295 views5 days ago
Commander
Size: 100Salt sum: 64.81
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Distracted

295 views5 days ago
Commander
Size: 100Salt sum: 64.81

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{"ops":[{"insert":"you need to get out Gandalf as fast as you can play with a ramp or with mana drain. use either,"},{"insert":{"card-link":"PuPu UFO"}},{"insert":" "},{"insert":{"card-link":"Patron of the Moon"}},{"insert":" "},{"insert":{"card-link":"Walking Atlas"}},{"insert":" then get any of the cards that untap creatures use the bounce lands to bounce themselves (or each other for the mana should you have tiller engine and both lands) keep drawing till you get a card that lets you win if you have no cards in deck, make sure you have said card in play then deck out then win, or use "},{"insert":{"card-link":"Brotherhood Regalia"}},{"insert":" to win. while trying to find those cards try to use relink tower or decanter of water for hand size so you have options. OPTION 2 play a "},{"insert":{"card-link":"Meloku the Clouded Mirror"}},{"insert":" instead of the bounce lands and just bounce an island . You want to deck out and win with a card like "},{"attributes":{"background":"#232323","color":"#e3e3e3"},"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"background":"#232323","color":"#e3e3e3"},"insert":" to win. Should you not be able to pull one of the three card infinites then try to buff Gandalf up and use brotherhood regalia. for the most part of the game you will be weaker that's why their is a crap ton of counter spells and bored wipes so try to negotiate out of getting hit by smaller damage counter spell the scary stuff and bounce back to hand the stuff that will kill you or is scary."},{"insert":"\n"}]}

Commander

Qty: 1 Price: $32.99
Gandalf, Shadow's Foe
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Legendary Creature - Wizard Avatar
Gandalf, Shadow's Foe (hoc) 99

Commander

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Artifact

Qty: 1 Price: $3.49
Wizard's Staff
Equipped creature has prowess. (Whenever its controller casts a noncreature spell, that creature gets +1/+1 until end of turn.)
If a triggered ability of equipped creature triggers, that ability triggers an additional time.
Equip Wizard

Equip
Artifact - Equipment
Wizard's Staff (hob) 59

Artifact

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bounce lands

Qty: 2 Price: $4.78
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmm) 1003

bounce lands

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Counters

Qty: 12 Price: $271.20
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.
Instant
Daze (plst) DD2-23
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (woe) 47
Dispel
Counter target instant spell.
Instant
Dispel (plst) BFZ-76
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 50
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 284
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Pact of Negation
Counter target spell.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of Negation (tsr) 77
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (vow) 87

Counters

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Draw

Qty: 12 Price: $133.28
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (woc) 90
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (plst) NPH-35
Gush
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Instant
Gush (plst) DD2-27
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (afc) 86
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (dft) 67
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (soc) 205
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16
Wonderscape Sage
Flying
, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Creature - Wizard Moonfolk
Wonderscape Sage (m3c) 101

Draw

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Evasion

Qty: 1 Price: $16.99
Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71

Evasion

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Finisher

Qty: 1 Price: $2.29
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (inr) 359

Finisher

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Land

Qty: 29 Price: $85.71
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (cmr) 480
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 263
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Sunscorched Desert
When this land enters, it deals 1 damage to target player or planeswalker.
: Add
.
Land - Desert
Sunscorched Desert (akh) 249

Land

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Landfall

Qty: 5 Price: $15.33
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249
Elven Raft-Steerer
Landfall — Whenever a land you control enters, choose one —
• Tap target creature an opponent controls.
• Untap target creature you control.
Creature - Elf Pilot
Elven Raft-Steerer (hob) 37
Grappling Kraken
Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Kraken
Grappling Kraken (fdn) 39
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (dsc) 126
Roil Elemental
Flying
Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Creature - Elemental
Roil Elemental (zen) 62

Landfall

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Mill

Qty: 1 Price: $5.99
The Water Crystal
Blue spells you cast cost
less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
,
: Each opponent mills cards equal to the number of cards in your hand.
Legendary Artifact
The Water Crystal (fin) 85

Mill

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Protection

Qty: 1 Price: $7.99
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99

Protection

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Ramp

Qty: 15 Price: $275.61
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (plst) WWK-121
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (ltc) 274
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Dreamscape Artist
,
, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Spellshaper
Dreamscape Artist (tsr) 64
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Extraplanar Lens
Imprint — When this artifact enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Artifact
Extraplanar Lens (cmm) 381
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 286
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 308
Patron of the Moon
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
: Put up to two land cards from your hand onto the battlefield tapped.
Legendary Creature - Spirit
Patron of the Moon (plst) BOK-45
PuPu UFO
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Creature Artifact - Construct Alien
PuPu UFO (fin) 266
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (cmm) 658
Tiller Engine
Whenever a land you control enters tapped, choose one —
• Untap that land.
• Tap target nonland permanent an opponent controls.
Creature Artifact - Construct
Tiller Engine (dmc) 20
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131

Ramp

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Removal

Qty: 15 Price: $40.71
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Aetherspouts
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Instant
Aetherspouts (mic) 97
Consuming Tide
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Sorcery
Consuming Tide (vow) 53
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (soc) 192
Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (ltc) 189
Fade Away
For each creature, its controller sacrifices a permanent of their choice unless they pay
.
Sorcery
Fade Away (plst) EXO-34
Inundate
Return all nonblue creatures to their owners' hands.
Sorcery
Inundate (eve) 25
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (lcc) 167
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (soc) 201
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (woc) 110
Unable to Scream
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
Enchantment - Aura
Unable to Scream (dsk) 78
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (2x2) 67
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168

Removal

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Stax

Qty: 1 Price: $8.99
Taniwha
Trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
Legendary Creature - Serpent
Taniwha (mir) 95

Stax

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Tokens

Qty: 1 Price: $1.49
Meloku the Clouded Mirror
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Legendary Creature - Wizard Moonfolk
Meloku the Clouded Mirror (cmr) 399

Tokens

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Tutor

Qty: 1 Price: $10.99
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
72 pips - 53 cards
29 mana - 29 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
19 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"you need to get out Gandalf as fast as you can play with a ramp or with mana drain. use either,"},{"insert":{"card-link":"PuPu UFO"}},{"insert":" "},{"insert":{"card-link":"Patron of the Moon"}},{"insert":" "},{"insert":{"card-link":"Walking Atlas"}},{"insert":" then get any of the cards that untap creatures use the bounce lands to bounce themselves (or each other for the mana should you have tiller engine and both lands) keep drawing till you get a card that lets you win if you have no cards in deck, make sure you have said card in play then deck out then win, or use "},{"insert":{"card-link":"Brotherhood Regalia"}},{"insert":" to win. while trying to find those cards try to use relink tower or decanter of water for hand size so you have options. OPTION 2 play a "},{"insert":{"card-link":"Meloku the Clouded Mirror"}},{"insert":" instead of the bounce lands and just bounce an island . You want to deck out and win with a card like "},{"attributes":{"background":"#232323","color":"#e3e3e3"},"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"background":"#232323","color":"#e3e3e3"},"insert":" to win. Should you not be able to pull one of the three card infinites then try to buff Gandalf up and use brotherhood regalia. for the most part of the game you will be weaker that's why their is a crap ton of counter spells and bored wipes so try to negotiate out of getting hit by smaller damage counter spell the scary stuff and bounce back to hand the stuff that will kill you or is scary."},{"insert":"\n"}]}
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