her magic to drag them to their deaths and raise them again as undead servants. Mechanically, that turns the graveyard into Davy Jones’ Locker. The crew dies, Araumi calls them back with Encore, and suddenly the same Pirate is raiding every opponent at once.\n\nThe play pattern was something I really wanted to feel piraty too. Instead of just playing tribal lords and attacking, the deck is constantly looking for opportunities to raid, steal, loot, sacrifice, make Treasure, commandeer resources and reuse dead crew members. We can steal artifacts, creatures and other permanents, and Wrexial can even cast instants and sorceries out of an opponent’s graveyard. Sometimes the most Pirate thing the deck can do is simply take the best thing somebody else brought to the table and use it against them.\n\nEven the way the deck creates value fits the theme. The graveyard is not just a pile of dead cards; it is basically a second hand. Looting and sacrificing creatures stocks the Locker, spent spells become fuel for Araumi, dead Pirates can be returned to hand or battlefield, and the best ones can be turned into three temporary copies through Encore. So a card being discarded, sacrificed or killed often does not mean it has stopped being useful. The deck keeps squeezing value out of things that should already be gone, which feels very appropriate for a crew that refuses to stay dead.\n\nDespite being pretty creature-dense, the deck is intentionally very adaptable. The best line changes depending on what is in the Locker and what the table is doing. Merchant Raiders can turn an Encore into a huge tempo swing and clear blockers. Corsair Captain can return as three ghost Captains, leave behind three Treasures and temporarily strengthen the fleet. Gutless Plunderer rewards attacking first and then using Encore postcombat to sculpt the deck and stock the graveyard, while Fathom Fleet Cutthroat can turn damage dealt earlier in the turn into removal.\n\nThere are also plenty of ways to get extra value from creatures that are supposed to disappear. Plumb the Forbidden can turn an Encore board into cards before the ghosts are sacrificed. March of Swirling Mist can phase them out so they dodge the delayed sacrifice. Reins of Power can move them to another player when the sacrifice trigger resolves and let them return afterwards. Daring Thief, Treasures, sacrifice outlets and the tap/untap package also give smaller Pirates useful jobs when simply attacking is not the best line.\n\nThe deck can win in several different ways instead of following one scripted combo. Dire Fleet Ravager Encore can take enormous chunks out of everyone’s life total. Merchant Raiders can clear the way for a lethal fleet attack. Repeated Pirate ETBs with Forerunner of the Coalition can turn the crew into a drain engine. A Gyruda Encore can create three separate mill-and-reanimation waves and completely reshape the battlefield. Other games can be won by building a pile of Treasure, stealing the best resources around, or simply overwhelming the table with repeated value from the graveyard.\n\nAnd then there is the part that exists because I wanted the deck to have some actual pirate-movie soul. Skeleton Ship and Pirate Ship are here because a cursed navy should actually look cursed. The Ships give the crew something to operate, Treasure is both mana and literal plunder, and when all the careful raiding and scheming stops being enough, there is always the option to RELEASE THE KRAKEN with Wrexial, Gyruda, Rot-Tide Gargantua and the other things waiting in the Deep.\n\nSo the deck is basically a supernatural Pirate toolbox: build a crew, fill Davy Jones’ Locker, keep your options open, steal whatever is not nailed down, and figure out which kind of ghost raid causes the most tr\nouble this turn.\n"}]}









































































