314 views58 days ago
Commander
Size: 100Salt sum: 42.48
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Pash

314 views58 days ago
Commander
Size: 100Salt sum: 42.48

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Tiamat
Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
Legendary Creature - Dragon God
Tiamat (afr) 235

Commander

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Bad Moon
Black creatures get +1/+1.
Enchantment
Bad Moon (plst) DDD-48

Anthem

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Karma
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
Karma (8ed) 28

Burn

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Mad Dog
At the beginning of your end step, if this creature didn't attack or come under your control this turn, sacrifice it.
Creature - Dog
Mad Dog (ody) 202
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 110

Creature

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Ego Drain
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Sorcery
Ego Drain (woe) 86
Grief
Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
Creature - Elemental Incarnation
Grief (h2r) 7

Discard

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Count on Luck
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Enchantment
Count on Luck (dft) 118
Decode Transmissions
You draw two cards and lose 2 life.
Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life.
Sorcery
Decode Transmissions (eoe) 94
Jenny, Generated Anomaly
Double strike
Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature - Soldier Time Lord
Jenny, Generated Anomaly (who) 137
Loot, the Key to Everything
Ward

At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
Legendary Creature - Beast Noble
Loot, the Key to Everything (big) 21
Psychotic Fury
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Psychotic Fury (dis) 68
Shadow the Hedgehog
Haste
Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card.
Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Mercenary Hedgehog
Shadow the Hedgehog (sld) 2086
Stroke of Genius
Target player draws X cards.
Instant
Stroke of Genius (soc) 203
The Last Ride
The Last Ride gets -X/-X, where X is your life total.
, Pay 2 life: Draw a card.
Crew 2
Legendary Artifact - Vehicle
The Last Ride (dft) 94
The Speed Demon
Flying, trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Legendary Creature - Demon
The Speed Demon (dft) 105
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (por) 156

Draw

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Impetuous Sunchaser
Flying, haste
This creature attacks each combat if able.
Creature - Human Soldier
Impetuous Sunchaser (bng) 99
Levitation
Creatures you control have flying.
Enchantment
Levitation (m12) 61

Evasion

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Beast of Burden
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Creature Artifact - Golem
Beast of Burden (9ed) 288
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (msc) 788

Finisher

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Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (ema) 248

Land

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Rain of Tears
Destroy target land.
Sorcery
Rain of Tears (10e) 170

Land Destruction

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Burnout
Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
Instant
Burnout (all) 68

Protection

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Bone Saw
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bone Saw (plst) OGW-161

Pump

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Bootleggers' Stash
Lands you control have "
: Create a Treasure token."
Artifact
Bootleggers' Stash (drc) 110
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Interdimensional Web Watch
When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
: Add two mana in any combination of colors. Spend this mana only to cast spells from exile.
Artifact
Interdimensional Web Watch (spm) 165
Welcome to . . .
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Welcome to . . . // Jurassic Park (rex) 7Welcome to . . . // Jurassic Park (rex) 7

Ramp

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All Hallow's Eve
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Sorcery
All Hallow's Eve (leg) 88
Call to Mind
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Call to Mind (c14) 101
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Instant
Flashback (sos) 115
Pure Intentions
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.
Instant - Arcane
Pure Intentions (sok) 25
Sanitarium Skeleton
: Return this card from your graveyard to your hand.
Creature - Skeleton
Sanitarium Skeleton (inr) 129
Shallow Grave
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Instant
Shallow Grave (mir) 141
Wishing Well
: Put a coin counter on this artifact. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on this artifact from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Artifact
Wishing Well (blb) 81

