d.rock
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Commander
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{"ops":[{"attributes":{"underline":true},"insert":"Overview & Game Plan:"},{"insert":"\n\nThe goal of this deck is to flash in creatures during opponents' combats to draw cards and piece together an infinite combo with a payoff to win. There are several low cost creatures and cost reducers to make this efficient. This has no game changers or 2-card combos so Archidekt reports this as a B2 deck, however, it's possible this deck can win with an infinite combo and payoff by turn 6, making it play at a B3 level. The combos have a lot of overlap with multiple ways to tutor for combo pieces. \n\nIn the early game, play ramp and cost reducers, saving cheap creatures for after The Blue Spirit enters.\n\nMid-game, play The Blue Spirit and start casting creatures during opponents' combats. Use bounce effects to trigger Zuko multiple times when possible.\n\nLate game, assemble combos. Use tutors to find missing pieces. Play a payoff to win with the combo. \n\n"},{"attributes":{"underline":true},"insert":"Combo engines:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cloud of Faeries & Shrieking Drake & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nDouble the ETBs gives enough untaps and bounce triggers to keep recasting both creatures. This provides infinite casts and ETBs, and can also make infinite mana.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Shrieking Drake & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nBasically the same idea, but Peregrine Drake makes a lot more mana. Shrieking Drake bounces both creatures and Peregrine untaps enough lands to keep doing it.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Dream Stalker & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nThe doubled Dream Stalker triggers bounce Dream Stalker and Peregrine Drake. Peregrine untaps the lands to keep the loop going.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Venser, Shaper Savant & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nAnother version of the same loop. The doubled Venser triggers bounce Venser and Peregrine Drake, then Peregrine provides the mana to keep recasting them.\n\n"},{"attributes":{"bold":true},"insert":"Cloud of Faeries & Dream Stalker & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nThis works like the Peregrine version, but the mana is tighter. It provides infinite casts and ETBs, and can make infinite mana if there is enough cost reduction or extra mana production.\n\n"},{"attributes":{"bold":true},"insert":"Ghostly Flicker & Archaeomancer & Peregrine Drake"},{"insert":"\nFlicker Archaeomancer and Peregrine Drake. Archaeomancer gets Ghostly Flicker back and Peregrine untaps the lands to cast it again. Repeat for infinite ETBs and mana.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Thousand-Faced Shadow & Cloudstone Curio"},{"insert":"\nThis one happens during combat. Thousand-Faced Shadow makes Peregrine Drake copies while Curio keeps recycling the creatures. The Drake untaps pay for the loop.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Thousand-Faced Shadow & Moon-Circuit Hacker"},{"insert":"\nAnother ninjutsu line. Thousand-Faced Shadow keeps making attacking Peregrine Drake copies while the Drake untaps pay for the ninjutsu. Eventually there anre enough attacking Drakes to kill someone.\n\n"},{"attributes":{"bold":true},"insert":"Hullbreaker Horror & Peregrine Drake & Cloud of Faeries"},{"insert":"\nCast one Drake and use Hullbreaker to bounce the other, then keep alternating them. The Drakes untap the mana to spend, providing infinite casts and ETBs and potentially infinite mana.\n\n"},{"attributes":{"bold":true},"insert":"Defiler of Dreams & Shrieking Drake & Aetherflux Reservoir"},{"insert":"\nDefiler allows casting Shrieking Drake by paying 2 life instead of blue mana, and the Drake just bounces itself. Reservoir gains more life every time its cast , so eventually you gain way more life than you’re paying. Then Reservoir kills the table.\n\n"},{"attributes":{"underline":true},"insert":"Payoffs:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Aetherflux Reservoir"},{"insert":"\nCombo to generate life and activate reservoir to take out each player.\n\n"},{"attributes":{"bold":true},"insert":"Sage's Row Denizen"},{"insert":"\nInfinite ETBs to mill opponents' libraries.\n\n"},{"attributes":{"bold":true},"insert":"Blue Sun's Zenith"},{"insert":"\nInfinite mana to draw through deck, or force an opponent to mill their library.\n"}]}
Blink
Blink
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Bounce
Bounce
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Copy
Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

Copy
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Draw
Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian

Moon-Circuit Hacker
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Creature Enchantment - Human Ninja

Draw
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Evasion
Thousand-Faced Shadow
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
Creature - Human Ninja

Evasion
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Land
Land
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Ramp
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Removal
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk

Removal
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Tutor
Vedalken Aethermage
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature - Wizard Vedalken

Tutor
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Sideboard
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer

Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare

Spirit Water Revival
As an additional cost to cast this spell, you may waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery

Thieving Skydiver
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue

Sideboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"underline":true},"insert":"Overview & Game Plan:"},{"insert":"\n\nThe goal of this deck is to flash in creatures during opponents' combats to draw cards and piece together an infinite combo with a payoff to win. There are several low cost creatures and cost reducers to make this efficient. This has no game changers or 2-card combos so Archidekt reports this as a B2 deck, however, it's possible this deck can win with an infinite combo and payoff by turn 6, making it play at a B3 level. The combos have a lot of overlap with multiple ways to tutor for combo pieces. \n\nIn the early game, play ramp and cost reducers, saving cheap creatures for after The Blue Spirit enters.\n\nMid-game, play The Blue Spirit and start casting creatures during opponents' combats. Use bounce effects to trigger Zuko multiple times when possible.\n\nLate game, assemble combos. Use tutors to find missing pieces. Play a payoff to win with the combo. \n\n"},{"attributes":{"underline":true},"insert":"Combo engines:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cloud of Faeries & Shrieking Drake & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nDouble the ETBs gives enough untaps and bounce triggers to keep recasting both creatures. This provides infinite casts and ETBs, and can also make infinite mana.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Shrieking Drake & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nBasically the same idea, but Peregrine Drake makes a lot more mana. Shrieking Drake bounces both creatures and Peregrine untaps enough lands to keep doing it.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Dream Stalker & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nThe doubled Dream Stalker triggers bounce Dream Stalker and Peregrine Drake. Peregrine untaps the lands to keep the loop going.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Venser, Shaper Savant & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nAnother version of the same loop. The doubled Venser triggers bounce Venser and Peregrine Drake, then Peregrine provides the mana to keep recasting them.\n\n"},{"attributes":{"bold":true},"insert":"Cloud of Faeries & Dream Stalker & Starfield Vocalist or Virtue of Knowledge or Panharmonicon"},{"insert":"\nThis works like the Peregrine version, but the mana is tighter. It provides infinite casts and ETBs, and can make infinite mana if there is enough cost reduction or extra mana production.\n\n"},{"attributes":{"bold":true},"insert":"Ghostly Flicker & Archaeomancer & Peregrine Drake"},{"insert":"\nFlicker Archaeomancer and Peregrine Drake. Archaeomancer gets Ghostly Flicker back and Peregrine untaps the lands to cast it again. Repeat for infinite ETBs and mana.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Thousand-Faced Shadow & Cloudstone Curio"},{"insert":"\nThis one happens during combat. Thousand-Faced Shadow makes Peregrine Drake copies while Curio keeps recycling the creatures. The Drake untaps pay for the loop.\n\n"},{"attributes":{"bold":true},"insert":"Peregrine Drake & Thousand-Faced Shadow & Moon-Circuit Hacker"},{"insert":"\nAnother ninjutsu line. Thousand-Faced Shadow keeps making attacking Peregrine Drake copies while the Drake untaps pay for the ninjutsu. Eventually there anre enough attacking Drakes to kill someone.\n\n"},{"attributes":{"bold":true},"insert":"Hullbreaker Horror & Peregrine Drake & Cloud of Faeries"},{"insert":"\nCast one Drake and use Hullbreaker to bounce the other, then keep alternating them. The Drakes untap the mana to spend, providing infinite casts and ETBs and potentially infinite mana.\n\n"},{"attributes":{"bold":true},"insert":"Defiler of Dreams & Shrieking Drake & Aetherflux Reservoir"},{"insert":"\nDefiler allows casting Shrieking Drake by paying 2 life instead of blue mana, and the Drake just bounces itself. Reservoir gains more life every time its cast , so eventually you gain way more life than you’re paying. Then Reservoir kills the table.\n\n"},{"attributes":{"underline":true},"insert":"Payoffs:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Aetherflux Reservoir"},{"insert":"\nCombo to generate life and activate reservoir to take out each player.\n\n"},{"attributes":{"bold":true},"insert":"Sage's Row Denizen"},{"insert":"\nInfinite ETBs to mill opponents' libraries.\n\n"},{"attributes":{"bold":true},"insert":"Blue Sun's Zenith"},{"insert":"\nInfinite mana to draw through deck, or force an opponent to mill their library.\n"}]}
















































