Recursion

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Armageddon
Destroy all lands.
Sorcery
Armageddon (a25) 5
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Crush
Destroy target noncreature artifact.
Instant
Crush (mbs) 61
Fire
Fire deals 2 damage divided as you choose among one or two targets.
Instant
Fire // Ice (dmr) 215
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (clb) 175
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (eoc) 65
Hurricane
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Hurricane (plst) 10E-270
Livewire Lash
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."
Equip
Artifact - Equipment
Livewire Lash (2x2) 307
Mercy Killing
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Mercy Killing (plst) SHM-231
Muzzle
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Enchantment - Aura
Muzzle (mmq) 30
No More Lies
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
No More Lies (mkm) 221
Pick Your Poison
Choose one —
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice.
Sorcery
Pick Your Poison (mkm) 170
Riptide
Tap all blue creatures.
Instant
Riptide (drk) 35
Rolling Thunder
Rolling Thunder deals X damage divided as you choose among any number of targets.
Sorcery
Rolling Thunder (plst) BFZ-154
Roots
Enchant creature without flying
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Roots (plst) EMA-183
Shatter
Destroy target artifact.
Instant
Shatter (plst) RIX-114
Solitude
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Creature - Elemental Incarnation
Solitude (h2r) 3
Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant - Trap
Whiplash Trap (plst) DDN-70
Wildfire
Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Sorcery
Wildfire (mm2) 134

Removal

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Predator Dragon
Flying, haste
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
Creature - Dragon
Predator Dragon (ala) 109

Sac Outlet

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Choke
Islands don't untap during their controllers' untap steps.
Enchantment
Choke (8ed) 237

Stax

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Catharsis
When this creature enters, if
was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if
was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Catharsis (ecl) 209
Tidal Wave
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Instant
Tidal Wave (plst) EMA-75

Tokens

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Battle Cry
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Instant
Battle Cry (ice) 5

Untap

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Avalanche
Destroy X target snow lands.
Sorcery
Avalanche (ice) 171
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (j25) 404
Boomerang
Return target permanent to its owner's hand.
Instant
Boomerang (plst) MIR-56
Daydream
Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Daydream (sos) 9
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (h2r) 4
Fascination
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Sorcery
Fascination (plst) FRF-34
Friendly Ghost
Flying
When this creature enters, target creature gets +2/+4 until end of turn.
Creature - Spirit
Friendly Ghost (dsk) 12
Ghost Ship
Flying
: Regenerate this creature.
Creature - Spirit
Ghost Ship (plst) A25-60
Gloom
White spells cost
more to cast.
Activated abilities of white enchantments cost
more to activate.
Enchantment
Gloom (5ed) 165
Into the Void
Return up to two target creatures to their owners' hands.
Sorcery
Into the Void (cn2) 112
Jailbreak
Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Sorcery
Jailbreak (ncc) 17
Killer Bees
Flying
: This creature gets +1/+1 until end of turn.
Creature - Insect
Killer Bees (5ed) 307
Lost in Space
Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Lost in Space (eoe) 62
Night Terrors
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
Night Terrors (mm3) 79
Overkill
Target creature gets -0/-9999 until end of turn.
Instant
Overkill (fin) 109
Polymorph
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Polymorph (plst) M10-67
Private Eye
Other Detectives you control get +1/+1.
Whenever you draw your second card each turn, target Detective can't be blocked this turn.
Creature - Homunculus Detective
Private Eye (mkm) 223
Sabotage Strategist
Flying, vigilance
Whenever one or more creatures attack you, those creatures get -1/-0 until end of turn.
Exhaust —
: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature - Vedalken Ranger
Sabotage Strategist (dft) 59
Sinking Feeling
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "
, Put a -1/-1 counter on this creature: Untap this creature."
Enchantment - Aura
Sinking Feeling (shm) 51
Swarm, Being of Bees
Flash
Flying
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Insect Villain
Swarm, Being of Bees (msc) 799
Vandalize
Choose one or both —
• Destroy target artifact.
• Destroy target land.
Sorcery
Vandalize (plst) DTK-165
Whims of the Fates
Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)
Sorcery
Whims of the Fates (c16) 139

Maybeboard

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Deck Info

Deck stats

16 pips - 12 cards
10 mana - 9 cards
15 pips - 12 cards
9 mana - 8 cards
19 pips - 14 cards
12 mana - 9 cards
27 pips - 19 cards
15 mana - 14 cards
12 pips - 11 cards
7 mana - 6 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

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